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  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • Rusti2Godundefined Offline
    Rusti2Godundefined Offline
    Rusti2God
    wrote on last edited by
    #35

    how do I use a mod menu with this because it wants the replace the _clientsids.gsc file that came with my mod menu is that fine or is there something I need to do?

    1 Reply Last reply
    0
    • Ultimatemanundefined Ultimateman

      [ BO2 TranZit 2.0 Reimagined Release ]

      NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

      FEATURES

      • No fog
      • No denizens
      • Custom day & night cycle for each player
      • Rotating sky box
      • No lava / lava damage
      • Unlimited stamina
      • Player speed increased by 35 units per second
      • Jetgun has unlimited ammo ( lovely )
      • Jetgun can be used by everyone at the same time ( no jetgun limit )
      • Pack a Punch door stays open forever once players have turned on the power
      • Turbine doors stay open once players have turned on the power
      • Custom placed models ( +- 200 ) around the map to make the map look more believable
      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
      • Electric Trap & Turret no longer need Turbine
      • Electric Trap's health increased from 60 to 180
      • Unique player character looks
      • Custom Pack a Punch Camo
      • Over 190 custom textures

      Download links

      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
      mega:
      SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
      COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
      mediafire:
      SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
      COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

      Gzmorz: Helped with model array & log printing

      Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

      Thank you for checking out my mod! 🙂

      Amount of time that went into creating this mod: ~500 hours

      Image 1

      Image 2

      Image 3

      Image 4

      Peinemann532undefined Offline
      Peinemann532undefined Offline
      Peinemann532
      wrote on last edited by
      #36

      Ultimateman I have a question, how can I put the lava and denizens again? Is because I like the denizens 🐖

      my discord is Peinemann532#0245
      Thanks!

      Ultimatemanundefined Cahzundefined 2 Replies Last reply
      0
      • macccundefined maccc

        Ultimateman Does it have an easter egg?

        Ultimatemanundefined Offline
        Ultimatemanundefined Offline
        Ultimateman
        wrote on last edited by
        #37

        maccc not yet.

        1 Reply Last reply
        0
        • Peinemann532undefined Peinemann532

          Ultimateman I have a question, how can I put the lava and denizens again? Is because I like the denizens 🐖

          my discord is Peinemann532#0245
          Thanks!

          Ultimatemanundefined Offline
          Ultimatemanundefined Offline
          Ultimateman
          wrote on last edited by
          #38

          Peinemann532 you can decompile the files and change them yourself 😎

          Cahzundefined Peinemann532undefined 2 Replies Last reply
          0
          • Elgordourpiludoundefined Offline
            Elgordourpiludoundefined Offline
            Elgordourpiludo
            wrote on last edited by
            #39
            This post is deleted!
            1 Reply Last reply
            0
            • Ultimatemanundefined Ultimateman

              Peinemann532 you can decompile the files and change them yourself 😎

              Cahzundefined Offline
              Cahzundefined Offline
              Cahz
              VIP
              wrote on last edited by
              #40

              Ultimateman Seems a bit ridiculous to not provide the source code for the mod and then tell people to use a decompiler to edit it. Especially considering the decompilers don't decompile 1:1.

              Sounds like you want to gatekeep this mod for some stupid ass reason.

              Ultimatemanundefined 1 Reply Last reply
              0
              • Elgordourpiludoundefined Offline
                Elgordourpiludoundefined Offline
                Elgordourpiludo
                wrote on last edited by
                #41
                This post is deleted!
                1 Reply Last reply
                0
                • Ultimatemanundefined Ultimateman

                  Peinemann532 you can decompile the files and change them yourself 😎

                  Peinemann532undefined Offline
                  Peinemann532undefined Offline
                  Peinemann532
                  wrote on last edited by
                  #42

                  Ultimateman ok thank you, but, how can I decompile the files?

                  1 Reply Last reply
                  0
                  • Cahzundefined Cahz

                    Ultimateman Seems a bit ridiculous to not provide the source code for the mod and then tell people to use a decompiler to edit it. Especially considering the decompilers don't decompile 1:1.

                    Sounds like you want to gatekeep this mod for some stupid ass reason.

                    Ultimatemanundefined Offline
                    Ultimatemanundefined Offline
                    Ultimateman
                    wrote on last edited by Ultimateman
                    #43

                    Cahz I already had people trying to steal my mod & claim that they made this mod back when I had the source code included with in the pack. I spent around 500 hours on this remake and didn't want people to rip my work, especially when I knew that big youtubers were going to upload videos about this mod on their channels. So no, I don't think that it's a stupid thing to keep the source on myself ( people can still play the mod without the source yeh? ). I know that the decompiler doesn't decompile 1:1 like you said. Most of the leechers are not able to fix those small errors that the decompiler produces and that's perfect. If they were able to fix those errors, they would not be looking to steal other's work. Instead of ripping others work they would try to do something cool by themselves. Those are my 2 cents on this subject. Maybe you'll now understand where I'm coming from.

                    1 Reply Last reply
                    5
                    • Ultimatemanundefined Ultimateman

                      [ BO2 TranZit 2.0 Reimagined Release ]

                      NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                      FEATURES

                      • No fog
                      • No denizens
                      • Custom day & night cycle for each player
                      • Rotating sky box
                      • No lava / lava damage
                      • Unlimited stamina
                      • Player speed increased by 35 units per second
                      • Jetgun has unlimited ammo ( lovely )
                      • Jetgun can be used by everyone at the same time ( no jetgun limit )
                      • Pack a Punch door stays open forever once players have turned on the power
                      • Turbine doors stay open once players have turned on the power
                      • Custom placed models ( +- 200 ) around the map to make the map look more believable
                      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                      • Electric Trap & Turret no longer need Turbine
                      • Electric Trap's health increased from 60 to 180
                      • Unique player character looks
                      • Custom Pack a Punch Camo
                      • Over 190 custom textures

                      Download links

                      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                      mega:
                      SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                      COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                      mediafire:
                      SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                      COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                      Gzmorz: Helped with model array & log printing

                      Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                      Thank you for checking out my mod! 🙂

                      Amount of time that went into creating this mod: ~500 hours

                      Image 1

                      Image 2

                      Image 3

                      Image 4

                      Owlmesundefined Offline
                      Owlmesundefined Offline
                      Owlmes
                      wrote on last edited by
                      #44

                      Ultimateman is it possible to play it with someone else?

                      Ultimatemanundefined 1 Reply Last reply
                      0
                      • Owlmesundefined Owlmes

                        Ultimateman is it possible to play it with someone else?

                        Ultimatemanundefined Offline
                        Ultimatemanundefined Offline
                        Ultimateman
                        wrote on last edited by
                        #45

                        @DeadLyWaLK it is possible to play with your friends in customs games. You can also play on my server with randos / your friends if you are lookin to play in a 8 player lobby 👍

                        1 Reply Last reply
                        0
                        • Owlmesundefined Offline
                          Owlmesundefined Offline
                          Owlmes
                          wrote on last edited by
                          #46

                          @DeadLyWaLK My friend and i tried playing it using hamachi,you just get stuck in the loading screen so i don't know,i'd like to talk to you via Discord if you have the time or/willing to helping us

                          Ultimatemanundefined 1 Reply Last reply
                          0
                          • Owlmesundefined Owlmes

                            @DeadLyWaLK My friend and i tried playing it using hamachi,you just get stuck in the loading screen so i don't know,i'd like to talk to you via Discord if you have the time or/willing to helping us

                            Ultimatemanundefined Offline
                            Ultimatemanundefined Offline
                            Ultimateman
                            wrote on last edited by
                            #47

                            @DeadLyWaLK look up a post in the forums called "how to play in customs with friends" lmk if that helps u at first 👍

                            Owlmesundefined 1 Reply Last reply
                            0
                            • Ultimatemanundefined Ultimateman

                              @DeadLyWaLK look up a post in the forums called "how to play in customs with friends" lmk if that helps u at first 👍

                              Owlmesundefined Offline
                              Owlmesundefined Offline
                              Owlmes
                              wrote on last edited by
                              #48

                              Ultimateman Where do i find that?, although my friend and i didn't have any issues with the other mods/maps it's just the Tranzit-Reimagined that doesn't work for us(get stuck at loading screen) (we used hamachi), Thanks for your concern!

                              Evolightundefined 1 Reply Last reply
                              0
                              • Owlmesundefined Owlmes

                                Ultimateman Where do i find that?, although my friend and i didn't have any issues with the other mods/maps it's just the Tranzit-Reimagined that doesn't work for us(get stuck at loading screen) (we used hamachi), Thanks for your concern!

                                Evolightundefined Offline
                                Evolightundefined Offline
                                Evolight
                                wrote on last edited by
                                #49

                                @DeadLyWaLK https://forum.plutonium.pw/topic/7/custom-games-with-friends

                                1 Reply Last reply
                                1
                                • Peinemann532undefined Peinemann532

                                  Ultimateman I have a question, how can I put the lava and denizens again? Is because I like the denizens 🐖

                                  my discord is Peinemann532#0245
                                  Thanks!

                                  Cahzundefined Offline
                                  Cahzundefined Offline
                                  Cahz
                                  VIP
                                  wrote on last edited by Mr. Android
                                  #50
                                  This post is deleted!
                                  Peinemann532undefined 1 Reply Last reply
                                  0
                                  • Cahzundefined Cahz

                                    This post is deleted!

                                    Peinemann532undefined Offline
                                    Peinemann532undefined Offline
                                    Peinemann532
                                    wrote on last edited by
                                    #51
                                    This post is deleted!
                                    1 Reply Last reply
                                    0
                                    • Ultimatemanundefined Ultimateman

                                      [ BO2 TranZit 2.0 Reimagined Release ]

                                      NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                                      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                                      FEATURES

                                      • No fog
                                      • No denizens
                                      • Custom day & night cycle for each player
                                      • Rotating sky box
                                      • No lava / lava damage
                                      • Unlimited stamina
                                      • Player speed increased by 35 units per second
                                      • Jetgun has unlimited ammo ( lovely )
                                      • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                      • Pack a Punch door stays open forever once players have turned on the power
                                      • Turbine doors stay open once players have turned on the power
                                      • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                      • Electric Trap & Turret no longer need Turbine
                                      • Electric Trap's health increased from 60 to 180
                                      • Unique player character looks
                                      • Custom Pack a Punch Camo
                                      • Over 190 custom textures

                                      Download links

                                      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                                      mega:
                                      SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                                      COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                                      mediafire:
                                      SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                                      COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                                      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                      Gzmorz: Helped with model array & log printing

                                      Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                                      Thank you for checking out my mod! 🙂

                                      Amount of time that went into creating this mod: ~500 hours

                                      Image 1

                                      Image 2

                                      Image 3

                                      Image 4

                                      techboy04gamingundefined Offline
                                      techboy04gamingundefined Offline
                                      techboy04gaming
                                      wrote on last edited by
                                      #52

                                      Ultimateman Splendid job on this dude!

                                      Ultimatemanundefined 1 Reply Last reply
                                      0
                                      • Ultimatemanundefined Ultimateman

                                        [ BO2 TranZit 2.0 Reimagined Release ]

                                        NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                                        https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                        Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                                        FEATURES

                                        • No fog
                                        • No denizens
                                        • Custom day & night cycle for each player
                                        • Rotating sky box
                                        • No lava / lava damage
                                        • Unlimited stamina
                                        • Player speed increased by 35 units per second
                                        • Jetgun has unlimited ammo ( lovely )
                                        • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                        • Pack a Punch door stays open forever once players have turned on the power
                                        • Turbine doors stay open once players have turned on the power
                                        • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                        • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                        • Electric Trap & Turret no longer need Turbine
                                        • Electric Trap's health increased from 60 to 180
                                        • Unique player character looks
                                        • Custom Pack a Punch Camo
                                        • Over 190 custom textures

                                        Download links

                                        git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                                        mega:
                                        SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                                        COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                                        mediafire:
                                        SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                                        COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                                        Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                        Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                        Gzmorz: Helped with model array & log printing

                                        Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                                        Thank you for checking out my mod! 🙂

                                        Amount of time that went into creating this mod: ~500 hours

                                        Image 1

                                        Image 2

                                        Image 3

                                        Image 4

                                        Sheesherundefined Offline
                                        Sheesherundefined Offline
                                        Sheesher
                                        wrote on last edited by
                                        #53

                                        Ultimateman Your reimagine is sick
                                        ㄟ( ・ө・ )ㄏ

                                        Ultimatemanundefined 1 Reply Last reply
                                        0
                                        • techboy04gamingundefined techboy04gaming

                                          Ultimateman Splendid job on this dude!

                                          Ultimatemanundefined Offline
                                          Ultimatemanundefined Offline
                                          Ultimateman
                                          wrote on last edited by
                                          #54

                                          techboy04gaming thank you! much appreciated!

                                          1 Reply Last reply
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