[Release] T6 Cranked Gamemode Script
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To give people an example of what can be done with custom scripts, I have implemented the cranked behaviour found in various other titles. It works for every gamemode.
The dvar
crankedtime
can be used to change the time a player has to live.The download for this script can be found on my github repository (In addition to an IW5 version).
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To give people an example of what can be done with custom scripts, I have implemented the cranked behaviour found in various other titles. It works for every gamemode.
The dvar
crankedtime
can be used to change the time a player has to live.The download for this script can be found on my github repository (In addition to an IW5 version).
birchy Nice release
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To give people an example of what can be done with custom scripts, I have implemented the cranked behaviour found in various other titles. It works for every gamemode.
The dvar
crankedtime
can be used to change the time a player has to live.The download for this script can be found on my github repository (In addition to an IW5 version).
birchy great stuff, got them noobs finally running away from their corners!
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Great work man, thanks.
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To give people an example of what can be done with custom scripts, I have implemented the cranked behaviour found in various other titles. It works for every gamemode.
The dvar
crankedtime
can be used to change the time a player has to live.The download for this script can be found on my github repository (In addition to an IW5 version).
birchy awesome release
I just put up a server with this. I was wondering if there was a way to play the timer "5,4,3,2,1" sound effect, for only the player running low on time, and not for everyone in the game. When testing, I was able to change the sound effect to a bomb timer sound, but regardless of what sound I use I really don't like how it plays the sound across all players POVs, not just your own.
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birchy awesome release
I just put up a server with this. I was wondering if there was a way to play the timer "5,4,3,2,1" sound effect, for only the player running low on time, and not for everyone in the game. When testing, I was able to change the sound effect to a bomb timer sound, but regardless of what sound I use I really don't like how it plays the sound across all players POVs, not just your own.
Quikkster the iw5 gsc plays sounds on individual players, feel free to take a look at that
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Quikkster the iw5 gsc plays sounds on individual players, feel free to take a look at that
birchy thank you
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birchy dead link. Do you want me to trash this topic?
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does someone have the files ?