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  3. [Release] T6 Cranked Gamemode Script

[Release] T6 Cranked Gamemode Script

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  • birchyundefined Offline
    birchyundefined Offline
    birchy
    wrote on last edited by birchy
    #1

    To give people an example of what can be done with custom scripts, I have implemented the cranked behaviour found in various other titles. It works for every gamemode.

    The dvar crankedtime can be used to change the time a player has to live.

    The download for this script can be found on my github repository (In addition to an IW5 version).

    Download link.

    Gameplay preview.

    Preview

    Cahzundefined Ultimatemanundefined Quikksterundefined 3 Replies Last reply
    7
    • birchyundefined birchy

      To give people an example of what can be done with custom scripts, I have implemented the cranked behaviour found in various other titles. It works for every gamemode.

      The dvar crankedtime can be used to change the time a player has to live.

      The download for this script can be found on my github repository (In addition to an IW5 version).

      Download link.

      Gameplay preview.

      Preview

      Cahzundefined Offline
      Cahzundefined Offline
      Cahz
      VIP
      wrote on last edited by
      #2

      birchy Nice release 🙂

      1 Reply Last reply
      1
      • birchyundefined birchy

        To give people an example of what can be done with custom scripts, I have implemented the cranked behaviour found in various other titles. It works for every gamemode.

        The dvar crankedtime can be used to change the time a player has to live.

        The download for this script can be found on my github repository (In addition to an IW5 version).

        Download link.

        Gameplay preview.

        Preview

        Ultimatemanundefined Offline
        Ultimatemanundefined Offline
        Ultimateman
        wrote on last edited by
        #3

        birchy great stuff, got them noobs finally running away from their corners!

        1 Reply Last reply
        2
        • TheHyperundefined Offline
          TheHyperundefined Offline
          TheHyper
          wrote on last edited by TheHyper
          #4

          Great work man, thanks.

          1 Reply Last reply
          1
          • birchyundefined birchy

            To give people an example of what can be done with custom scripts, I have implemented the cranked behaviour found in various other titles. It works for every gamemode.

            The dvar crankedtime can be used to change the time a player has to live.

            The download for this script can be found on my github repository (In addition to an IW5 version).

            Download link.

            Gameplay preview.

            Preview

            Quikksterundefined Offline
            Quikksterundefined Offline
            Quikkster
            wrote on last edited by
            #5

            birchy awesome release 🙂 I just put up a server with this. I was wondering if there was a way to play the timer "5,4,3,2,1" sound effect, for only the player running low on time, and not for everyone in the game. When testing, I was able to change the sound effect to a bomb timer sound, but regardless of what sound I use I really don't like how it plays the sound across all players POVs, not just your own.

            birchyundefined 1 Reply Last reply
            0
            • Quikksterundefined Quikkster

              birchy awesome release 🙂 I just put up a server with this. I was wondering if there was a way to play the timer "5,4,3,2,1" sound effect, for only the player running low on time, and not for everyone in the game. When testing, I was able to change the sound effect to a bomb timer sound, but regardless of what sound I use I really don't like how it plays the sound across all players POVs, not just your own.

              birchyundefined Offline
              birchyundefined Offline
              birchy
              wrote on last edited by
              #6

              Quikkster the iw5 gsc plays sounds on individual players, feel free to take a look at that

              Quikksterundefined 1 Reply Last reply
              1
              • birchyundefined birchy

                Quikkster the iw5 gsc plays sounds on individual players, feel free to take a look at that

                Quikksterundefined Offline
                Quikksterundefined Offline
                Quikkster
                wrote on last edited by
                #7

                birchy thank you

                1 Reply Last reply
                0
                • Fryundefined Offline
                  Fryundefined Offline
                  Fry
                  Plutonium Staff
                  wrote on last edited by
                  #8

                  birchy dead link. Do you want me to trash this topic?

                  1 Reply Last reply
                  1
                  • Thomaskuhhundefined Offline
                    Thomaskuhhundefined Offline
                    Thomaskuhh
                    Contributor
                    wrote on last edited by
                    #9

                    does someone have the files ?

                    1 Reply Last reply
                    0
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