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  3. [Release] [Zombies] Director's Cut

[Release] [Zombies] Director's Cut

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • VERsingthegamezundefined VERsingthegamez

    Any way to port something like phd for all maps even if the perk is not there?

    teh_banditundefined Offline
    teh_banditundefined Offline
    teh_bandit
    wrote on last edited by
    #23

    VERsingthegamez Functionality? Yes. Assets/Materials/Hud? No.

    VERsingthegamezundefined 1 Reply Last reply
    0
    • teh_banditundefined teh_bandit

      VERsingthegamez Functionality? Yes. Assets/Materials/Hud? No.

      VERsingthegamezundefined Offline
      VERsingthegamezundefined Offline
      VERsingthegamez
      wrote on last edited by VERsingthegamez
      #24

      teh_bandit so you could add it and it just will not be a perk on the hud?

      teh_banditundefined 1 Reply Last reply
      0
      • VERsingthegamezundefined VERsingthegamez

        teh_bandit so you could add it and it just will not be a perk on the hud?

        teh_banditundefined Offline
        teh_banditundefined Offline
        teh_bandit
        wrote on last edited by
        #25

        VERsingthegamez Yes you could.

        VERsingthegamezundefined 1 Reply Last reply
        0
        • teh_banditundefined teh_bandit

          VERsingthegamez Yes you could.

          VERsingthegamezundefined Offline
          VERsingthegamezundefined Offline
          VERsingthegamez
          wrote on last edited by VERsingthegamez
          #26

          teh_bandit guess someone could. also I noticed a bug that the perks are not given on mob of the dead.

          teh_banditundefined 1 Reply Last reply
          1
          • VERsingthegamezundefined VERsingthegamez

            teh_bandit guess someone could. also I noticed a bug that the perks are not given on mob of the dead.

            teh_banditundefined Offline
            teh_banditundefined Offline
            teh_bandit
            wrote on last edited by
            #27

            VERsingthegamez when does this occur?

            VERsingthegamezundefined 1 Reply Last reply
            1
            • teh_banditundefined teh_bandit

              VERsingthegamez when does this occur?

              VERsingthegamezundefined Offline
              VERsingthegamezundefined Offline
              VERsingthegamez
              wrote on last edited by
              #28

              teh_bandit When you spawn in, the perks start to appear but when you go into afterlife and revive, perks are all gone.

              teh_banditundefined 1 Reply Last reply
              1
              • VERsingthegamezundefined VERsingthegamez

                teh_bandit When you spawn in, the perks start to appear but when you go into afterlife and revive, perks are all gone.

                teh_banditundefined Offline
                teh_banditundefined Offline
                teh_bandit
                wrote on last edited by
                #29

                VERsingthegamez Bug fixed, mod updated. Thank you!

                1 Reply Last reply
                1
                • teh_banditundefined Offline
                  teh_banditundefined Offline
                  teh_bandit
                  wrote on last edited by
                  #30

                  Fixed bugs regarding multiple players rejoining and respawning

                  MH11undefined 1 Reply Last reply
                  0
                  • teh_banditundefined teh_bandit

                    Fixed bugs regarding multiple players rejoining and respawning

                    MH11undefined Offline
                    MH11undefined Offline
                    MH11
                    wrote on last edited by
                    #31

                    teh_bandit can we change the jugger-nog max health with this? if not, then can you please add this feature?

                    teh_banditundefined 1 Reply Last reply
                    0
                    • MH11undefined MH11

                      teh_bandit can we change the jugger-nog max health with this? if not, then can you please add this feature?

                      teh_banditundefined Offline
                      teh_banditundefined Offline
                      teh_bandit
                      wrote on last edited by
                      #32

                      MH11 As in, you want to have more then 250 health? Why lol

                      MH11undefined 1 Reply Last reply
                      0
                      • teh_banditundefined teh_bandit

                        MH11 As in, you want to have more then 250 health? Why lol

                        MH11undefined Offline
                        MH11undefined Offline
                        MH11
                        wrote on last edited by
                        #33

                        teh_bandit yes, actually i want make it like 500.
                        if you add a version with godmode or extra hp, it could be nice.

                        teh_banditundefined 1 Reply Last reply
                        0
                        • MH11undefined MH11

                          teh_bandit yes, actually i want make it like 500.
                          if you add a version with godmode or extra hp, it could be nice.

                          teh_banditundefined Offline
                          teh_banditundefined Offline
                          teh_bandit
                          wrote on last edited by
                          #34

                          MH11 It's suppose to be Director's Cut from IW Zombies. You can edit the source anytime.

                          1 Reply Last reply
                          0
                          • teh_banditundefined teh_bandit

                            Wyler_Welcomes_IW.png

                            Director's Cut for Black Ops 2 Zombies

                            Download: https://github.com/teh-bandit/Plutonium-T6ZM/raw/main/Director's Cut/director's_cut-compiled.gsc

                            Source: https://github.com/teh-bandit/Plutonium-T6ZM/tree/main/Director's Cut

                            Script to be placed in %localappdata%\Plutonium\storage\t6\scripts\zm
                            If you do not have these folders, make them.

                            Overview

                            This script is based off of the Director's Cut reward from Infinite Warfare Zombies:

                            • All perks granted permanently
                            • All weapons in the box are upgraded
                            • 25,000 starting points
                            • All buildable wonder weapons added to box
                            • Upgraded Sliquifier added
                            • Special weapons no longer limited to one player
                            • Solo revives increased to 6

                            Try the BO1 version of this mod!
                            https://github.com/teh-bandit/BO1-Director-s-Cut

                            Swagmaster42undefined Offline
                            Swagmaster42undefined Offline
                            Swagmaster42
                            wrote on last edited by Swagmaster42
                            #35

                            teh_bandit Amazing job is really good for origins 🙂 (Also where do I put the files for the Bo1 version?)

                            teh_banditundefined 1 Reply Last reply
                            0
                            • Swagmaster42undefined Swagmaster42

                              teh_bandit Amazing job is really good for origins 🙂 (Also where do I put the files for the Bo1 version?)

                              teh_banditundefined Offline
                              teh_banditundefined Offline
                              teh_bandit
                              wrote on last edited by
                              #36

                              Swagmaster42 Download the entire code folder from github, and place it in your mods folder. You will need Game_Mod:

                              https://wiki.modme.co/wiki/black_ops_1/Installing-Game_Mod.html

                              Swagmaster42undefined 1 Reply Last reply
                              1
                              • teh_banditundefined teh_bandit

                                Swagmaster42 Download the entire code folder from github, and place it in your mods folder. You will need Game_Mod:

                                https://wiki.modme.co/wiki/black_ops_1/Installing-Game_Mod.html

                                Swagmaster42undefined Offline
                                Swagmaster42undefined Offline
                                Swagmaster42
                                wrote on last edited by
                                #37

                                teh_bandit Thanks it worked

                                1 Reply Last reply
                                1
                                • teh_banditundefined teh_bandit

                                  Wyler_Welcomes_IW.png

                                  Director's Cut for Black Ops 2 Zombies

                                  Download: https://github.com/teh-bandit/Plutonium-T6ZM/raw/main/Director's Cut/director's_cut-compiled.gsc

                                  Source: https://github.com/teh-bandit/Plutonium-T6ZM/tree/main/Director's Cut

                                  Script to be placed in %localappdata%\Plutonium\storage\t6\scripts\zm
                                  If you do not have these folders, make them.

                                  Overview

                                  This script is based off of the Director's Cut reward from Infinite Warfare Zombies:

                                  • All perks granted permanently
                                  • All weapons in the box are upgraded
                                  • 25,000 starting points
                                  • All buildable wonder weapons added to box
                                  • Upgraded Sliquifier added
                                  • Special weapons no longer limited to one player
                                  • Solo revives increased to 6

                                  Try the BO1 version of this mod!
                                  https://github.com/teh-bandit/BO1-Director-s-Cut

                                  Parcheysundefined Offline
                                  Parcheysundefined Offline
                                  Parcheys
                                  wrote on last edited by
                                  #38

                                  teh_bandit hey I was playing town, and after I hit the box a few times the game takes away all my guns, is that something with the mod

                                  teh_banditundefined 1 Reply Last reply
                                  0
                                  • Parcheysundefined Parcheys

                                    teh_bandit hey I was playing town, and after I hit the box a few times the game takes away all my guns, is that something with the mod

                                    teh_banditundefined Offline
                                    teh_banditundefined Offline
                                    teh_bandit
                                    wrote on last edited by
                                    #39

                                    Parcheys It's a bug, it occurs but often rare.

                                    1 Reply Last reply
                                    0
                                    • teh_banditundefined teh_bandit

                                      Wyler_Welcomes_IW.png

                                      Director's Cut for Black Ops 2 Zombies

                                      Download: https://github.com/teh-bandit/Plutonium-T6ZM/raw/main/Director's Cut/director's_cut-compiled.gsc

                                      Source: https://github.com/teh-bandit/Plutonium-T6ZM/tree/main/Director's Cut

                                      Script to be placed in %localappdata%\Plutonium\storage\t6\scripts\zm
                                      If you do not have these folders, make them.

                                      Overview

                                      This script is based off of the Director's Cut reward from Infinite Warfare Zombies:

                                      • All perks granted permanently
                                      • All weapons in the box are upgraded
                                      • 25,000 starting points
                                      • All buildable wonder weapons added to box
                                      • Upgraded Sliquifier added
                                      • Special weapons no longer limited to one player
                                      • Solo revives increased to 6

                                      Try the BO1 version of this mod!
                                      https://github.com/teh-bandit/BO1-Director-s-Cut

                                      PlasticBallsundefined Offline
                                      PlasticBallsundefined Offline
                                      PlasticBalls
                                      wrote on last edited by
                                      #40

                                      teh_bandit
                                      Thank you soo much for allowing me to be extremely shit but still have fun
                                      8b5575be-5e60-4d9d-bb0d-4acb276b102e-image.png

                                      1 Reply Last reply
                                      4
                                      • _jamesbauer_undefined Offline
                                        _jamesbauer_undefined Offline
                                        _jamesbauer_
                                        wrote on last edited by
                                        #41
                                        This post is deleted!
                                        teh_banditundefined 1 Reply Last reply
                                        0
                                        • _jamesbauer_undefined _jamesbauer_

                                          This post is deleted!

                                          teh_banditundefined Offline
                                          teh_banditundefined Offline
                                          teh_bandit
                                          wrote on last edited by
                                          #42

                                          _jamesbauer_ I made it, read the bottom of my release notes here lol (or my github)

                                          _jamesbauer_undefined 1 Reply Last reply
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