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  3. [Release] [Zombies] Director's Cut

[Release] [Zombies] Director's Cut

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • VERsingthegamez VERsingthegamez

    teh_bandit so you could add it and it just will not be a perk on the hud?

    teh_bandit Offline
    teh_bandit Offline
    teh_bandit
    wrote on last edited by
    #25

    VERsingthegamez Yes you could.

    VERsingthegamez 1 Reply Last reply
    0
    • teh_bandit teh_bandit

      VERsingthegamez Yes you could.

      VERsingthegamez Offline
      VERsingthegamez Offline
      VERsingthegamez
      wrote on last edited by VERsingthegamez
      #26

      teh_bandit guess someone could. also I noticed a bug that the perks are not given on mob of the dead.

      teh_bandit 1 Reply Last reply
      1
      • VERsingthegamez VERsingthegamez

        teh_bandit guess someone could. also I noticed a bug that the perks are not given on mob of the dead.

        teh_bandit Offline
        teh_bandit Offline
        teh_bandit
        wrote on last edited by
        #27

        VERsingthegamez when does this occur?

        VERsingthegamez 1 Reply Last reply
        1
        • teh_bandit teh_bandit

          VERsingthegamez when does this occur?

          VERsingthegamez Offline
          VERsingthegamez Offline
          VERsingthegamez
          wrote on last edited by
          #28

          teh_bandit When you spawn in, the perks start to appear but when you go into afterlife and revive, perks are all gone.

          teh_bandit 1 Reply Last reply
          1
          • VERsingthegamez VERsingthegamez

            teh_bandit When you spawn in, the perks start to appear but when you go into afterlife and revive, perks are all gone.

            teh_bandit Offline
            teh_bandit Offline
            teh_bandit
            wrote on last edited by
            #29

            VERsingthegamez Bug fixed, mod updated. Thank you!

            1 Reply Last reply
            1
            • teh_bandit Offline
              teh_bandit Offline
              teh_bandit
              wrote on last edited by
              #30

              Fixed bugs regarding multiple players rejoining and respawning

              MH11 1 Reply Last reply
              0
              • teh_bandit teh_bandit

                Fixed bugs regarding multiple players rejoining and respawning

                MH11 Offline
                MH11 Offline
                MH11
                wrote on last edited by
                #31

                teh_bandit can we change the jugger-nog max health with this? if not, then can you please add this feature?

                teh_bandit 1 Reply Last reply
                0
                • MH11 MH11

                  teh_bandit can we change the jugger-nog max health with this? if not, then can you please add this feature?

                  teh_bandit Offline
                  teh_bandit Offline
                  teh_bandit
                  wrote on last edited by
                  #32

                  MH11 As in, you want to have more then 250 health? Why lol

                  MH11 1 Reply Last reply
                  0
                  • teh_bandit teh_bandit

                    MH11 As in, you want to have more then 250 health? Why lol

                    MH11 Offline
                    MH11 Offline
                    MH11
                    wrote on last edited by
                    #33

                    teh_bandit yes, actually i want make it like 500.
                    if you add a version with godmode or extra hp, it could be nice.

                    teh_bandit 1 Reply Last reply
                    0
                    • MH11 MH11

                      teh_bandit yes, actually i want make it like 500.
                      if you add a version with godmode or extra hp, it could be nice.

                      teh_bandit Offline
                      teh_bandit Offline
                      teh_bandit
                      wrote on last edited by
                      #34

                      MH11 It's suppose to be Director's Cut from IW Zombies. You can edit the source anytime.

                      1 Reply Last reply
                      0
                      • teh_bandit teh_bandit

                        Wyler_Welcomes_IW.png

                        Director's Cut for Black Ops 2 Zombies

                        Download: https://github.com/teh-bandit/Plutonium-T6ZM/raw/main/Director's Cut/director's_cut-compiled.gsc

                        Source: https://github.com/teh-bandit/Plutonium-T6ZM/tree/main/Director's Cut

                        Script to be placed in %localappdata%\Plutonium\storage\t6\scripts\zm
                        If you do not have these folders, make them.

                        Overview

                        This script is based off of the Director's Cut reward from Infinite Warfare Zombies:

                        • All perks granted permanently
                        • All weapons in the box are upgraded
                        • 25,000 starting points
                        • All buildable wonder weapons added to box
                        • Upgraded Sliquifier added
                        • Special weapons no longer limited to one player
                        • Solo revives increased to 6

                        Try the BO1 version of this mod!
                        https://github.com/teh-bandit/BO1-Director-s-Cut

                        Swagmaster42 Offline
                        Swagmaster42 Offline
                        Swagmaster42
                        wrote on last edited by Swagmaster42
                        #35

                        teh_bandit Amazing job is really good for origins 🙂 (Also where do I put the files for the Bo1 version?)

                        teh_bandit 1 Reply Last reply
                        0
                        • Swagmaster42 Swagmaster42

                          teh_bandit Amazing job is really good for origins 🙂 (Also where do I put the files for the Bo1 version?)

                          teh_bandit Offline
                          teh_bandit Offline
                          teh_bandit
                          wrote on last edited by
                          #36

                          Swagmaster42 Download the entire code folder from github, and place it in your mods folder. You will need Game_Mod:

                          https://wiki.modme.co/wiki/black_ops_1/Installing-Game_Mod.html

                          Swagmaster42 1 Reply Last reply
                          1
                          • teh_bandit teh_bandit

                            Swagmaster42 Download the entire code folder from github, and place it in your mods folder. You will need Game_Mod:

                            https://wiki.modme.co/wiki/black_ops_1/Installing-Game_Mod.html

                            Swagmaster42 Offline
                            Swagmaster42 Offline
                            Swagmaster42
                            wrote on last edited by
                            #37

                            teh_bandit Thanks it worked

                            1 Reply Last reply
                            1
                            • teh_bandit teh_bandit

                              Wyler_Welcomes_IW.png

                              Director's Cut for Black Ops 2 Zombies

                              Download: https://github.com/teh-bandit/Plutonium-T6ZM/raw/main/Director's Cut/director's_cut-compiled.gsc

                              Source: https://github.com/teh-bandit/Plutonium-T6ZM/tree/main/Director's Cut

                              Script to be placed in %localappdata%\Plutonium\storage\t6\scripts\zm
                              If you do not have these folders, make them.

                              Overview

                              This script is based off of the Director's Cut reward from Infinite Warfare Zombies:

                              • All perks granted permanently
                              • All weapons in the box are upgraded
                              • 25,000 starting points
                              • All buildable wonder weapons added to box
                              • Upgraded Sliquifier added
                              • Special weapons no longer limited to one player
                              • Solo revives increased to 6

                              Try the BO1 version of this mod!
                              https://github.com/teh-bandit/BO1-Director-s-Cut

                              Parcheys Offline
                              Parcheys Offline
                              Parcheys
                              wrote on last edited by
                              #38

                              teh_bandit hey I was playing town, and after I hit the box a few times the game takes away all my guns, is that something with the mod

                              teh_bandit 1 Reply Last reply
                              0
                              • Parcheys Parcheys

                                teh_bandit hey I was playing town, and after I hit the box a few times the game takes away all my guns, is that something with the mod

                                teh_bandit Offline
                                teh_bandit Offline
                                teh_bandit
                                wrote on last edited by
                                #39

                                Parcheys It's a bug, it occurs but often rare.

                                1 Reply Last reply
                                0
                                • teh_bandit teh_bandit

                                  Wyler_Welcomes_IW.png

                                  Director's Cut for Black Ops 2 Zombies

                                  Download: https://github.com/teh-bandit/Plutonium-T6ZM/raw/main/Director's Cut/director's_cut-compiled.gsc

                                  Source: https://github.com/teh-bandit/Plutonium-T6ZM/tree/main/Director's Cut

                                  Script to be placed in %localappdata%\Plutonium\storage\t6\scripts\zm
                                  If you do not have these folders, make them.

                                  Overview

                                  This script is based off of the Director's Cut reward from Infinite Warfare Zombies:

                                  • All perks granted permanently
                                  • All weapons in the box are upgraded
                                  • 25,000 starting points
                                  • All buildable wonder weapons added to box
                                  • Upgraded Sliquifier added
                                  • Special weapons no longer limited to one player
                                  • Solo revives increased to 6

                                  Try the BO1 version of this mod!
                                  https://github.com/teh-bandit/BO1-Director-s-Cut

                                  PlasticBalls Offline
                                  PlasticBalls Offline
                                  PlasticBalls
                                  wrote on last edited by
                                  #40

                                  teh_bandit
                                  Thank you soo much for allowing me to be extremely shit but still have fun
                                  8b5575be-5e60-4d9d-bb0d-4acb276b102e-image.png

                                  1 Reply Last reply
                                  4
                                  • _jamesbauer_ Offline
                                    _jamesbauer_ Offline
                                    _jamesbauer_
                                    wrote on last edited by
                                    #41
                                    This post is deleted!
                                    teh_bandit 1 Reply Last reply
                                    0
                                    • _jamesbauer_ _jamesbauer_

                                      This post is deleted!

                                      teh_bandit Offline
                                      teh_bandit Offline
                                      teh_bandit
                                      wrote on last edited by
                                      #42

                                      _jamesbauer_ I made it, read the bottom of my release notes here lol (or my github)

                                      _jamesbauer_ 1 Reply Last reply
                                      0
                                      • teh_bandit teh_bandit

                                        _jamesbauer_ I made it, read the bottom of my release notes here lol (or my github)

                                        _jamesbauer_ Offline
                                        _jamesbauer_ Offline
                                        _jamesbauer_
                                        wrote on last edited by
                                        #43
                                        This post is deleted!
                                        1 Reply Last reply
                                        0
                                        • MyBadiKilledYou Offline
                                          MyBadiKilledYou Offline
                                          MyBadiKilledYou
                                          wrote on last edited by
                                          #44

                                          How can i remove the automatically pack a punched weapons from mystery box function?

                                          I want everything in the script except having the weapons automatically pack a punched. sadly i cant edit the file code because it is shown in some strange language

                                          ak cuh 1 Reply Last reply
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