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Plutonium

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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • GerardS0406undefined Offline
    GerardS0406undefined Offline
    GerardS0406 VIP
    replied to GHOSTIT on last edited by
    #74

    GHOSTIT
    they didn't install the images

    1 Reply Last reply
    1
    • DoorknobBoyundefined Offline
      DoorknobBoyundefined Offline
      DoorknobBoy
      replied to GerardS0406 on last edited by
      #75

      GerardS0406 is the running out of hud elements per mod, or a Bo2 thing?

      because if its a per mod thing couldnt you make a companion mod for more features

      RedxSkullundefined 1 Reply Last reply
      0
      • RedxSkullundefined Offline
        RedxSkullundefined Offline
        RedxSkull
        replied to DoorknobBoy on last edited by
        #76

        @HeavilySusYT Too many hud elements causes the game to crash. Even if your push it to it's limit and add an overflow fix wouldn't make a difference. I'm sure he wants to keep his mod stable for everyone

        GerardS0406undefined 1 Reply Last reply
        1
        • GerardS0406undefined Offline
          GerardS0406undefined Offline
          GerardS0406 VIP
          replied to RedxSkull on last edited by
          #77

          RedxSkull @HeavilySusYT
          It wouldn't cause the game to crash. The items just wouldn't show on the HUD. For example if I were to add these things and you had all the perks, a revive icon wouldn't show up when your teammates go down. What's more important? Seeing you have a shovel or knowing the location of your teammate that went down?

          RedxSkullundefined 1 Reply Last reply
          0
          • RedxSkullundefined Offline
            RedxSkullundefined Offline
            RedxSkull
            replied to GerardS0406 on last edited by
            #78

            GerardS0406 The mod is good the way it is and adding more huds or whatever else is what others want. Always going to be people wanting more features. Can't Please everyone, but it's a quality mod and it's stable

            1 Reply Last reply
            1
            • DoorknobBoyundefined Offline
              DoorknobBoyundefined Offline
              DoorknobBoy
              replied to GerardS0406 on last edited by
              #79

              GerardS0406 f6de5c97-3f65-4daa-9683-4c163bb61340-image.png

              according to this pie chart is shouldnt be possible to get an uncommon weapon from the box and i did

              this is why i thought you didnt implement the feature, it just doesnt work

              GerardS0406undefined 1 Reply Last reply
              0
              • GerardS0406undefined Offline
                GerardS0406undefined Offline
                GerardS0406 VIP
                replied to DoorknobBoy on last edited by
                #80

                @HeavilySusYT

                32a44fa0-eef3-4016-9798-592485e22b5d-image.png
                The chance of an uncommon weapon is 0. If you can get a video of this happening, I will investigate further.

                DoorknobBoyundefined 1 Reply Last reply
                0
                • DoorknobBoyundefined Offline
                  DoorknobBoyundefined Offline
                  DoorknobBoy
                  replied to GerardS0406 on last edited by
                  #81

                  https://www.youtube.com/watch?v=l9-FIrswucw

                  had to use a mod menu to get to high rounds because i dont wont to spend 2 hours to get that high

                  GerardS0406undefined 1 Reply Last reply
                  0
                  • GerardS0406undefined Offline
                    GerardS0406undefined Offline
                    GerardS0406 VIP
                    replied to DoorknobBoy on last edited by
                    #82

                    @HeavilySusYT Other mods that you have installed are interfering with the mod. The box defaults to giving uncommon weapons.

                    DoorknobBoyundefined 1 Reply Last reply
                    0
                    • DoorknobBoyundefined Offline
                      DoorknobBoyundefined Offline
                      DoorknobBoy
                      replied to GerardS0406 on last edited by
                      #83

                      GerardS0406 what mods tend to conflict with this?

                      GerardS0406undefined 1 Reply Last reply
                      0
                      • GerardS0406undefined Offline
                        GerardS0406undefined Offline
                        GerardS0406 VIP
                        replied to DoorknobBoy on last edited by
                        #84

                        @HeavilySusYT Anything that changes the Mystery box. The tier fx isn't even showing in the box meaning that the Cold War mystery box changes aren't being used at all and therefore a conflict somewhere. I truly recommend not using any other mods with this mod installed.

                        DoorknobBoyundefined 1 Reply Last reply
                        0
                        • DoorknobBoyundefined Offline
                          DoorknobBoyundefined Offline
                          DoorknobBoy
                          replied to GerardS0406 on last edited by
                          #85

                          GerardS0406 i removed my box mods and it now works, thank you

                          1 Reply Last reply
                          0
                          • DoorknobBoyundefined Offline
                            DoorknobBoyundefined Offline
                            DoorknobBoy
                            replied to GerardS0406 on last edited by
                            #86

                            GerardS0406 Not sure if this is intentional or not but the acid gat explosions still hurt if you have PHD

                            GerardS0406undefined 1 Reply Last reply
                            0
                            • alwaysdropundefined Offline
                              alwaysdropundefined Offline
                              alwaysdrop
                              replied to GerardS0406 on last edited by
                              #87

                              GerardS0406 hey i cannot play servers at all8dff24e3-18c3-41b5-ad9c-691a8c0cc57b-image.png 169f334b-4543-43e0-98da-ae91d720abc5-image.png it just freezes my game after tryna play any help?

                              GerardS0406undefined 1 Reply Last reply
                              0
                              • GerardS0406undefined Offline
                                GerardS0406undefined Offline
                                GerardS0406 VIP
                                replied to alwaysdrop on last edited by
                                #88

                                alwaysdrop
                                I wouldn't know. Did you delete something on accident? This mod doesn't change anything that makes Plutonium run.

                                1 Reply Last reply
                                0
                                • GerardS0406undefined Offline
                                  GerardS0406undefined Offline
                                  GerardS0406 VIP
                                  replied to DoorknobBoy on last edited by
                                  #89

                                  @HeavilySusYT
                                  It's acid, not an explosion

                                  1 Reply Last reply
                                  0
                                  • GerardS0406undefined Offline
                                    GerardS0406undefined Offline
                                    GerardS0406 VIP
                                    wrote on last edited by
                                    #90

                                    Hitmarkers will be removed in next update to allow room for Shovel/Helmet/Afterlife indicators.

                                    Mr.Somethingundefined 1 Reply Last reply
                                    2
                                    • Mr.Somethingundefined Offline
                                      Mr.Somethingundefined Offline
                                      Mr.Something Contributor
                                      replied to GerardS0406 on last edited by
                                      #91

                                      GerardS0406 Next update, could you 1. Buff the balistic knife (It litteraly does less damage than regular knife.) 2. Nerf the normal knife cause it one knife until like round 10 (Just make it one knife until round 5ish like normal bowie knife.)

                                      GerardS0406undefined 1 Reply Last reply
                                      0
                                      • A Former User? Offline
                                        A Former User? Offline
                                        A Former User
                                        wrote on last edited by
                                        #92

                                        When Playing Origins, the generator completion circle does not appear

                                        1 Reply Last reply
                                        0
                                        • A Former User? Offline
                                          A Former User? Offline
                                          A Former User
                                          wrote on last edited by
                                          #93

                                          Carpenter is broken on origins for some reason, when it drops from a zombie it looks like a square

                                          GerardS0406undefined 1 Reply Last reply
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