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Plutonium

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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • yassoboufyundefined Offline
    yassoboufyundefined Offline
    yassoboufy
    wrote on last edited by yassoboufy
    #115

    found a bug where no parts spawn in both origins and motd. (also got golden shovel from first dig, not sure if this is speedrunning rng or also a bug)

    1 Reply Last reply
    0
    • luigismansion44undefined Offline
      luigismansion44undefined Offline
      luigismansion44
      replied to GerardS0406 on last edited by
      #116

      GerardS0406 my apologies i didnt see that youve mentioned it before.

      1 Reply Last reply
      0
      • GerardS0406undefined Offline
        GerardS0406undefined Offline
        GerardS0406 VIP
        wrote on last edited by
        #117

        Next update will be a HUD update. For example:
        plutonium-bootstrapper-win32_f1NuOyk3OB.jpg

        1 Reply Last reply
        2
        • IK4Gamerundefined Offline
          IK4Gamerundefined Offline
          IK4Gamer
          wrote on last edited by
          #118

          Is there a way to make field upgrades activate instantly instead of holding it, I find myself dying a lot when trying to activate it.

          PRXPHETundefined GerardS0406undefined 2 Replies Last reply
          1
          • PRXPHETundefined Offline
            PRXPHETundefined Offline
            PRXPHET
            replied to IK4Gamer on last edited by
            #119

            @IK4Gamer25 Completely agree with that.

            1 Reply Last reply
            0
            • GerardS0406undefined Offline
              GerardS0406undefined Offline
              GerardS0406 VIP
              replied to IK4Gamer on last edited by
              #120

              @IK4Gamer25 PRXPHET
              I can agree as well haha. I'll do that for the next update. Thanks!

              1 Reply Last reply
              1
              • GerardS0406undefined Offline
                GerardS0406undefined Offline
                GerardS0406 VIP
                wrote on last edited by
                #121

                Update v0.2.4 has been released!


                New Features:

                • Parts shown on HUD on Tranzit/Die Rise/Buried (higher priority parts will show if you have multiple)
                  plutonium-bootstrapper-win32_ddPFG3OZpg
                • Generator takeover location shown on Origins
                  ShareX_5RN64C8C4U
                • Field Upgrades now instantly activate when keys are pressed

                Hotfixes:

                • Insta gold-shovel
                • Other minor bugs
                1 Reply Last reply
                3
                • yassoboufyundefined Offline
                  yassoboufyundefined Offline
                  yassoboufy
                  wrote on last edited by
                  #122

                  is frenzied guard supposed to slow all zombies?

                  1 Reply Last reply
                  0
                  • iamtoofastnglundefined Offline
                    iamtoofastnglundefined Offline
                    iamtoofastngl
                    wrote on last edited by
                    #123

                    zmshot0011.jpg is the mod causing this or it just a plutonium issue

                    1 Reply Last reply
                    0
                    • Cluetownundefined Offline
                      Cluetownundefined Offline
                      Cluetown
                      wrote on last edited by
                      #124
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • PRXPHETundefined Offline
                        PRXPHETundefined Offline
                        PRXPHET
                        wrote on last edited by
                        #125

                        Bonus perk powerup from witches not gives you perks from wunderfizz (PHD, elemental pop, deadshot, etc).

                        1 Reply Last reply
                        0
                        • GerardS0406undefined Offline
                          GerardS0406undefined Offline
                          GerardS0406 VIP
                          wrote on last edited by
                          #126

                          PRXPHET iamtoofastngl
                          Largest Beta Release Yet!
                          Update v0.3.0 has been released!


                          New Features:

                          • Level was removed from the weapon name to make it look cleaner. It now just says I or II or III + weaponname.
                          • Salvage Bench can now be used much quicker
                          • Can now change Pap attachments with salvage (only works after Pack a Punch)
                            image
                          • Buried: Time Bomb saves tiers of weapons (previously would not and you could end up with a tier-less weapon)
                          • Buried: You can purchase a new time bomb from ammo boxes for 10k points.
                          • Origins: All Ultimate Staffs can be Pack a Punched (all start at level 1, so 2 possible pap upgrades). All staffs are viable for Health Cap.
                            image
                          • Other things I can't remember

                          Hot Fixes:

                          • Time Bomb would receive ammo from Mule Kick drops (would have no effect in the end but also stealing clips from guns)
                          • Workbenches on MOTD were janky.
                          • Generator Takeover HUD on origins would not go away, ultimately leading to too many HUD elements.
                          • Free Perk Drops on maps where they exist would not give perks that don't have machines on the map.
                          • Weapon Lockers would not give Pap Level. Weapon Lockers will give a green tier weapon and if Pap'd, Pap Level 1 (in a future update, this will be changed).
                          • Salvage Bench did not work with Iron Fist Upgrades
                          • Other Things I can't remember
                          1 Reply Last reply
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                          • iamtoofastnglundefined Offline
                            iamtoofastnglundefined Offline
                            iamtoofastngl
                            wrote on last edited by
                            #127

                            zmshot0015.jpg lol Isnt this from that one xqc meme

                            1 Reply Last reply
                            3
                            • Robbie-Mandelaundefined Offline
                              Robbie-Mandelaundefined Offline
                              Robbie-Mandela
                              replied to GerardS0406 on last edited by
                              #128

                              GerardS0406 fantastic mod, just to clarify the arsenal is on the bonus survival maps?
                              and where are they? As with most of the bonus maps they are pretty dark and the wooden bench would blend in with the maps pretty well.

                              GerardS0406undefined 1 Reply Last reply
                              0
                              • GerardS0406undefined Offline
                                GerardS0406undefined Offline
                                GerardS0406 VIP
                                replied to Robbie-Mandela on last edited by
                                #129

                                Robbie-Mandela The Bonus Survival Maps are not currently supported

                                1 Reply Last reply
                                0
                                • 6SnSeundefined Offline
                                  6SnSeundefined Offline
                                  6SnSe
                                  replied to GerardS0406 on last edited by
                                  #130

                                  GerardS0406 so I believe I installed it correctly but my game tells me there is like 15 script errors and im not sure why I really dont think i did something wrong lol

                                  1 Reply Last reply
                                  0
                                  • wockkheartttundefined Offline
                                    wockkheartttundefined Offline
                                    wockkhearttt
                                    replied to GerardS0406 on last edited by
                                    #131

                                    GerardS0406 For the next update could u make the hud compatibly with 4:3 res? or stretched

                                    GerardS0406undefined 1 Reply Last reply
                                    0
                                    • GerardS0406undefined Offline
                                      GerardS0406undefined Offline
                                      GerardS0406 VIP
                                      replied to wockkhearttt on last edited by
                                      #132

                                      wockkhearttt It can never support any size other than 16:9. If it could, it would already.

                                      dontknowletsplundefined wockkheartttundefined 2 Replies Last reply
                                      0
                                      • dontknowletsplundefined Offline
                                        dontknowletsplundefined Offline
                                        dontknowletspl
                                        replied to GerardS0406 on last edited by
                                        #133

                                        GerardS0406 What is limiting it? You should be able to use all resolutions if you modify the script to use

                                            hud.x = 0;
                                            hud.y = 0;
                                            hud.alignx = "RIGHT";
                                            hud.aligny = "BOTTOM";
                                            hud.horzalign = "USER_RIGHT";
                                            hud.vertalign = "USER_BOTTOM";
                                        

                                        instead of

                                        hud setpoint("CENTER", "BOTTOM_RIGHT", 0, 0);

                                        GerardS0406undefined 1 Reply Last reply
                                        0
                                        • iamtoofastnglundefined Offline
                                          iamtoofastnglundefined Offline
                                          iamtoofastngl
                                          wrote on last edited by
                                          #134

                                          I dont know if this is only on origins but getting a fire sale can lead to multiple mystery box locations, And the box roll animation becomes weird.

                                          GerardS0406undefined 1 Reply Last reply
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