Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
386 Posts 159 Posters 137.0k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • GerardS0406undefined Offline
    GerardS0406undefined Offline
    GerardS0406 VIP
    replied to IK4Gamer on last edited by
    #120

    @IK4Gamer25 PRXPHET
    I can agree as well haha. I'll do that for the next update. Thanks!

    1 Reply Last reply
    1
    • GerardS0406undefined Offline
      GerardS0406undefined Offline
      GerardS0406 VIP
      wrote on last edited by
      #121

      Update v0.2.4 has been released!


      New Features:

      • Parts shown on HUD on Tranzit/Die Rise/Buried (higher priority parts will show if you have multiple)
        plutonium-bootstrapper-win32_ddPFG3OZpg
      • Generator takeover location shown on Origins
        ShareX_5RN64C8C4U
      • Field Upgrades now instantly activate when keys are pressed

      Hotfixes:

      • Insta gold-shovel
      • Other minor bugs
      1 Reply Last reply
      3
      • yassoboufyundefined Offline
        yassoboufyundefined Offline
        yassoboufy
        wrote on last edited by
        #122

        is frenzied guard supposed to slow all zombies?

        1 Reply Last reply
        0
        • iamtoofastnglundefined Offline
          iamtoofastnglundefined Offline
          iamtoofastngl
          wrote on last edited by
          #123

          zmshot0011.jpg is the mod causing this or it just a plutonium issue

          1 Reply Last reply
          0
          • Cluetownundefined Offline
            Cluetownundefined Offline
            Cluetown
            wrote on last edited by
            #124
            This post is deleted!
            1 Reply Last reply
            0
            • PRXPHETundefined Offline
              PRXPHETundefined Offline
              PRXPHET
              wrote on last edited by
              #125

              Bonus perk powerup from witches not gives you perks from wunderfizz (PHD, elemental pop, deadshot, etc).

              1 Reply Last reply
              0
              • GerardS0406undefined Offline
                GerardS0406undefined Offline
                GerardS0406 VIP
                wrote on last edited by
                #126

                PRXPHET iamtoofastngl
                Largest Beta Release Yet!
                Update v0.3.0 has been released!


                New Features:

                • Level was removed from the weapon name to make it look cleaner. It now just says I or II or III + weaponname.
                • Salvage Bench can now be used much quicker
                • Can now change Pap attachments with salvage (only works after Pack a Punch)
                  image
                • Buried: Time Bomb saves tiers of weapons (previously would not and you could end up with a tier-less weapon)
                • Buried: You can purchase a new time bomb from ammo boxes for 10k points.
                • Origins: All Ultimate Staffs can be Pack a Punched (all start at level 1, so 2 possible pap upgrades). All staffs are viable for Health Cap.
                  image
                • Other things I can't remember

                Hot Fixes:

                • Time Bomb would receive ammo from Mule Kick drops (would have no effect in the end but also stealing clips from guns)
                • Workbenches on MOTD were janky.
                • Generator Takeover HUD on origins would not go away, ultimately leading to too many HUD elements.
                • Free Perk Drops on maps where they exist would not give perks that don't have machines on the map.
                • Weapon Lockers would not give Pap Level. Weapon Lockers will give a green tier weapon and if Pap'd, Pap Level 1 (in a future update, this will be changed).
                • Salvage Bench did not work with Iron Fist Upgrades
                • Other Things I can't remember
                1 Reply Last reply
                6
                • iamtoofastnglundefined Offline
                  iamtoofastnglundefined Offline
                  iamtoofastngl
                  wrote on last edited by
                  #127

                  zmshot0015.jpg lol Isnt this from that one xqc meme

                  1 Reply Last reply
                  3
                  • Robbie-Mandelaundefined Offline
                    Robbie-Mandelaundefined Offline
                    Robbie-Mandela
                    replied to GerardS0406 on last edited by
                    #128

                    GerardS0406 fantastic mod, just to clarify the arsenal is on the bonus survival maps?
                    and where are they? As with most of the bonus maps they are pretty dark and the wooden bench would blend in with the maps pretty well.

                    GerardS0406undefined 1 Reply Last reply
                    0
                    • GerardS0406undefined Offline
                      GerardS0406undefined Offline
                      GerardS0406 VIP
                      replied to Robbie-Mandela on last edited by
                      #129

                      Robbie-Mandela The Bonus Survival Maps are not currently supported

                      1 Reply Last reply
                      0
                      • 6SnSeundefined Offline
                        6SnSeundefined Offline
                        6SnSe
                        replied to GerardS0406 on last edited by
                        #130

                        GerardS0406 so I believe I installed it correctly but my game tells me there is like 15 script errors and im not sure why I really dont think i did something wrong lol

                        1 Reply Last reply
                        0
                        • wockkheartttundefined Offline
                          wockkheartttundefined Offline
                          wockkhearttt
                          replied to GerardS0406 on last edited by
                          #131

                          GerardS0406 For the next update could u make the hud compatibly with 4:3 res? or stretched

                          GerardS0406undefined 1 Reply Last reply
                          0
                          • GerardS0406undefined Offline
                            GerardS0406undefined Offline
                            GerardS0406 VIP
                            replied to wockkhearttt on last edited by
                            #132

                            wockkhearttt It can never support any size other than 16:9. If it could, it would already.

                            dontknowletsplundefined wockkheartttundefined 2 Replies Last reply
                            0
                            • dontknowletsplundefined Offline
                              dontknowletsplundefined Offline
                              dontknowletspl
                              replied to GerardS0406 on last edited by
                              #133

                              GerardS0406 What is limiting it? You should be able to use all resolutions if you modify the script to use

                                  hud.x = 0;
                                  hud.y = 0;
                                  hud.alignx = "RIGHT";
                                  hud.aligny = "BOTTOM";
                                  hud.horzalign = "USER_RIGHT";
                                  hud.vertalign = "USER_BOTTOM";
                              

                              instead of

                              hud setpoint("CENTER", "BOTTOM_RIGHT", 0, 0);

                              GerardS0406undefined 1 Reply Last reply
                              0
                              • iamtoofastnglundefined Offline
                                iamtoofastnglundefined Offline
                                iamtoofastngl
                                wrote on last edited by
                                #134

                                I dont know if this is only on origins but getting a fire sale can lead to multiple mystery box locations, And the box roll animation becomes weird.

                                GerardS0406undefined 1 Reply Last reply
                                0
                                • GerardS0406undefined Offline
                                  GerardS0406undefined Offline
                                  GerardS0406 VIP
                                  replied to dontknowletspl on last edited by GerardS0406
                                  #135

                                  @dontknowletsplay
                                  In order to limit the usage of HUD elements, the base HUD is a large image which includes the essence icon, health bar/armor bar background, player color, weapon detail lines, parts if they exist, etc. Everything on the HUD is not it's own element or the HUD would reach the limit.

                                  1 Reply Last reply
                                  1
                                  • wockkheartttundefined Offline
                                    wockkheartttundefined Offline
                                    wockkhearttt
                                    replied to GerardS0406 on last edited by
                                    #136

                                    GerardS0406 said in [Release-Beta] [ZM] Cold War Zombies Mod:

                                    e other than 16:9. If it could, it would already.

                                    how so? i believe it can be possible, if it works with 16:9 it could fit into 4:3

                                    GerardS0406undefined 1 Reply Last reply
                                    0
                                    • GerardS0406undefined Offline
                                      GerardS0406undefined Offline
                                      GerardS0406 VIP
                                      replied to wockkhearttt on last edited by
                                      #137

                                      wockkhearttt Please literally read my last post.

                                      The BO1 version can support other aspect ratios and already does due to the fact that I don't have to use GSC HUD and therefore won't be hitting any GSC HUD limits.
                                      bo1_aspect_ratio.png

                                      1 Reply Last reply
                                      1
                                      • GerardS0406undefined Offline
                                        GerardS0406undefined Offline
                                        GerardS0406 VIP
                                        replied to iamtoofastngl on last edited by
                                        #138

                                        iamtoofastngl thanks, fixed it in next update

                                        1 Reply Last reply
                                        2
                                        • Mr.Somethingundefined Offline
                                          Mr.Somethingundefined Offline
                                          Mr.Something Contributor
                                          replied to GerardS0406 on last edited by
                                          #139

                                          GerardS0406 In the BO1 mod or in a future update, Will exfiling do something more than just insta end the game. Like how you have to kill a curtain amount of zombies and interact with it again, then it ends your game.

                                          1 Reply Last reply
                                          0

                                          • 1
                                          • 2
                                          • 5
                                          • 6
                                          • 7
                                          • 8
                                          • 9
                                          • 19
                                          • 20
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate