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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • GerardS0406undefined Offline
    GerardS0406undefined Offline
    GerardS0406 VIP
    replied to Robbie-Mandela on last edited by
    #129

    Robbie-Mandela The Bonus Survival Maps are not currently supported

    1 Reply Last reply
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    • 6SnSeundefined Offline
      6SnSeundefined Offline
      6SnSe
      replied to GerardS0406 on last edited by
      #130

      GerardS0406 so I believe I installed it correctly but my game tells me there is like 15 script errors and im not sure why I really dont think i did something wrong lol

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      • wockkheartttundefined Offline
        wockkheartttundefined Offline
        wockkhearttt
        replied to GerardS0406 on last edited by
        #131

        GerardS0406 For the next update could u make the hud compatibly with 4:3 res? or stretched

        GerardS0406undefined 1 Reply Last reply
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        • GerardS0406undefined Offline
          GerardS0406undefined Offline
          GerardS0406 VIP
          replied to wockkhearttt on last edited by
          #132

          wockkhearttt It can never support any size other than 16:9. If it could, it would already.

          dontknowletsplundefined wockkheartttundefined 2 Replies Last reply
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          • dontknowletsplundefined Offline
            dontknowletsplundefined Offline
            dontknowletspl
            replied to GerardS0406 on last edited by
            #133

            GerardS0406 What is limiting it? You should be able to use all resolutions if you modify the script to use

                hud.x = 0;
                hud.y = 0;
                hud.alignx = "RIGHT";
                hud.aligny = "BOTTOM";
                hud.horzalign = "USER_RIGHT";
                hud.vertalign = "USER_BOTTOM";
            

            instead of

            hud setpoint("CENTER", "BOTTOM_RIGHT", 0, 0);

            GerardS0406undefined 1 Reply Last reply
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            • iamtoofastnglundefined Offline
              iamtoofastnglundefined Offline
              iamtoofastngl
              wrote on last edited by
              #134

              I dont know if this is only on origins but getting a fire sale can lead to multiple mystery box locations, And the box roll animation becomes weird.

              GerardS0406undefined 1 Reply Last reply
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              • GerardS0406undefined Offline
                GerardS0406undefined Offline
                GerardS0406 VIP
                replied to dontknowletspl on last edited by GerardS0406
                #135

                @dontknowletsplay
                In order to limit the usage of HUD elements, the base HUD is a large image which includes the essence icon, health bar/armor bar background, player color, weapon detail lines, parts if they exist, etc. Everything on the HUD is not it's own element or the HUD would reach the limit.

                1 Reply Last reply
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                • wockkheartttundefined Offline
                  wockkheartttundefined Offline
                  wockkhearttt
                  replied to GerardS0406 on last edited by
                  #136

                  GerardS0406 said in [Release-Beta] [ZM] Cold War Zombies Mod:

                  e other than 16:9. If it could, it would already.

                  how so? i believe it can be possible, if it works with 16:9 it could fit into 4:3

                  GerardS0406undefined 1 Reply Last reply
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                  • GerardS0406undefined Offline
                    GerardS0406undefined Offline
                    GerardS0406 VIP
                    replied to wockkhearttt on last edited by
                    #137

                    wockkhearttt Please literally read my last post.

                    The BO1 version can support other aspect ratios and already does due to the fact that I don't have to use GSC HUD and therefore won't be hitting any GSC HUD limits.
                    bo1_aspect_ratio.png

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                    • GerardS0406undefined Offline
                      GerardS0406undefined Offline
                      GerardS0406 VIP
                      replied to iamtoofastngl on last edited by
                      #138

                      iamtoofastngl thanks, fixed it in next update

                      1 Reply Last reply
                      2
                      • Mr.Somethingundefined Offline
                        Mr.Somethingundefined Offline
                        Mr.Something Contributor
                        replied to GerardS0406 on last edited by
                        #139

                        GerardS0406 In the BO1 mod or in a future update, Will exfiling do something more than just insta end the game. Like how you have to kill a curtain amount of zombies and interact with it again, then it ends your game.

                        1 Reply Last reply
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                        • drmuller444undefined Offline
                          drmuller444undefined Offline
                          drmuller444
                          replied to GerardS0406 on last edited by
                          #140

                          GerardS0406 For the survival modes such as town and all that, will you be adding an armor bench to the map as well, I haven't quite figured out where to get armor

                          GerardS0406undefined 1 Reply Last reply
                          0
                          • Stormwalkerundefined Offline
                            Stormwalkerundefined Offline
                            Stormwalker
                            wrote on last edited by
                            #141

                            set cw_rampage_inducer 1 or 0, is it supposed to work only after a restart?
                            because after activating or deactivating it, it has no effect until a map_restart, is it supposed to work like this?

                            GerardS0406undefined 1 Reply Last reply
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                            • GerardS0406undefined Offline
                              GerardS0406undefined Offline
                              GerardS0406 VIP
                              replied to Stormwalker on last edited by
                              #142

                              Stormwalker Yes, for the time being.

                              1 Reply Last reply
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                              • GerardS0406undefined Offline
                                GerardS0406undefined Offline
                                GerardS0406 VIP
                                replied to drmuller444 on last edited by GerardS0406
                                #143

                                drmuller444 They already exist. On town specifically it's in the bank. (You have to press the melee button to switch between weapon upgrades and armor)

                                1 Reply Last reply
                                0
                                • ikeundefined Offline
                                  ikeundefined Offline
                                  ike
                                  wrote on last edited by
                                  #144

                                  Where are the wunderfizz on each map? Can't seem to find a few

                                  L4zy_LZundefined 1 Reply Last reply
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                                  • L4zy_LZundefined Offline
                                    L4zy_LZundefined Offline
                                    L4zy_LZ
                                    replied to ike on last edited by
                                    #145

                                    ike the wunderfizz is perk drop floating can't in origins it's easy to find, because every generator has one.

                                    1 Reply Last reply
                                    0
                                    • GrSpetsNaZundefined Offline
                                      GrSpetsNaZundefined Offline
                                      GrSpetsNaZ
                                      wrote on last edited by
                                      #146

                                      Bug report: When using ballistic knife if you buy the bowie knife, the ballistic knife reverts to a black rarity , cannot be upgraded with salvage, can only be pack a punched once and the ammo buy thinks its a wonder weapon and charges 10k points for restock. However it keeps the damage of whatever rarity it was. In my game I had a purple ballistic knife before buying and until round 26 the melee was still instakilling zombies.

                                      1 Reply Last reply
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                                      • Gabbyxo97undefined Offline
                                        Gabbyxo97undefined Offline
                                        Gabbyxo97 Contributor
                                        wrote on last edited by
                                        #147

                                        So I was wondering, does this mod work with survival maps or map mods? For example I would love to have a mod for mule kick on Town with this mod but not sure if it's possible or not. Since there's no wunderfizz on Town obviously.

                                        hindercanrunundefined 1 Reply Last reply
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                                        • hindercanrunundefined Offline
                                          hindercanrunundefined Offline
                                          hindercanrun
                                          replied to Gabbyxo97 on last edited by
                                          #148

                                          Gabbyxo97 the perk drop will give u mule kick randomly

                                          Gabbyxo97undefined 1 Reply Last reply
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