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  3. Nuketown Zombies Revamped | City Of Mars V2 | Updated July 8th, 2025

Nuketown Zombies Revamped | City Of Mars V2 | Updated July 8th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Ultimatemanundefined Ultimateman

    Saburr 2 are insanely hard to find or to see if you get those mannequin spawn locations.( once you know those spots, you feel dumb trust me I did too ) Do you have a discord? I could send screenshots of those locations for you in there if you still haven't figured out where they're at. I noclipped plenty of times and even I didn't find those locations till I actually realized where they were at by spawning in a mystery box fx on each mannequin upon starting the game.. 😄

    Saburrundefined Offline
    Saburrundefined Offline
    Saburr
    wrote on last edited by
    #84

    Ultimateman I feel like I'm gonna go mad if I keep looking so yeah please send them over, my discords Saburr#3485 Cheers:)

    1 Reply Last reply
    1
    • Ultimatemanundefined Ultimateman

      [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 8th, 2025

      Revamped Update ( July 8th, 2025 😞

      • Players now spawn in with 1 free quick revive perk in their "system".
      • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
      • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
      • Quick Revive cost from 2000 -> 500 points.
      • All soulbox soul caps reduced heavily.
      • Improved perk heaven's jetpack functionality.
      • Improved fx flickering across the map.
      • Fixed several methods that froze in the back.
      • Fixed end game challenge when player is in solo game.
      • Few lighting changes.
      • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
      • Added City Of Mars V1 soundpack into the mod.
      • Players can no longer escape lockdown barriers while being quick on their foot.
      • Bullet type upgrade model now displays ray gun mk2.

      Final Awakening Update:
      Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

      • All features from City Of Mars V1
      • 2 new buyable traps
      • Brand new easter egg sidequest
      • Final Stand Endgame
      • Perma Perk Reward
      • PHD & Stamina Up Perk Rewards
      • The DoomStick Wonder Weapon
      • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
      • Automatic Respawn System Perk Heaven
      • Overhauled ee_step 1
      • Automatic Checkpoint System Perk Heaven
      • And other small changes & features

      Download the mod from: https://www.mediafire.com/file/nx6i6qbtzoeyjkn/zm_nuked_city_of_mars_updated_july_8th_2025.zip/file

      Support the work by donating:
      https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

      City Of Mars V1 Features

      • Perk Heaven map mod
      • Custom Rocket Intro
      • Upgradeable weapon tracers
      • Mini Easter Egg that unlocks Teleportation to Perk Heaven
      • Custom HUD
      • Custom Textures
      • Custom Audio files
      • Try nading a dead zombie 😉
      • Quality of life improvements
      • Jetpacks in space?!
      • Custom Placed Models & FXs all around the map & in perk heaven

      Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

      Special thanks to:
      Thenwhen for fixing up my broken English during storyteller parts 😄

      ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

      ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

      I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
      GeradS0406: https://forum.plutonium.pw/user/gerards0406

      Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
      Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

      City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

      Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

      This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
      ~ Ultimateman

      Images

      image 1: https://ibb.co/2697FbH

      image 2: https://prnt.sc/24fpcgd

      image 3: https://prnt.sc/24fpg5l

      image 4: https://prnt.sc/24fpkmj

      SuckMyCock420undefined Offline
      SuckMyCock420undefined Offline
      SuckMyCock420
      wrote on last edited by
      #85

      Ultimateman AHHHHHH I just got to the LAST STEP in the server with 2 other chaps, and the lockdowns just DIDINT WORK, I have no idea if we i guess did something wrong. But I assume something is Sumoto happen when you try to activate either of the lockdowns, I don't even think the traps were working anymore as they didn't take my money or activate after a while. Also, the soul seeker's trap that im suposto be able to get the doom stick by??? Yeah, what soul seeker trap, neither of them are named this.

      Ultimatemanundefined 1 Reply Last reply
      0
      • SuckMyCock420undefined SuckMyCock420

        Ultimateman AHHHHHH I just got to the LAST STEP in the server with 2 other chaps, and the lockdowns just DIDINT WORK, I have no idea if we i guess did something wrong. But I assume something is Sumoto happen when you try to activate either of the lockdowns, I don't even think the traps were working anymore as they didn't take my money or activate after a while. Also, the soul seeker's trap that im suposto be able to get the doom stick by??? Yeah, what soul seeker trap, neither of them are named this.

        Ultimatemanundefined Offline
        Ultimatemanundefined Offline
        Ultimateman
        wrote on last edited by
        #86

        SuckMyCock420 the traps can be located at the end of both backyards. those are the traps. which steps did you complete? could you list them so that I can see if you've missed something or if the server has just bugged. thanks.

        1 Reply Last reply
        0
        • Gioppoundefined Offline
          Gioppoundefined Offline
          Gioppo
          wrote on last edited by
          #87

          Hello, love your work, i'm facing but tho, in solo/private whenever i go to perk heven to get jug it doesnt show the dringking animation, and the icon is not displayed till i dont exit perk heven, and after exiting it i cant switch gun, throw granates or buy anything. This eventually disappear, but the jug still doesnt work, making u go down with just 2 hits, i was wondering if u are aware of this bug
          It works just fine in multiplayer tho

          Ultimatemanundefined 1 Reply Last reply
          0
          • Gioppoundefined Gioppo

            Hello, love your work, i'm facing but tho, in solo/private whenever i go to perk heven to get jug it doesnt show the dringking animation, and the icon is not displayed till i dont exit perk heven, and after exiting it i cant switch gun, throw granates or buy anything. This eventually disappear, but the jug still doesnt work, making u go down with just 2 hits, i was wondering if u are aware of this bug
            It works just fine in multiplayer tho

            Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            wrote on last edited by
            #88

            Gioppo You can't have any other mods running while playing city of mars v2. Check that your script folder is empty ( other than cofv2 files ). Let me know how it goes after that.

            Gioppoundefined 1 Reply Last reply
            0
            • Ultimatemanundefined Ultimateman

              [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 8th, 2025

              Revamped Update ( July 8th, 2025 😞

              • Players now spawn in with 1 free quick revive perk in their "system".
              • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
              • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
              • Quick Revive cost from 2000 -> 500 points.
              • All soulbox soul caps reduced heavily.
              • Improved perk heaven's jetpack functionality.
              • Improved fx flickering across the map.
              • Fixed several methods that froze in the back.
              • Fixed end game challenge when player is in solo game.
              • Few lighting changes.
              • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
              • Added City Of Mars V1 soundpack into the mod.
              • Players can no longer escape lockdown barriers while being quick on their foot.
              • Bullet type upgrade model now displays ray gun mk2.

              Final Awakening Update:
              Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

              • All features from City Of Mars V1
              • 2 new buyable traps
              • Brand new easter egg sidequest
              • Final Stand Endgame
              • Perma Perk Reward
              • PHD & Stamina Up Perk Rewards
              • The DoomStick Wonder Weapon
              • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
              • Automatic Respawn System Perk Heaven
              • Overhauled ee_step 1
              • Automatic Checkpoint System Perk Heaven
              • And other small changes & features

              Download the mod from: https://www.mediafire.com/file/nx6i6qbtzoeyjkn/zm_nuked_city_of_mars_updated_july_8th_2025.zip/file

              Support the work by donating:
              https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

              City Of Mars V1 Features

              • Perk Heaven map mod
              • Custom Rocket Intro
              • Upgradeable weapon tracers
              • Mini Easter Egg that unlocks Teleportation to Perk Heaven
              • Custom HUD
              • Custom Textures
              • Custom Audio files
              • Try nading a dead zombie 😉
              • Quality of life improvements
              • Jetpacks in space?!
              • Custom Placed Models & FXs all around the map & in perk heaven

              Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

              Special thanks to:
              Thenwhen for fixing up my broken English during storyteller parts 😄

              ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

              ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

              I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
              GeradS0406: https://forum.plutonium.pw/user/gerards0406

              Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
              Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

              City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

              Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

              This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
              ~ Ultimateman

              Images

              image 1: https://ibb.co/2697FbH

              image 2: https://prnt.sc/24fpcgd

              image 3: https://prnt.sc/24fpg5l

              image 4: https://prnt.sc/24fpkmj

              Blue_YTundefined Offline
              Blue_YTundefined Offline
              Blue_YT
              wrote on last edited by Blue_YT
              #89

              Ultimateman I got 40 headshots but the heads don't show up on the map. I tried shooting all the dummies with an orange light but it didn't work. I can't go in Heaven Perks

              Ultimatemanundefined 1 Reply Last reply
              0
              • Ultimatemanundefined Ultimateman

                Gioppo You can't have any other mods running while playing city of mars v2. Check that your script folder is empty ( other than cofv2 files ). Let me know how it goes after that.

                Gioppoundefined Offline
                Gioppoundefined Offline
                Gioppo
                wrote on last edited by
                #90

                Ultimateman okay i have did a clean install and it seems working now, thanks!

                Ultimatemanundefined 1 Reply Last reply
                1
                • Gioppoundefined Gioppo

                  Ultimateman okay i have did a clean install and it seems working now, thanks!

                  Ultimatemanundefined Offline
                  Ultimatemanundefined Offline
                  Ultimateman
                  wrote on last edited by
                  #91

                  Gioppo glad to hear that 👍

                  THATRolyBolyundefined 1 Reply Last reply
                  0
                  • Blue_YTundefined Blue_YT

                    Ultimateman I got 40 headshots but the heads don't show up on the map. I tried shooting all the dummies with an orange light but it didn't work. I can't go in Heaven Perks

                    Ultimatemanundefined Offline
                    Ultimatemanundefined Offline
                    Ultimateman
                    wrote on last edited by
                    #92

                    Blue_YT that is an old ee step. make sure to remove any old files and download the latest version.

                    1 Reply Last reply
                    0
                    • RedZombieAJundefined RedZombieAJ

                      Ultimateman apologies for the late response, but my zombies menu screen changed after installing this mod, though I preferred the other screen. Is there a way I can revert this change?

                      XANOO_YTundefined Offline
                      XANOO_YTundefined Offline
                      XANOO_YT
                      wrote on last edited by
                      #93
                      This post is deleted!
                      1 Reply Last reply
                      0
                      • Ultimatemanundefined Ultimateman

                        Saburr 2 are insanely hard to find or to see if you get those mannequin spawn locations.( once you know those spots, you feel dumb trust me I did too ) Do you have a discord? I could send screenshots of those locations for you in there if you still haven't figured out where they're at. I noclipped plenty of times and even I didn't find those locations till I actually realized where they were at by spawning in a mystery box fx on each mannequin upon starting the game.. 😄

                        ZenoxFRundefined Offline
                        ZenoxFRundefined Offline
                        ZenoxFR
                        wrote on last edited by
                        #94

                        Ultimateman vous pouvez me les envoyer ? : ZenoxFR#0651

                        1 Reply Last reply
                        0
                        • hindercanrunundefined Offline
                          hindercanrunundefined Offline
                          hindercanrun
                          wrote on last edited by hindercanrun
                          #95

                          Maybe speak some english

                          1 Reply Last reply
                          1
                          • Ultimatemanundefined Ultimateman

                            [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 8th, 2025

                            Revamped Update ( July 8th, 2025 😞

                            • Players now spawn in with 1 free quick revive perk in their "system".
                            • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
                            • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
                            • Quick Revive cost from 2000 -> 500 points.
                            • All soulbox soul caps reduced heavily.
                            • Improved perk heaven's jetpack functionality.
                            • Improved fx flickering across the map.
                            • Fixed several methods that froze in the back.
                            • Fixed end game challenge when player is in solo game.
                            • Few lighting changes.
                            • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
                            • Added City Of Mars V1 soundpack into the mod.
                            • Players can no longer escape lockdown barriers while being quick on their foot.
                            • Bullet type upgrade model now displays ray gun mk2.

                            Final Awakening Update:
                            Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

                            • All features from City Of Mars V1
                            • 2 new buyable traps
                            • Brand new easter egg sidequest
                            • Final Stand Endgame
                            • Perma Perk Reward
                            • PHD & Stamina Up Perk Rewards
                            • The DoomStick Wonder Weapon
                            • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
                            • Automatic Respawn System Perk Heaven
                            • Overhauled ee_step 1
                            • Automatic Checkpoint System Perk Heaven
                            • And other small changes & features

                            Download the mod from: https://www.mediafire.com/file/nx6i6qbtzoeyjkn/zm_nuked_city_of_mars_updated_july_8th_2025.zip/file

                            Support the work by donating:
                            https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                            City Of Mars V1 Features

                            • Perk Heaven map mod
                            • Custom Rocket Intro
                            • Upgradeable weapon tracers
                            • Mini Easter Egg that unlocks Teleportation to Perk Heaven
                            • Custom HUD
                            • Custom Textures
                            • Custom Audio files
                            • Try nading a dead zombie 😉
                            • Quality of life improvements
                            • Jetpacks in space?!
                            • Custom Placed Models & FXs all around the map & in perk heaven

                            Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

                            Special thanks to:
                            Thenwhen for fixing up my broken English during storyteller parts 😄

                            ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

                            ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

                            I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
                            GeradS0406: https://forum.plutonium.pw/user/gerards0406

                            Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
                            Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

                            City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

                            Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

                            This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
                            ~ Ultimateman

                            Images

                            image 1: https://ibb.co/2697FbH

                            image 2: https://prnt.sc/24fpcgd

                            image 3: https://prnt.sc/24fpg5l

                            image 4: https://prnt.sc/24fpkmj

                            mistfrioundefined Offline
                            mistfrioundefined Offline
                            mistfrio
                            wrote on last edited by
                            #96

                            Ultimateman i added the files in the folder and my bo2 doesnt open anymore

                            Ultimatemanundefined 1 Reply Last reply
                            0
                            • hindercanrunundefined Offline
                              hindercanrunundefined Offline
                              hindercanrun
                              wrote on last edited by
                              #97

                              then remove them

                              1 Reply Last reply
                              0
                              • mistfrioundefined mistfrio

                                Ultimateman i added the files in the folder and my bo2 doesnt open anymore

                                Ultimatemanundefined Offline
                                Ultimatemanundefined Offline
                                Ultimateman
                                wrote on last edited by
                                #98

                                mistfrio please contact me on discord Ultimateman#9753 so that we can get this working for you 👍

                                1 Reply Last reply
                                0
                                • Ultimatemanundefined Ultimateman

                                  Gioppo glad to hear that 👍

                                  THATRolyBolyundefined Offline
                                  THATRolyBolyundefined Offline
                                  THATRolyBoly
                                  wrote on last edited by
                                  #99

                                  Ultimateman i also had this issue and the only thing i had in my scripts folder besides zm folder was mp folder with ranked.gsc file. I deleted that folder and it does work, but it comes back after exiting the game. I guess I just keep deleting mp each time before playing Cofv?

                                  Ultimatemanundefined 1 Reply Last reply
                                  0
                                  • THATRolyBolyundefined THATRolyBoly

                                    Ultimateman i also had this issue and the only thing i had in my scripts folder besides zm folder was mp folder with ranked.gsc file. I deleted that folder and it does work, but it comes back after exiting the game. I guess I just keep deleting mp each time before playing Cofv?

                                    Ultimatemanundefined Offline
                                    Ultimatemanundefined Offline
                                    Ultimateman
                                    wrote on last edited by
                                    #100

                                    THATRolyBoly ranked.gsc will not interfere with the mod. ranked.gsc is a file provided by plutonium.

                                    1 Reply Last reply
                                    0
                                    • AgentBloonundefined Offline
                                      AgentBloonundefined Offline
                                      AgentBloon
                                      wrote on last edited by
                                      #101

                                      I've tried this map like several times and I still cannot find where all the mannequin heads are,is there like a map of all their locations?

                                      1 Reply Last reply
                                      0
                                      • Ultimatemanundefined Ultimateman

                                        [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 8th, 2025

                                        Revamped Update ( July 8th, 2025 😞

                                        • Players now spawn in with 1 free quick revive perk in their "system".
                                        • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
                                        • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
                                        • Quick Revive cost from 2000 -> 500 points.
                                        • All soulbox soul caps reduced heavily.
                                        • Improved perk heaven's jetpack functionality.
                                        • Improved fx flickering across the map.
                                        • Fixed several methods that froze in the back.
                                        • Fixed end game challenge when player is in solo game.
                                        • Few lighting changes.
                                        • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
                                        • Added City Of Mars V1 soundpack into the mod.
                                        • Players can no longer escape lockdown barriers while being quick on their foot.
                                        • Bullet type upgrade model now displays ray gun mk2.

                                        Final Awakening Update:
                                        Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

                                        • All features from City Of Mars V1
                                        • 2 new buyable traps
                                        • Brand new easter egg sidequest
                                        • Final Stand Endgame
                                        • Perma Perk Reward
                                        • PHD & Stamina Up Perk Rewards
                                        • The DoomStick Wonder Weapon
                                        • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
                                        • Automatic Respawn System Perk Heaven
                                        • Overhauled ee_step 1
                                        • Automatic Checkpoint System Perk Heaven
                                        • And other small changes & features

                                        Download the mod from: https://www.mediafire.com/file/nx6i6qbtzoeyjkn/zm_nuked_city_of_mars_updated_july_8th_2025.zip/file

                                        Support the work by donating:
                                        https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                                        City Of Mars V1 Features

                                        • Perk Heaven map mod
                                        • Custom Rocket Intro
                                        • Upgradeable weapon tracers
                                        • Mini Easter Egg that unlocks Teleportation to Perk Heaven
                                        • Custom HUD
                                        • Custom Textures
                                        • Custom Audio files
                                        • Try nading a dead zombie 😉
                                        • Quality of life improvements
                                        • Jetpacks in space?!
                                        • Custom Placed Models & FXs all around the map & in perk heaven

                                        Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

                                        Special thanks to:
                                        Thenwhen for fixing up my broken English during storyteller parts 😄

                                        ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

                                        ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

                                        I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
                                        GeradS0406: https://forum.plutonium.pw/user/gerards0406

                                        Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
                                        Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

                                        City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

                                        Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

                                        This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
                                        ~ Ultimateman

                                        Images

                                        image 1: https://ibb.co/2697FbH

                                        image 2: https://prnt.sc/24fpcgd

                                        image 3: https://prnt.sc/24fpg5l

                                        image 4: https://prnt.sc/24fpkmj

                                        Thibautitoundefined Offline
                                        Thibautitoundefined Offline
                                        Thibautito
                                        wrote on last edited by
                                        #102
                                        This post is deleted!
                                        1 Reply Last reply
                                        0
                                        • RooZyyundefined Offline
                                          RooZyyundefined Offline
                                          RooZyy
                                          wrote on last edited by
                                          #103

                                          Ultimateman i did 40 headshots; when but when i want to take heads it tells me come back later. Is it a bug or i did something wrong ?

                                          Ultimatemanundefined 1 Reply Last reply
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