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backlot map

Scheduled Pinned Locked Moved MW3 Modding Support & Discussion
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  • hindercanrunundefined hindercanrun

    esiii yeah, you should be able to

    esiiiundefined Offline
    esiiiundefined Offline
    esiii
    wrote on last edited by
    #3

    hindercanrun how i do that ??
    and strike map ?

    hindercanrunundefined Bubblesundefined 2 Replies Last reply
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    • esiiiundefined esiii

      hindercanrun how i do that ??
      and strike map ?

      hindercanrunundefined Offline
      hindercanrunundefined Offline
      hindercanrun
      wrote on last edited by
      #4

      esiii using mod tools

      esiiiundefined 1 Reply Last reply
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      • esiiiundefined Offline
        esiiiundefined Offline
        esiii
        wrote on last edited by
        #5

        hindercanrun said in backlot map:

        mod tools

        thank you bro pls give me link

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        • hindercanrunundefined hindercanrun

          esiii using mod tools

          esiiiundefined Offline
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          esiii
          wrote on last edited by
          #6

          hindercanrun said in backlot map:

          esiii using mod tools

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          • esiiiundefined esiii

            hindercanrun how i do that ??
            and strike map ?

            Bubblesundefined Offline
            Bubblesundefined Offline
            Bubbles
            Contributor
            wrote on last edited by
            #7

            esiii Backlot just needs a turret sound fix. Other than that, I'm pretty sure it is finished. Strike will need to be ported from CoD4 for now since the MW2 version throws an out of memory error when it's being ported

            esiiiundefined Artyxundefined 2 Replies Last reply
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            • Bubblesundefined Bubbles

              esiii Backlot just needs a turret sound fix. Other than that, I'm pretty sure it is finished. Strike will need to be ported from CoD4 for now since the MW2 version throws an out of memory error when it's being ported

              esiiiundefined Offline
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              esiii
              wrote on last edited by esiii
              #8

              Bubbles When do you think it will be fixed?
              can you give me mod tools download link ?

              hindercanrunundefined 1 Reply Last reply
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              • esiiiundefined esiii

                Bubbles When do you think it will be fixed?
                can you give me mod tools download link ?

                hindercanrunundefined Offline
                hindercanrunundefined Offline
                hindercanrun
                wrote on last edited by
                #9

                esiii no, he meant all it needs is a fix that you have to add

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                • Bubblesundefined Bubbles

                  esiii Backlot just needs a turret sound fix. Other than that, I'm pretty sure it is finished. Strike will need to be ported from CoD4 for now since the MW2 version throws an out of memory error when it's being ported

                  Artyxundefined Offline
                  Artyxundefined Offline
                  Artyx
                  Contributor
                  wrote on last edited by
                  #10

                  Bubbles I have done Backlot but there's an issue with it (the same as Chinatown that I showed on Pluto porting) so I won't upload it

                  esiiiundefined 1 Reply Last reply
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                  • Artyxundefined Artyx

                    Bubbles I have done Backlot but there's an issue with it (the same as Chinatown that I showed on Pluto porting) so I won't upload it

                    esiiiundefined Offline
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                    esiii
                    wrote on last edited by
                    #11

                    Artyx The problem cannot be solved؟ is there a way?

                    Artyxundefined 1 Reply Last reply
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                    • esiiiundefined esiii

                      Artyx The problem cannot be solved؟ is there a way?

                      Artyxundefined Offline
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                      Artyx
                      Contributor
                      wrote on last edited by
                      #12

                      esiii That's not something I can fix at least. But as an alternative, I can port some custom Backlot like Modern Backlot or Backlot Snow, but I would only release them if they have no major issue

                      esiiiundefined Balrog85undefined 2 Replies Last reply
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                      • Artyxundefined Artyx

                        esiii That's not something I can fix at least. But as an alternative, I can port some custom Backlot like Modern Backlot or Backlot Snow, but I would only release them if they have no major issue

                        esiiiundefined Offline
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                        esiii
                        wrote on last edited by
                        #13

                        Artyx Thank you bro, hope you are well

                        but nothing matches the original map ""

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                        • Artyxundefined Artyx

                          esiii That's not something I can fix at least. But as an alternative, I can port some custom Backlot like Modern Backlot or Backlot Snow, but I would only release them if they have no major issue

                          Balrog85undefined Offline
                          Balrog85undefined Offline
                          Balrog85
                          wrote on last edited by
                          #14

                          Artyx If those custom versions are laid out more or less the same as standard Backlot, I'd love for you to port one of them please. I tried porting Backlot too, but didn't really know what I was doing and couldn't find a guide specifically for CoD4 maps.

                          Artyxundefined 1 Reply Last reply
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                          • Balrog85undefined Balrog85

                            Artyx If those custom versions are laid out more or less the same as standard Backlot, I'd love for you to port one of them please. I tried porting Backlot too, but didn't really know what I was doing and couldn't find a guide specifically for CoD4 maps.

                            Artyxundefined Offline
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                            Artyx
                            Contributor
                            wrote on last edited by
                            #15

                            Balrog85 I'm currently porting the cod:ol version which looks way better than the cod4 version, I will probably release it tomorrow or in the next few days 🙂

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