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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • znchiundefined znchi

    Where are the Wunderfizz on each map? I could only find buried so far. ;;

    hindercanrunundefined Offline
    hindercanrunundefined Offline
    hindercanrun
    wrote on last edited by
    #229

    znchi it’s just a perk bottle

    1 Reply Last reply
    0
    • GerardS0406undefined GerardS0406

      Black Ops II Cold War Mod

      Not recommended for servers
      https://www.youtube.com/watch?v=SWrggKpV_LQ

      Description
      This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

      bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

      Features

      • Cold War Armor System

        • 3 Levels of Armor
        • Can be purchased at Arsenal with Salvage
        • Damage from enemies reduced.
      • Cold War Health System

        • Players
          • Players now always have a regen delay (4.5 seconds)
          • Players have a slow regen speed (~75 Health/second)
          • Zombies hit for less damage on lower rounds
        • Zombies
          • Health values can be found in spreadsheet at bottom of post
          • Health cap at round 55 of 60k.
      • Cold War Perks

        • Quick Revive
          • Revive Teammates Faster
          • Faster Health Regen Delay (2.5 seconds)
          • Faster Health Regen (~240 Health/Second)
          • After teammate revived, both players gain a temporary speed boost
        • Double Tap (Replaces Death Perception)
          • Increased Fire Rate
          • Chance for a bullet to do Double Damage
          • Gain 20% more looted Salvage and High-Grade Salvage
        • Speed Cola
          • Increased Reload Speed
          • Swap Weapons Faster
          • Field Upgrades Charge Faster
          • Box Settles faster
        • Juggernog
          • Increases Player Health
          • Reduces effects from special zombies/Lava
          • Player's Armor Durability is Increased
          • Player not downed on lethal hit. Armor is taken, health set to 1.
        • Stamin-Up
          • Sprint Faster
          • No Fall Damage
        • Mule Kick
          • Player able to hold 3 weapons
          • Stowed weapons will reload slowly
          • Small chance zombies will drop ammo on death.
          • Mule Kick weapon will return on repurchase
        • Deadshot
          • ADS will lock to enemy's head
          • Initial Headshot Damage is Doubled
          • Increased Headshot Damage
        • PHD Flopper
          • Immune to explosive damage
          • Flopping will create an explosion
          • Falling a great height will create an explosion
        • Tombstone
          • Will enter a shadowed form when downed where player can revive self
          • Will drop a "Tombstone" on death to pickup items on respawn.
          • Player will only lose Tombstone on down.
        • Elemental Pop
          • Chance to use an Ammo Mod
            • Thunder Wall
            • Train Go Boom
            • Brain Rot
            • And more...
          • Reload will send an electric shock around player stunning zombies.
          • Equipment and melee can activate Elemental Pop
        • General Perk Features
          • Price of Perks increase based on amount of perks owned
          • Wunderfizz will give a Random Perk, costs same as regular perk price.
      • Cold War Field Upgrades

        • Ring of Fire
          • Player Damage Increased 5x
          • Ammo taken from Stock instead of Magazine
          • Burn effect has a small chance to insta-kill
          • Ring Duration increases longer player is inside
        • Aether Shroud
          • Player is invisible to enemies for 8 seconds
          • Player gains a movement speed boost while shrouded
          • Weapon instantly reloaded
        • Healing Aura
          • Player and allies instantly healed to full health on activation
          • Player and allies gain a regenerative healing effect lasting 10 seconds
          • Revives all downed allies
        • Frenzied Guard
          • Activation repairs Armor to full
          • Enemies killed repair 10% of armor
          • Normal enemies explode after hitting player
          • Duration of 15 seconds
        • Energy Mine
          • Creates a mine of energy that detonates on proximity of enemies
          • Large size of blast
          • Mine detonates 3 times in rapid succession
      • Cold War Salvage System

        • Zombies have a chance to drop salvage
        • Salvage can be used at Arsenal to upgrade weapons or equip armor
        • Salvage Drop Rates can be found in spreadsheet at bottom of post
      • Cold War Weapon Tier System

        • 5 Tiers for Non-Wonder Weapons
          • Common (Spawn Weapon Only)
          • Uncommon
          • Rare
          • Epic
          • Legendary
        • Weapons can be upgraded with salvage at Arsenal
        • Weapons can be Pack a Punched 3 times
        • Weapon damage by tier can be found in the spreadsheet at bottom of post.
      • Cold War Mystery Box

        • Weapon chances can be found in the spreadsheet at bottom of post.
        • Wonder Weapons have higher chance as game progresses.
      • Cold War Dynamic Wallbuys

        • Every 5 rounds, wallbuys have a chance to increase in tier.
      • Cold War Drop System

        • Zombies will drop salvage periodically
        • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
      • Cold War Ammo Boxes

        • Ammo Boxes are spread around maps
        • Cost depends on Pack a Punch level of weapon
          • 250 Non-Paped
          • 1000 First Pap
          • 2500 Second Pap
          • 5000 Third Pap
          • 10000 Wonder Weapon
      • Cold War Exfil

        • Cold War Exfil
        • Available every 5 rounds after round 10
        • Found near/in spawn on every map
      • Cold War HUD

        • Fully remade BO2 HUD to replicate Cold War's HUD
      • Cold War Rampage Inducer

        • set cw_rampage_inducer 1 (1 for true, 0 for false)
      • Miscellaneous Features

        • Carpenter Repairs Armor Fully
        • Max Ammo restores ammo in Stock and Magazine
        • Hitmarkers
        • 2 self-revives in Solo
        • Unlimited Sprint
        • Shield Removed
      • Extra Feature

        • Create Custom Field Upgrades! Follow outline in github.

      Not included features from Cold War:

      • Sliding: Wouldn't be very fun on a server with lag.
      • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

      Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

      PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

      Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
      Source code will be released after bug fixes.

      Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
      Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

      Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

      Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

      A Black Ops 1 version is in development that will be more like Cold War! ❤


      Custom Easter Eggs - Solved by
      ??? - N/A

      Solo Origins Speedruns
      Base EE% - GerardS0406 - 4h35m (can't beat that)
      Rampage Inducer Base EE% - N/A
      ??? EE% - N/A
      Rampage Inducer ??? EE% - N/A

      Sentient Odin% - Angelobeta - Infinite


      Credits:
      GerardS0406

      yogakumiundefined Offline
      yogakumiundefined Offline
      yogakumi
      wrote on last edited by
      #230

      GerardS0406 where can i buy shields on the map origins?

      ElPit24undefined 1 Reply Last reply
      0
      • yogakumiundefined yogakumi

        GerardS0406 where can i buy shields on the map origins?

        ElPit24undefined Offline
        ElPit24undefined Offline
        ElPit24
        wrote on last edited by
        #231

        yogakumi In the room of G3 that goes to the excavation (Second floor next to a window) and in G6 where you fill souls for the fists

        1 Reply Last reply
        0
        • GerardS0406undefined GerardS0406

          Black Ops II Cold War Mod

          Not recommended for servers
          https://www.youtube.com/watch?v=SWrggKpV_LQ

          Description
          This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

          bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

          Features

          • Cold War Armor System

            • 3 Levels of Armor
            • Can be purchased at Arsenal with Salvage
            • Damage from enemies reduced.
          • Cold War Health System

            • Players
              • Players now always have a regen delay (4.5 seconds)
              • Players have a slow regen speed (~75 Health/second)
              • Zombies hit for less damage on lower rounds
            • Zombies
              • Health values can be found in spreadsheet at bottom of post
              • Health cap at round 55 of 60k.
          • Cold War Perks

            • Quick Revive
              • Revive Teammates Faster
              • Faster Health Regen Delay (2.5 seconds)
              • Faster Health Regen (~240 Health/Second)
              • After teammate revived, both players gain a temporary speed boost
            • Double Tap (Replaces Death Perception)
              • Increased Fire Rate
              • Chance for a bullet to do Double Damage
              • Gain 20% more looted Salvage and High-Grade Salvage
            • Speed Cola
              • Increased Reload Speed
              • Swap Weapons Faster
              • Field Upgrades Charge Faster
              • Box Settles faster
            • Juggernog
              • Increases Player Health
              • Reduces effects from special zombies/Lava
              • Player's Armor Durability is Increased
              • Player not downed on lethal hit. Armor is taken, health set to 1.
            • Stamin-Up
              • Sprint Faster
              • No Fall Damage
            • Mule Kick
              • Player able to hold 3 weapons
              • Stowed weapons will reload slowly
              • Small chance zombies will drop ammo on death.
              • Mule Kick weapon will return on repurchase
            • Deadshot
              • ADS will lock to enemy's head
              • Initial Headshot Damage is Doubled
              • Increased Headshot Damage
            • PHD Flopper
              • Immune to explosive damage
              • Flopping will create an explosion
              • Falling a great height will create an explosion
            • Tombstone
              • Will enter a shadowed form when downed where player can revive self
              • Will drop a "Tombstone" on death to pickup items on respawn.
              • Player will only lose Tombstone on down.
            • Elemental Pop
              • Chance to use an Ammo Mod
                • Thunder Wall
                • Train Go Boom
                • Brain Rot
                • And more...
              • Reload will send an electric shock around player stunning zombies.
              • Equipment and melee can activate Elemental Pop
            • General Perk Features
              • Price of Perks increase based on amount of perks owned
              • Wunderfizz will give a Random Perk, costs same as regular perk price.
          • Cold War Field Upgrades

            • Ring of Fire
              • Player Damage Increased 5x
              • Ammo taken from Stock instead of Magazine
              • Burn effect has a small chance to insta-kill
              • Ring Duration increases longer player is inside
            • Aether Shroud
              • Player is invisible to enemies for 8 seconds
              • Player gains a movement speed boost while shrouded
              • Weapon instantly reloaded
            • Healing Aura
              • Player and allies instantly healed to full health on activation
              • Player and allies gain a regenerative healing effect lasting 10 seconds
              • Revives all downed allies
            • Frenzied Guard
              • Activation repairs Armor to full
              • Enemies killed repair 10% of armor
              • Normal enemies explode after hitting player
              • Duration of 15 seconds
            • Energy Mine
              • Creates a mine of energy that detonates on proximity of enemies
              • Large size of blast
              • Mine detonates 3 times in rapid succession
          • Cold War Salvage System

            • Zombies have a chance to drop salvage
            • Salvage can be used at Arsenal to upgrade weapons or equip armor
            • Salvage Drop Rates can be found in spreadsheet at bottom of post
          • Cold War Weapon Tier System

            • 5 Tiers for Non-Wonder Weapons
              • Common (Spawn Weapon Only)
              • Uncommon
              • Rare
              • Epic
              • Legendary
            • Weapons can be upgraded with salvage at Arsenal
            • Weapons can be Pack a Punched 3 times
            • Weapon damage by tier can be found in the spreadsheet at bottom of post.
          • Cold War Mystery Box

            • Weapon chances can be found in the spreadsheet at bottom of post.
            • Wonder Weapons have higher chance as game progresses.
          • Cold War Dynamic Wallbuys

            • Every 5 rounds, wallbuys have a chance to increase in tier.
          • Cold War Drop System

            • Zombies will drop salvage periodically
            • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
          • Cold War Ammo Boxes

            • Ammo Boxes are spread around maps
            • Cost depends on Pack a Punch level of weapon
              • 250 Non-Paped
              • 1000 First Pap
              • 2500 Second Pap
              • 5000 Third Pap
              • 10000 Wonder Weapon
          • Cold War Exfil

            • Cold War Exfil
            • Available every 5 rounds after round 10
            • Found near/in spawn on every map
          • Cold War HUD

            • Fully remade BO2 HUD to replicate Cold War's HUD
          • Cold War Rampage Inducer

            • set cw_rampage_inducer 1 (1 for true, 0 for false)
          • Miscellaneous Features

            • Carpenter Repairs Armor Fully
            • Max Ammo restores ammo in Stock and Magazine
            • Hitmarkers
            • 2 self-revives in Solo
            • Unlimited Sprint
            • Shield Removed
          • Extra Feature

            • Create Custom Field Upgrades! Follow outline in github.

          Not included features from Cold War:

          • Sliding: Wouldn't be very fun on a server with lag.
          • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

          Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

          PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

          Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
          Source code will be released after bug fixes.

          Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
          Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

          Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

          Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

          A Black Ops 1 version is in development that will be more like Cold War! ❤


          Custom Easter Eggs - Solved by
          ??? - N/A

          Solo Origins Speedruns
          Base EE% - GerardS0406 - 4h35m (can't beat that)
          Rampage Inducer Base EE% - N/A
          ??? EE% - N/A
          Rampage Inducer ??? EE% - N/A

          Sentient Odin% - Angelobeta - Infinite


          Credits:
          GerardS0406

          Schizo Maniacundefined Offline
          Schizo Maniacundefined Offline
          Schizo Maniac
          wrote on last edited by
          #232

          GerardS0406 yo is the mob of the dead easter egg working? or did you remove it?

          1 Reply Last reply
          0
          • GerardS0406undefined GerardS0406

            Black Ops II Cold War Mod

            Not recommended for servers
            https://www.youtube.com/watch?v=SWrggKpV_LQ

            Description
            This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

            bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

            Features

            • Cold War Armor System

              • 3 Levels of Armor
              • Can be purchased at Arsenal with Salvage
              • Damage from enemies reduced.
            • Cold War Health System

              • Players
                • Players now always have a regen delay (4.5 seconds)
                • Players have a slow regen speed (~75 Health/second)
                • Zombies hit for less damage on lower rounds
              • Zombies
                • Health values can be found in spreadsheet at bottom of post
                • Health cap at round 55 of 60k.
            • Cold War Perks

              • Quick Revive
                • Revive Teammates Faster
                • Faster Health Regen Delay (2.5 seconds)
                • Faster Health Regen (~240 Health/Second)
                • After teammate revived, both players gain a temporary speed boost
              • Double Tap (Replaces Death Perception)
                • Increased Fire Rate
                • Chance for a bullet to do Double Damage
                • Gain 20% more looted Salvage and High-Grade Salvage
              • Speed Cola
                • Increased Reload Speed
                • Swap Weapons Faster
                • Field Upgrades Charge Faster
                • Box Settles faster
              • Juggernog
                • Increases Player Health
                • Reduces effects from special zombies/Lava
                • Player's Armor Durability is Increased
                • Player not downed on lethal hit. Armor is taken, health set to 1.
              • Stamin-Up
                • Sprint Faster
                • No Fall Damage
              • Mule Kick
                • Player able to hold 3 weapons
                • Stowed weapons will reload slowly
                • Small chance zombies will drop ammo on death.
                • Mule Kick weapon will return on repurchase
              • Deadshot
                • ADS will lock to enemy's head
                • Initial Headshot Damage is Doubled
                • Increased Headshot Damage
              • PHD Flopper
                • Immune to explosive damage
                • Flopping will create an explosion
                • Falling a great height will create an explosion
              • Tombstone
                • Will enter a shadowed form when downed where player can revive self
                • Will drop a "Tombstone" on death to pickup items on respawn.
                • Player will only lose Tombstone on down.
              • Elemental Pop
                • Chance to use an Ammo Mod
                  • Thunder Wall
                  • Train Go Boom
                  • Brain Rot
                  • And more...
                • Reload will send an electric shock around player stunning zombies.
                • Equipment and melee can activate Elemental Pop
              • General Perk Features
                • Price of Perks increase based on amount of perks owned
                • Wunderfizz will give a Random Perk, costs same as regular perk price.
            • Cold War Field Upgrades

              • Ring of Fire
                • Player Damage Increased 5x
                • Ammo taken from Stock instead of Magazine
                • Burn effect has a small chance to insta-kill
                • Ring Duration increases longer player is inside
              • Aether Shroud
                • Player is invisible to enemies for 8 seconds
                • Player gains a movement speed boost while shrouded
                • Weapon instantly reloaded
              • Healing Aura
                • Player and allies instantly healed to full health on activation
                • Player and allies gain a regenerative healing effect lasting 10 seconds
                • Revives all downed allies
              • Frenzied Guard
                • Activation repairs Armor to full
                • Enemies killed repair 10% of armor
                • Normal enemies explode after hitting player
                • Duration of 15 seconds
              • Energy Mine
                • Creates a mine of energy that detonates on proximity of enemies
                • Large size of blast
                • Mine detonates 3 times in rapid succession
            • Cold War Salvage System

              • Zombies have a chance to drop salvage
              • Salvage can be used at Arsenal to upgrade weapons or equip armor
              • Salvage Drop Rates can be found in spreadsheet at bottom of post
            • Cold War Weapon Tier System

              • 5 Tiers for Non-Wonder Weapons
                • Common (Spawn Weapon Only)
                • Uncommon
                • Rare
                • Epic
                • Legendary
              • Weapons can be upgraded with salvage at Arsenal
              • Weapons can be Pack a Punched 3 times
              • Weapon damage by tier can be found in the spreadsheet at bottom of post.
            • Cold War Mystery Box

              • Weapon chances can be found in the spreadsheet at bottom of post.
              • Wonder Weapons have higher chance as game progresses.
            • Cold War Dynamic Wallbuys

              • Every 5 rounds, wallbuys have a chance to increase in tier.
            • Cold War Drop System

              • Zombies will drop salvage periodically
              • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
            • Cold War Ammo Boxes

              • Ammo Boxes are spread around maps
              • Cost depends on Pack a Punch level of weapon
                • 250 Non-Paped
                • 1000 First Pap
                • 2500 Second Pap
                • 5000 Third Pap
                • 10000 Wonder Weapon
            • Cold War Exfil

              • Cold War Exfil
              • Available every 5 rounds after round 10
              • Found near/in spawn on every map
            • Cold War HUD

              • Fully remade BO2 HUD to replicate Cold War's HUD
            • Cold War Rampage Inducer

              • set cw_rampage_inducer 1 (1 for true, 0 for false)
            • Miscellaneous Features

              • Carpenter Repairs Armor Fully
              • Max Ammo restores ammo in Stock and Magazine
              • Hitmarkers
              • 2 self-revives in Solo
              • Unlimited Sprint
              • Shield Removed
            • Extra Feature

              • Create Custom Field Upgrades! Follow outline in github.

            Not included features from Cold War:

            • Sliding: Wouldn't be very fun on a server with lag.
            • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

            Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

            PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

            Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
            Source code will be released after bug fixes.

            Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
            Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

            Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

            Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

            A Black Ops 1 version is in development that will be more like Cold War! ❤


            Custom Easter Eggs - Solved by
            ??? - N/A

            Solo Origins Speedruns
            Base EE% - GerardS0406 - 4h35m (can't beat that)
            Rampage Inducer Base EE% - N/A
            ??? EE% - N/A
            Rampage Inducer ??? EE% - N/A

            Sentient Odin% - Angelobeta - Infinite


            Credits:
            GerardS0406

            probablyreddundefined Offline
            probablyreddundefined Offline
            probablyredd
            wrote on last edited by
            #233

            GerardS0406 How did you implement unlimited sprinting? Is there some sort of command or script you could use to implement this into the vanilla game?

            hindercanrunundefined 1 Reply Last reply
            0
            • NEO_NoiseBombundefined Offline
              NEO_NoiseBombundefined Offline
              NEO_NoiseBomb
              wrote on last edited by
              #234

              Does anyone know where the Arsenal is located on Mob of the Dead?

              NEO_NoiseBombundefined 1 Reply Last reply
              0
              • NEO_NoiseBombundefined NEO_NoiseBomb

                Does anyone know where the Arsenal is located on Mob of the Dead?

                NEO_NoiseBombundefined Offline
                NEO_NoiseBombundefined Offline
                NEO_NoiseBomb
                wrote on last edited by
                #235

                NEO_NoiseBomb nvm found it

                1 Reply Last reply
                0
                • probablyreddundefined probablyredd

                  GerardS0406 How did you implement unlimited sprinting? Is there some sort of command or script you could use to implement this into the vanilla game?

                  hindercanrunundefined Offline
                  hindercanrunundefined Offline
                  hindercanrun
                  wrote on last edited by
                  #236

                  probablyredd script.

                  1 Reply Last reply
                  0
                  • firelion338undefined Offline
                    firelion338undefined Offline
                    firelion338
                    wrote on last edited by
                    #237

                    I love this mod but could you please have the point system work like before as it feels like im getting no points whatsoever

                    hindercanrunundefined 1 Reply Last reply
                    0
                    • firelion338undefined firelion338

                      I love this mod but could you please have the point system work like before as it feels like im getting no points whatsoever

                      hindercanrunundefined Offline
                      hindercanrunundefined Offline
                      hindercanrun
                      wrote on last edited by
                      #238

                      firelion338 it’s a Cold War mod.
                      it’s supposed to have Cold War features
                      you might be able to change it in the gsc scripts
                      I might take a look

                      firelion338undefined 1 Reply Last reply
                      0
                      • hindercanrunundefined hindercanrun

                        firelion338 it’s a Cold War mod.
                        it’s supposed to have Cold War features
                        you might be able to change it in the gsc scripts
                        I might take a look

                        firelion338undefined Offline
                        firelion338undefined Offline
                        firelion338
                        wrote on last edited by
                        #239

                        hindercanrun Thank you. I'll try to change it

                        1 Reply Last reply
                        0
                        • firelion338undefined Offline
                          firelion338undefined Offline
                          firelion338
                          wrote on last edited by
                          #240

                          Does anyone know how to change how the points work. I like how they work in the base game

                          hindercanrunundefined 1 Reply Last reply
                          0
                          • firelion338undefined firelion338

                            Does anyone know how to change how the points work. I like how they work in the base game

                            hindercanrunundefined Offline
                            hindercanrunundefined Offline
                            hindercanrun
                            wrote on last edited by
                            #241

                            firelion338 you change it’s gsc script

                            1 Reply Last reply
                            0
                            • GerardS0406undefined Offline
                              GerardS0406undefined Offline
                              GerardS0406
                              VIP
                              wrote on last edited by
                              #242

                              If you have any bugs you would like fixed, please reply below! Thanks. I'll get to them in the coming days.

                              1 Reply Last reply
                              0
                              • GerardS0406undefined GerardS0406

                                Black Ops II Cold War Mod

                                Not recommended for servers
                                https://www.youtube.com/watch?v=SWrggKpV_LQ

                                Description
                                This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                                bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                                Features

                                • Cold War Armor System

                                  • 3 Levels of Armor
                                  • Can be purchased at Arsenal with Salvage
                                  • Damage from enemies reduced.
                                • Cold War Health System

                                  • Players
                                    • Players now always have a regen delay (4.5 seconds)
                                    • Players have a slow regen speed (~75 Health/second)
                                    • Zombies hit for less damage on lower rounds
                                  • Zombies
                                    • Health values can be found in spreadsheet at bottom of post
                                    • Health cap at round 55 of 60k.
                                • Cold War Perks

                                  • Quick Revive
                                    • Revive Teammates Faster
                                    • Faster Health Regen Delay (2.5 seconds)
                                    • Faster Health Regen (~240 Health/Second)
                                    • After teammate revived, both players gain a temporary speed boost
                                  • Double Tap (Replaces Death Perception)
                                    • Increased Fire Rate
                                    • Chance for a bullet to do Double Damage
                                    • Gain 20% more looted Salvage and High-Grade Salvage
                                  • Speed Cola
                                    • Increased Reload Speed
                                    • Swap Weapons Faster
                                    • Field Upgrades Charge Faster
                                    • Box Settles faster
                                  • Juggernog
                                    • Increases Player Health
                                    • Reduces effects from special zombies/Lava
                                    • Player's Armor Durability is Increased
                                    • Player not downed on lethal hit. Armor is taken, health set to 1.
                                  • Stamin-Up
                                    • Sprint Faster
                                    • No Fall Damage
                                  • Mule Kick
                                    • Player able to hold 3 weapons
                                    • Stowed weapons will reload slowly
                                    • Small chance zombies will drop ammo on death.
                                    • Mule Kick weapon will return on repurchase
                                  • Deadshot
                                    • ADS will lock to enemy's head
                                    • Initial Headshot Damage is Doubled
                                    • Increased Headshot Damage
                                  • PHD Flopper
                                    • Immune to explosive damage
                                    • Flopping will create an explosion
                                    • Falling a great height will create an explosion
                                  • Tombstone
                                    • Will enter a shadowed form when downed where player can revive self
                                    • Will drop a "Tombstone" on death to pickup items on respawn.
                                    • Player will only lose Tombstone on down.
                                  • Elemental Pop
                                    • Chance to use an Ammo Mod
                                      • Thunder Wall
                                      • Train Go Boom
                                      • Brain Rot
                                      • And more...
                                    • Reload will send an electric shock around player stunning zombies.
                                    • Equipment and melee can activate Elemental Pop
                                  • General Perk Features
                                    • Price of Perks increase based on amount of perks owned
                                    • Wunderfizz will give a Random Perk, costs same as regular perk price.
                                • Cold War Field Upgrades

                                  • Ring of Fire
                                    • Player Damage Increased 5x
                                    • Ammo taken from Stock instead of Magazine
                                    • Burn effect has a small chance to insta-kill
                                    • Ring Duration increases longer player is inside
                                  • Aether Shroud
                                    • Player is invisible to enemies for 8 seconds
                                    • Player gains a movement speed boost while shrouded
                                    • Weapon instantly reloaded
                                  • Healing Aura
                                    • Player and allies instantly healed to full health on activation
                                    • Player and allies gain a regenerative healing effect lasting 10 seconds
                                    • Revives all downed allies
                                  • Frenzied Guard
                                    • Activation repairs Armor to full
                                    • Enemies killed repair 10% of armor
                                    • Normal enemies explode after hitting player
                                    • Duration of 15 seconds
                                  • Energy Mine
                                    • Creates a mine of energy that detonates on proximity of enemies
                                    • Large size of blast
                                    • Mine detonates 3 times in rapid succession
                                • Cold War Salvage System

                                  • Zombies have a chance to drop salvage
                                  • Salvage can be used at Arsenal to upgrade weapons or equip armor
                                  • Salvage Drop Rates can be found in spreadsheet at bottom of post
                                • Cold War Weapon Tier System

                                  • 5 Tiers for Non-Wonder Weapons
                                    • Common (Spawn Weapon Only)
                                    • Uncommon
                                    • Rare
                                    • Epic
                                    • Legendary
                                  • Weapons can be upgraded with salvage at Arsenal
                                  • Weapons can be Pack a Punched 3 times
                                  • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                                • Cold War Mystery Box

                                  • Weapon chances can be found in the spreadsheet at bottom of post.
                                  • Wonder Weapons have higher chance as game progresses.
                                • Cold War Dynamic Wallbuys

                                  • Every 5 rounds, wallbuys have a chance to increase in tier.
                                • Cold War Drop System

                                  • Zombies will drop salvage periodically
                                  • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                                • Cold War Ammo Boxes

                                  • Ammo Boxes are spread around maps
                                  • Cost depends on Pack a Punch level of weapon
                                    • 250 Non-Paped
                                    • 1000 First Pap
                                    • 2500 Second Pap
                                    • 5000 Third Pap
                                    • 10000 Wonder Weapon
                                • Cold War Exfil

                                  • Cold War Exfil
                                  • Available every 5 rounds after round 10
                                  • Found near/in spawn on every map
                                • Cold War HUD

                                  • Fully remade BO2 HUD to replicate Cold War's HUD
                                • Cold War Rampage Inducer

                                  • set cw_rampage_inducer 1 (1 for true, 0 for false)
                                • Miscellaneous Features

                                  • Carpenter Repairs Armor Fully
                                  • Max Ammo restores ammo in Stock and Magazine
                                  • Hitmarkers
                                  • 2 self-revives in Solo
                                  • Unlimited Sprint
                                  • Shield Removed
                                • Extra Feature

                                  • Create Custom Field Upgrades! Follow outline in github.

                                Not included features from Cold War:

                                • Sliding: Wouldn't be very fun on a server with lag.
                                • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                                Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                                PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                                Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                                Source code will be released after bug fixes.

                                Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                                Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                                Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                                Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                                A Black Ops 1 version is in development that will be more like Cold War! ❤


                                Custom Easter Eggs - Solved by
                                ??? - N/A

                                Solo Origins Speedruns
                                Base EE% - GerardS0406 - 4h35m (can't beat that)
                                Rampage Inducer Base EE% - N/A
                                ??? EE% - N/A
                                Rampage Inducer ??? EE% - N/A

                                Sentient Odin% - Angelobeta - Infinite


                                Credits:
                                GerardS0406

                                motomexundefined Offline
                                motomexundefined Offline
                                motomex
                                wrote on last edited by
                                #243

                                GerardS0406 How can I ride the staff of ice? The graves do not seem to me to be able to dig them 😕

                                hindercanrunundefined 1 Reply Last reply
                                0
                                • motomexundefined motomex

                                  GerardS0406 How can I ride the staff of ice? The graves do not seem to me to be able to dig them 😕

                                  hindercanrunundefined Offline
                                  hindercanrunundefined Offline
                                  hindercanrun
                                  wrote on last edited by
                                  #244

                                  motomex it’s rng based

                                  motomexundefined 1 Reply Last reply
                                  0
                                  • GerardS0406undefined GerardS0406

                                    Black Ops II Cold War Mod

                                    Not recommended for servers
                                    https://www.youtube.com/watch?v=SWrggKpV_LQ

                                    Description
                                    This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                                    bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                                    Features

                                    • Cold War Armor System

                                      • 3 Levels of Armor
                                      • Can be purchased at Arsenal with Salvage
                                      • Damage from enemies reduced.
                                    • Cold War Health System

                                      • Players
                                        • Players now always have a regen delay (4.5 seconds)
                                        • Players have a slow regen speed (~75 Health/second)
                                        • Zombies hit for less damage on lower rounds
                                      • Zombies
                                        • Health values can be found in spreadsheet at bottom of post
                                        • Health cap at round 55 of 60k.
                                    • Cold War Perks

                                      • Quick Revive
                                        • Revive Teammates Faster
                                        • Faster Health Regen Delay (2.5 seconds)
                                        • Faster Health Regen (~240 Health/Second)
                                        • After teammate revived, both players gain a temporary speed boost
                                      • Double Tap (Replaces Death Perception)
                                        • Increased Fire Rate
                                        • Chance for a bullet to do Double Damage
                                        • Gain 20% more looted Salvage and High-Grade Salvage
                                      • Speed Cola
                                        • Increased Reload Speed
                                        • Swap Weapons Faster
                                        • Field Upgrades Charge Faster
                                        • Box Settles faster
                                      • Juggernog
                                        • Increases Player Health
                                        • Reduces effects from special zombies/Lava
                                        • Player's Armor Durability is Increased
                                        • Player not downed on lethal hit. Armor is taken, health set to 1.
                                      • Stamin-Up
                                        • Sprint Faster
                                        • No Fall Damage
                                      • Mule Kick
                                        • Player able to hold 3 weapons
                                        • Stowed weapons will reload slowly
                                        • Small chance zombies will drop ammo on death.
                                        • Mule Kick weapon will return on repurchase
                                      • Deadshot
                                        • ADS will lock to enemy's head
                                        • Initial Headshot Damage is Doubled
                                        • Increased Headshot Damage
                                      • PHD Flopper
                                        • Immune to explosive damage
                                        • Flopping will create an explosion
                                        • Falling a great height will create an explosion
                                      • Tombstone
                                        • Will enter a shadowed form when downed where player can revive self
                                        • Will drop a "Tombstone" on death to pickup items on respawn.
                                        • Player will only lose Tombstone on down.
                                      • Elemental Pop
                                        • Chance to use an Ammo Mod
                                          • Thunder Wall
                                          • Train Go Boom
                                          • Brain Rot
                                          • And more...
                                        • Reload will send an electric shock around player stunning zombies.
                                        • Equipment and melee can activate Elemental Pop
                                      • General Perk Features
                                        • Price of Perks increase based on amount of perks owned
                                        • Wunderfizz will give a Random Perk, costs same as regular perk price.
                                    • Cold War Field Upgrades

                                      • Ring of Fire
                                        • Player Damage Increased 5x
                                        • Ammo taken from Stock instead of Magazine
                                        • Burn effect has a small chance to insta-kill
                                        • Ring Duration increases longer player is inside
                                      • Aether Shroud
                                        • Player is invisible to enemies for 8 seconds
                                        • Player gains a movement speed boost while shrouded
                                        • Weapon instantly reloaded
                                      • Healing Aura
                                        • Player and allies instantly healed to full health on activation
                                        • Player and allies gain a regenerative healing effect lasting 10 seconds
                                        • Revives all downed allies
                                      • Frenzied Guard
                                        • Activation repairs Armor to full
                                        • Enemies killed repair 10% of armor
                                        • Normal enemies explode after hitting player
                                        • Duration of 15 seconds
                                      • Energy Mine
                                        • Creates a mine of energy that detonates on proximity of enemies
                                        • Large size of blast
                                        • Mine detonates 3 times in rapid succession
                                    • Cold War Salvage System

                                      • Zombies have a chance to drop salvage
                                      • Salvage can be used at Arsenal to upgrade weapons or equip armor
                                      • Salvage Drop Rates can be found in spreadsheet at bottom of post
                                    • Cold War Weapon Tier System

                                      • 5 Tiers for Non-Wonder Weapons
                                        • Common (Spawn Weapon Only)
                                        • Uncommon
                                        • Rare
                                        • Epic
                                        • Legendary
                                      • Weapons can be upgraded with salvage at Arsenal
                                      • Weapons can be Pack a Punched 3 times
                                      • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                                    • Cold War Mystery Box

                                      • Weapon chances can be found in the spreadsheet at bottom of post.
                                      • Wonder Weapons have higher chance as game progresses.
                                    • Cold War Dynamic Wallbuys

                                      • Every 5 rounds, wallbuys have a chance to increase in tier.
                                    • Cold War Drop System

                                      • Zombies will drop salvage periodically
                                      • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                                    • Cold War Ammo Boxes

                                      • Ammo Boxes are spread around maps
                                      • Cost depends on Pack a Punch level of weapon
                                        • 250 Non-Paped
                                        • 1000 First Pap
                                        • 2500 Second Pap
                                        • 5000 Third Pap
                                        • 10000 Wonder Weapon
                                    • Cold War Exfil

                                      • Cold War Exfil
                                      • Available every 5 rounds after round 10
                                      • Found near/in spawn on every map
                                    • Cold War HUD

                                      • Fully remade BO2 HUD to replicate Cold War's HUD
                                    • Cold War Rampage Inducer

                                      • set cw_rampage_inducer 1 (1 for true, 0 for false)
                                    • Miscellaneous Features

                                      • Carpenter Repairs Armor Fully
                                      • Max Ammo restores ammo in Stock and Magazine
                                      • Hitmarkers
                                      • 2 self-revives in Solo
                                      • Unlimited Sprint
                                      • Shield Removed
                                    • Extra Feature

                                      • Create Custom Field Upgrades! Follow outline in github.

                                    Not included features from Cold War:

                                    • Sliding: Wouldn't be very fun on a server with lag.
                                    • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                                    Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                                    PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                                    Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                                    Source code will be released after bug fixes.

                                    Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                                    Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                                    Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                                    Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                                    A Black Ops 1 version is in development that will be more like Cold War! ❤


                                    Custom Easter Eggs - Solved by
                                    ??? - N/A

                                    Solo Origins Speedruns
                                    Base EE% - GerardS0406 - 4h35m (can't beat that)
                                    Rampage Inducer Base EE% - N/A
                                    ??? EE% - N/A
                                    Rampage Inducer ??? EE% - N/A

                                    Sentient Odin% - Angelobeta - Infinite


                                    Credits:
                                    GerardS0406

                                    firelion338undefined Offline
                                    firelion338undefined Offline
                                    firelion338
                                    wrote on last edited by
                                    #245

                                    GerardS0406 Is there any chance you'll release a script file to change the point system back to how it is in the base game. Even if I could find the part of the gsc files that changes the points (I tried) I wouldn't know where to begin

                                    1 Reply Last reply
                                    0
                                    • hindercanrunundefined hindercanrun

                                      motomex it’s rng based

                                      motomexundefined Offline
                                      motomexundefined Offline
                                      motomex
                                      wrote on last edited by
                                      #246

                                      hindercanrun and how do i mount it?

                                      hindercanrunundefined 1 Reply Last reply
                                      0
                                      • motomexundefined motomex

                                        hindercanrun and how do i mount it?

                                        hindercanrunundefined Offline
                                        hindercanrunundefined Offline
                                        hindercanrun
                                        wrote on last edited by hindercanrun
                                        #247

                                        motomex mount what?
                                        the ice staff?
                                        I don’t think u can

                                        motomexundefined 1 Reply Last reply
                                        0
                                        • hindercanrunundefined hindercanrun

                                          motomex mount what?
                                          the ice staff?
                                          I don’t think u can

                                          motomexundefined Offline
                                          motomexundefined Offline
                                          motomex
                                          wrote on last edited by
                                          #248

                                          hindercanrun damn,I guess I'll have to delete the mod to do the EE

                                          hindercanrunundefined GerardS0406undefined 2 Replies Last reply
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