Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
256 Posts 108 Posters 110.6k Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Cahzundefined Offline
    Cahzundefined Offline
    Cahz VIP
    replied to 1Kaiser on last edited by Cahz
    #105

    @U-A-G https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B v1.2

    1 Reply Last reply
    0
    • UnbidBurrito281undefined Offline
      UnbidBurrito281undefined Offline
      UnbidBurrito281
      wrote on last edited by
      #106

      Hey is there a way to have the players start with any of the special perks.

      Cahzundefined 1 Reply Last reply
      0
      • Cahzundefined Offline
        Cahzundefined Offline
        Cahz VIP
        replied to UnbidBurrito281 on last edited by
        #107

        UnbidBurrito281 totally. but its not necessary as the perk machines allow you to purchase them for X amount of points.

        1 Reply Last reply
        0
        • goodspaghetti21undefined Offline
          goodspaghetti21undefined Offline
          goodspaghetti21
          replied to Cahz on last edited by
          #108

          Cahz it's your broken mod buddy lmao are all CS students this cocky?

          Cahzundefined luigistyleundefined 2 Replies Last reply
          2
          • Cahzundefined Offline
            Cahzundefined Offline
            Cahz VIP
            replied to goodspaghetti21 on last edited by
            #109

            goodspaghetti21 it's updated have fun skid

            1 Reply Last reply
            0
            • luigistyleundefined Offline
              luigistyleundefined Offline
              luigistyle Plutonium Staff
              replied to goodspaghetti21 on last edited by
              #110

              goodspaghetti21 If you don't like it, fix the mod yourself or don't use it, it's that simple

              1 Reply Last reply
              1
              • ShadowslIMTundefined Offline
                ShadowslIMTundefined Offline
                ShadowslIMT
                replied to Cahz on last edited by
                #111

                Cahz buenas cuanto pesa el juego no se soy nuevo

                1 Reply Last reply
                0
                • thebx2undefined Offline
                  thebx2undefined Offline
                  thebx2
                  wrote on last edited by
                  #112

                  I tried with the updated gsc 1.2, and my friends still have the same issue unfortunately. I have a working theory that because their ping is not great, when they hit a spike the server ends the player thread, but without removing them from the session. I think, maybe. I'm going to try to add a bunch of 5 second wait states and see if that mitigates their issue, because all of us playing on good internet seem ok 99% of the time.

                  also you didn't mention in your changelog that you removed the bank emulation, connect message (which I added back in for myself), and also added in thousands of lines of extra code.

                  However thank you for all your hard work, I will keep troubleshooting on my own so you can do what you do. I'll share as I make progress. thanks again!

                  Cahzundefined 1 Reply Last reply
                  0
                  • Cahzundefined Offline
                    Cahzundefined Offline
                    Cahz VIP
                    replied to thebx2 on last edited by
                    #113

                    thebx2 said in [Release] [ZM] ZOMBIES++ (Updated 8/8/2020):

                    I tried with the updated gsc 1.2, and my friends still have the same issue unfortunately.

                    What issue are you having? You didn't seem to make it clear.

                    also you didn't mention in your changelog that you removed the bank emulation, connect message (which I added back in for myself), and also added in thousands of lines of extra code.

                    Removed bank emulation for stability.
                    Removed anti-kiting as nobody utilized it anyway.
                    and I didn't "add in thousands of lines of code"
                    I got rid of the separated gsc files as most people don't use GSC Studio. So everything got split into _clientids.gsc and _zm_powerups.gsc.
                    No more main.gsc, zm_server_function.gsc, ect.

                    1 Reply Last reply
                    0
                    • thebx2undefined Offline
                      thebx2undefined Offline
                      thebx2
                      wrote on last edited by thebx2
                      #114

                      Cahz
                      Sorry I'll try to be more clear with the issue.

                      During a session, some of my friends experience a game freeze, seemingly at random. During this freeze, they see a static image of the moment their screen froze. everyone else see's that person's character still walking around the map. To fix it, they have to restart their game. This can sometimes happen 2 or 3 times during a game, and it sucks to lose all your points/perks and then have to spawn back in.

                      This seems to happen more often to the friends with crappier computers/internet with pings sometimes up to 150ms. Since no one else posted this specific issue, and 150ms is pretty shit, I started to think maybe giving the server more time before it ends their player thread might help or eliminate the problem for them.

                      I'll take your word on the volume of code, it doesn't bother me at all how much there is or how its split up. Maybe I was somehow missing part of your original code, but the copy of the old gsc I have is ~1700 ish lines iirc.

                      1 Reply Last reply
                      0
                      • INSANEMODEundefined Offline
                        INSANEMODEundefined Offline
                        INSANEMODE Contributor
                        wrote on last edited by
                        #115

                        fixed who's who crashing the server on die rise when you have staminup or deadshot and get revived.
                        i believe it would crash when passing the custom perks to the normal giveperk function that who's who does when you get revived, since those perks don't exist normally on the map.

                        what i did was prevent them from getting given back to you from who's who, and handled it when you were revived, if you had the perks.

                        also removed the custom perks from the who's who ghost, to match how the perk works normally.

                        i'd post the fix, but it is probably complete shit, since i have almost zero knowledge or gsc. lol

                        1 Reply Last reply
                        1
                        • CuckMonsterundefined Offline
                          CuckMonsterundefined Offline
                          CuckMonster
                          replied to Cahz on last edited by
                          #116

                          Cahz bhfikjdafhjlaidjh

                          Fylebundefined 1 Reply Last reply
                          0
                          • Fylebundefined Offline
                            Fylebundefined Offline
                            Fyleb
                            replied to CuckMonster on last edited by
                            #117

                            CuckMonster oaisdfjvad

                            1 Reply Last reply
                            0
                            • CosmicLilyundefined Offline
                              CosmicLilyundefined Offline
                              CosmicLily
                              wrote on last edited by
                              #118

                              I had noticed, not sure if its just me but it feels like its harder with the mod on, Do you know any customizations that would make it like original zombies?

                              INSANEMODEundefined luigistyleundefined 2 Replies Last reply
                              0
                              • NEO_NoiseBombundefined Offline
                                NEO_NoiseBombundefined Offline
                                NEO_NoiseBomb
                                wrote on last edited by
                                #119

                                I am installing the mod for Solo use, not a server. I don't have a dedicated_zm.cfg file in my Steam/Pluto install of BO2. I know that in the readme it says to replace that one with the ZM++ cfg but since I don't have one, where do I place this modded cfg?

                                1 Reply Last reply
                                0
                                • INSANEMODEundefined Offline
                                  INSANEMODEundefined Offline
                                  INSANEMODE Contributor
                                  replied to CosmicLily on last edited by
                                  #120

                                  @PrincessYoshi check the config. some of the values are different from vanilla.

                                  1 Reply Last reply
                                  1
                                  • CosmicLilyundefined Offline
                                    CosmicLilyundefined Offline
                                    CosmicLily
                                    wrote on last edited by
                                    #121

                                    Ah alright cause I noticed Origins was hard as hell while original origins was way easier. I also noticed that like you can get hit and just get down and not even a red screen.

                                    1 Reply Last reply
                                    0
                                    • VvWANABEEvVundefined Offline
                                      VvWANABEEvVundefined Offline
                                      VvWANABEEvV
                                      replied to Cahz on last edited by
                                      #122

                                      Cahz I get this error every time I start zombies
                                      Exception Code: 0xC0000005
                                      Exception Address: 0x00624570

                                      1 Reply Last reply
                                      0
                                      • INSANEMODEundefined Offline
                                        INSANEMODEundefined Offline
                                        INSANEMODE Contributor
                                        wrote on last edited by
                                        #123

                                        made a pull request to fix issues with who's who and afterlife interacting with your custom perks.

                                        https://github.com/Paintball/BO2-GSC-Releases/pull/1

                                        Cahzundefined 1 Reply Last reply
                                        0
                                        • Cahzundefined Offline
                                          Cahzundefined Offline
                                          Cahz VIP
                                          replied to INSANEMODE on last edited by
                                          #124

                                          INSANEMODE I merged your pull request. If anyone runs into issues, they can reply here, or contact me directly 🙂

                                          1 Reply Last reply
                                          0

                                          • 1
                                          • 2
                                          • 9
                                          • 10
                                          • 11
                                          • 12
                                          • 13
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate