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  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

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  • lawnmowerr69undefined Offline
    lawnmowerr69undefined Offline
    lawnmowerr69
    replied to saibot88 on last edited by
    #191

    Dingo._. dude how do you download it?

    Cahzundefined 1 Reply Last reply
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    • Cahzundefined Offline
      Cahzundefined Offline
      Cahz VIP
      replied to lawnmowerr69 on last edited by
      #192

      @Thecodzombiesgod Read This First, Then follow the directions found on the github....
      This isn't rocket science and there's a big part that says DIRECTIONS

      lawnmowerr69undefined Dill2401undefined 2 Replies Last reply
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      • lawnmowerr69undefined Offline
        lawnmowerr69undefined Offline
        lawnmowerr69
        replied to Cahz on last edited by
        #193

        Cahz ooh thx bro it’s cus I’ve played plutonium for some good time but I’m new to like modding thx bro your a awesome mod creator

        1 Reply Last reply
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        • Dill2401undefined Offline
          Dill2401undefined Offline
          Dill2401
          replied to Cahz on last edited by Dill2401
          #194

          Cahz Referring to your directions and also the tutorial post you referenced, but I'm missing something here. Compiler link in the tutorial is broken, and the downloadable one doesn't seem to work. Don't seem to have a preexisting dedicated_zm file to replace, so not sure where that file is meant to go.

          Edit 1: Disregard the issue with the compiler, that was my bad. I feel like I can figure at least some of this out myself but idk to what extent.

          Edit 2: Ok so I think I actually got the base version of this mod working, I put the dedicated_zm.cfg file in t6r\data\maps\mp\zombies idk if that's fine. I am testing on Die Rise to see what's working, the counter's there for sure.

          Dill2401undefined 1 Reply Last reply
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          • Dill2401undefined Offline
            Dill2401undefined Offline
            Dill2401
            replied to Dill2401 on last edited by
            #195

            Dill2401 Wanted to follow up and say the perks are there and the drops seem to be working, so the mod seems to be working overall. Good deal. Haven't tried editing the features yet, may have trouble there, we'll see.

            1 Reply Last reply
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            • Dill2401undefined Offline
              Dill2401undefined Offline
              Dill2401
              wrote on last edited by
              #196

              I saw someone before mention something about an issue with PHD and Who's Who, I did not experience a crash but when I went down with PHD and Who's Who I respawned with PHD and nothing else, instead of Who's Who working as it usually does.

              1 Reply Last reply
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              • Ragnarok2187undefined Offline
                Ragnarok2187undefined Offline
                Ragnarok2187
                replied to Cahz on last edited by
                #197

                Can i get some help i cant find the dedicated_zm.cfg file in my t6r folder and this is my first time downloading a mod so if someone could help out that would be sick

                kyemel_personundefined 1 Reply Last reply
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                • kyemel_personundefined Offline
                  kyemel_personundefined Offline
                  kyemel_person
                  replied to Ragnarok2187 on last edited by
                  #198

                  Ragnarok2187 you only need that for if you want to apply it to a dedicated sever

                  1 Reply Last reply
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                  • Xerxesundefined Offline
                    Xerxesundefined Offline
                    Xerxes Plutonium Staff
                    wrote on last edited by
                    #199

                    .cfg files for servers got moved from the t6r folder to the main folder with the last big update for T6.

                    1 Reply Last reply
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                    • NexT-_McDonaldsundefined Offline
                      NexT-_McDonaldsundefined Offline
                      NexT-_McDonalds
                      wrote on last edited by
                      #200

                      Cahz Hi, on mob of the dead, if I buy stamin-up and use afterlife mode, when I try to revive myself, the server crashes.

                      Cahzundefined 1 Reply Last reply
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                      • Cahzundefined Offline
                        Cahzundefined Offline
                        Cahz VIP
                        replied to NexT-_McDonalds on last edited by
                        #201

                        NexT-_McDonalds SOLUTION: Disable StaminUp on MOTD

                        NexT-_McDonaldsundefined 1 Reply Last reply
                        0
                        • NexT-_McDonaldsundefined Offline
                          NexT-_McDonaldsundefined Offline
                          NexT-_McDonalds
                          replied to Cahz on last edited by
                          #202

                          Cahz why not, but stamin up is necessary on this map. Is just a bug with afterlife because if i die by zombies and i go revive me on afterlife, server don't crash. Only if i active manually afterlife.

                          Cahzundefined 1 Reply Last reply
                          0
                          • Cahzundefined Offline
                            Cahzundefined Offline
                            Cahz VIP
                            replied to NexT-_McDonalds on last edited by
                            #203

                            NexT-_McDonalds This is a project that I haven't worked on in many many months. Almost a year.... It is open source which means you can fix the bugs if you so please. I have abandoned this project as I am busy with things in life other than CoD Zombies.

                            You have 2 options:

                            • Disable Staminup to stop the crash
                            • Fix the bug with Staminup and afterlife causing crashes

                            If you don't know how to script GSC, then maybe you should follow the first recommendation.
                            Or start learning so you can fix it yourself.

                            1 Reply Last reply
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                            • mythic_undefined Offline
                              mythic_undefined Offline
                              mythic_
                              replied to Cahz on last edited by
                              #204

                              Cahz can someone help me i've only had plutonium for about 2 days now and haven't done much but when I tried doing the directions for this mod I basically had nothing required to use this mod, like the maps folder in the t6r/data folder all I have there is "demo" and images", and I also did not have the "dedicated_zm.cfg" file. Someone please help?

                              1 Reply Last reply
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                              • EzLuciferundefined Offline
                                EzLuciferundefined Offline
                                EzLucifer
                                replied to Vulture Aid on last edited by
                                #205

                                Vulture Aid adding a friend sorry

                                1 Reply Last reply
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                                • AutomaticWaffleundefined Offline
                                  AutomaticWaffleundefined Offline
                                  AutomaticWaffle
                                  wrote on last edited by AutomaticWaffle
                                  #206

                                  I'm using The pre-compiled scripts for testing and I can't seem to get PHD flopper to work on the diner map like it's there but it doesn't give it to me. Just wondering if anybody else has run into and knows the fix before I dive in and find one.

                                  thebx2undefined 1 Reply Last reply
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                                  • thebx2undefined Offline
                                    thebx2undefined Offline
                                    thebx2
                                    replied to AutomaticWaffle on last edited by
                                    #207

                                    AutomaticWaffle hey buddy, did you solve it? Floppy is by far my fav mod and I find myself accidentally trying to use it in other games haha

                                    If you are still having trouble, let me know, I'll send you my config that's been working for like a year now 🙂

                                    Mine is uncompiled, but I can send you the compiler as well, you just drag and drop the file on it and it spits out a working compiled version a couple seconds later

                                    AutomaticWaffleundefined 1 Reply Last reply
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                                    • AutomaticWaffleundefined Offline
                                      AutomaticWaffleundefined Offline
                                      AutomaticWaffle
                                      replied to thebx2 on last edited by AutomaticWaffle
                                      #208

                                      thebx2 I have not l. I tried editing the tombstone restart, but no luck. Please send over your config. I believe I ran into what was causing issues tho. It's the map itself. It's the bus depot map without any base drinks. I edited the base config of this release and moved the other custom perks next to the PhD flopper machine. They didn't work either. What happens is they take money and won't allow you to switch weapons or throw grenades I believe. Have to go down and be revived to fix it. Tried changing the way the game gives drinks when you purchase one, didn't work either. I used a script I use to give jug on player spawn.

                                      thebx2undefined 2 Replies Last reply
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                                      • thebx2undefined Offline
                                        thebx2undefined Offline
                                        thebx2
                                        replied to AutomaticWaffle on last edited by thebx2
                                        #209

                                        AutomaticWaffle Sorry for the delay!

                                        no worries, ill send it all over after work today.
                                        Keep in mind conflicts can sometimes happen between gsc mods. I only have the 1 gsc, but if you've got others that can be a contributing factor.

                                        I did change some other things as well so maybe go through it once you confirm its working ok on your end. for example I made it so you can join in the middle of any round, and I also added custom intro text, just small stuff that would be easy to edit.

                                        EDIT: most likely you changed the only part of the machine locations, I bet if you walked up to the spot where the machine originally was, it would play the drinking animation and allow you to change weapons again. I didn't play around with that, but I did change some of the prices ex. mystery box is 750 and phd is 2000

                                        1 Reply Last reply
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                                        • thebx2undefined Offline
                                          thebx2undefined Offline
                                          thebx2
                                          replied to AutomaticWaffle on last edited by thebx2
                                          #210

                                          AutomaticWaffle not sure how to pm you the link? should I just upload to here?
                                          re-reading your previous post, little confused were the machines working without this mod? and after the mod, only custom perk machines work, but base level machines like juggernog and speed reload don't? I thought I knew what you meant the first time but now I'm not sure.

                                          Files are zipped and ready for you whenever!

                                          AutomaticWaffleundefined 1 Reply Last reply
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