[ BO2 TranZit 2.0 Reimagined Release ]
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Ultimateman been thinking about adding it to my game because i dont wanna deal with the lava and zombies on fire in town. To also mentioned i crashed pretty early on your new tranzit mod and I think it was because of how the zombies were running or the fx every time they spawned; couldve been both whereas old reimagined tranzit i can go higher than round 43
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FaZe Flick Did you have any other scripts running while playing tranzit revamped 2024?
Just did a playthru yesterday and got to round 46 while completing all the things in the map. ( Only the revamped mod / scripts were active )
And no, I didn't crash, I simply chose to do the endgame in the mod -
Ultimateman I believe so, I had about a few gsc scripts running while playing your new mod, could that be the reason for the 43 crash?
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FaZe Flick i would only play a mod loaded+ custom scripts in that folder only for very specific development stuff. its better to play the mods in the way they were compiled instead of trying to load alot of other stuff that will very likely crash cause theres alot of other custom GSC already loaded in.
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Ultimateman Do you know how to eliminate lava damage??
Thamk you very much for all and merry christmas!! -
Juanchiliv Yeah I do know. I made a new tranzit mod a few weeks back. Check out the source code for my lava boots. Step 3 will unlock "lava ignoring" for player
https://github.com/DevUltimateman/tranzit_revamped_2024 -
Ultimateman I mean about a gsc file to eliminate lava damage, because the old zm_transit_lava.gsc does not work to me. Do you know what i can do?
Thanks for your time. -
Juanchiliv check out my tranzit revamped mod. it has a file called "sq_fire_boots". It will have func in step 3 that disabled lava damage for said playa
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how to dwoland
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leonzo I don't recommend downloading this anymore since Tranzit Revamped is out. Check it out from my profile instead.
However if you want to use this version, just dl it from the forum link or from github