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  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • FaZe Flickundefined Offline
    FaZe Flickundefined Offline
    FaZe Flick
    wrote on last edited by
    #252

    also, is the installation process the same?

    Ultimatemanundefined 1 Reply Last reply
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    • Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      replied to FaZe Flick on last edited by
      #253

      FaZe Flick Old version of my tranzit reimagined needs to be installed as follows:

      1. Grab the source files from my github page.
      2. Place the source files ( gsc files ) to your storage/t6/scripts/zm/zm_transit.
      3. Place the custom tranzit reimagined textures to storage/t6/images/.

      This version does not have any weapon skin modifications etc.
      This purely has:

      Custom Textures ( excluding weapon skins )
      Day & Night Cycle
      No Lava
      No Denizens
      Infinite Stamina
      Unlimited Jetgun

      This mod is a lot shittier than my newly made tranzit, don't know why you would play this over the new one.
      Oh well each to their own.
      Enjoy. 👍

      FaZe Flickundefined 1 Reply Last reply
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      • FaZe Flickundefined Offline
        FaZe Flickundefined Offline
        FaZe Flick
        replied to Ultimateman on last edited by FaZe Flick
        #254

        Ultimateman been thinking about adding it to my game because i dont wanna deal with the lava and zombies on fire in town. To also mentioned i crashed pretty early on your new tranzit mod and I think it was because of how the zombies were running or the fx every time they spawned; couldve been both whereas old reimagined tranzit i can go higher than round 43

        Ultimatemanundefined 1 Reply Last reply
        0
        • Ultimatemanundefined Offline
          Ultimatemanundefined Offline
          Ultimateman
          replied to FaZe Flick on last edited by
          #255

          FaZe Flick Did you have any other scripts running while playing tranzit revamped 2024?
          Just did a playthru yesterday and got to round 46 while completing all the things in the map. ( Only the revamped mod / scripts were active )
          And no, I didn't crash, I simply chose to do the endgame in the mod 😄

          FaZe Flickundefined 1 Reply Last reply
          0
          • FaZe Flickundefined Offline
            FaZe Flickundefined Offline
            FaZe Flick
            replied to Ultimateman on last edited by
            #256

            Ultimateman I believe so, I had about a few gsc scripts running while playing your new mod, could that be the reason for the 43 crash?

            AdrX003undefined 1 Reply Last reply
            0
            • AdrX003undefined Offline
              AdrX003undefined Offline
              AdrX003
              replied to FaZe Flick on last edited by
              #257

              FaZe Flick i would only play a mod loaded+ custom scripts in that folder only for very specific development stuff. its better to play the mods in the way they were compiled instead of trying to load alot of other stuff that will very likely crash cause theres alot of other custom GSC already loaded in.

              1 Reply Last reply
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              • Juanchilivundefined Offline
                Juanchilivundefined Offline
                Juanchiliv
                wrote on last edited by
                #258

                Ultimateman Do you know how to eliminate lava damage??
                Thamk you very much for all and merry christmas!!

                Ultimatemanundefined 1 Reply Last reply
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                • Ultimatemanundefined Offline
                  Ultimatemanundefined Offline
                  Ultimateman
                  replied to Juanchiliv on last edited by
                  #259

                  Juanchiliv Yeah I do know. I made a new tranzit mod a few weeks back. Check out the source code for my lava boots. Step 3 will unlock "lava ignoring" for player 👍
                  https://github.com/DevUltimateman/tranzit_revamped_2024

                  1 Reply Last reply
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                  • Juanchilivundefined Offline
                    Juanchilivundefined Offline
                    Juanchiliv
                    wrote on last edited by
                    #260

                    Ultimateman I mean about a gsc file to eliminate lava damage, because the old zm_transit_lava.gsc does not work to me. Do you know what i can do?
                    Thanks for your time.

                    Ultimatemanundefined 1 Reply Last reply
                    0
                    • Ultimatemanundefined Offline
                      Ultimatemanundefined Offline
                      Ultimateman
                      replied to Juanchiliv on last edited by
                      #261

                      Juanchiliv check out my tranzit revamped mod. it has a file called "sq_fire_boots". It will have func in step 3 that disabled lava damage for said playa 👍

                      1 Reply Last reply
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                      • leonzoundefined Offline
                        leonzoundefined Offline
                        leonzo
                        wrote on last edited by
                        #262

                        how to dwoland

                        Ultimatemanundefined 1 Reply Last reply
                        0
                        • Ultimatemanundefined Offline
                          Ultimatemanundefined Offline
                          Ultimateman
                          replied to leonzo on last edited by
                          #263

                          leonzo I don't recommend downloading this anymore since Tranzit Revamped is out. Check it out from my profile instead. 👍
                          However if you want to use this version, just dl it from the forum link or from github

                          1 Reply Last reply
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                          • Szeiniundefined Offline
                            Szeiniundefined Offline
                            Szeini
                            wrote on last edited by
                            #264

                            Hey man, first of all thank u so much for this massive mod, second, I had to re-download BO2 and when I tried to insert the folders in their right place idk why but the game its the same. And I know u have a new Tranzit mod (which is also awesome, I've tried it) but I just liked the map so much with no lava, the blue-ish colour instead of red and so on. Can u help why it just doesnt work?

                            Ultimatemanundefined 1 Reply Last reply
                            1
                            • Ultimatemanundefined Offline
                              Ultimatemanundefined Offline
                              Ultimateman
                              replied to Szeini on last edited by Xerxes
                              #265

                              Szeini Yeah so I think plutonium finally scrapped the t6r folder method.
                              Send me a msg on our discord server and ill get back to you with a new way of loading the old tranzit mod 👍

                              name: ultimateman

                              Ultimatemanundefined 1 Reply Last reply
                              0
                              • Ultimatemanundefined Offline
                                Ultimatemanundefined Offline
                                Ultimateman
                                replied to Ultimateman on last edited by
                                #266
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • Szeiniundefined Offline
                                  Szeiniundefined Offline
                                  Szeini
                                  wrote on last edited by
                                  #267

                                  I've sent you a friend request, my user is: manthie

                                  1 Reply Last reply
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                                  • H3X1Cundefined Offline
                                    H3X1Cundefined Offline
                                    H3X1C Plutonium Staff
                                    wrote on last edited by
                                    #268

                                    Please do not post discord invite links, this violates rule 8 of the forum rules regarding advertisement

                                    AdrX003undefined 1 Reply Last reply
                                    0
                                    • AdrX003undefined Offline
                                      AdrX003undefined Offline
                                      AdrX003
                                      replied to H3X1C on last edited by
                                      #269

                                      H3X1C Sad.

                                      1 Reply Last reply
                                      0
                                      • Whale_Nundefined Offline
                                        Whale_Nundefined Offline
                                        Whale_N
                                        wrote last edited by
                                        #270

                                        Is there anyway of getting the script for the PAP door to remain open by itself. I am new to this whole thing and don't really know what I am looking at

                                        Ultimatemanundefined 1 Reply Last reply
                                        0
                                        • Ultimatemanundefined Offline
                                          Ultimatemanundefined Offline
                                          Ultimateman
                                          replied to Whale_N last edited by
                                          #271

                                          Whale_N yeah there is, you can look thru the source codes that I have on my github but here's the vairable that needs to go inside of init()

                                          level.power_local_doors_globally = true;
                                          
                                          Whale_Nundefined 1 Reply Last reply
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