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  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • Juanchilivundefined Offline
    Juanchilivundefined Offline
    Juanchiliv
    wrote on last edited by
    #258

    Ultimateman Do you know how to eliminate lava damage??
    Thamk you very much for all and merry christmas!!

    Ultimatemanundefined 1 Reply Last reply
    0
    • Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      replied to Juanchiliv on last edited by
      #259

      Juanchiliv Yeah I do know. I made a new tranzit mod a few weeks back. Check out the source code for my lava boots. Step 3 will unlock "lava ignoring" for player 👍
      https://github.com/DevUltimateman/tranzit_revamped_2024

      1 Reply Last reply
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      • Juanchilivundefined Offline
        Juanchilivundefined Offline
        Juanchiliv
        wrote on last edited by
        #260

        Ultimateman I mean about a gsc file to eliminate lava damage, because the old zm_transit_lava.gsc does not work to me. Do you know what i can do?
        Thanks for your time.

        Ultimatemanundefined 1 Reply Last reply
        0
        • Ultimatemanundefined Offline
          Ultimatemanundefined Offline
          Ultimateman
          replied to Juanchiliv on last edited by
          #261

          Juanchiliv check out my tranzit revamped mod. it has a file called "sq_fire_boots". It will have func in step 3 that disabled lava damage for said playa 👍

          1 Reply Last reply
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          • leonzoundefined Offline
            leonzoundefined Offline
            leonzo
            wrote on last edited by
            #262

            how to dwoland

            Ultimatemanundefined 1 Reply Last reply
            0
            • Ultimatemanundefined Offline
              Ultimatemanundefined Offline
              Ultimateman
              replied to leonzo on last edited by
              #263

              leonzo I don't recommend downloading this anymore since Tranzit Revamped is out. Check it out from my profile instead. 👍
              However if you want to use this version, just dl it from the forum link or from github

              1 Reply Last reply
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              • Szeiniundefined Offline
                Szeiniundefined Offline
                Szeini
                wrote on last edited by
                #264

                Hey man, first of all thank u so much for this massive mod, second, I had to re-download BO2 and when I tried to insert the folders in their right place idk why but the game its the same. And I know u have a new Tranzit mod (which is also awesome, I've tried it) but I just liked the map so much with no lava, the blue-ish colour instead of red and so on. Can u help why it just doesnt work?

                Ultimatemanundefined 1 Reply Last reply
                1
                • Ultimatemanundefined Offline
                  Ultimatemanundefined Offline
                  Ultimateman
                  replied to Szeini on last edited by Xerxes
                  #265

                  Szeini Yeah so I think plutonium finally scrapped the t6r folder method.
                  Send me a msg on our discord server and ill get back to you with a new way of loading the old tranzit mod 👍

                  name: ultimateman

                  Ultimatemanundefined 1 Reply Last reply
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                  • Ultimatemanundefined Offline
                    Ultimatemanundefined Offline
                    Ultimateman
                    replied to Ultimateman on last edited by
                    #266
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • Szeiniundefined Offline
                      Szeiniundefined Offline
                      Szeini
                      wrote on last edited by
                      #267

                      I've sent you a friend request, my user is: manthie

                      1 Reply Last reply
                      0
                      • H3X1Cundefined Offline
                        H3X1Cundefined Offline
                        H3X1C Plutonium Staff
                        wrote on last edited by
                        #268

                        Please do not post discord invite links, this violates rule 8 of the forum rules regarding advertisement

                        AdrX003undefined 1 Reply Last reply
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                        • AdrX003undefined Offline
                          AdrX003undefined Offline
                          AdrX003
                          replied to H3X1C on last edited by
                          #269

                          H3X1C Sad.

                          1 Reply Last reply
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                          • Whale_Nundefined Offline
                            Whale_Nundefined Offline
                            Whale_N
                            wrote on last edited by
                            #270

                            Is there anyway of getting the script for the PAP door to remain open by itself. I am new to this whole thing and don't really know what I am looking at

                            Ultimatemanundefined 1 Reply Last reply
                            0
                            • Ultimatemanundefined Offline
                              Ultimatemanundefined Offline
                              Ultimateman
                              replied to Whale_N on last edited by
                              #271

                              Whale_N yeah there is, you can look thru the source codes that I have on my github but here's the vairable that needs to go inside of init()

                              level.power_local_doors_globally = true;
                              
                              Whale_Nundefined 1 Reply Last reply
                              0
                              • Whale_Nundefined Offline
                                Whale_Nundefined Offline
                                Whale_N
                                replied to Ultimateman on last edited by
                                #272

                                Ultimateman Thanks brother that worked!

                                1 Reply Last reply
                                1
                                • noPerkSlayerundefined Offline
                                  noPerkSlayerundefined Offline
                                  noPerkSlayer
                                  replied to Ultimateman last edited by
                                  #273

                                  Ultimateman SO COOL MAN, thank you for the hard work.

                                  Ultimatemanundefined 1 Reply Last reply
                                  1
                                  • Ultimatemanundefined Offline
                                    Ultimatemanundefined Offline
                                    Ultimateman
                                    replied to noPerkSlayer last edited by
                                    #274

                                    @SpadesNJM no problem, glad you like it! 🔥

                                    1 Reply Last reply
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