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  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • Juanchilivundefined Offline
    Juanchilivundefined Offline
    Juanchiliv
    wrote on last edited by
    #260

    Ultimateman I mean about a gsc file to eliminate lava damage, because the old zm_transit_lava.gsc does not work to me. Do you know what i can do?
    Thanks for your time.

    Ultimatemanundefined 1 Reply Last reply
    0
    • Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      replied to Juanchiliv on last edited by
      #261

      Juanchiliv check out my tranzit revamped mod. it has a file called "sq_fire_boots". It will have func in step 3 that disabled lava damage for said playa 👍

      1 Reply Last reply
      0
      • leonzoundefined Offline
        leonzoundefined Offline
        leonzo
        wrote on last edited by
        #262

        how to dwoland

        Ultimatemanundefined 1 Reply Last reply
        0
        • Ultimatemanundefined Offline
          Ultimatemanundefined Offline
          Ultimateman
          replied to leonzo on last edited by
          #263

          leonzo I don't recommend downloading this anymore since Tranzit Revamped is out. Check it out from my profile instead. 👍
          However if you want to use this version, just dl it from the forum link or from github

          1 Reply Last reply
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          • Szeiniundefined Offline
            Szeiniundefined Offline
            Szeini
            wrote on last edited by
            #264

            Hey man, first of all thank u so much for this massive mod, second, I had to re-download BO2 and when I tried to insert the folders in their right place idk why but the game its the same. And I know u have a new Tranzit mod (which is also awesome, I've tried it) but I just liked the map so much with no lava, the blue-ish colour instead of red and so on. Can u help why it just doesnt work?

            Ultimatemanundefined 1 Reply Last reply
            1
            • Ultimatemanundefined Offline
              Ultimatemanundefined Offline
              Ultimateman
              replied to Szeini on last edited by Xerxes
              #265

              Szeini Yeah so I think plutonium finally scrapped the t6r folder method.
              Send me a msg on our discord server and ill get back to you with a new way of loading the old tranzit mod 👍

              name: ultimateman

              Ultimatemanundefined 1 Reply Last reply
              0
              • Ultimatemanundefined Offline
                Ultimatemanundefined Offline
                Ultimateman
                replied to Ultimateman on last edited by
                #266
                This post is deleted!
                1 Reply Last reply
                0
                • Szeiniundefined Offline
                  Szeiniundefined Offline
                  Szeini
                  wrote on last edited by
                  #267

                  I've sent you a friend request, my user is: manthie

                  1 Reply Last reply
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                  • H3X1Cundefined Offline
                    H3X1Cundefined Offline
                    H3X1C Plutonium Staff
                    wrote on last edited by
                    #268

                    Please do not post discord invite links, this violates rule 8 of the forum rules regarding advertisement

                    AdrX003undefined 1 Reply Last reply
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                    • AdrX003undefined Offline
                      AdrX003undefined Offline
                      AdrX003
                      replied to H3X1C on last edited by
                      #269

                      H3X1C Sad.

                      1 Reply Last reply
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                      • Whale_Nundefined Offline
                        Whale_Nundefined Offline
                        Whale_N
                        wrote last edited by
                        #270

                        Is there anyway of getting the script for the PAP door to remain open by itself. I am new to this whole thing and don't really know what I am looking at

                        Ultimatemanundefined 1 Reply Last reply
                        0
                        • Ultimatemanundefined Offline
                          Ultimatemanundefined Offline
                          Ultimateman
                          replied to Whale_N last edited by
                          #271

                          Whale_N yeah there is, you can look thru the source codes that I have on my github but here's the vairable that needs to go inside of init()

                          level.power_local_doors_globally = true;
                          
                          Whale_Nundefined 1 Reply Last reply
                          0
                          • Whale_Nundefined Offline
                            Whale_Nundefined Offline
                            Whale_N
                            replied to Ultimateman last edited by
                            #272

                            Ultimateman Thanks brother that worked!

                            1 Reply Last reply
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