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  3. [Release][BO2 GSC] Gr3Zz v4.1 Zombie Mod Menu

[Release][BO2 GSC] Gr3Zz v4.1 Zombie Mod Menu

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  • Snaproccundefined Offline
    Snaproccundefined Offline
    Snaprocc
    wrote on last edited by
    #5

    how do i use it

    1 Reply Last reply
    0
    • cpt.macpundefined cpt.macp

      sharing another cool zombie mod menu compatible with pluto

      you have to compile source code gsc and use it

      Mod owner and coder :- ZeiiKeN

      Source Code :- http://pastebin.com/2VWjAqxC

      to make other people use this mod edit here to give player / xuid host status( credits goes to Sorex )

      With name

      
      
      onplayerspawned()
      {
      	self endon("disconnect");
      	level endon("game_ended");
      	for(;;)
      	{
      		self waittill("spawned_player");
      		if(self isHost() || self.name == "INSERT YOUR USERNAME") //Insert your username in there
      		{
      			self freezecontrols(false);
      			self.Verified=true;
      			self.VIP=true;
      			self.Admin=true;
      			self.CoHost=true;
      			self.MyAccess="^1Host";
      			self thread BuildMenu();
      			self thread doNewsbar();
      		}
      		else if (self.Verified==false)
      		{
      			self.MyAccess="";
      		}
      	}
      }
      
      

      With GUID

      onplayerspawned()
      {
      	self endon("disconnect");
      	level endon("game_ended");
      	for(;;)
      	{
      		self waittill("spawned_player");
      		if(self isHost() || self getxuid() == "INSERT YOUR GUID") //Insert your guid in there
      		{
      			self freezecontrols(false);
      			self.Verified=true;
      			self.VIP=true;
      			self.Admin=true;
      			self.CoHost=true;
      			self.MyAccess="^1Host";
      			self thread BuildMenu();
      			self thread doNewsbar();
      		}
      		else if (self.Verified==false)
      		{
      			self.MyAccess="";
      		}
      	}
      }
      
      XRichtofenXundefined Offline
      XRichtofenXundefined Offline
      XRichtofenX
      wrote on last edited by
      #6

      @cpt-macp hey how to remove "use G to open mod menu" in game ?

      1 Reply Last reply
      0
      • Fat Whaleundefined Offline
        Fat Whaleundefined Offline
        Fat Whale
        wrote on last edited by
        #7

        Does this menu include the ability to remove perk limit?

        1 Reply Last reply
        0
        • cpt.macpundefined cpt.macp

          sharing another cool zombie mod menu compatible with pluto

          you have to compile source code gsc and use it

          Mod owner and coder :- ZeiiKeN

          Source Code :- http://pastebin.com/2VWjAqxC

          to make other people use this mod edit here to give player / xuid host status( credits goes to Sorex )

          With name

          
          
          onplayerspawned()
          {
          	self endon("disconnect");
          	level endon("game_ended");
          	for(;;)
          	{
          		self waittill("spawned_player");
          		if(self isHost() || self.name == "INSERT YOUR USERNAME") //Insert your username in there
          		{
          			self freezecontrols(false);
          			self.Verified=true;
          			self.VIP=true;
          			self.Admin=true;
          			self.CoHost=true;
          			self.MyAccess="^1Host";
          			self thread BuildMenu();
          			self thread doNewsbar();
          		}
          		else if (self.Verified==false)
          		{
          			self.MyAccess="";
          		}
          	}
          }
          
          

          With GUID

          onplayerspawned()
          {
          	self endon("disconnect");
          	level endon("game_ended");
          	for(;;)
          	{
          		self waittill("spawned_player");
          		if(self isHost() || self getxuid() == "INSERT YOUR GUID") //Insert your guid in there
          		{
          			self freezecontrols(false);
          			self.Verified=true;
          			self.VIP=true;
          			self.Admin=true;
          			self.CoHost=true;
          			self.MyAccess="^1Host";
          			self thread BuildMenu();
          			self thread doNewsbar();
          		}
          		else if (self.Verified==false)
          		{
          			self.MyAccess="";
          		}
          	}
          }
          
          Ch00chinat0rundefined Offline
          Ch00chinat0rundefined Offline
          Ch00chinat0r
          wrote on last edited by Ch00chinat0r
          #8

          @cpt-macp I got the mod menu working on my dedicated server.. Only issue is the text doesn't appear in the menu. I can select items in the menu, but I am unable to see the text in the menu. When selecting a menu, sometimes words flash on the screen for a fraction of a second.. Any advice?

          1 Reply Last reply
          1
          • cpt.macpundefined cpt.macp

            sharing another cool zombie mod menu compatible with pluto

            you have to compile source code gsc and use it

            Mod owner and coder :- ZeiiKeN

            Source Code :- http://pastebin.com/2VWjAqxC

            to make other people use this mod edit here to give player / xuid host status( credits goes to Sorex )

            With name

            
            
            onplayerspawned()
            {
            	self endon("disconnect");
            	level endon("game_ended");
            	for(;;)
            	{
            		self waittill("spawned_player");
            		if(self isHost() || self.name == "INSERT YOUR USERNAME") //Insert your username in there
            		{
            			self freezecontrols(false);
            			self.Verified=true;
            			self.VIP=true;
            			self.Admin=true;
            			self.CoHost=true;
            			self.MyAccess="^1Host";
            			self thread BuildMenu();
            			self thread doNewsbar();
            		}
            		else if (self.Verified==false)
            		{
            			self.MyAccess="";
            		}
            	}
            }
            
            

            With GUID

            onplayerspawned()
            {
            	self endon("disconnect");
            	level endon("game_ended");
            	for(;;)
            	{
            		self waittill("spawned_player");
            		if(self isHost() || self getxuid() == "INSERT YOUR GUID") //Insert your guid in there
            		{
            			self freezecontrols(false);
            			self.Verified=true;
            			self.VIP=true;
            			self.Admin=true;
            			self.CoHost=true;
            			self.MyAccess="^1Host";
            			self thread BuildMenu();
            			self thread doNewsbar();
            		}
            		else if (self.Verified==false)
            		{
            			self.MyAccess="";
            		}
            	}
            }
            
            ryhundefined Offline
            ryhundefined Offline
            ryh
            wrote on last edited by
            #9

            @cpt-macp it doesn’t work on the server the text doesn’t come up only in custom games it does…

            1 Reply Last reply
            0
            • KyoXasundefined Offline
              KyoXasundefined Offline
              KyoXas
              wrote on last edited by
              #10

              it does not activate on servers tell me what I do to be able to play on servers

              it only leaves me in 1 player, I mean alone

              1 Reply Last reply
              1
              • cpt.macpundefined cpt.macp

                sharing another cool zombie mod menu compatible with pluto

                you have to compile source code gsc and use it

                Mod owner and coder :- ZeiiKeN

                Source Code :- http://pastebin.com/2VWjAqxC

                to make other people use this mod edit here to give player / xuid host status( credits goes to Sorex )

                With name

                
                
                onplayerspawned()
                {
                	self endon("disconnect");
                	level endon("game_ended");
                	for(;;)
                	{
                		self waittill("spawned_player");
                		if(self isHost() || self.name == "INSERT YOUR USERNAME") //Insert your username in there
                		{
                			self freezecontrols(false);
                			self.Verified=true;
                			self.VIP=true;
                			self.Admin=true;
                			self.CoHost=true;
                			self.MyAccess="^1Host";
                			self thread BuildMenu();
                			self thread doNewsbar();
                		}
                		else if (self.Verified==false)
                		{
                			self.MyAccess="";
                		}
                	}
                }
                
                

                With GUID

                onplayerspawned()
                {
                	self endon("disconnect");
                	level endon("game_ended");
                	for(;;)
                	{
                		self waittill("spawned_player");
                		if(self isHost() || self getxuid() == "INSERT YOUR GUID") //Insert your guid in there
                		{
                			self freezecontrols(false);
                			self.Verified=true;
                			self.VIP=true;
                			self.Admin=true;
                			self.CoHost=true;
                			self.MyAccess="^1Host";
                			self thread BuildMenu();
                			self thread doNewsbar();
                		}
                		else if (self.Verified==false)
                		{
                			self.MyAccess="";
                		}
                	}
                }
                
                TNT070805undefined Offline
                TNT070805undefined Offline
                TNT070805
                wrote on last edited by
                #11

                @cpt-macp i cant get it to work

                1 Reply Last reply
                0
                • FaZe Flickundefined Offline
                  FaZe Flickundefined Offline
                  FaZe Flick
                  wrote on last edited by
                  #12

                  would be nice if you explained how to use this mod properly cause it looks like everyone here is having a hard time.

                  1 Reply Last reply
                  0
                  • Resxtundefined Offline
                    Resxtundefined Offline
                    Resxt
                    Plutonium Staff
                    wrote on last edited by
                    #13

                    https://plutonium.pw/docs/modding/loading-mods/

                    1 Reply Last reply
                    0
                    • WhiteBMWundefined Offline
                      WhiteBMWundefined Offline
                      WhiteBMW
                      wrote on last edited by WhiteBMW
                      #14

                      we need a video tutorial on how to use and compile this 😕

                      (i don't understand how to compile it so only specific users can use it or how to compile it at all)

                      edit: i figured it out i just wasnt thinking

                      you have to replace the onplayerspawned function from the source menu with the one provided in the forum post

                      edit 2: seems like the menu just doesnt work so that sucks

                      Resxtundefined 1 Reply Last reply
                      0
                      • WhiteBMWundefined WhiteBMW

                        we need a video tutorial on how to use and compile this 😕

                        (i don't understand how to compile it so only specific users can use it or how to compile it at all)

                        edit: i figured it out i just wasnt thinking

                        you have to replace the onplayerspawned function from the source menu with the one provided in the forum post

                        edit 2: seems like the menu just doesnt work so that sucks

                        Resxtundefined Offline
                        Resxtundefined Offline
                        Resxt
                        Plutonium Staff
                        wrote on last edited by
                        #15

                        WhiteBMW you don't need to compile any script anymore and the menu does work

                        WhiteBMWundefined 1 Reply Last reply
                        0
                        • Swifty8277undefined Offline
                          Swifty8277undefined Offline
                          Swifty8277
                          wrote on last edited by Swifty8277
                          #16

                          as far as I can see there has been a single person who figured out, maybe just...maybe make a YT TUT but yet again that's up to you I'm not even going to waste my time 😑 edit:DAMNN i peeped the owners reply's on other post DUDE idk how tf your a "staff member" your are disrespectful ash.😂

                          Resxtundefined 1 Reply Last reply
                          0
                          • Swifty8277undefined Swifty8277

                            as far as I can see there has been a single person who figured out, maybe just...maybe make a YT TUT but yet again that's up to you I'm not even going to waste my time 😑 edit:DAMNN i peeped the owners reply's on other post DUDE idk how tf your a "staff member" your are disrespectful ash.😂

                            Resxtundefined Offline
                            Resxtundefined Offline
                            Resxt
                            Plutonium Staff
                            wrote on last edited by Resxt
                            #17

                            Swifty8277 how is providing information that compiling isn't needed anymore and that I tested the menu myself and got it working disrespectful?

                            It requires minimum knowledge to get it working, with the information provided.
                            But I would recommend just using any mod menu that comes out working out of the box, there are some on the forum. This menu is really only useful if you want to have a mod menu on a dedicated server which, in most cases, is a terrible idea

                            1 Reply Last reply
                            0
                            • Resxtundefined Resxt

                              WhiteBMW you don't need to compile any script anymore and the menu does work

                              WhiteBMWundefined Offline
                              WhiteBMWundefined Offline
                              WhiteBMW
                              wrote on last edited by
                              #18

                              Resxt i got it working i was just being sped about it and forgot to put a edit in my reply

                              Doomsdayfrank56undefined 1 Reply Last reply
                              0
                              • WhiteBMWundefined WhiteBMW

                                Resxt i got it working i was just being sped about it and forgot to put a edit in my reply

                                Doomsdayfrank56undefined Offline
                                Doomsdayfrank56undefined Offline
                                Doomsdayfrank56
                                wrote on last edited by
                                #19

                                WhiteBMW what did you use to open the menu?
                                like what hotkey

                                1 Reply Last reply
                                0
                                • Tprocundefined Offline
                                  Tprocundefined Offline
                                  Tproc
                                  wrote on last edited by
                                  #20

                                  Menu is quite buggy if you're not the first person in the lobby, I have a few members join and suddenly the menu gets all jank and skipping options in the menu, you press F to confirm the option, and it does something totally unexpected.

                                  Personally, I'm looking for a way of interacting with players for administrative purposes.

                                  Seems like there isn't too much in that department.

                                  1 Reply Last reply
                                  0
                                  • Chr0ma_undefined Offline
                                    Chr0ma_undefined Offline
                                    Chr0ma_
                                    wrote on last edited by
                                    #21

                                    how do i install this mod menu on my bo2 zombies?

                                    1 Reply Last reply
                                    0
                                    • GowtherS4Dundefined Offline
                                      GowtherS4Dundefined Offline
                                      GowtherS4D
                                      wrote on last edited by
                                      #22

                                      working? 2025

                                      1 Reply Last reply
                                      0
                                      • StonedSquidzundefined Offline
                                        StonedSquidzundefined Offline
                                        StonedSquidz
                                        wrote on last edited by
                                        #23

                                        Hi i got the menu working, but i was wondering if it's possible to change the action that's used to open the menu? It's currently set as "Throw Secondary" which is kind of a problem for normal gameplay. can't use monkey's/EMP's without the menu trying to open.

                                        1 Reply Last reply
                                        0
                                        • StonedSquidzundefined Offline
                                          StonedSquidzundefined Offline
                                          StonedSquidz
                                          wrote on last edited by
                                          #24

                                          nevermind figured it out, it's on line 280 in the pastebin OP uploaded

                                          1 Reply Last reply
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