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  3. [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

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  • MetalThunderundefined MetalThunder

    GerardS0406 Amazing dude, excellent release! How can i get a previous Plutonium version?

    GerardS0406undefined Offline
    GerardS0406undefined Offline
    GerardS0406
    VIP
    wrote on last edited by
    #16

    MetalThunder you have to have saved it. The next pluto version will support the mod when it releases!

    MetalThunderundefined 1 Reply Last reply
    1
    • GerardS0406undefined GerardS0406

      MetalThunder you have to have saved it. The next pluto version will support the mod when it releases!

      MetalThunderundefined Offline
      MetalThunderundefined Offline
      MetalThunder
      wrote on last edited by
      #17

      GerardS0406 okaay! thanks, i cant wait for it! 😍

      1 Reply Last reply
      0
      • GerardS0406undefined Offline
        GerardS0406undefined Offline
        GerardS0406
        VIP
        wrote on last edited by GerardS0406
        #18

        Version 2.0.1 Update Release:
        Bug Fixes:

        • Fixes an issue with Die Rise causing server to crash
        • Fixes fountain not killing players on Buried
        • Disables calling of Tank on Trenches Map
        • General Stability Fixes

        Additions:

        • Smoother Map Rotation (unnoticeable outside of code but thought I'd add it 😛 )
        • Support for Town, Farm, and Bus Depot (all featuring perks and pack a punch)
        • Support for vanilla Nuketown Survival
        • (Don't want perks on Bus Depot? Just disable magic in the config (this works for all maps)) set disableBSMMagic 1
        • Removal of insta-kill rounds

        New Map(s):

        • Crazyplace (Origins) - 4 perks + Wunderfizz + PaP, Sprinters at start.
        • Rooftop/Bridge (server owners don't use unless you want to test until verified stability)

        Note: Mod Now Works on latest version of Plutonium!

        Evolightundefined 1 Reply Last reply
        3
        • GerardS0406undefined GerardS0406

          Version 2.0.1 Update Release:
          Bug Fixes:

          • Fixes an issue with Die Rise causing server to crash
          • Fixes fountain not killing players on Buried
          • Disables calling of Tank on Trenches Map
          • General Stability Fixes

          Additions:

          • Smoother Map Rotation (unnoticeable outside of code but thought I'd add it 😛 )
          • Support for Town, Farm, and Bus Depot (all featuring perks and pack a punch)
          • Support for vanilla Nuketown Survival
          • (Don't want perks on Bus Depot? Just disable magic in the config (this works for all maps)) set disableBSMMagic 1
          • Removal of insta-kill rounds

          New Map(s):

          • Crazyplace (Origins) - 4 perks + Wunderfizz + PaP, Sprinters at start.
          • Rooftop/Bridge (server owners don't use unless you want to test until verified stability)

          Note: Mod Now Works on latest version of Plutonium!

          Evolightundefined Offline
          Evolightundefined Offline
          Evolight
          wrote on last edited by
          #19

          GerardS0406 this is revolutionary

          1 Reply Last reply
          0
          • GerardS0406undefined Offline
            GerardS0406undefined Offline
            GerardS0406
            VIP
            wrote on last edited by
            #20

            Hotfix 2.0.1.2 released. MUST UPDATE FOR SERVER OWNERS: hotfix fixes map rotation for crazyplace.

            1 Reply Last reply
            1
            • GerardS0406undefined Offline
              GerardS0406undefined Offline
              GerardS0406
              VIP
              wrote on last edited by
              #21

              2.0.1.3 Hotfix released: Increases Stability on Maze, Removes Time Bomb on Maze
              Highly Recommended Update for All

              1 Reply Last reply
              0
              • GerardS0406undefined Offline
                GerardS0406undefined Offline
                GerardS0406
                VIP
                wrote on last edited by
                #22

                2.0.1.5 Hotfix Released: Increased Stability for Rooftop, Fixed many bugs with Rooftop RECOMMENDED FOR ALL

                1 Reply Last reply
                1
                • Molotove_undefined Offline
                  Molotove_undefined Offline
                  Molotove_
                  wrote on last edited by
                  #23

                  Hi, could you edit the _clientids.gsc to incrase the perk slots from 4 to 9, because i can't use another _clientids.gsc because then it shows me an error, thx

                  1 Reply Last reply
                  0
                  • GerardS0406undefined GerardS0406

                    Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                    Also Note: Please report bugs found below!

                    Created by GerardS0406, Cahz, and JezuzLizard
                    First of all, I'm back beautiful people ❤

                    The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                    Version 3.0 New Features:

                    • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                    • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                    • Buried Maze Fountain doesn't look like a portal anymore.
                    • Completely Rewritten to support Custom-Named Scripts
                    • General bug fixes and crash prevention to previous versions.

                    Maps and Features:

                    Tranzit

                    • Cornfield (code: cornfield)
                      • Sprinters from start, claymores, all 6 perks
                    • Diner (code: diner)
                      • Roof Open, all perks
                    • Cabin (code: house)
                      • Sprinters from start, Wunderfizz machine, powerups move to axe
                    • Power Station (code: power)
                      • Can hear Maxis when power turns on. hehe funny.
                    • Tunnel (code: tunnel)
                      • Pack in Lava like Town. Very cool.
                    • Bus Depot (code: busdepot)
                      • 4 perks + PaP
                    • Farm (code: farm)
                      • PaP Added
                    • Town (code: town)
                      • Regular Ol Town Survival

                    Nuketown (code: nuketown)

                    Die Rise

                    • Spawn Building (code: building1top)
                      • PHD added, Sliquifier is Pack-a-Punchable
                    • Red Room (code: redroom)
                      • PHD added, Wunderfizz Only

                    Mob of the Dead

                    • Docks (code: docks)
                      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                    • Cellblock (code: cellblock)
                      • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                    • Rooftop/Bridge (code: rooftop)
                      • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                    Buried

                    • Maze (Challenge Map) (code: maze)
                      • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                    Origins

                    • Trenches (code: trenches)
                      • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                    • Crazy Place (code: crazyplace)
                      • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                    Other Features:

                    • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                    • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                    • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                    Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                    Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                    Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                    These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                    Got a Record? Submit it here!
                    https://forms.gle/dcRDfGLzW6Tq2G1L6

                    Images
                    :::
                    Cornfield Images
                    alt text
                    alt text

                    Diner image
                    alt text

                    Cabin image
                    alt text

                    Power Images
                    alt text
                    alt text

                    Tunnel Images
                    alt text
                    alt text

                    Maze Images
                    5.png 4.png 3.png 2.png 1.png

                    Die Rise Spawn Images
                    11.png 10.png 9.png 8.png 7.png 6.png

                    Trenches Images
                    15.png 14.png 13.png 12.png
                    :::

                    Want to try it out?
                    Active Servers (Search in Pluto Browser):
                    Leave discord below to be featured.

                    Changelog

                    Version 3.0 Update Release:
                    New Feature(s):

                    Gamemode Update
                    New Gamemode: Sharpshooter (Solo and Co-op Supported)
                    Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                    Completely Rewritten to support Custom Scripts
                    Fixes a lot of bugs with the previous versions.

                    A Former User? Offline
                    A Former User? Offline
                    A Former User
                    wrote on last edited by
                    #24

                    Amazing work with this.

                    1 Reply Last reply
                    2
                    • Cahzundefined Cahz

                      @nSuomi make sure you are running an older version of plutonium, or wait until one of the next updates that should fix being able to load the mod
                      17964263-340c-4ca2-a438-cce1322c4419-image.png

                      vicentenario317undefined Offline
                      vicentenario317undefined Offline
                      vicentenario317
                      wrote on last edited by
                      #25

                      Cahz and how can can I run an older version of plutonium?

                      Cahzundefined 1 Reply Last reply
                      0
                      • vicentenario317undefined vicentenario317

                        Cahz and how can can I run an older version of plutonium?

                        Cahzundefined Offline
                        Cahzundefined Offline
                        Cahz
                        VIP
                        wrote on last edited by
                        #26

                        @VC3N 431d6d17-1ce9-4a53-8bc1-888c8026221e-image.png

                        1 Reply Last reply
                        0
                        • GerardS0406undefined Offline
                          GerardS0406undefined Offline
                          GerardS0406
                          VIP
                          wrote on last edited by
                          #27

                          I'm back again to let y'all know another hotfix has been released:
                          2.0.1.6 Hotfix: Increased Stability for ALL MAPS, Closes elevator doors on Die Rise and moves starting box location to other location.

                          1 Reply Last reply
                          0
                          • GerardS0406undefined Offline
                            GerardS0406undefined Offline
                            GerardS0406
                            VIP
                            wrote on last edited by
                            #28

                            Quick Update:
                            This mod is being converted fully to custom-named scripts thanks to the next Plutonium Update.

                            Why?
                            This will allow the mod to not have to replace full decompiled scripts which may be causing server crashes. One thing that's for sure, the mod sometimes crashes during map rotation for unknown reasons.

                            This may be a long process to allow time for testing, new features, etc (and also have to wait for Pluto to release the update). For the meantime, the current version of the mod is very very stable on solo and only crashes every once in a while on servers during map rotation.

                            Thanks,
                            GerardS0406

                            1 Reply Last reply
                            1
                            • MetalThunderundefined Offline
                              MetalThunderundefined Offline
                              MetalThunder
                              wrote on last edited by
                              #29
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • MamadorStarlandundefined Offline
                                MamadorStarlandundefined Offline
                                MamadorStarland
                                wrote on last edited by
                                #30

                                hi how can i play with 9 perks with this mod?

                                chicken emojiundefined Cahzundefined 2 Replies Last reply
                                0
                                • MamadorStarlandundefined MamadorStarland

                                  hi how can i play with 9 perks with this mod?

                                  chicken emojiundefined Offline
                                  chicken emojiundefined Offline
                                  chicken emoji
                                  wrote on last edited by
                                  #31

                                  @StarlandUwU In maps/mp/gametypes_zm/_clientids in line 18 there is //level.perk_purchase_limit = 10; you have to remove the //

                                  MamadorStarlandundefined 1 Reply Last reply
                                  0
                                  • MamadorStarlandundefined MamadorStarland

                                    hi how can i play with 9 perks with this mod?

                                    Cahzundefined Offline
                                    Cahzundefined Offline
                                    Cahz
                                    VIP
                                    wrote on last edited by
                                    #32

                                    @StarlandUwU You could use set perkSlotIncreaseKills <x> to have perk slots increase by one every <x> amount of kills.
                                    https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                                    1 Reply Last reply
                                    0
                                    • GerardS0406undefined GerardS0406

                                      Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                                      Also Note: Please report bugs found below!

                                      Created by GerardS0406, Cahz, and JezuzLizard
                                      First of all, I'm back beautiful people ❤

                                      The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                                      Version 3.0 New Features:

                                      • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                                      • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                                      • Buried Maze Fountain doesn't look like a portal anymore.
                                      • Completely Rewritten to support Custom-Named Scripts
                                      • General bug fixes and crash prevention to previous versions.

                                      Maps and Features:

                                      Tranzit

                                      • Cornfield (code: cornfield)
                                        • Sprinters from start, claymores, all 6 perks
                                      • Diner (code: diner)
                                        • Roof Open, all perks
                                      • Cabin (code: house)
                                        • Sprinters from start, Wunderfizz machine, powerups move to axe
                                      • Power Station (code: power)
                                        • Can hear Maxis when power turns on. hehe funny.
                                      • Tunnel (code: tunnel)
                                        • Pack in Lava like Town. Very cool.
                                      • Bus Depot (code: busdepot)
                                        • 4 perks + PaP
                                      • Farm (code: farm)
                                        • PaP Added
                                      • Town (code: town)
                                        • Regular Ol Town Survival

                                      Nuketown (code: nuketown)

                                      Die Rise

                                      • Spawn Building (code: building1top)
                                        • PHD added, Sliquifier is Pack-a-Punchable
                                      • Red Room (code: redroom)
                                        • PHD added, Wunderfizz Only

                                      Mob of the Dead

                                      • Docks (code: docks)
                                        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                      • Cellblock (code: cellblock)
                                        • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                      • Rooftop/Bridge (code: rooftop)
                                        • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                                      Buried

                                      • Maze (Challenge Map) (code: maze)
                                        • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                                      Origins

                                      • Trenches (code: trenches)
                                        • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                                      • Crazy Place (code: crazyplace)
                                        • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                                      Other Features:

                                      • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                                      • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                                      • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                                      Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                                      Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                                      Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                      These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                                      Got a Record? Submit it here!
                                      https://forms.gle/dcRDfGLzW6Tq2G1L6

                                      Images
                                      :::
                                      Cornfield Images
                                      alt text
                                      alt text

                                      Diner image
                                      alt text

                                      Cabin image
                                      alt text

                                      Power Images
                                      alt text
                                      alt text

                                      Tunnel Images
                                      alt text
                                      alt text

                                      Maze Images
                                      5.png 4.png 3.png 2.png 1.png

                                      Die Rise Spawn Images
                                      11.png 10.png 9.png 8.png 7.png 6.png

                                      Trenches Images
                                      15.png 14.png 13.png 12.png
                                      :::

                                      Want to try it out?
                                      Active Servers (Search in Pluto Browser):
                                      Leave discord below to be featured.

                                      Changelog

                                      Version 3.0 Update Release:
                                      New Feature(s):

                                      Gamemode Update
                                      New Gamemode: Sharpshooter (Solo and Co-op Supported)
                                      Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                                      Completely Rewritten to support Custom Scripts
                                      Fixes a lot of bugs with the previous versions.

                                      grumiundefined Offline
                                      grumiundefined Offline
                                      grumi
                                      wrote on last edited by
                                      #33

                                      GerardS0406 amazing job! congratulations, one question, where did you get those perks icons from?

                                      1 Reply Last reply
                                      0
                                      • chicken emojiundefined chicken emoji

                                        @StarlandUwU In maps/mp/gametypes_zm/_clientids in line 18 there is //level.perk_purchase_limit = 10; you have to remove the //

                                        MamadorStarlandundefined Offline
                                        MamadorStarlandundefined Offline
                                        MamadorStarland
                                        wrote on last edited by
                                        #34

                                        @IMGAYOwO can u send me the clientids with the 10perks bcs i got syntax bad codes in some lines when i edit that

                                        1 Reply Last reply
                                        0
                                        • kiokenundefined Offline
                                          kiokenundefined Offline
                                          kioken
                                          wrote on last edited by
                                          #35

                                          how do i install it i put it like the video but it just starts up normal maps

                                          1 Reply Last reply
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