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  3. [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!

[Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!

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  • Quikksterundefined Quikkster

    I just finished organizing an entire weapons list for myself so I figured I might as well throw it on the forums to help out anyone that may need it as a resource. Enjoy!

    Here is a download link if you would like to keep a copy for later use: GitHub

    MULTIPLAYER WEAPONS:

    //SMG:
    mp7_mp
    pdw57_mp
    vector_mp
    insas_mp
    qcw05_mp
    evoskorpion_mp
    peacekeeper_mp
    
    //Assault Rifle:
    tar21_mp
    type95_mp
    sig556_mp
    sa58_mp
    hk416_mp
    scar_mp
    saritch_mp
    xm8_mp
    an94_mp
    
    //Shotgun:
    870mcs_mp
    saiga12_mp
    ksg_mp
    srm1216_mp
    
    //LMG:
    mk48_mp
    qbb95_mp
    lsat_mp
    hamr_mp
    
    //SNIPER:
    svu_mp
    dsr50_mp
    ballista_mp
    as50_mp
    
    //PISTOL:
    kard_dw_mp
    fnp45_dw_mp
    fiveseven_dw_mp
    judge_dw_mp
    beretta93r_dw_mp
    fiveseven_mp
    fnp45_mp
    beretta93r_mp
    judge_mp
    kard_mp
    
    //LAUNCHER:
    m32_mp
    smaw_mp
    fhj18_mp
    usrpg_mp
    
    //SPECIAL:
    knife_mp
    knife_held_mp
    minigun_mp
    riotshield_mp
    crossbow_mp
    knife_ballistic_mp
    
    //BOMB:
    briefcase_bomb_mp
    briefcase_bomb_defuse_mp
    
    //MAP SPECIFIC:
    vcs_controller_mp //NukeTown 2025
    
    //NADES & EQUIPMENT:
    
    //lethal:
    frag_grenade_mp
    sticky_grenade_mp
    hatchet_mp
    bouncingbetty_mp
    satchel_charge_mp
    claymore_mp
    
    //tactical:
    concussion_grenade_mp
    willy_pete_mp
    sensor_grenade_mp
    emp_grenade_mp
    proximity_grenade_aoe_mp
    proximity_grenade_mp
    pda_hack_mp
    flash_grenade_mp
    trophy_system_mp
    tactical_insertion_mp
    
    //MISC:
    none
    defaultweapon_mp
    scavenger_item_mp
    scavenger_item_hack_mp
    explosive_bolt_mp
    smoke_center_mp
    destructible_car_mp
    explodable_barrel_mp
    dogs_mp
    dog_bite_mp
    
    //KILLSTREAKS:
    cobra_20mm_mp
    inventory_supplydrop_mp
    supplydrop_mp
    ai_tank_drone_rocket_mp
    ai_tank_drone_gun_mp
    killstreak_ai_tank_mp
    inventory_ai_tank_drop_mp
    ai_tank_drop_mp
    radar_mp
    counteruav_mp
    radardirection_mp
    emp_mp
    cobra_20mm_comlink_mp
    heli_gunner_rockets_mp
    littlebird_guard_minigun_mp
    helicopter_comlink_mp
    helicopter_guard_mp
    helicopter_player_gunner_mp
    chopper_minigun_mp
    inventory_minigun_mp
    inventory_m32_mp
    missile_drone_projectile_mp
    inventory_missile_drone_mp
    missile_drone_mp
    missile_swarm_projectile_mp
    missile_swarm_mp
    planemortar_mp
    rc_car_weapon_mp
    rcbomb_mp
    remote_missile_missile_mp
    remote_missile_bomblet_mp
    remote_missile_mp
    remote_mortar_missile_mp
    remote_mortar_mp
    qrdrone_turret_mp
    killstreak_qrdrone_mp
    straferun_gun_mp
    straferun_rockets_mp
    straferun_mp
    auto_gun_turret_mp
    microwave_turret_mp
    killstreak_remote_turret_mp
    autoturret_mp
    turret_drop_mp
    microwaveturret_mp
    microwaveturret_drop_mp
    
    //PERKS:
    self clearperks();
    self setperk("specialty_additionalprimaryweapon");
    self setperk("specialty_armorpiercing");
    self setperk("specialty_armorvest");
    self setperk("specialty_bulletaccuracy");
    self setperk("specialty_bulletdamage");
    self setperk("specialty_bulletflinch");
    self setperk("specialty_bulletpenetration");
    self setperk("specialty_deadshot");
    self setperk("specialty_delayexplosive");
    self setperk("specialty_detectexplosive");
    self setperk("specialty_disarmexplosive");
    self setperk("specialty_earnmoremomentum");
    self setperk("specialty_explosivedamage");
    self setperk("specialty_extraammo");
    self setperk("specialty_fallheight");
    self setperk("specialty_fastads");
    self setperk("specialty_fastequipmentuse");
    self setperk("specialty_fastladderclimb");
    self setperk("specialty_fastmantle");
    self setperk("specialty_fastmeleerecovery");
    self setperk("specialty_fastreload");
    self setperk("specialty_fasttoss");
    self setperk("specialty_fastweaponswitch");
    self setperk("specialty_finalstand");
    self setperk("specialty_fireproof");
    self setperk("specialty_flakjacket");
    self setperk("specialty_flashprotection");
    self setperk("specialty_gpsjammer");
    self setperk("specialty_grenadepulldeath");
    self setperk("specialty_healthregen");
    self setperk("specialty_holdbreath");
    self setperk("specialty_immunecounteruav");
    self setperk("specialty_immuneemp");
    self setperk("specialty_immunemms");
    self setperk("specialty_immunenvthermal");
    self setperk("specialty_immunerangefinder");
    self setperk("specialty_killstreak");
    self setperk("specialty_longersprint");
    self setperk("specialty_loudenemies");
    self setperk("specialty_marksman");
    self setperk("specialty_movefaster");
    self setperk("specialty_nomotionsensor");
    self setperk("specialty_noname");
    self setperk("specialty_nottargetedbyairsupport");
    self setperk("specialty_nokillstreakreticle");
    self setperk("specialty_nottargettedbysentry");
    self setperk("specialty_pin_back");
    self setperk("specialty_pistoldeath");
    self setperk("specialty_proximityprotection");
    self setperk("specialty_quickrevive");
    self setperk("specialty_quieter");
    self setperk("specialty_reconnaissance");
    self setperk("specialty_rof");
    self setperk("specialty_scavenger");
    self setperk("specialty_showenemyequipment");
    self setperk("specialty_stunprotection");
    self setperk("specialty_shellshock");
    self setperk("specialty_sprintrecovery");
    self setperk("specialty_showonradar");
    self setperk("specialty_stalker");
    self setperk("specialty_twogrenades");
    self setperk("specialty_twoprimaries");
    self setperk("specialty_unlimitedsprint");
    

    ZOMBIES WEAPONS (SORTED BY MAP)

    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               B U R I E D    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════                                                                                                     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    
    //SVU
    svu_zm
    svu_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
     
    //SMR
    saritch_zm
    saritch_upgraded_zm
    
    //M16
    m16_zm
    m16_gl_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //AN-94
    an94_zm
    an94_upgraded_zm
    /*═══════════════════════
        === SHOTGUN ===
    ═══════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //LSAT
    lsat_zm
    lsat_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //REMINGTON NEW MODEL ARMY
    rnma_zm
    rnma_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SPECIALS ====
    ════════════════════════════════════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    
    //PARALYZER
    slowgun_zm
    slowgun_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    
    //TIME BOMB
    time_bomb_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    
    //BOWIE KNIFE
    bowie_knife_zm
    
    //GALVA KNUCKLES
    tazer_knuckles_zm
    
    //DEFAULT KNIFE
    knife_zm
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //TURBINE
    equip_turbine_zm
    
    //TRAMPLESTEAM
    equip_springpad_zm
    
    //SUBWOOFER
    equip_subwoofer_zm
    
    //HEADCHOPPER
    equip_headchopper_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //STAMINUP
    specialty_longersprint
    zombie_perk_bottle_marathon
    
    //MULE KICK
    specialty_additionalprimaryweapon
    zombie_perk_bottle_additionalprimaryweapon
    
    //VULTURE-AID
    specialty_nomotionsensor
    zombie_perk_bottle_vulture
    /*═══════════════════════
        === MISC ===
    ═══════════════════════*/
    zombie_knuckle_crack
    chalk_draw_zm
    syrette_zm
    zombie_bowie_flourish
    zombie_tazer_flourish
    p6_anim_zm_magic_box
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               D I E  R I S E    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    
    //SVU
    svu_zm
    svu_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //CHICOM
    qcw05_zm
    qcw05_upgraded_zm
    
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
     
    //SMR
    saritch_zm
    saritch_upgraded_zm
    
    //M16
    m16_zm
    m16_gl_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //TYPE-25
    type95_zm
    type95_upgraded_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //AN-94
    an94_zm
    an94_upgraded_zm
    
    //M8A1
    xm8_zm
    xm8_upgraded_zm
    /*═══════════════════════
        === SHOTGUN ===
    ═══════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //RPD
    rpd_zm
    rpd_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //PYHTON
    python_zm
    python_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*═══════════════════════
        === SPECIAL ===
    ═══════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    
    //SLIQUIFIER
    slipgun_zm
    slipgun_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    
    //BOWIE KNIFE
    bowie_knife_zm
    
    //GALVA KNUCKLES
    tazer_knuckles_zm
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //TRAMPLESTEAM
    equip_springpad_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //STAMINUP
    specialty_longersprint
    zombie_perk_bottle_marathon
    
    //MULE KICK
    specialty_additionalprimaryweapon
    zombie_perk_bottle_additionalprimaryweapon
    
    //WHO'S WHO?
    specialty_finalstand
    zombie_perk_bottle_whoswho
    /*═══════════════════════
        === MISC ===
    ═══════════════════════*/
    zombie_knuckle_crack
    zombie_bowie_flourish
    zombie_tazer_flourish
    syrette_zm
    p6_anim_zm_magic_box
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               M O B  O F  T H E  D E A D    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    
    //SVU
    svu_zm
    svu_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //THOMPSON
    thompson_zm
    thompson_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    
    //UZI
    uzi_zm
    uzi_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //AK-47
    ak47_zm
    ak47_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SHOTGUNS ====
    ═══════════════════════════════════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //LSAT
    lsat_zm
    lsat_upgraded_zm
    
    //DEATH MACHINE
    minigun_alcatraz_zm
    minigun_alcatraz_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SPECIALS ====
    ════════════════════════════════════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    
    //BLUNDERGAT
    blundergat_zm
    blundergat_upgraded_zm
    //ACIDGAT
    blundersplat_zm
    blundersplat_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //SMOKES
    willy_pete_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    
    //TOMAHAWK
    bouncing_tomahawk_zm
    upgraded_tomahawk_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    knife_zm_alcatraz
    
    //SPOON
    spoon_zm_alcatraz
    
    //SPORK
    spork_zm_alcatraz
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //RIOT SHIELD
    alcatraz_shield_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //ELECTRIC CHERRY
    specialty_grenadepulldeath
    zombie_perk_bottle_cherry
    
    //DEADSHOT
    specialty_ads_zombies
    zombie_perk_bottle_deadshot
    /*═══════════════════════
        === MISC ===
    ═══════════════════════*/
    zombie_knuckle_crack
    falling_hands_zm
    lightning_hands_zm
    syrette_zm
    syrette_afterlife_zm
    p6_anim_zm_magic_box
    tower_trap_zm
    tower_trap_upgraded_zm
    zombie_tomahawk_flourish
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               T R A N S I T    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //CHICOM
    qcw05_zm
    qcw05_upgraded_zm
    
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
     
    //SMR
    saritch_zm
    saritch_upgraded_zm
    
    //M16
    m16_zm
    m16_gl_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //TYPE-25
    type95_zm
    type95_upgraded_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //M8A1
    xm8_zm
    xm8_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SHOTGUNS ====
    ═══════════════════════════════════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //RPD
    rpd_zm
    rpd_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //PYHTON
    python_zm
    python_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SPECIALS ====
    ════════════════════════════════════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    
    //EMPs
    emp_grenade_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    
    //BOWIE KNIFE
    bowie_knife_zm
    
    //GALVA KNUCKLES
    tazer_knuckles_zm
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //TURBINE
    equip_turbine_zm
    
    //RIOT SHIELD
    riotshield_zm
    
    //JETGUN
    jetgun_zm
    
    //ELECTRIC TRAP
    equip_electrictrap_zm
    
    //TURRET?
    equip_turret_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //STAMINUP
    specialty_longersprint
    zombie_perk_bottle_marathon
    
    //TOMBSTONE
    specialty_scavenger
    zombie_perk_bottle_tombstone
    /*═══════════════════════
        === MISC ===
    ═══════════════════════*/
    zombie_knuckle_crack
    zombie_bowie_flourish
    zombie_tazer_flourish
    screecher_arms_zm
    syrette_zm
    p6_anim_zm_magic_box
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               O R I G I N S    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BALLISTA
    ballista_zm
    ballista_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //CHICOM
    qcw05_zm
    qcw05_upgraded_zm
    
    //THOMPSON
    thompson_zm
    thompson_upgraded_zm
    
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    ak74u_extclip_zm
    ak74u_extclip_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    
    //MP-40
    mp40_zm
    mp40_upgraded_zm
    mp40_stalker_zm
    mp40_stalker_upgraded_zm
    
    //SKORPION
    evoskorpion_zm
    evoskorpion_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
    
    //MP-44
    mp44_zm
    mp44_upgraded_zm
    
    //TYPE-25
    type95_zm
    type95_upgraded_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //SCAR-H
    scar_zm
    scar_upgraded_zm
    /*═══════════════════════
        === SHOTGUN ===
    ═══════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //KSG
    ksg_zm
    ksg_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //MG-08
    mg08_zm
    mg08_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //MAUSER
    c96_zm
    c96_upgraded_zm
    
    //PYHTON
    python_zm
    python_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    beretta93r_extclip_zm
    beretta93r_extclip_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    
    //FIRE STAFF
    staff_fire_zm
    staff_fire_upgraded_zm
    
    //ICE STAFF
    staff_water_zm
    staff_water_upgraded_zm
    staff_water_zm_cheap
    
    //WIND STAFF
    staff_air_zm
    staff_air_upgraded_zm
    
    //LIGHTNING STAFF
    staff_lightning_zm
    staff_lightning_upgraded_zm
    
    //STAFF REVIVE
    staff_revive_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //G-STRIKES
    beacon_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    
    //EMPs
    emp_grenade_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    
    //ONE INCH PUNCH
    one_inch_punch_zm
    one_inch_punch_upgraded_zm
    one_inch_punch_fire_zm
    one_inch_punch_air_zm
    one_inch_punch_ice_zm
    one_inch_punch_lightning_zm
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //MAXIS DRONE
    equip_dieseldrone_zm
    
    //RIOT SHIELD
    tomb_shield_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //STAMINUP
    specialty_longersprint
    zombie_perk_bottle_marathon
    
    //MULE KICK
    specialty_additionalprimaryweapon
    zombie_perk_bottle_additionalprimaryweapon
    
    //ELECTRIC CHERRY
    specialty_grenadepulldeath
    zombie_perk_bottle_cherry
    
    //DEADSHOT
    specialty_ads_zombies
    zombie_perk_bottle_deadshot
    
    //PHD FLOPPER
    specialty_flakjacket
    zombie_perk_bottle_nuke
    /*════════════════════════════════════════════════════
                    === RANDOM STUFF ===
    ════════════════════════════════════════════════════*/
    zombie_knuckle_crack
    falling_hands_zm
    syrette_zm
    p6_anim_zm_magic_box
    zombie_one_inch_punch_flourish
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               N U K E T O W N    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //CHICOM
    qcw05_zm
    qcw05_upgraded_zm
    
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
     
    //SMR
    saritch_zm
    saritch_upgraded_zm
    
    //M16
    m16_zm
    m16_gl_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //TYPE-25
    type95_zm
    type95_upgraded_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //M8A1
    xm8_zm
    xm8_upgraded_zm
    
    //M27
    hk416_zm
    hk416_upgraded_zm
    /*═══════════════════════
        === SHOTGUN ===
    ═══════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //RPD
    rpd_zm
    rpd_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    
    //LSAT
    lsat_zm
    lsat_upgraded_zm
    /*═══════════════════════════════════════════════════
                       ==== PISTOLS ====
    ════════════════════════════════════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //PYHTON
    python_zm
    python_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SPECIALS ====
    ════════════════════════════════════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    
    //BOWIE KNIFE
    bowie_knife_zm
    
    //GALVA KNUCKLES
    tazer_knuckles_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    /*════════════════════════════════════════════════════
                    === RANDOM STUFF ===
    ════════════════════════════════════════════════════*/
    zombie_knuckle_crack
    zombie_bowie_flourish
    zombie_tazer_flourish
    syrette_zm
    p6_anim_zm_magic_box
    

    BUTTON CODES:

    if(self sprintbuttonpressed()) self iprintln("SPRINT");
    if(self inventorybuttonpressed()) self iprintln("INVENTORY");
    if(self secondaryoffhandbuttonpressed()) self iprintln("[{+smoke}]");
    if(self fragbuttonpressed()) self iprintln("[{+frag}]");
    if(self stancebuttonpressed()) self iprintln("[{+stance}]");
    if(self jumpbuttonpressed()) self iprintln("[{+gostand}]");
    if(self meleebuttonpressed()) self iprintln("[{+melee}]");
    if(self adsbuttonpressed()) self iprintln("[{+speed_throw}]");
    if(self actionslotfourbuttonpressed()) self iprintln("[{+actionslot 4}]");
    if(self actionslotthreebuttonpressed()) self iprintln("[{+actionslot 3}]");
    if(self actionslottwobuttonpressed()) self iprintln("[{+actionslot 2}]");
    if(self actionslotonebuttonpressed()) self iprintln("[{+actionslot 1}]");
    if(self attackbuttonpressed()) self iprintln("[{+attack}]");
    if(self changeseatbuttonpressed()) self iprintln("[{+switchseat}]");
    if(self usebuttonpressed()) self iprintln("[{+usereload}]");
    

    ATTACHMENTS:

    FMJ = +fmj
    Dual Band = +ir
    Laser = +steadyaim
    Long Barrel = +extbarrel
    Suppressor = +silencer
    Select Fire = +sf
    Tactical Knife = +tacknife
    Dual Wield = +dw
    Fast Mags = +dualclip
    Extended Mags = +extclip
    Grenade Launcher = +gl
    Iron Sights = +is
    Reflex = +reflex
    EOTech = +holo
    Rapid Fire = +rf
    Ballistic CPU = +swayreduc
    Tri Bolt = +stackfire
    Quickdraw = +fastads
    Grip = +grip
    Stock = +stalker
    Acog = +acog
    Zoom = +vzoom
    Target Finder = +rangefinder
    Hybrid Optic=  +dualoptic
    MMS = +mms
    

    PLAYER WEAPON FUNCTIONS

    self takeallweapons();
    self getcurrentweapon();
    self getcurrentweaponaltweapon();
    self getcurrentoffhand();
    self isusingoffhand();
    self hasweapon("weapon_name");
    self giveWeapon("weapon_name");
    
    PickleRick445undefined Offline
    PickleRick445undefined Offline
    PickleRick445
    wrote on last edited by
    #11

    Quikkster said in [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!:

    Dirtydan67undefined 1 Reply Last reply
    0
    • andresito_20undefined andresito_20

      "I need help with something, I'm trying to get the upgraded staff in Origins: staff_fire_upgraded_zm but it's not giving me the upgraded staff, but the non-upgraded staffs it does give me, what could be the reason? Should I put another function in the GSC apart from giveweapon and getcurrentweapon?"

      HasjBlokundefined Offline
      HasjBlokundefined Offline
      HasjBlok
      wrote on last edited by
      #12

      andresito_20 I have the same issue, I haven't had any luck finding out why this happens yet.

      1 Reply Last reply
      0
      • ririyukiundefined Offline
        ririyukiundefined Offline
        ririyuki
        wrote on last edited by
        #13

        how can i use this mod? quite new in modding

        Resxtundefined 1 Reply Last reply
        0
        • ririyukiundefined ririyuki

          how can i use this mod? quite new in modding

          Resxtundefined Offline
          Resxtundefined Offline
          Resxt
          Plutonium Staff
          wrote on last edited by
          #14

          ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

          ririyukiundefined DeathisNEARundefined 2 Replies Last reply
          0
          • Resxtundefined Resxt

            ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

            ririyukiundefined Offline
            ririyukiundefined Offline
            ririyuki
            wrote on last edited by
            #15

            Resxt oh i see, thank you bro. But is there any way that i can add attachments or camos to my guns in t6 zom? ive been looking for a while now and would be glad if u have any suggestions. thanks

            Resxtundefined 1 Reply Last reply
            0
            • ririyukiundefined ririyuki

              Resxt oh i see, thank you bro. But is there any way that i can add attachments or camos to my guns in t6 zom? ive been looking for a while now and would be glad if u have any suggestions. thanks

              Resxtundefined Offline
              Resxtundefined Offline
              Resxt
              Plutonium Staff
              wrote on last edited by
              #16

              ririyuki I don't have the answer to this sorry

              1 Reply Last reply
              0
              • lemonperson_YTundefined Offline
                lemonperson_YTundefined Offline
                lemonperson_YT
                wrote on last edited by
                #17

                so i used the give jetgun_zm command and all the jet gun parts spawned and multiplied till my game crashed XD

                1 Reply Last reply
                1
                • Soldado Suarezundefined Soldado Suarez referenced this topic on
                • 141 KCundefined Offline
                  141 KCundefined Offline
                  141 KC
                  wrote on last edited by
                  #18

                  And the stormpsr? From bo2 reimagined

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                  0
                  • Quikksterundefined Quikkster

                    I just finished organizing an entire weapons list for myself so I figured I might as well throw it on the forums to help out anyone that may need it as a resource. Enjoy!

                    Here is a download link if you would like to keep a copy for later use: GitHub

                    MULTIPLAYER WEAPONS:

                    //SMG:
                    mp7_mp
                    pdw57_mp
                    vector_mp
                    insas_mp
                    qcw05_mp
                    evoskorpion_mp
                    peacekeeper_mp
                    
                    //Assault Rifle:
                    tar21_mp
                    type95_mp
                    sig556_mp
                    sa58_mp
                    hk416_mp
                    scar_mp
                    saritch_mp
                    xm8_mp
                    an94_mp
                    
                    //Shotgun:
                    870mcs_mp
                    saiga12_mp
                    ksg_mp
                    srm1216_mp
                    
                    //LMG:
                    mk48_mp
                    qbb95_mp
                    lsat_mp
                    hamr_mp
                    
                    //SNIPER:
                    svu_mp
                    dsr50_mp
                    ballista_mp
                    as50_mp
                    
                    //PISTOL:
                    kard_dw_mp
                    fnp45_dw_mp
                    fiveseven_dw_mp
                    judge_dw_mp
                    beretta93r_dw_mp
                    fiveseven_mp
                    fnp45_mp
                    beretta93r_mp
                    judge_mp
                    kard_mp
                    
                    //LAUNCHER:
                    m32_mp
                    smaw_mp
                    fhj18_mp
                    usrpg_mp
                    
                    //SPECIAL:
                    knife_mp
                    knife_held_mp
                    minigun_mp
                    riotshield_mp
                    crossbow_mp
                    knife_ballistic_mp
                    
                    //BOMB:
                    briefcase_bomb_mp
                    briefcase_bomb_defuse_mp
                    
                    //MAP SPECIFIC:
                    vcs_controller_mp //NukeTown 2025
                    
                    //NADES & EQUIPMENT:
                    
                    //lethal:
                    frag_grenade_mp
                    sticky_grenade_mp
                    hatchet_mp
                    bouncingbetty_mp
                    satchel_charge_mp
                    claymore_mp
                    
                    //tactical:
                    concussion_grenade_mp
                    willy_pete_mp
                    sensor_grenade_mp
                    emp_grenade_mp
                    proximity_grenade_aoe_mp
                    proximity_grenade_mp
                    pda_hack_mp
                    flash_grenade_mp
                    trophy_system_mp
                    tactical_insertion_mp
                    
                    //MISC:
                    none
                    defaultweapon_mp
                    scavenger_item_mp
                    scavenger_item_hack_mp
                    explosive_bolt_mp
                    smoke_center_mp
                    destructible_car_mp
                    explodable_barrel_mp
                    dogs_mp
                    dog_bite_mp
                    
                    //KILLSTREAKS:
                    cobra_20mm_mp
                    inventory_supplydrop_mp
                    supplydrop_mp
                    ai_tank_drone_rocket_mp
                    ai_tank_drone_gun_mp
                    killstreak_ai_tank_mp
                    inventory_ai_tank_drop_mp
                    ai_tank_drop_mp
                    radar_mp
                    counteruav_mp
                    radardirection_mp
                    emp_mp
                    cobra_20mm_comlink_mp
                    heli_gunner_rockets_mp
                    littlebird_guard_minigun_mp
                    helicopter_comlink_mp
                    helicopter_guard_mp
                    helicopter_player_gunner_mp
                    chopper_minigun_mp
                    inventory_minigun_mp
                    inventory_m32_mp
                    missile_drone_projectile_mp
                    inventory_missile_drone_mp
                    missile_drone_mp
                    missile_swarm_projectile_mp
                    missile_swarm_mp
                    planemortar_mp
                    rc_car_weapon_mp
                    rcbomb_mp
                    remote_missile_missile_mp
                    remote_missile_bomblet_mp
                    remote_missile_mp
                    remote_mortar_missile_mp
                    remote_mortar_mp
                    qrdrone_turret_mp
                    killstreak_qrdrone_mp
                    straferun_gun_mp
                    straferun_rockets_mp
                    straferun_mp
                    auto_gun_turret_mp
                    microwave_turret_mp
                    killstreak_remote_turret_mp
                    autoturret_mp
                    turret_drop_mp
                    microwaveturret_mp
                    microwaveturret_drop_mp
                    
                    //PERKS:
                    self clearperks();
                    self setperk("specialty_additionalprimaryweapon");
                    self setperk("specialty_armorpiercing");
                    self setperk("specialty_armorvest");
                    self setperk("specialty_bulletaccuracy");
                    self setperk("specialty_bulletdamage");
                    self setperk("specialty_bulletflinch");
                    self setperk("specialty_bulletpenetration");
                    self setperk("specialty_deadshot");
                    self setperk("specialty_delayexplosive");
                    self setperk("specialty_detectexplosive");
                    self setperk("specialty_disarmexplosive");
                    self setperk("specialty_earnmoremomentum");
                    self setperk("specialty_explosivedamage");
                    self setperk("specialty_extraammo");
                    self setperk("specialty_fallheight");
                    self setperk("specialty_fastads");
                    self setperk("specialty_fastequipmentuse");
                    self setperk("specialty_fastladderclimb");
                    self setperk("specialty_fastmantle");
                    self setperk("specialty_fastmeleerecovery");
                    self setperk("specialty_fastreload");
                    self setperk("specialty_fasttoss");
                    self setperk("specialty_fastweaponswitch");
                    self setperk("specialty_finalstand");
                    self setperk("specialty_fireproof");
                    self setperk("specialty_flakjacket");
                    self setperk("specialty_flashprotection");
                    self setperk("specialty_gpsjammer");
                    self setperk("specialty_grenadepulldeath");
                    self setperk("specialty_healthregen");
                    self setperk("specialty_holdbreath");
                    self setperk("specialty_immunecounteruav");
                    self setperk("specialty_immuneemp");
                    self setperk("specialty_immunemms");
                    self setperk("specialty_immunenvthermal");
                    self setperk("specialty_immunerangefinder");
                    self setperk("specialty_killstreak");
                    self setperk("specialty_longersprint");
                    self setperk("specialty_loudenemies");
                    self setperk("specialty_marksman");
                    self setperk("specialty_movefaster");
                    self setperk("specialty_nomotionsensor");
                    self setperk("specialty_noname");
                    self setperk("specialty_nottargetedbyairsupport");
                    self setperk("specialty_nokillstreakreticle");
                    self setperk("specialty_nottargettedbysentry");
                    self setperk("specialty_pin_back");
                    self setperk("specialty_pistoldeath");
                    self setperk("specialty_proximityprotection");
                    self setperk("specialty_quickrevive");
                    self setperk("specialty_quieter");
                    self setperk("specialty_reconnaissance");
                    self setperk("specialty_rof");
                    self setperk("specialty_scavenger");
                    self setperk("specialty_showenemyequipment");
                    self setperk("specialty_stunprotection");
                    self setperk("specialty_shellshock");
                    self setperk("specialty_sprintrecovery");
                    self setperk("specialty_showonradar");
                    self setperk("specialty_stalker");
                    self setperk("specialty_twogrenades");
                    self setperk("specialty_twoprimaries");
                    self setperk("specialty_unlimitedsprint");
                    

                    ZOMBIES WEAPONS (SORTED BY MAP)

                    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                    ║
                    ║                               B U R I E D    W E A P O N S    L I S T                                                                              
                    ║
                    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════                                                                                                     
                    /*═══════════════════════
                        === Snipers ===
                    ═══════════════════════*/
                    //DSR50
                    dsr50_zm
                    dsr50_upgraded_zm
                    
                    //BARRETT
                    barretm82_zm
                    barretm82_upgraded_zm
                    
                    //SVU
                    svu_zm
                    svu_upgraded_zm
                    /*═══════════════════════
                        === SMG ===
                    ═══════════════════════*/
                    //AK74u
                    ak74u_zm
                    ak74u_upgraded_zm
                    
                    //MP5k
                    mp5k_zm
                    mp5k_upgraded_zm
                    
                    //PDW-57
                    pdw57_zm
                    pdw57_upgraded_zm
                    /*═══════════════════════
                        === AR===
                    ═══════════════════════*/
                    //FN FAL
                    fnfal_zm
                    fnfal_upgraded_zm
                    
                    //M14
                    m14_zm
                    m14_upgraded_zm
                     
                    //SMR
                    saritch_zm
                    saritch_upgraded_zm
                    
                    //M16
                    m16_zm
                    m16_gl_upgraded_zm
                    
                    //TAR-21
                    tar21_zm
                    tar21_upgraded_zm
                    //GL TAR-21
                    gl_tar21_zm
                    
                    //GALIL
                    galil_zm
                    galil_upgraded_zm
                    
                    //AN-94
                    an94_zm
                    an94_upgraded_zm
                    /*═══════════════════════
                        === SHOTGUN ===
                    ═══════════════════════*/
                    //R870-MCS
                    870mcs_zm
                    870mcs_upgraded_zm
                    
                    //OLYMPIA
                    rottweil72_zm
                    rottweil72_upgraded_zm
                    
                    //S-12
                    saiga12_zm
                    saiga12_upgraded_zm
                    
                    //M1216
                    srm1216_zm
                    srm1216_upgraded_zm
                    /*═══════════════════════
                        === LMG ===
                    ═══════════════════════*/
                    //LSAT
                    lsat_zm
                    lsat_upgraded_zm
                    
                    //HAMR
                    hamr_zm,
                    hamr_upgraded_zm
                    /*═══════════════════════
                        === PISTOLS ===
                    ═══════════════════════*/
                    //M1911
                    m1911_zm
                    m1911_upgraded_zm
                    
                    //REMINGTON NEW MODEL ARMY
                    rnma_zm
                    rnma_upgraded_zm
                    
                    //EXECUTIONER
                    judge_zm
                    judge_upgraded_zm
                    
                    //KAP-40
                    kard_zm
                    kard_upgraded_zm
                    
                    //FIVE-SEVEN
                    fiveseven_zm
                    fiveseven_upgraded_zm
                    
                    //FIVE-SEVEN DUAL-WIELD
                    fivesevendw_zm
                    fivesevendw_upgraded_zm
                    
                    //B23R
                    beretta93r_zm
                    beretta93r_upgraded_zm
                    /*═══════════════════════
                        === LAUNCHER ===
                    ═══════════════════════*/
                    //RPG
                    usrpg_zm
                    usrpg_upgraded_zm
                    
                    //WAR MACHINE
                    m32_zm
                    m32_upgraded_zm
                    /*════════════════════════════════════════════════════
                                       ==== SPECIALS ====
                    ════════════════════════════════════════════════════*/
                    //BALLISTIC KNIFE
                    knife_ballistic_zm
                    knife_ballistic_upgraded_zm
                    
                    //BALLISTIC BOWIE
                    knife_ballistic_bowie_zm
                    knife_ballistic_bowie_upgraded_zm
                    
                    //BALLISTIC KNIFE NO MELEE
                    knife_ballistic_no_melee_zm
                    knife_ballistic_no_melee_upgraded_zm
                    /*═══════════════════════
                        === WONDER WEAPONS ===
                    ═══════════════════════*/
                    //RAY GUN
                    ray_gun_zm
                    ray_gun_upgraded_zm
                    
                    //RAY GUN MARK-II
                    raygun_mark2_zm
                    raygun_mark2_upgraded_zm
                    
                    //PARALYZER
                    slowgun_zm
                    slowgun_upgraded_zm
                    /*═══════════════════════
                        === EQUIPMENT  ===
                    ═══════════════════════*/
                    //MONKEY BOMBS
                    cymbal_monkey_zm
                    
                    //FRAGS
                    frag_grenade_zm
                    
                    //CLAYMORES
                    claymore_zm
                    
                    //TIME BOMB
                    time_bomb_zm
                    /*═══════════════════════
                        === MELEE===
                    ═══════════════════════*/
                    
                    //BOWIE KNIFE
                    bowie_knife_zm
                    
                    //GALVA KNUCKLES
                    tazer_knuckles_zm
                    
                    //DEFAULT KNIFE
                    knife_zm
                    /*═══════════════════════
                        === BUILDABLES===
                    ═══════════════════════*/
                    //TURBINE
                    equip_turbine_zm
                    
                    //TRAMPLESTEAM
                    equip_springpad_zm
                    
                    //SUBWOOFER
                    equip_subwoofer_zm
                    
                    //HEADCHOPPER
                    equip_headchopper_zm
                    /*═══════════════════════
                        === PERKS ===
                    ═══════════════════════*/
                    //JUGGERNOG
                    specialty_armorvest
                    zombie_perk_bottle_jugg
                    
                    //QUICK REVIVE
                    specialty_quickrevive
                    zombie_perk_bottle_revive
                    
                    //SPEED COLA
                    specialty_fastreload
                    zombie_perk_bottle_sleight
                    
                    //DOUBLE TAP
                    specialty_rof
                    zombie_perk_bottle_doubletap
                    
                    //STAMINUP
                    specialty_longersprint
                    zombie_perk_bottle_marathon
                    
                    //MULE KICK
                    specialty_additionalprimaryweapon
                    zombie_perk_bottle_additionalprimaryweapon
                    
                    //VULTURE-AID
                    specialty_nomotionsensor
                    zombie_perk_bottle_vulture
                    /*═══════════════════════
                        === MISC ===
                    ═══════════════════════*/
                    zombie_knuckle_crack
                    chalk_draw_zm
                    syrette_zm
                    zombie_bowie_flourish
                    zombie_tazer_flourish
                    p6_anim_zm_magic_box
                    
                    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                    ║
                    ║                               D I E  R I S E    W E A P O N S    L I S T                                                                              
                    ║
                    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                    /*═══════════════════════
                        === Snipers ===
                    ═══════════════════════*/
                    //DSR50
                    dsr50_zm
                    dsr50_upgraded_zm
                    
                    //BARRETT
                    barretm82_zm
                    barretm82_upgraded_zm
                    
                    //SVU
                    svu_zm
                    svu_upgraded_zm
                    /*═══════════════════════
                        === SMG ===
                    ═══════════════════════*/
                    //CHICOM
                    qcw05_zm
                    qcw05_upgraded_zm
                    
                    //AK74u
                    ak74u_zm
                    ak74u_upgraded_zm
                    
                    //MP5k
                    mp5k_zm
                    mp5k_upgraded_zm
                    
                    //PDW-57
                    pdw57_zm
                    pdw57_upgraded_zm
                    /*═══════════════════════
                        === AR===
                    ═══════════════════════*/
                    //FN FAL
                    fnfal_zm
                    fnfal_upgraded_zm
                    
                    //M14
                    m14_zm
                    m14_upgraded_zm
                     
                    //SMR
                    saritch_zm
                    saritch_upgraded_zm
                    
                    //M16
                    m16_zm
                    m16_gl_upgraded_zm
                    
                    //TAR-21
                    tar21_zm
                    tar21_upgraded_zm
                    //GL TAR-21
                    gl_tar21_zm
                    
                    //TYPE-25
                    type95_zm
                    type95_upgraded_zm
                    
                    //GALIL
                    galil_zm
                    galil_upgraded_zm
                    
                    //AN-94
                    an94_zm
                    an94_upgraded_zm
                    
                    //M8A1
                    xm8_zm
                    xm8_upgraded_zm
                    /*═══════════════════════
                        === SHOTGUN ===
                    ═══════════════════════*/
                    //R870-MCS
                    870mcs_zm
                    870mcs_upgraded_zm
                    
                    //OLYMPIA
                    rottweil72_zm
                    rottweil72_upgraded_zm
                    
                    //S-12
                    saiga12_zm
                    saiga12_upgraded_zm
                    
                    //M1216
                    srm1216_zm
                    srm1216_upgraded_zm
                    /*═══════════════════════
                        === LMG ===
                    ═══════════════════════*/
                    //RPD
                    rpd_zm
                    rpd_upgraded_zm
                    
                    //HAMR
                    hamr_zm,
                    hamr_upgraded_zm
                    /*═══════════════════════
                        === PISTOLS ===
                    ═══════════════════════*/
                    //M1911
                    m1911_zm
                    m1911_upgraded_zm
                    
                    //PYHTON
                    python_zm
                    python_upgraded_zm
                    
                    //EXECUTIONER
                    judge_zm
                    judge_upgraded_zm
                    
                    //KAP-40
                    kard_zm
                    kard_upgraded_zm
                    
                    //FIVE-SEVEN
                    fiveseven_zm
                    fiveseven_upgraded_zm
                    
                    //FIVE-SEVEN DUAL-WIELD
                    fivesevendw_zm
                    fivesevendw_upgraded_zm
                    
                    //B23R
                    beretta93r_zm
                    beretta93r_upgraded_zm
                    /*═══════════════════════
                        === LAUNCHER ===
                    ═══════════════════════*/
                    //RPG
                    usrpg_zm
                    usrpg_upgraded_zm
                    
                    //WAR MACHINE
                    m32_zm
                    m32_upgraded_zm
                    /*═══════════════════════
                        === SPECIAL ===
                    ═══════════════════════*/
                    //BALLISTIC KNIFE
                    knife_ballistic_zm
                    knife_ballistic_upgraded_zm
                    
                    //BALLISTIC BOWIE
                    knife_ballistic_bowie_zm
                    knife_ballistic_bowie_upgraded_zm
                    
                    //BALLISTIC KNIFE NO MELEE
                    knife_ballistic_no_melee_zm
                    knife_ballistic_no_melee_upgraded_zm
                    /*═══════════════════════
                        === WONDER WEAPONS ===
                    ═══════════════════════*/
                    //RAY GUN
                    ray_gun_zm
                    ray_gun_upgraded_zm
                    
                    //RAY GUN MARK-II
                    raygun_mark2_zm
                    raygun_mark2_upgraded_zm
                    
                    //SLIQUIFIER
                    slipgun_zm
                    slipgun_upgraded_zm
                    /*═══════════════════════
                        === EQUIPMENT  ===
                    ═══════════════════════*/
                    //MONKEY BOMBS
                    cymbal_monkey_zm
                    
                    //SEMTEX
                    sticky_grenade_zm
                    
                    //FRAGS
                    frag_grenade_zm
                    
                    //CLAYMORES
                    claymore_zm
                    /*═══════════════════════
                        === MELEE===
                    ═══════════════════════*/
                    //DEFAULT KNIFE
                    knife_zm
                    
                    //BOWIE KNIFE
                    bowie_knife_zm
                    
                    //GALVA KNUCKLES
                    tazer_knuckles_zm
                    /*═══════════════════════
                        === BUILDABLES===
                    ═══════════════════════*/
                    //TRAMPLESTEAM
                    equip_springpad_zm
                    /*═══════════════════════
                        === PERKS ===
                    ═══════════════════════*/
                    //JUGGERNOG
                    specialty_armorvest
                    zombie_perk_bottle_jugg
                    
                    //QUICK REVIVE
                    specialty_quickrevive
                    zombie_perk_bottle_revive
                    
                    //SPEED COLA
                    specialty_fastreload
                    zombie_perk_bottle_sleight
                    
                    //DOUBLE TAP
                    specialty_rof
                    zombie_perk_bottle_doubletap
                    
                    //STAMINUP
                    specialty_longersprint
                    zombie_perk_bottle_marathon
                    
                    //MULE KICK
                    specialty_additionalprimaryweapon
                    zombie_perk_bottle_additionalprimaryweapon
                    
                    //WHO'S WHO?
                    specialty_finalstand
                    zombie_perk_bottle_whoswho
                    /*═══════════════════════
                        === MISC ===
                    ═══════════════════════*/
                    zombie_knuckle_crack
                    zombie_bowie_flourish
                    zombie_tazer_flourish
                    syrette_zm
                    p6_anim_zm_magic_box
                    
                    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                    ║
                    ║                               M O B  O F  T H E  D E A D    W E A P O N S    L I S T                                                                              
                    ║
                    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                    /*═══════════════════════
                        === Snipers ===
                    ═══════════════════════*/
                    //DSR50
                    dsr50_zm
                    dsr50_upgraded_zm
                    
                    //BARRETT
                    barretm82_zm
                    barretm82_upgraded_zm
                    
                    //SVU
                    svu_zm
                    svu_upgraded_zm
                    /*═══════════════════════
                        === SMG ===
                    ═══════════════════════*/
                    //THOMPSON
                    thompson_zm
                    thompson_upgraded_zm
                    
                    //MP5k
                    mp5k_zm
                    mp5k_upgraded_zm
                    
                    //PDW-57
                    pdw57_zm
                    pdw57_upgraded_zm
                    
                    //UZI
                    uzi_zm
                    uzi_upgraded_zm
                    /*═══════════════════════
                        === AR===
                    ═══════════════════════*/
                    //FN FAL
                    fnfal_zm
                    fnfal_upgraded_zm
                    
                    //M14
                    m14_zm
                    m14_upgraded_zm
                    
                    //TAR-21
                    tar21_zm
                    tar21_upgraded_zm
                    //GL TAR-21
                    gl_tar21_zm
                    
                    //GALIL
                    galil_zm
                    galil_upgraded_zm
                    
                    //AK-47
                    ak47_zm
                    ak47_upgraded_zm
                    /*════════════════════════════════════════════════════
                                       ==== SHOTGUNS ====
                    ═══════════════════════════════════════════════════*/
                    //R870-MCS
                    870mcs_zm
                    870mcs_upgraded_zm
                    
                    //OLYMPIA
                    rottweil72_zm
                    rottweil72_upgraded_zm
                    
                    //S-12
                    saiga12_zm
                    saiga12_upgraded_zm
                    
                    //M1216
                    srm1216_zm
                    srm1216_upgraded_zm
                    /*═══════════════════════
                        === LMG ===
                    ═══════════════════════*/
                    //LSAT
                    lsat_zm
                    lsat_upgraded_zm
                    
                    //DEATH MACHINE
                    minigun_alcatraz_zm
                    minigun_alcatraz_upgraded_zm
                    /*═══════════════════════
                        === PISTOLS ===
                    ═══════════════════════*/
                    //M1911
                    m1911_zm
                    m1911_upgraded_zm
                    
                    //EXECUTIONER
                    judge_zm
                    judge_upgraded_zm
                    
                    //FIVE-SEVEN
                    fiveseven_zm
                    fiveseven_upgraded_zm
                    
                    //FIVE-SEVEN DUAL-WIELD
                    fivesevendw_zm
                    fivesevendw_upgraded_zm
                    
                    //B23R
                    beretta93r_zm
                    beretta93r_upgraded_zm
                    /*═══════════════════════
                        === LAUNCHER ===
                    ═══════════════════════*/
                    //RPG
                    usrpg_zm
                    usrpg_upgraded_zm
                    
                    //WAR MACHINE
                    m32_zm
                    m32_upgraded_zm
                    /*════════════════════════════════════════════════════
                                       ==== SPECIALS ====
                    ════════════════════════════════════════════════════*/
                    //BALLISTIC KNIFE
                    knife_ballistic_zm
                    knife_ballistic_upgraded_zm
                    
                    //BALLISTIC BOWIE
                    knife_ballistic_bowie_zm
                    knife_ballistic_bowie_upgraded_zm
                    
                    //BALLISTIC KNIFE NO MELEE
                    knife_ballistic_no_melee_zm
                    knife_ballistic_no_melee_upgraded_zm
                    /*═══════════════════════
                        === WONDER WEAPONS ===
                    ═══════════════════════*/
                    //RAY GUN
                    ray_gun_zm
                    ray_gun_upgraded_zm
                    
                    //RAY GUN MARK-II
                    raygun_mark2_zm
                    raygun_mark2_upgraded_zm
                    
                    //BLUNDERGAT
                    blundergat_zm
                    blundergat_upgraded_zm
                    //ACIDGAT
                    blundersplat_zm
                    blundersplat_upgraded_zm
                    /*═══════════════════════
                        === EQUIPMENT  ===
                    ═══════════════════════*/
                    //SMOKES
                    willy_pete_zm
                    
                    //SEMTEX
                    sticky_grenade_zm
                    
                    //FRAGS
                    frag_grenade_zm
                    
                    //CLAYMORES
                    claymore_zm
                    
                    //TOMAHAWK
                    bouncing_tomahawk_zm
                    upgraded_tomahawk_zm
                    /*═══════════════════════
                        === MELEE===
                    ═══════════════════════*/
                    //DEFAULT KNIFE
                    knife_zm
                    knife_zm_alcatraz
                    
                    //SPOON
                    spoon_zm_alcatraz
                    
                    //SPORK
                    spork_zm_alcatraz
                    /*═══════════════════════
                        === BUILDABLES===
                    ═══════════════════════*/
                    //RIOT SHIELD
                    alcatraz_shield_zm
                    /*═══════════════════════
                        === PERKS ===
                    ═══════════════════════*/
                    //JUGGERNOG
                    specialty_armorvest
                    zombie_perk_bottle_jugg
                    
                    //SPEED COLA
                    specialty_fastreload
                    zombie_perk_bottle_sleight
                    
                    //DOUBLE TAP
                    specialty_rof
                    zombie_perk_bottle_doubletap
                    
                    //ELECTRIC CHERRY
                    specialty_grenadepulldeath
                    zombie_perk_bottle_cherry
                    
                    //DEADSHOT
                    specialty_ads_zombies
                    zombie_perk_bottle_deadshot
                    /*═══════════════════════
                        === MISC ===
                    ═══════════════════════*/
                    zombie_knuckle_crack
                    falling_hands_zm
                    lightning_hands_zm
                    syrette_zm
                    syrette_afterlife_zm
                    p6_anim_zm_magic_box
                    tower_trap_zm
                    tower_trap_upgraded_zm
                    zombie_tomahawk_flourish
                    
                    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                    ║
                    ║                               T R A N S I T    W E A P O N S    L I S T                                                                              
                    ║
                    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                    /*═══════════════════════
                        === Snipers ===
                    ═══════════════════════*/
                    //DSR50
                    dsr50_zm
                    dsr50_upgraded_zm
                    
                    //BARRETT
                    barretm82_zm
                    barretm82_upgraded_zm
                    /*═══════════════════════
                        === SMG ===
                    ═══════════════════════*/
                    //CHICOM
                    qcw05_zm
                    qcw05_upgraded_zm
                    
                    //AK74u
                    ak74u_zm
                    ak74u_upgraded_zm
                    
                    //MP5k
                    mp5k_zm
                    mp5k_upgraded_zm
                    
                    //PDW-57
                    pdw57_zm
                    pdw57_upgraded_zm
                    /*═══════════════════════
                        === AR===
                    ═══════════════════════*/
                    //FN FAL
                    fnfal_zm
                    fnfal_upgraded_zm
                    
                    //M14
                    m14_zm
                    m14_upgraded_zm
                     
                    //SMR
                    saritch_zm
                    saritch_upgraded_zm
                    
                    //M16
                    m16_zm
                    m16_gl_upgraded_zm
                    
                    //TAR-21
                    tar21_zm
                    tar21_upgraded_zm
                    //GL TAR-21
                    gl_tar21_zm
                    
                    //TYPE-25
                    type95_zm
                    type95_upgraded_zm
                    
                    //GALIL
                    galil_zm
                    galil_upgraded_zm
                    
                    //M8A1
                    xm8_zm
                    xm8_upgraded_zm
                    /*════════════════════════════════════════════════════
                                       ==== SHOTGUNS ====
                    ═══════════════════════════════════════════════════*/
                    //R870-MCS
                    870mcs_zm
                    870mcs_upgraded_zm
                    
                    //OLYMPIA
                    rottweil72_zm
                    rottweil72_upgraded_zm
                    
                    //S-12
                    saiga12_zm
                    saiga12_upgraded_zm
                    
                    //M1216
                    srm1216_zm
                    srm1216_upgraded_zm
                    /*═══════════════════════
                        === LMG ===
                    ═══════════════════════*/
                    //RPD
                    rpd_zm
                    rpd_upgraded_zm
                    
                    //HAMR
                    hamr_zm,
                    hamr_upgraded_zm
                    /*═══════════════════════
                        === PISTOLS ===
                    ═══════════════════════*/
                    //M1911
                    m1911_zm
                    m1911_upgraded_zm
                    
                    //PYHTON
                    python_zm
                    python_upgraded_zm
                    
                    //EXECUTIONER
                    judge_zm
                    judge_upgraded_zm
                    
                    //KAP-40
                    kard_zm
                    kard_upgraded_zm
                    
                    //FIVE-SEVEN
                    fiveseven_zm
                    fiveseven_upgraded_zm
                    
                    //FIVE-SEVEN DUAL-WIELD
                    fivesevendw_zm
                    fivesevendw_upgraded_zm
                    
                    //B23R
                    beretta93r_zm
                    beretta93r_upgraded_zm
                    /*═══════════════════════
                        === LAUNCHER ===
                    ═══════════════════════*/
                    //RPG
                    usrpg_zm
                    usrpg_upgraded_zm
                    
                    //WAR MACHINE
                    m32_zm
                    m32_upgraded_zm
                    /*════════════════════════════════════════════════════
                                       ==== SPECIALS ====
                    ════════════════════════════════════════════════════*/
                    //BALLISTIC KNIFE
                    knife_ballistic_zm
                    knife_ballistic_upgraded_zm
                    
                    //BALLISTIC BOWIE
                    knife_ballistic_bowie_zm
                    knife_ballistic_bowie_upgraded_zm
                    
                    //BALLISTIC KNIFE NO MELEE
                    knife_ballistic_no_melee_zm
                    knife_ballistic_no_melee_upgraded_zm
                    /*═══════════════════════
                        === WONDER WEAPONS ===
                    ═══════════════════════*/
                    //RAY GUN
                    ray_gun_zm
                    ray_gun_upgraded_zm
                    
                    //RAY GUN MARK-II
                    raygun_mark2_zm
                    raygun_mark2_upgraded_zm
                    /*═══════════════════════
                        === EQUIPMENT  ===
                    ═══════════════════════*/
                    //MONKEY BOMBS
                    cymbal_monkey_zm
                    
                    //SEMTEX
                    sticky_grenade_zm
                    
                    //FRAGS
                    frag_grenade_zm
                    
                    //CLAYMORES
                    claymore_zm
                    
                    //EMPs
                    emp_grenade_zm
                    /*═══════════════════════
                        === MELEE===
                    ═══════════════════════*/
                    //DEFAULT KNIFE
                    knife_zm
                    
                    //BOWIE KNIFE
                    bowie_knife_zm
                    
                    //GALVA KNUCKLES
                    tazer_knuckles_zm
                    /*═══════════════════════
                        === BUILDABLES===
                    ═══════════════════════*/
                    //TURBINE
                    equip_turbine_zm
                    
                    //RIOT SHIELD
                    riotshield_zm
                    
                    //JETGUN
                    jetgun_zm
                    
                    //ELECTRIC TRAP
                    equip_electrictrap_zm
                    
                    //TURRET?
                    equip_turret_zm
                    /*═══════════════════════
                        === PERKS ===
                    ═══════════════════════*/
                    //JUGGERNOG
                    specialty_armorvest
                    zombie_perk_bottle_jugg
                    
                    //QUICK REVIVE
                    specialty_quickrevive
                    zombie_perk_bottle_revive
                    
                    //SPEED COLA
                    specialty_fastreload
                    zombie_perk_bottle_sleight
                    
                    //DOUBLE TAP
                    specialty_rof
                    zombie_perk_bottle_doubletap
                    
                    //STAMINUP
                    specialty_longersprint
                    zombie_perk_bottle_marathon
                    
                    //TOMBSTONE
                    specialty_scavenger
                    zombie_perk_bottle_tombstone
                    /*═══════════════════════
                        === MISC ===
                    ═══════════════════════*/
                    zombie_knuckle_crack
                    zombie_bowie_flourish
                    zombie_tazer_flourish
                    screecher_arms_zm
                    syrette_zm
                    p6_anim_zm_magic_box
                    
                    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                    ║
                    ║                               O R I G I N S    W E A P O N S    L I S T                                                                              
                    ║
                    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                    /*═══════════════════════
                        === Snipers ===
                    ═══════════════════════*/
                    //DSR50
                    dsr50_zm
                    dsr50_upgraded_zm
                    
                    //BALLISTA
                    ballista_zm
                    ballista_upgraded_zm
                    /*═══════════════════════
                        === SMG ===
                    ═══════════════════════*/
                    //CHICOM
                    qcw05_zm
                    qcw05_upgraded_zm
                    
                    //THOMPSON
                    thompson_zm
                    thompson_upgraded_zm
                    
                    //AK74u
                    ak74u_zm
                    ak74u_upgraded_zm
                    ak74u_extclip_zm
                    ak74u_extclip_upgraded_zm
                    
                    //PDW-57
                    pdw57_zm
                    pdw57_upgraded_zm
                    
                    //MP-40
                    mp40_zm
                    mp40_upgraded_zm
                    mp40_stalker_zm
                    mp40_stalker_upgraded_zm
                    
                    //SKORPION
                    evoskorpion_zm
                    evoskorpion_upgraded_zm
                    /*═══════════════════════
                        === AR===
                    ═══════════════════════*/
                    //FN FAL
                    fnfal_zm
                    fnfal_upgraded_zm
                    
                    //M14
                    m14_zm
                    m14_upgraded_zm
                    
                    //MP-44
                    mp44_zm
                    mp44_upgraded_zm
                    
                    //TYPE-25
                    type95_zm
                    type95_upgraded_zm
                    
                    //GALIL
                    galil_zm
                    galil_upgraded_zm
                    
                    //SCAR-H
                    scar_zm
                    scar_upgraded_zm
                    /*═══════════════════════
                        === SHOTGUN ===
                    ═══════════════════════*/
                    //R870-MCS
                    870mcs_zm
                    870mcs_upgraded_zm
                    
                    //KSG
                    ksg_zm
                    ksg_upgraded_zm
                    
                    //M1216
                    srm1216_zm
                    srm1216_upgraded_zm
                    /*═══════════════════════
                        === LMG ===
                    ═══════════════════════*/
                    //MG-08
                    mg08_zm
                    mg08_upgraded_zm
                    
                    //HAMR
                    hamr_zm,
                    hamr_upgraded_zm
                    /*═══════════════════════
                        === PISTOLS ===
                    ═══════════════════════*/
                    //MAUSER
                    c96_zm
                    c96_upgraded_zm
                    
                    //PYHTON
                    python_zm
                    python_upgraded_zm
                    
                    //KAP-40
                    kard_zm
                    kard_upgraded_zm
                    
                    //FIVE-SEVEN
                    fiveseven_zm
                    fiveseven_upgraded_zm
                    
                    //FIVE-SEVEN DUAL-WIELD
                    fivesevendw_zm
                    fivesevendw_upgraded_zm
                    
                    //B23R
                    beretta93r_zm
                    beretta93r_upgraded_zm
                    beretta93r_extclip_zm
                    beretta93r_extclip_upgraded_zm
                    /*═══════════════════════
                        === LAUNCHER ===
                    ═══════════════════════*/
                    //WAR MACHINE
                    m32_zm
                    m32_upgraded_zm
                    /*═══════════════════════
                        === WONDER WEAPONS ===
                    ═══════════════════════*/
                    //RAY GUN
                    ray_gun_zm
                    ray_gun_upgraded_zm
                    
                    //RAY GUN MARK-II
                    raygun_mark2_zm
                    raygun_mark2_upgraded_zm
                    
                    //FIRE STAFF
                    staff_fire_zm
                    staff_fire_upgraded_zm
                    
                    //ICE STAFF
                    staff_water_zm
                    staff_water_upgraded_zm
                    staff_water_zm_cheap
                    
                    //WIND STAFF
                    staff_air_zm
                    staff_air_upgraded_zm
                    
                    //LIGHTNING STAFF
                    staff_lightning_zm
                    staff_lightning_upgraded_zm
                    
                    //STAFF REVIVE
                    staff_revive_zm
                    /*═══════════════════════
                        === EQUIPMENT  ===
                    ═══════════════════════*/
                    //MONKEY BOMBS
                    cymbal_monkey_zm
                    
                    //G-STRIKES
                    beacon_zm
                    
                    //SEMTEX
                    sticky_grenade_zm
                    
                    //FRAGS
                    frag_grenade_zm
                    
                    //CLAYMORES
                    claymore_zm
                    
                    //EMPs
                    emp_grenade_zm
                    /*═══════════════════════
                        === MELEE===
                    ═══════════════════════*/
                    //DEFAULT KNIFE
                    knife_zm
                    
                    //ONE INCH PUNCH
                    one_inch_punch_zm
                    one_inch_punch_upgraded_zm
                    one_inch_punch_fire_zm
                    one_inch_punch_air_zm
                    one_inch_punch_ice_zm
                    one_inch_punch_lightning_zm
                    /*═══════════════════════
                        === BUILDABLES===
                    ═══════════════════════*/
                    //MAXIS DRONE
                    equip_dieseldrone_zm
                    
                    //RIOT SHIELD
                    tomb_shield_zm
                    /*═══════════════════════
                        === PERKS ===
                    ═══════════════════════*/
                    //JUGGERNOG
                    specialty_armorvest
                    zombie_perk_bottle_jugg
                    
                    //QUICK REVIVE
                    specialty_quickrevive
                    zombie_perk_bottle_revive
                    
                    //SPEED COLA
                    specialty_fastreload
                    zombie_perk_bottle_sleight
                    
                    //DOUBLE TAP
                    specialty_rof
                    zombie_perk_bottle_doubletap
                    
                    //STAMINUP
                    specialty_longersprint
                    zombie_perk_bottle_marathon
                    
                    //MULE KICK
                    specialty_additionalprimaryweapon
                    zombie_perk_bottle_additionalprimaryweapon
                    
                    //ELECTRIC CHERRY
                    specialty_grenadepulldeath
                    zombie_perk_bottle_cherry
                    
                    //DEADSHOT
                    specialty_ads_zombies
                    zombie_perk_bottle_deadshot
                    
                    //PHD FLOPPER
                    specialty_flakjacket
                    zombie_perk_bottle_nuke
                    /*════════════════════════════════════════════════════
                                    === RANDOM STUFF ===
                    ════════════════════════════════════════════════════*/
                    zombie_knuckle_crack
                    falling_hands_zm
                    syrette_zm
                    p6_anim_zm_magic_box
                    zombie_one_inch_punch_flourish
                    
                    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                    ║
                    ║                               N U K E T O W N    W E A P O N S    L I S T                                                                              
                    ║
                    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                    /*═══════════════════════
                        === Snipers ===
                    ═══════════════════════*/
                    //DSR50
                    dsr50_zm
                    dsr50_upgraded_zm
                    
                    //BARRETT
                    barretm82_zm
                    barretm82_upgraded_zm
                    /*═══════════════════════
                        === SMG ===
                    ═══════════════════════*/
                    //CHICOM
                    qcw05_zm
                    qcw05_upgraded_zm
                    
                    //AK74u
                    ak74u_zm
                    ak74u_upgraded_zm
                    
                    //MP5k
                    mp5k_zm
                    mp5k_upgraded_zm
                    /*═══════════════════════
                        === AR===
                    ═══════════════════════*/
                    //FN FAL
                    fnfal_zm
                    fnfal_upgraded_zm
                    
                    //M14
                    m14_zm
                    m14_upgraded_zm
                     
                    //SMR
                    saritch_zm
                    saritch_upgraded_zm
                    
                    //M16
                    m16_zm
                    m16_gl_upgraded_zm
                    
                    //TAR-21
                    tar21_zm
                    tar21_upgraded_zm
                    //GL TAR-21
                    gl_tar21_zm
                    
                    //TYPE-25
                    type95_zm
                    type95_upgraded_zm
                    
                    //GALIL
                    galil_zm
                    galil_upgraded_zm
                    
                    //M8A1
                    xm8_zm
                    xm8_upgraded_zm
                    
                    //M27
                    hk416_zm
                    hk416_upgraded_zm
                    /*═══════════════════════
                        === SHOTGUN ===
                    ═══════════════════════*/
                    //R870-MCS
                    870mcs_zm
                    870mcs_upgraded_zm
                    
                    //OLYMPIA
                    rottweil72_zm
                    rottweil72_upgraded_zm
                    
                    //S-12
                    saiga12_zm
                    saiga12_upgraded_zm
                    
                    //M1216
                    srm1216_zm
                    srm1216_upgraded_zm
                    /*═══════════════════════
                        === LMG ===
                    ═══════════════════════*/
                    //RPD
                    rpd_zm
                    rpd_upgraded_zm
                    
                    //HAMR
                    hamr_zm,
                    hamr_upgraded_zm
                    
                    //LSAT
                    lsat_zm
                    lsat_upgraded_zm
                    /*═══════════════════════════════════════════════════
                                       ==== PISTOLS ====
                    ════════════════════════════════════════════════════*/
                    //M1911
                    m1911_zm
                    m1911_upgraded_zm
                    
                    //PYHTON
                    python_zm
                    python_upgraded_zm
                    
                    //EXECUTIONER
                    judge_zm
                    judge_upgraded_zm
                    
                    //KAP-40
                    kard_zm
                    kard_upgraded_zm
                    
                    //FIVE-SEVEN
                    fiveseven_zm
                    fiveseven_upgraded_zm
                    
                    //FIVE-SEVEN DUAL-WIELD
                    fivesevendw_zm
                    fivesevendw_upgraded_zm
                    
                    //B23R
                    beretta93r_zm
                    beretta93r_upgraded_zm
                    /*═══════════════════════
                        === LAUNCHER ===
                    ═══════════════════════*/
                    //RPG
                    usrpg_zm
                    usrpg_upgraded_zm
                    
                    //WAR MACHINE
                    m32_zm
                    m32_upgraded_zm
                    /*════════════════════════════════════════════════════
                                       ==== SPECIALS ====
                    ════════════════════════════════════════════════════*/
                    //BALLISTIC KNIFE
                    knife_ballistic_zm
                    knife_ballistic_upgraded_zm
                    
                    //BALLISTIC BOWIE
                    knife_ballistic_bowie_zm
                    knife_ballistic_bowie_upgraded_zm
                    
                    //BALLISTIC KNIFE NO MELEE
                    knife_ballistic_no_melee_zm
                    knife_ballistic_no_melee_upgraded_zm
                    /*═══════════════════════
                        === WONDER WEAPONS ===
                    ═══════════════════════*/
                    //RAY GUN
                    ray_gun_zm
                    ray_gun_upgraded_zm
                    
                    //RAY GUN MARK-II
                    raygun_mark2_zm
                    raygun_mark2_upgraded_zm
                    /*═══════════════════════
                        === EQUIPMENT  ===
                    ═══════════════════════*/
                    //MONKEY BOMBS
                    cymbal_monkey_zm
                    
                    //SEMTEX
                    sticky_grenade_zm
                    
                    //FRAGS
                    frag_grenade_zm
                    
                    //CLAYMORES
                    claymore_zm
                    /*═══════════════════════
                        === MELEE===
                    ═══════════════════════*/
                    //DEFAULT KNIFE
                    knife_zm
                    
                    //BOWIE KNIFE
                    bowie_knife_zm
                    
                    //GALVA KNUCKLES
                    tazer_knuckles_zm
                    /*═══════════════════════
                        === PERKS ===
                    ═══════════════════════*/
                    //JUGGERNOG
                    specialty_armorvest
                    zombie_perk_bottle_jugg
                    
                    //QUICK REVIVE
                    specialty_quickrevive
                    zombie_perk_bottle_revive
                    
                    //SPEED COLA
                    specialty_fastreload
                    zombie_perk_bottle_sleight
                    
                    //DOUBLE TAP
                    specialty_rof
                    zombie_perk_bottle_doubletap
                    /*════════════════════════════════════════════════════
                                    === RANDOM STUFF ===
                    ════════════════════════════════════════════════════*/
                    zombie_knuckle_crack
                    zombie_bowie_flourish
                    zombie_tazer_flourish
                    syrette_zm
                    p6_anim_zm_magic_box
                    

                    BUTTON CODES:

                    if(self sprintbuttonpressed()) self iprintln("SPRINT");
                    if(self inventorybuttonpressed()) self iprintln("INVENTORY");
                    if(self secondaryoffhandbuttonpressed()) self iprintln("[{+smoke}]");
                    if(self fragbuttonpressed()) self iprintln("[{+frag}]");
                    if(self stancebuttonpressed()) self iprintln("[{+stance}]");
                    if(self jumpbuttonpressed()) self iprintln("[{+gostand}]");
                    if(self meleebuttonpressed()) self iprintln("[{+melee}]");
                    if(self adsbuttonpressed()) self iprintln("[{+speed_throw}]");
                    if(self actionslotfourbuttonpressed()) self iprintln("[{+actionslot 4}]");
                    if(self actionslotthreebuttonpressed()) self iprintln("[{+actionslot 3}]");
                    if(self actionslottwobuttonpressed()) self iprintln("[{+actionslot 2}]");
                    if(self actionslotonebuttonpressed()) self iprintln("[{+actionslot 1}]");
                    if(self attackbuttonpressed()) self iprintln("[{+attack}]");
                    if(self changeseatbuttonpressed()) self iprintln("[{+switchseat}]");
                    if(self usebuttonpressed()) self iprintln("[{+usereload}]");
                    

                    ATTACHMENTS:

                    FMJ = +fmj
                    Dual Band = +ir
                    Laser = +steadyaim
                    Long Barrel = +extbarrel
                    Suppressor = +silencer
                    Select Fire = +sf
                    Tactical Knife = +tacknife
                    Dual Wield = +dw
                    Fast Mags = +dualclip
                    Extended Mags = +extclip
                    Grenade Launcher = +gl
                    Iron Sights = +is
                    Reflex = +reflex
                    EOTech = +holo
                    Rapid Fire = +rf
                    Ballistic CPU = +swayreduc
                    Tri Bolt = +stackfire
                    Quickdraw = +fastads
                    Grip = +grip
                    Stock = +stalker
                    Acog = +acog
                    Zoom = +vzoom
                    Target Finder = +rangefinder
                    Hybrid Optic=  +dualoptic
                    MMS = +mms
                    

                    PLAYER WEAPON FUNCTIONS

                    self takeallweapons();
                    self getcurrentweapon();
                    self getcurrentweaponaltweapon();
                    self getcurrentoffhand();
                    self isusingoffhand();
                    self hasweapon("weapon_name");
                    self giveWeapon("weapon_name");
                    
                    juan wasaaundefined Offline
                    juan wasaaundefined Offline
                    juan wasaa
                    wrote on last edited by
                    #19

                    Quikkster said in [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!:

                    mp7_mp

                    1 Reply Last reply
                    0
                    • PickleRick445undefined PickleRick445

                      Quikkster said in [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!:

                      Dirtydan67undefined Offline
                      Dirtydan67undefined Offline
                      Dirtydan67
                      wrote on last edited by
                      #20

                      PickleRick445 BO1 maybe?

                      1 Reply Last reply
                      0
                      • Quikksterundefined Quikkster

                        I just finished organizing an entire weapons list for myself so I figured I might as well throw it on the forums to help out anyone that may need it as a resource. Enjoy!

                        Here is a download link if you would like to keep a copy for later use: GitHub

                        MULTIPLAYER WEAPONS:

                        //SMG:
                        mp7_mp
                        pdw57_mp
                        vector_mp
                        insas_mp
                        qcw05_mp
                        evoskorpion_mp
                        peacekeeper_mp
                        
                        //Assault Rifle:
                        tar21_mp
                        type95_mp
                        sig556_mp
                        sa58_mp
                        hk416_mp
                        scar_mp
                        saritch_mp
                        xm8_mp
                        an94_mp
                        
                        //Shotgun:
                        870mcs_mp
                        saiga12_mp
                        ksg_mp
                        srm1216_mp
                        
                        //LMG:
                        mk48_mp
                        qbb95_mp
                        lsat_mp
                        hamr_mp
                        
                        //SNIPER:
                        svu_mp
                        dsr50_mp
                        ballista_mp
                        as50_mp
                        
                        //PISTOL:
                        kard_dw_mp
                        fnp45_dw_mp
                        fiveseven_dw_mp
                        judge_dw_mp
                        beretta93r_dw_mp
                        fiveseven_mp
                        fnp45_mp
                        beretta93r_mp
                        judge_mp
                        kard_mp
                        
                        //LAUNCHER:
                        m32_mp
                        smaw_mp
                        fhj18_mp
                        usrpg_mp
                        
                        //SPECIAL:
                        knife_mp
                        knife_held_mp
                        minigun_mp
                        riotshield_mp
                        crossbow_mp
                        knife_ballistic_mp
                        
                        //BOMB:
                        briefcase_bomb_mp
                        briefcase_bomb_defuse_mp
                        
                        //MAP SPECIFIC:
                        vcs_controller_mp //NukeTown 2025
                        
                        //NADES & EQUIPMENT:
                        
                        //lethal:
                        frag_grenade_mp
                        sticky_grenade_mp
                        hatchet_mp
                        bouncingbetty_mp
                        satchel_charge_mp
                        claymore_mp
                        
                        //tactical:
                        concussion_grenade_mp
                        willy_pete_mp
                        sensor_grenade_mp
                        emp_grenade_mp
                        proximity_grenade_aoe_mp
                        proximity_grenade_mp
                        pda_hack_mp
                        flash_grenade_mp
                        trophy_system_mp
                        tactical_insertion_mp
                        
                        //MISC:
                        none
                        defaultweapon_mp
                        scavenger_item_mp
                        scavenger_item_hack_mp
                        explosive_bolt_mp
                        smoke_center_mp
                        destructible_car_mp
                        explodable_barrel_mp
                        dogs_mp
                        dog_bite_mp
                        
                        //KILLSTREAKS:
                        cobra_20mm_mp
                        inventory_supplydrop_mp
                        supplydrop_mp
                        ai_tank_drone_rocket_mp
                        ai_tank_drone_gun_mp
                        killstreak_ai_tank_mp
                        inventory_ai_tank_drop_mp
                        ai_tank_drop_mp
                        radar_mp
                        counteruav_mp
                        radardirection_mp
                        emp_mp
                        cobra_20mm_comlink_mp
                        heli_gunner_rockets_mp
                        littlebird_guard_minigun_mp
                        helicopter_comlink_mp
                        helicopter_guard_mp
                        helicopter_player_gunner_mp
                        chopper_minigun_mp
                        inventory_minigun_mp
                        inventory_m32_mp
                        missile_drone_projectile_mp
                        inventory_missile_drone_mp
                        missile_drone_mp
                        missile_swarm_projectile_mp
                        missile_swarm_mp
                        planemortar_mp
                        rc_car_weapon_mp
                        rcbomb_mp
                        remote_missile_missile_mp
                        remote_missile_bomblet_mp
                        remote_missile_mp
                        remote_mortar_missile_mp
                        remote_mortar_mp
                        qrdrone_turret_mp
                        killstreak_qrdrone_mp
                        straferun_gun_mp
                        straferun_rockets_mp
                        straferun_mp
                        auto_gun_turret_mp
                        microwave_turret_mp
                        killstreak_remote_turret_mp
                        autoturret_mp
                        turret_drop_mp
                        microwaveturret_mp
                        microwaveturret_drop_mp
                        
                        //PERKS:
                        self clearperks();
                        self setperk("specialty_additionalprimaryweapon");
                        self setperk("specialty_armorpiercing");
                        self setperk("specialty_armorvest");
                        self setperk("specialty_bulletaccuracy");
                        self setperk("specialty_bulletdamage");
                        self setperk("specialty_bulletflinch");
                        self setperk("specialty_bulletpenetration");
                        self setperk("specialty_deadshot");
                        self setperk("specialty_delayexplosive");
                        self setperk("specialty_detectexplosive");
                        self setperk("specialty_disarmexplosive");
                        self setperk("specialty_earnmoremomentum");
                        self setperk("specialty_explosivedamage");
                        self setperk("specialty_extraammo");
                        self setperk("specialty_fallheight");
                        self setperk("specialty_fastads");
                        self setperk("specialty_fastequipmentuse");
                        self setperk("specialty_fastladderclimb");
                        self setperk("specialty_fastmantle");
                        self setperk("specialty_fastmeleerecovery");
                        self setperk("specialty_fastreload");
                        self setperk("specialty_fasttoss");
                        self setperk("specialty_fastweaponswitch");
                        self setperk("specialty_finalstand");
                        self setperk("specialty_fireproof");
                        self setperk("specialty_flakjacket");
                        self setperk("specialty_flashprotection");
                        self setperk("specialty_gpsjammer");
                        self setperk("specialty_grenadepulldeath");
                        self setperk("specialty_healthregen");
                        self setperk("specialty_holdbreath");
                        self setperk("specialty_immunecounteruav");
                        self setperk("specialty_immuneemp");
                        self setperk("specialty_immunemms");
                        self setperk("specialty_immunenvthermal");
                        self setperk("specialty_immunerangefinder");
                        self setperk("specialty_killstreak");
                        self setperk("specialty_longersprint");
                        self setperk("specialty_loudenemies");
                        self setperk("specialty_marksman");
                        self setperk("specialty_movefaster");
                        self setperk("specialty_nomotionsensor");
                        self setperk("specialty_noname");
                        self setperk("specialty_nottargetedbyairsupport");
                        self setperk("specialty_nokillstreakreticle");
                        self setperk("specialty_nottargettedbysentry");
                        self setperk("specialty_pin_back");
                        self setperk("specialty_pistoldeath");
                        self setperk("specialty_proximityprotection");
                        self setperk("specialty_quickrevive");
                        self setperk("specialty_quieter");
                        self setperk("specialty_reconnaissance");
                        self setperk("specialty_rof");
                        self setperk("specialty_scavenger");
                        self setperk("specialty_showenemyequipment");
                        self setperk("specialty_stunprotection");
                        self setperk("specialty_shellshock");
                        self setperk("specialty_sprintrecovery");
                        self setperk("specialty_showonradar");
                        self setperk("specialty_stalker");
                        self setperk("specialty_twogrenades");
                        self setperk("specialty_twoprimaries");
                        self setperk("specialty_unlimitedsprint");
                        

                        ZOMBIES WEAPONS (SORTED BY MAP)

                        ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                        ║
                        ║                               B U R I E D    W E A P O N S    L I S T                                                                              
                        ║
                        ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════                                                                                                     
                        /*═══════════════════════
                            === Snipers ===
                        ═══════════════════════*/
                        //DSR50
                        dsr50_zm
                        dsr50_upgraded_zm
                        
                        //BARRETT
                        barretm82_zm
                        barretm82_upgraded_zm
                        
                        //SVU
                        svu_zm
                        svu_upgraded_zm
                        /*═══════════════════════
                            === SMG ===
                        ═══════════════════════*/
                        //AK74u
                        ak74u_zm
                        ak74u_upgraded_zm
                        
                        //MP5k
                        mp5k_zm
                        mp5k_upgraded_zm
                        
                        //PDW-57
                        pdw57_zm
                        pdw57_upgraded_zm
                        /*═══════════════════════
                            === AR===
                        ═══════════════════════*/
                        //FN FAL
                        fnfal_zm
                        fnfal_upgraded_zm
                        
                        //M14
                        m14_zm
                        m14_upgraded_zm
                         
                        //SMR
                        saritch_zm
                        saritch_upgraded_zm
                        
                        //M16
                        m16_zm
                        m16_gl_upgraded_zm
                        
                        //TAR-21
                        tar21_zm
                        tar21_upgraded_zm
                        //GL TAR-21
                        gl_tar21_zm
                        
                        //GALIL
                        galil_zm
                        galil_upgraded_zm
                        
                        //AN-94
                        an94_zm
                        an94_upgraded_zm
                        /*═══════════════════════
                            === SHOTGUN ===
                        ═══════════════════════*/
                        //R870-MCS
                        870mcs_zm
                        870mcs_upgraded_zm
                        
                        //OLYMPIA
                        rottweil72_zm
                        rottweil72_upgraded_zm
                        
                        //S-12
                        saiga12_zm
                        saiga12_upgraded_zm
                        
                        //M1216
                        srm1216_zm
                        srm1216_upgraded_zm
                        /*═══════════════════════
                            === LMG ===
                        ═══════════════════════*/
                        //LSAT
                        lsat_zm
                        lsat_upgraded_zm
                        
                        //HAMR
                        hamr_zm,
                        hamr_upgraded_zm
                        /*═══════════════════════
                            === PISTOLS ===
                        ═══════════════════════*/
                        //M1911
                        m1911_zm
                        m1911_upgraded_zm
                        
                        //REMINGTON NEW MODEL ARMY
                        rnma_zm
                        rnma_upgraded_zm
                        
                        //EXECUTIONER
                        judge_zm
                        judge_upgraded_zm
                        
                        //KAP-40
                        kard_zm
                        kard_upgraded_zm
                        
                        //FIVE-SEVEN
                        fiveseven_zm
                        fiveseven_upgraded_zm
                        
                        //FIVE-SEVEN DUAL-WIELD
                        fivesevendw_zm
                        fivesevendw_upgraded_zm
                        
                        //B23R
                        beretta93r_zm
                        beretta93r_upgraded_zm
                        /*═══════════════════════
                            === LAUNCHER ===
                        ═══════════════════════*/
                        //RPG
                        usrpg_zm
                        usrpg_upgraded_zm
                        
                        //WAR MACHINE
                        m32_zm
                        m32_upgraded_zm
                        /*════════════════════════════════════════════════════
                                           ==== SPECIALS ====
                        ════════════════════════════════════════════════════*/
                        //BALLISTIC KNIFE
                        knife_ballistic_zm
                        knife_ballistic_upgraded_zm
                        
                        //BALLISTIC BOWIE
                        knife_ballistic_bowie_zm
                        knife_ballistic_bowie_upgraded_zm
                        
                        //BALLISTIC KNIFE NO MELEE
                        knife_ballistic_no_melee_zm
                        knife_ballistic_no_melee_upgraded_zm
                        /*═══════════════════════
                            === WONDER WEAPONS ===
                        ═══════════════════════*/
                        //RAY GUN
                        ray_gun_zm
                        ray_gun_upgraded_zm
                        
                        //RAY GUN MARK-II
                        raygun_mark2_zm
                        raygun_mark2_upgraded_zm
                        
                        //PARALYZER
                        slowgun_zm
                        slowgun_upgraded_zm
                        /*═══════════════════════
                            === EQUIPMENT  ===
                        ═══════════════════════*/
                        //MONKEY BOMBS
                        cymbal_monkey_zm
                        
                        //FRAGS
                        frag_grenade_zm
                        
                        //CLAYMORES
                        claymore_zm
                        
                        //TIME BOMB
                        time_bomb_zm
                        /*═══════════════════════
                            === MELEE===
                        ═══════════════════════*/
                        
                        //BOWIE KNIFE
                        bowie_knife_zm
                        
                        //GALVA KNUCKLES
                        tazer_knuckles_zm
                        
                        //DEFAULT KNIFE
                        knife_zm
                        /*═══════════════════════
                            === BUILDABLES===
                        ═══════════════════════*/
                        //TURBINE
                        equip_turbine_zm
                        
                        //TRAMPLESTEAM
                        equip_springpad_zm
                        
                        //SUBWOOFER
                        equip_subwoofer_zm
                        
                        //HEADCHOPPER
                        equip_headchopper_zm
                        /*═══════════════════════
                            === PERKS ===
                        ═══════════════════════*/
                        //JUGGERNOG
                        specialty_armorvest
                        zombie_perk_bottle_jugg
                        
                        //QUICK REVIVE
                        specialty_quickrevive
                        zombie_perk_bottle_revive
                        
                        //SPEED COLA
                        specialty_fastreload
                        zombie_perk_bottle_sleight
                        
                        //DOUBLE TAP
                        specialty_rof
                        zombie_perk_bottle_doubletap
                        
                        //STAMINUP
                        specialty_longersprint
                        zombie_perk_bottle_marathon
                        
                        //MULE KICK
                        specialty_additionalprimaryweapon
                        zombie_perk_bottle_additionalprimaryweapon
                        
                        //VULTURE-AID
                        specialty_nomotionsensor
                        zombie_perk_bottle_vulture
                        /*═══════════════════════
                            === MISC ===
                        ═══════════════════════*/
                        zombie_knuckle_crack
                        chalk_draw_zm
                        syrette_zm
                        zombie_bowie_flourish
                        zombie_tazer_flourish
                        p6_anim_zm_magic_box
                        
                        ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                        ║
                        ║                               D I E  R I S E    W E A P O N S    L I S T                                                                              
                        ║
                        ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                        /*═══════════════════════
                            === Snipers ===
                        ═══════════════════════*/
                        //DSR50
                        dsr50_zm
                        dsr50_upgraded_zm
                        
                        //BARRETT
                        barretm82_zm
                        barretm82_upgraded_zm
                        
                        //SVU
                        svu_zm
                        svu_upgraded_zm
                        /*═══════════════════════
                            === SMG ===
                        ═══════════════════════*/
                        //CHICOM
                        qcw05_zm
                        qcw05_upgraded_zm
                        
                        //AK74u
                        ak74u_zm
                        ak74u_upgraded_zm
                        
                        //MP5k
                        mp5k_zm
                        mp5k_upgraded_zm
                        
                        //PDW-57
                        pdw57_zm
                        pdw57_upgraded_zm
                        /*═══════════════════════
                            === AR===
                        ═══════════════════════*/
                        //FN FAL
                        fnfal_zm
                        fnfal_upgraded_zm
                        
                        //M14
                        m14_zm
                        m14_upgraded_zm
                         
                        //SMR
                        saritch_zm
                        saritch_upgraded_zm
                        
                        //M16
                        m16_zm
                        m16_gl_upgraded_zm
                        
                        //TAR-21
                        tar21_zm
                        tar21_upgraded_zm
                        //GL TAR-21
                        gl_tar21_zm
                        
                        //TYPE-25
                        type95_zm
                        type95_upgraded_zm
                        
                        //GALIL
                        galil_zm
                        galil_upgraded_zm
                        
                        //AN-94
                        an94_zm
                        an94_upgraded_zm
                        
                        //M8A1
                        xm8_zm
                        xm8_upgraded_zm
                        /*═══════════════════════
                            === SHOTGUN ===
                        ═══════════════════════*/
                        //R870-MCS
                        870mcs_zm
                        870mcs_upgraded_zm
                        
                        //OLYMPIA
                        rottweil72_zm
                        rottweil72_upgraded_zm
                        
                        //S-12
                        saiga12_zm
                        saiga12_upgraded_zm
                        
                        //M1216
                        srm1216_zm
                        srm1216_upgraded_zm
                        /*═══════════════════════
                            === LMG ===
                        ═══════════════════════*/
                        //RPD
                        rpd_zm
                        rpd_upgraded_zm
                        
                        //HAMR
                        hamr_zm,
                        hamr_upgraded_zm
                        /*═══════════════════════
                            === PISTOLS ===
                        ═══════════════════════*/
                        //M1911
                        m1911_zm
                        m1911_upgraded_zm
                        
                        //PYHTON
                        python_zm
                        python_upgraded_zm
                        
                        //EXECUTIONER
                        judge_zm
                        judge_upgraded_zm
                        
                        //KAP-40
                        kard_zm
                        kard_upgraded_zm
                        
                        //FIVE-SEVEN
                        fiveseven_zm
                        fiveseven_upgraded_zm
                        
                        //FIVE-SEVEN DUAL-WIELD
                        fivesevendw_zm
                        fivesevendw_upgraded_zm
                        
                        //B23R
                        beretta93r_zm
                        beretta93r_upgraded_zm
                        /*═══════════════════════
                            === LAUNCHER ===
                        ═══════════════════════*/
                        //RPG
                        usrpg_zm
                        usrpg_upgraded_zm
                        
                        //WAR MACHINE
                        m32_zm
                        m32_upgraded_zm
                        /*═══════════════════════
                            === SPECIAL ===
                        ═══════════════════════*/
                        //BALLISTIC KNIFE
                        knife_ballistic_zm
                        knife_ballistic_upgraded_zm
                        
                        //BALLISTIC BOWIE
                        knife_ballistic_bowie_zm
                        knife_ballistic_bowie_upgraded_zm
                        
                        //BALLISTIC KNIFE NO MELEE
                        knife_ballistic_no_melee_zm
                        knife_ballistic_no_melee_upgraded_zm
                        /*═══════════════════════
                            === WONDER WEAPONS ===
                        ═══════════════════════*/
                        //RAY GUN
                        ray_gun_zm
                        ray_gun_upgraded_zm
                        
                        //RAY GUN MARK-II
                        raygun_mark2_zm
                        raygun_mark2_upgraded_zm
                        
                        //SLIQUIFIER
                        slipgun_zm
                        slipgun_upgraded_zm
                        /*═══════════════════════
                            === EQUIPMENT  ===
                        ═══════════════════════*/
                        //MONKEY BOMBS
                        cymbal_monkey_zm
                        
                        //SEMTEX
                        sticky_grenade_zm
                        
                        //FRAGS
                        frag_grenade_zm
                        
                        //CLAYMORES
                        claymore_zm
                        /*═══════════════════════
                            === MELEE===
                        ═══════════════════════*/
                        //DEFAULT KNIFE
                        knife_zm
                        
                        //BOWIE KNIFE
                        bowie_knife_zm
                        
                        //GALVA KNUCKLES
                        tazer_knuckles_zm
                        /*═══════════════════════
                            === BUILDABLES===
                        ═══════════════════════*/
                        //TRAMPLESTEAM
                        equip_springpad_zm
                        /*═══════════════════════
                            === PERKS ===
                        ═══════════════════════*/
                        //JUGGERNOG
                        specialty_armorvest
                        zombie_perk_bottle_jugg
                        
                        //QUICK REVIVE
                        specialty_quickrevive
                        zombie_perk_bottle_revive
                        
                        //SPEED COLA
                        specialty_fastreload
                        zombie_perk_bottle_sleight
                        
                        //DOUBLE TAP
                        specialty_rof
                        zombie_perk_bottle_doubletap
                        
                        //STAMINUP
                        specialty_longersprint
                        zombie_perk_bottle_marathon
                        
                        //MULE KICK
                        specialty_additionalprimaryweapon
                        zombie_perk_bottle_additionalprimaryweapon
                        
                        //WHO'S WHO?
                        specialty_finalstand
                        zombie_perk_bottle_whoswho
                        /*═══════════════════════
                            === MISC ===
                        ═══════════════════════*/
                        zombie_knuckle_crack
                        zombie_bowie_flourish
                        zombie_tazer_flourish
                        syrette_zm
                        p6_anim_zm_magic_box
                        
                        ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                        ║
                        ║                               M O B  O F  T H E  D E A D    W E A P O N S    L I S T                                                                              
                        ║
                        ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                        /*═══════════════════════
                            === Snipers ===
                        ═══════════════════════*/
                        //DSR50
                        dsr50_zm
                        dsr50_upgraded_zm
                        
                        //BARRETT
                        barretm82_zm
                        barretm82_upgraded_zm
                        
                        //SVU
                        svu_zm
                        svu_upgraded_zm
                        /*═══════════════════════
                            === SMG ===
                        ═══════════════════════*/
                        //THOMPSON
                        thompson_zm
                        thompson_upgraded_zm
                        
                        //MP5k
                        mp5k_zm
                        mp5k_upgraded_zm
                        
                        //PDW-57
                        pdw57_zm
                        pdw57_upgraded_zm
                        
                        //UZI
                        uzi_zm
                        uzi_upgraded_zm
                        /*═══════════════════════
                            === AR===
                        ═══════════════════════*/
                        //FN FAL
                        fnfal_zm
                        fnfal_upgraded_zm
                        
                        //M14
                        m14_zm
                        m14_upgraded_zm
                        
                        //TAR-21
                        tar21_zm
                        tar21_upgraded_zm
                        //GL TAR-21
                        gl_tar21_zm
                        
                        //GALIL
                        galil_zm
                        galil_upgraded_zm
                        
                        //AK-47
                        ak47_zm
                        ak47_upgraded_zm
                        /*════════════════════════════════════════════════════
                                           ==== SHOTGUNS ====
                        ═══════════════════════════════════════════════════*/
                        //R870-MCS
                        870mcs_zm
                        870mcs_upgraded_zm
                        
                        //OLYMPIA
                        rottweil72_zm
                        rottweil72_upgraded_zm
                        
                        //S-12
                        saiga12_zm
                        saiga12_upgraded_zm
                        
                        //M1216
                        srm1216_zm
                        srm1216_upgraded_zm
                        /*═══════════════════════
                            === LMG ===
                        ═══════════════════════*/
                        //LSAT
                        lsat_zm
                        lsat_upgraded_zm
                        
                        //DEATH MACHINE
                        minigun_alcatraz_zm
                        minigun_alcatraz_upgraded_zm
                        /*═══════════════════════
                            === PISTOLS ===
                        ═══════════════════════*/
                        //M1911
                        m1911_zm
                        m1911_upgraded_zm
                        
                        //EXECUTIONER
                        judge_zm
                        judge_upgraded_zm
                        
                        //FIVE-SEVEN
                        fiveseven_zm
                        fiveseven_upgraded_zm
                        
                        //FIVE-SEVEN DUAL-WIELD
                        fivesevendw_zm
                        fivesevendw_upgraded_zm
                        
                        //B23R
                        beretta93r_zm
                        beretta93r_upgraded_zm
                        /*═══════════════════════
                            === LAUNCHER ===
                        ═══════════════════════*/
                        //RPG
                        usrpg_zm
                        usrpg_upgraded_zm
                        
                        //WAR MACHINE
                        m32_zm
                        m32_upgraded_zm
                        /*════════════════════════════════════════════════════
                                           ==== SPECIALS ====
                        ════════════════════════════════════════════════════*/
                        //BALLISTIC KNIFE
                        knife_ballistic_zm
                        knife_ballistic_upgraded_zm
                        
                        //BALLISTIC BOWIE
                        knife_ballistic_bowie_zm
                        knife_ballistic_bowie_upgraded_zm
                        
                        //BALLISTIC KNIFE NO MELEE
                        knife_ballistic_no_melee_zm
                        knife_ballistic_no_melee_upgraded_zm
                        /*═══════════════════════
                            === WONDER WEAPONS ===
                        ═══════════════════════*/
                        //RAY GUN
                        ray_gun_zm
                        ray_gun_upgraded_zm
                        
                        //RAY GUN MARK-II
                        raygun_mark2_zm
                        raygun_mark2_upgraded_zm
                        
                        //BLUNDERGAT
                        blundergat_zm
                        blundergat_upgraded_zm
                        //ACIDGAT
                        blundersplat_zm
                        blundersplat_upgraded_zm
                        /*═══════════════════════
                            === EQUIPMENT  ===
                        ═══════════════════════*/
                        //SMOKES
                        willy_pete_zm
                        
                        //SEMTEX
                        sticky_grenade_zm
                        
                        //FRAGS
                        frag_grenade_zm
                        
                        //CLAYMORES
                        claymore_zm
                        
                        //TOMAHAWK
                        bouncing_tomahawk_zm
                        upgraded_tomahawk_zm
                        /*═══════════════════════
                            === MELEE===
                        ═══════════════════════*/
                        //DEFAULT KNIFE
                        knife_zm
                        knife_zm_alcatraz
                        
                        //SPOON
                        spoon_zm_alcatraz
                        
                        //SPORK
                        spork_zm_alcatraz
                        /*═══════════════════════
                            === BUILDABLES===
                        ═══════════════════════*/
                        //RIOT SHIELD
                        alcatraz_shield_zm
                        /*═══════════════════════
                            === PERKS ===
                        ═══════════════════════*/
                        //JUGGERNOG
                        specialty_armorvest
                        zombie_perk_bottle_jugg
                        
                        //SPEED COLA
                        specialty_fastreload
                        zombie_perk_bottle_sleight
                        
                        //DOUBLE TAP
                        specialty_rof
                        zombie_perk_bottle_doubletap
                        
                        //ELECTRIC CHERRY
                        specialty_grenadepulldeath
                        zombie_perk_bottle_cherry
                        
                        //DEADSHOT
                        specialty_ads_zombies
                        zombie_perk_bottle_deadshot
                        /*═══════════════════════
                            === MISC ===
                        ═══════════════════════*/
                        zombie_knuckle_crack
                        falling_hands_zm
                        lightning_hands_zm
                        syrette_zm
                        syrette_afterlife_zm
                        p6_anim_zm_magic_box
                        tower_trap_zm
                        tower_trap_upgraded_zm
                        zombie_tomahawk_flourish
                        
                        ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                        ║
                        ║                               T R A N S I T    W E A P O N S    L I S T                                                                              
                        ║
                        ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                        /*═══════════════════════
                            === Snipers ===
                        ═══════════════════════*/
                        //DSR50
                        dsr50_zm
                        dsr50_upgraded_zm
                        
                        //BARRETT
                        barretm82_zm
                        barretm82_upgraded_zm
                        /*═══════════════════════
                            === SMG ===
                        ═══════════════════════*/
                        //CHICOM
                        qcw05_zm
                        qcw05_upgraded_zm
                        
                        //AK74u
                        ak74u_zm
                        ak74u_upgraded_zm
                        
                        //MP5k
                        mp5k_zm
                        mp5k_upgraded_zm
                        
                        //PDW-57
                        pdw57_zm
                        pdw57_upgraded_zm
                        /*═══════════════════════
                            === AR===
                        ═══════════════════════*/
                        //FN FAL
                        fnfal_zm
                        fnfal_upgraded_zm
                        
                        //M14
                        m14_zm
                        m14_upgraded_zm
                         
                        //SMR
                        saritch_zm
                        saritch_upgraded_zm
                        
                        //M16
                        m16_zm
                        m16_gl_upgraded_zm
                        
                        //TAR-21
                        tar21_zm
                        tar21_upgraded_zm
                        //GL TAR-21
                        gl_tar21_zm
                        
                        //TYPE-25
                        type95_zm
                        type95_upgraded_zm
                        
                        //GALIL
                        galil_zm
                        galil_upgraded_zm
                        
                        //M8A1
                        xm8_zm
                        xm8_upgraded_zm
                        /*════════════════════════════════════════════════════
                                           ==== SHOTGUNS ====
                        ═══════════════════════════════════════════════════*/
                        //R870-MCS
                        870mcs_zm
                        870mcs_upgraded_zm
                        
                        //OLYMPIA
                        rottweil72_zm
                        rottweil72_upgraded_zm
                        
                        //S-12
                        saiga12_zm
                        saiga12_upgraded_zm
                        
                        //M1216
                        srm1216_zm
                        srm1216_upgraded_zm
                        /*═══════════════════════
                            === LMG ===
                        ═══════════════════════*/
                        //RPD
                        rpd_zm
                        rpd_upgraded_zm
                        
                        //HAMR
                        hamr_zm,
                        hamr_upgraded_zm
                        /*═══════════════════════
                            === PISTOLS ===
                        ═══════════════════════*/
                        //M1911
                        m1911_zm
                        m1911_upgraded_zm
                        
                        //PYHTON
                        python_zm
                        python_upgraded_zm
                        
                        //EXECUTIONER
                        judge_zm
                        judge_upgraded_zm
                        
                        //KAP-40
                        kard_zm
                        kard_upgraded_zm
                        
                        //FIVE-SEVEN
                        fiveseven_zm
                        fiveseven_upgraded_zm
                        
                        //FIVE-SEVEN DUAL-WIELD
                        fivesevendw_zm
                        fivesevendw_upgraded_zm
                        
                        //B23R
                        beretta93r_zm
                        beretta93r_upgraded_zm
                        /*═══════════════════════
                            === LAUNCHER ===
                        ═══════════════════════*/
                        //RPG
                        usrpg_zm
                        usrpg_upgraded_zm
                        
                        //WAR MACHINE
                        m32_zm
                        m32_upgraded_zm
                        /*════════════════════════════════════════════════════
                                           ==== SPECIALS ====
                        ════════════════════════════════════════════════════*/
                        //BALLISTIC KNIFE
                        knife_ballistic_zm
                        knife_ballistic_upgraded_zm
                        
                        //BALLISTIC BOWIE
                        knife_ballistic_bowie_zm
                        knife_ballistic_bowie_upgraded_zm
                        
                        //BALLISTIC KNIFE NO MELEE
                        knife_ballistic_no_melee_zm
                        knife_ballistic_no_melee_upgraded_zm
                        /*═══════════════════════
                            === WONDER WEAPONS ===
                        ═══════════════════════*/
                        //RAY GUN
                        ray_gun_zm
                        ray_gun_upgraded_zm
                        
                        //RAY GUN MARK-II
                        raygun_mark2_zm
                        raygun_mark2_upgraded_zm
                        /*═══════════════════════
                            === EQUIPMENT  ===
                        ═══════════════════════*/
                        //MONKEY BOMBS
                        cymbal_monkey_zm
                        
                        //SEMTEX
                        sticky_grenade_zm
                        
                        //FRAGS
                        frag_grenade_zm
                        
                        //CLAYMORES
                        claymore_zm
                        
                        //EMPs
                        emp_grenade_zm
                        /*═══════════════════════
                            === MELEE===
                        ═══════════════════════*/
                        //DEFAULT KNIFE
                        knife_zm
                        
                        //BOWIE KNIFE
                        bowie_knife_zm
                        
                        //GALVA KNUCKLES
                        tazer_knuckles_zm
                        /*═══════════════════════
                            === BUILDABLES===
                        ═══════════════════════*/
                        //TURBINE
                        equip_turbine_zm
                        
                        //RIOT SHIELD
                        riotshield_zm
                        
                        //JETGUN
                        jetgun_zm
                        
                        //ELECTRIC TRAP
                        equip_electrictrap_zm
                        
                        //TURRET?
                        equip_turret_zm
                        /*═══════════════════════
                            === PERKS ===
                        ═══════════════════════*/
                        //JUGGERNOG
                        specialty_armorvest
                        zombie_perk_bottle_jugg
                        
                        //QUICK REVIVE
                        specialty_quickrevive
                        zombie_perk_bottle_revive
                        
                        //SPEED COLA
                        specialty_fastreload
                        zombie_perk_bottle_sleight
                        
                        //DOUBLE TAP
                        specialty_rof
                        zombie_perk_bottle_doubletap
                        
                        //STAMINUP
                        specialty_longersprint
                        zombie_perk_bottle_marathon
                        
                        //TOMBSTONE
                        specialty_scavenger
                        zombie_perk_bottle_tombstone
                        /*═══════════════════════
                            === MISC ===
                        ═══════════════════════*/
                        zombie_knuckle_crack
                        zombie_bowie_flourish
                        zombie_tazer_flourish
                        screecher_arms_zm
                        syrette_zm
                        p6_anim_zm_magic_box
                        
                        ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                        ║
                        ║                               O R I G I N S    W E A P O N S    L I S T                                                                              
                        ║
                        ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                        /*═══════════════════════
                            === Snipers ===
                        ═══════════════════════*/
                        //DSR50
                        dsr50_zm
                        dsr50_upgraded_zm
                        
                        //BALLISTA
                        ballista_zm
                        ballista_upgraded_zm
                        /*═══════════════════════
                            === SMG ===
                        ═══════════════════════*/
                        //CHICOM
                        qcw05_zm
                        qcw05_upgraded_zm
                        
                        //THOMPSON
                        thompson_zm
                        thompson_upgraded_zm
                        
                        //AK74u
                        ak74u_zm
                        ak74u_upgraded_zm
                        ak74u_extclip_zm
                        ak74u_extclip_upgraded_zm
                        
                        //PDW-57
                        pdw57_zm
                        pdw57_upgraded_zm
                        
                        //MP-40
                        mp40_zm
                        mp40_upgraded_zm
                        mp40_stalker_zm
                        mp40_stalker_upgraded_zm
                        
                        //SKORPION
                        evoskorpion_zm
                        evoskorpion_upgraded_zm
                        /*═══════════════════════
                            === AR===
                        ═══════════════════════*/
                        //FN FAL
                        fnfal_zm
                        fnfal_upgraded_zm
                        
                        //M14
                        m14_zm
                        m14_upgraded_zm
                        
                        //MP-44
                        mp44_zm
                        mp44_upgraded_zm
                        
                        //TYPE-25
                        type95_zm
                        type95_upgraded_zm
                        
                        //GALIL
                        galil_zm
                        galil_upgraded_zm
                        
                        //SCAR-H
                        scar_zm
                        scar_upgraded_zm
                        /*═══════════════════════
                            === SHOTGUN ===
                        ═══════════════════════*/
                        //R870-MCS
                        870mcs_zm
                        870mcs_upgraded_zm
                        
                        //KSG
                        ksg_zm
                        ksg_upgraded_zm
                        
                        //M1216
                        srm1216_zm
                        srm1216_upgraded_zm
                        /*═══════════════════════
                            === LMG ===
                        ═══════════════════════*/
                        //MG-08
                        mg08_zm
                        mg08_upgraded_zm
                        
                        //HAMR
                        hamr_zm,
                        hamr_upgraded_zm
                        /*═══════════════════════
                            === PISTOLS ===
                        ═══════════════════════*/
                        //MAUSER
                        c96_zm
                        c96_upgraded_zm
                        
                        //PYHTON
                        python_zm
                        python_upgraded_zm
                        
                        //KAP-40
                        kard_zm
                        kard_upgraded_zm
                        
                        //FIVE-SEVEN
                        fiveseven_zm
                        fiveseven_upgraded_zm
                        
                        //FIVE-SEVEN DUAL-WIELD
                        fivesevendw_zm
                        fivesevendw_upgraded_zm
                        
                        //B23R
                        beretta93r_zm
                        beretta93r_upgraded_zm
                        beretta93r_extclip_zm
                        beretta93r_extclip_upgraded_zm
                        /*═══════════════════════
                            === LAUNCHER ===
                        ═══════════════════════*/
                        //WAR MACHINE
                        m32_zm
                        m32_upgraded_zm
                        /*═══════════════════════
                            === WONDER WEAPONS ===
                        ═══════════════════════*/
                        //RAY GUN
                        ray_gun_zm
                        ray_gun_upgraded_zm
                        
                        //RAY GUN MARK-II
                        raygun_mark2_zm
                        raygun_mark2_upgraded_zm
                        
                        //FIRE STAFF
                        staff_fire_zm
                        staff_fire_upgraded_zm
                        
                        //ICE STAFF
                        staff_water_zm
                        staff_water_upgraded_zm
                        staff_water_zm_cheap
                        
                        //WIND STAFF
                        staff_air_zm
                        staff_air_upgraded_zm
                        
                        //LIGHTNING STAFF
                        staff_lightning_zm
                        staff_lightning_upgraded_zm
                        
                        //STAFF REVIVE
                        staff_revive_zm
                        /*═══════════════════════
                            === EQUIPMENT  ===
                        ═══════════════════════*/
                        //MONKEY BOMBS
                        cymbal_monkey_zm
                        
                        //G-STRIKES
                        beacon_zm
                        
                        //SEMTEX
                        sticky_grenade_zm
                        
                        //FRAGS
                        frag_grenade_zm
                        
                        //CLAYMORES
                        claymore_zm
                        
                        //EMPs
                        emp_grenade_zm
                        /*═══════════════════════
                            === MELEE===
                        ═══════════════════════*/
                        //DEFAULT KNIFE
                        knife_zm
                        
                        //ONE INCH PUNCH
                        one_inch_punch_zm
                        one_inch_punch_upgraded_zm
                        one_inch_punch_fire_zm
                        one_inch_punch_air_zm
                        one_inch_punch_ice_zm
                        one_inch_punch_lightning_zm
                        /*═══════════════════════
                            === BUILDABLES===
                        ═══════════════════════*/
                        //MAXIS DRONE
                        equip_dieseldrone_zm
                        
                        //RIOT SHIELD
                        tomb_shield_zm
                        /*═══════════════════════
                            === PERKS ===
                        ═══════════════════════*/
                        //JUGGERNOG
                        specialty_armorvest
                        zombie_perk_bottle_jugg
                        
                        //QUICK REVIVE
                        specialty_quickrevive
                        zombie_perk_bottle_revive
                        
                        //SPEED COLA
                        specialty_fastreload
                        zombie_perk_bottle_sleight
                        
                        //DOUBLE TAP
                        specialty_rof
                        zombie_perk_bottle_doubletap
                        
                        //STAMINUP
                        specialty_longersprint
                        zombie_perk_bottle_marathon
                        
                        //MULE KICK
                        specialty_additionalprimaryweapon
                        zombie_perk_bottle_additionalprimaryweapon
                        
                        //ELECTRIC CHERRY
                        specialty_grenadepulldeath
                        zombie_perk_bottle_cherry
                        
                        //DEADSHOT
                        specialty_ads_zombies
                        zombie_perk_bottle_deadshot
                        
                        //PHD FLOPPER
                        specialty_flakjacket
                        zombie_perk_bottle_nuke
                        /*════════════════════════════════════════════════════
                                        === RANDOM STUFF ===
                        ════════════════════════════════════════════════════*/
                        zombie_knuckle_crack
                        falling_hands_zm
                        syrette_zm
                        p6_anim_zm_magic_box
                        zombie_one_inch_punch_flourish
                        
                        ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                        ║
                        ║                               N U K E T O W N    W E A P O N S    L I S T                                                                              
                        ║
                        ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                        /*═══════════════════════
                            === Snipers ===
                        ═══════════════════════*/
                        //DSR50
                        dsr50_zm
                        dsr50_upgraded_zm
                        
                        //BARRETT
                        barretm82_zm
                        barretm82_upgraded_zm
                        /*═══════════════════════
                            === SMG ===
                        ═══════════════════════*/
                        //CHICOM
                        qcw05_zm
                        qcw05_upgraded_zm
                        
                        //AK74u
                        ak74u_zm
                        ak74u_upgraded_zm
                        
                        //MP5k
                        mp5k_zm
                        mp5k_upgraded_zm
                        /*═══════════════════════
                            === AR===
                        ═══════════════════════*/
                        //FN FAL
                        fnfal_zm
                        fnfal_upgraded_zm
                        
                        //M14
                        m14_zm
                        m14_upgraded_zm
                         
                        //SMR
                        saritch_zm
                        saritch_upgraded_zm
                        
                        //M16
                        m16_zm
                        m16_gl_upgraded_zm
                        
                        //TAR-21
                        tar21_zm
                        tar21_upgraded_zm
                        //GL TAR-21
                        gl_tar21_zm
                        
                        //TYPE-25
                        type95_zm
                        type95_upgraded_zm
                        
                        //GALIL
                        galil_zm
                        galil_upgraded_zm
                        
                        //M8A1
                        xm8_zm
                        xm8_upgraded_zm
                        
                        //M27
                        hk416_zm
                        hk416_upgraded_zm
                        /*═══════════════════════
                            === SHOTGUN ===
                        ═══════════════════════*/
                        //R870-MCS
                        870mcs_zm
                        870mcs_upgraded_zm
                        
                        //OLYMPIA
                        rottweil72_zm
                        rottweil72_upgraded_zm
                        
                        //S-12
                        saiga12_zm
                        saiga12_upgraded_zm
                        
                        //M1216
                        srm1216_zm
                        srm1216_upgraded_zm
                        /*═══════════════════════
                            === LMG ===
                        ═══════════════════════*/
                        //RPD
                        rpd_zm
                        rpd_upgraded_zm
                        
                        //HAMR
                        hamr_zm,
                        hamr_upgraded_zm
                        
                        //LSAT
                        lsat_zm
                        lsat_upgraded_zm
                        /*═══════════════════════════════════════════════════
                                           ==== PISTOLS ====
                        ════════════════════════════════════════════════════*/
                        //M1911
                        m1911_zm
                        m1911_upgraded_zm
                        
                        //PYHTON
                        python_zm
                        python_upgraded_zm
                        
                        //EXECUTIONER
                        judge_zm
                        judge_upgraded_zm
                        
                        //KAP-40
                        kard_zm
                        kard_upgraded_zm
                        
                        //FIVE-SEVEN
                        fiveseven_zm
                        fiveseven_upgraded_zm
                        
                        //FIVE-SEVEN DUAL-WIELD
                        fivesevendw_zm
                        fivesevendw_upgraded_zm
                        
                        //B23R
                        beretta93r_zm
                        beretta93r_upgraded_zm
                        /*═══════════════════════
                            === LAUNCHER ===
                        ═══════════════════════*/
                        //RPG
                        usrpg_zm
                        usrpg_upgraded_zm
                        
                        //WAR MACHINE
                        m32_zm
                        m32_upgraded_zm
                        /*════════════════════════════════════════════════════
                                           ==== SPECIALS ====
                        ════════════════════════════════════════════════════*/
                        //BALLISTIC KNIFE
                        knife_ballistic_zm
                        knife_ballistic_upgraded_zm
                        
                        //BALLISTIC BOWIE
                        knife_ballistic_bowie_zm
                        knife_ballistic_bowie_upgraded_zm
                        
                        //BALLISTIC KNIFE NO MELEE
                        knife_ballistic_no_melee_zm
                        knife_ballistic_no_melee_upgraded_zm
                        /*═══════════════════════
                            === WONDER WEAPONS ===
                        ═══════════════════════*/
                        //RAY GUN
                        ray_gun_zm
                        ray_gun_upgraded_zm
                        
                        //RAY GUN MARK-II
                        raygun_mark2_zm
                        raygun_mark2_upgraded_zm
                        /*═══════════════════════
                            === EQUIPMENT  ===
                        ═══════════════════════*/
                        //MONKEY BOMBS
                        cymbal_monkey_zm
                        
                        //SEMTEX
                        sticky_grenade_zm
                        
                        //FRAGS
                        frag_grenade_zm
                        
                        //CLAYMORES
                        claymore_zm
                        /*═══════════════════════
                            === MELEE===
                        ═══════════════════════*/
                        //DEFAULT KNIFE
                        knife_zm
                        
                        //BOWIE KNIFE
                        bowie_knife_zm
                        
                        //GALVA KNUCKLES
                        tazer_knuckles_zm
                        /*═══════════════════════
                            === PERKS ===
                        ═══════════════════════*/
                        //JUGGERNOG
                        specialty_armorvest
                        zombie_perk_bottle_jugg
                        
                        //QUICK REVIVE
                        specialty_quickrevive
                        zombie_perk_bottle_revive
                        
                        //SPEED COLA
                        specialty_fastreload
                        zombie_perk_bottle_sleight
                        
                        //DOUBLE TAP
                        specialty_rof
                        zombie_perk_bottle_doubletap
                        /*════════════════════════════════════════════════════
                                        === RANDOM STUFF ===
                        ════════════════════════════════════════════════════*/
                        zombie_knuckle_crack
                        zombie_bowie_flourish
                        zombie_tazer_flourish
                        syrette_zm
                        p6_anim_zm_magic_box
                        

                        BUTTON CODES:

                        if(self sprintbuttonpressed()) self iprintln("SPRINT");
                        if(self inventorybuttonpressed()) self iprintln("INVENTORY");
                        if(self secondaryoffhandbuttonpressed()) self iprintln("[{+smoke}]");
                        if(self fragbuttonpressed()) self iprintln("[{+frag}]");
                        if(self stancebuttonpressed()) self iprintln("[{+stance}]");
                        if(self jumpbuttonpressed()) self iprintln("[{+gostand}]");
                        if(self meleebuttonpressed()) self iprintln("[{+melee}]");
                        if(self adsbuttonpressed()) self iprintln("[{+speed_throw}]");
                        if(self actionslotfourbuttonpressed()) self iprintln("[{+actionslot 4}]");
                        if(self actionslotthreebuttonpressed()) self iprintln("[{+actionslot 3}]");
                        if(self actionslottwobuttonpressed()) self iprintln("[{+actionslot 2}]");
                        if(self actionslotonebuttonpressed()) self iprintln("[{+actionslot 1}]");
                        if(self attackbuttonpressed()) self iprintln("[{+attack}]");
                        if(self changeseatbuttonpressed()) self iprintln("[{+switchseat}]");
                        if(self usebuttonpressed()) self iprintln("[{+usereload}]");
                        

                        ATTACHMENTS:

                        FMJ = +fmj
                        Dual Band = +ir
                        Laser = +steadyaim
                        Long Barrel = +extbarrel
                        Suppressor = +silencer
                        Select Fire = +sf
                        Tactical Knife = +tacknife
                        Dual Wield = +dw
                        Fast Mags = +dualclip
                        Extended Mags = +extclip
                        Grenade Launcher = +gl
                        Iron Sights = +is
                        Reflex = +reflex
                        EOTech = +holo
                        Rapid Fire = +rf
                        Ballistic CPU = +swayreduc
                        Tri Bolt = +stackfire
                        Quickdraw = +fastads
                        Grip = +grip
                        Stock = +stalker
                        Acog = +acog
                        Zoom = +vzoom
                        Target Finder = +rangefinder
                        Hybrid Optic=  +dualoptic
                        MMS = +mms
                        

                        PLAYER WEAPON FUNCTIONS

                        self takeallweapons();
                        self getcurrentweapon();
                        self getcurrentweaponaltweapon();
                        self getcurrentoffhand();
                        self isusingoffhand();
                        self hasweapon("weapon_name");
                        self giveWeapon("weapon_name");
                        
                        RoyalMrzzundefined Offline
                        RoyalMrzzundefined Offline
                        RoyalMrzz
                        wrote on last edited by
                        #21

                        Quikkster how do i use the perk commands they are not working

                        1 Reply Last reply
                        1
                        • Resxtundefined Resxt

                          ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

                          DeathisNEARundefined Offline
                          DeathisNEARundefined Offline
                          DeathisNEAR
                          wrote on last edited by
                          #22

                          Resxt How do I use it to give myself weapons through the console

                          Resxtundefined 1 Reply Last reply
                          0
                          • DeathisNEARundefined DeathisNEAR

                            Resxt How do I use it to give myself weapons through the console

                            Resxtundefined Offline
                            Resxtundefined Offline
                            Resxt
                            Plutonium Staff
                            wrote on last edited by
                            #23

                            DeathisNEAR give

                            1 Reply Last reply
                            0
                            • nfk Veteranaundefined Offline
                              nfk Veteranaundefined Offline
                              nfk Veterana
                              wrote on last edited by
                              #24

                              is there a way to increase the limit of sentries and guardians? there is a cap of 2 on both sentries and guardians, is there a way to change that?

                              1 Reply Last reply
                              1
                              Reply
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