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  3. [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!

[Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!

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  • Quikksterundefined Quikkster

    I just finished organizing an entire weapons list for myself so I figured I might as well throw it on the forums to help out anyone that may need it as a resource. Enjoy!

    Here is a download link if you would like to keep a copy for later use: GitHub

    MULTIPLAYER WEAPONS:

    //SMG:
    mp7_mp
    pdw57_mp
    vector_mp
    insas_mp
    qcw05_mp
    evoskorpion_mp
    peacekeeper_mp
    
    //Assault Rifle:
    tar21_mp
    type95_mp
    sig556_mp
    sa58_mp
    hk416_mp
    scar_mp
    saritch_mp
    xm8_mp
    an94_mp
    
    //Shotgun:
    870mcs_mp
    saiga12_mp
    ksg_mp
    srm1216_mp
    
    //LMG:
    mk48_mp
    qbb95_mp
    lsat_mp
    hamr_mp
    
    //SNIPER:
    svu_mp
    dsr50_mp
    ballista_mp
    as50_mp
    
    //PISTOL:
    kard_dw_mp
    fnp45_dw_mp
    fiveseven_dw_mp
    judge_dw_mp
    beretta93r_dw_mp
    fiveseven_mp
    fnp45_mp
    beretta93r_mp
    judge_mp
    kard_mp
    
    //LAUNCHER:
    m32_mp
    smaw_mp
    fhj18_mp
    usrpg_mp
    
    //SPECIAL:
    knife_mp
    knife_held_mp
    minigun_mp
    riotshield_mp
    crossbow_mp
    knife_ballistic_mp
    
    //BOMB:
    briefcase_bomb_mp
    briefcase_bomb_defuse_mp
    
    //MAP SPECIFIC:
    vcs_controller_mp //NukeTown 2025
    
    //NADES & EQUIPMENT:
    
    //lethal:
    frag_grenade_mp
    sticky_grenade_mp
    hatchet_mp
    bouncingbetty_mp
    satchel_charge_mp
    claymore_mp
    
    //tactical:
    concussion_grenade_mp
    willy_pete_mp
    sensor_grenade_mp
    emp_grenade_mp
    proximity_grenade_aoe_mp
    proximity_grenade_mp
    pda_hack_mp
    flash_grenade_mp
    trophy_system_mp
    tactical_insertion_mp
    
    //MISC:
    none
    defaultweapon_mp
    scavenger_item_mp
    scavenger_item_hack_mp
    explosive_bolt_mp
    smoke_center_mp
    destructible_car_mp
    explodable_barrel_mp
    dogs_mp
    dog_bite_mp
    
    //KILLSTREAKS:
    cobra_20mm_mp
    inventory_supplydrop_mp
    supplydrop_mp
    ai_tank_drone_rocket_mp
    ai_tank_drone_gun_mp
    killstreak_ai_tank_mp
    inventory_ai_tank_drop_mp
    ai_tank_drop_mp
    radar_mp
    counteruav_mp
    radardirection_mp
    emp_mp
    cobra_20mm_comlink_mp
    heli_gunner_rockets_mp
    littlebird_guard_minigun_mp
    helicopter_comlink_mp
    helicopter_guard_mp
    helicopter_player_gunner_mp
    chopper_minigun_mp
    inventory_minigun_mp
    inventory_m32_mp
    missile_drone_projectile_mp
    inventory_missile_drone_mp
    missile_drone_mp
    missile_swarm_projectile_mp
    missile_swarm_mp
    planemortar_mp
    rc_car_weapon_mp
    rcbomb_mp
    remote_missile_missile_mp
    remote_missile_bomblet_mp
    remote_missile_mp
    remote_mortar_missile_mp
    remote_mortar_mp
    qrdrone_turret_mp
    killstreak_qrdrone_mp
    straferun_gun_mp
    straferun_rockets_mp
    straferun_mp
    auto_gun_turret_mp
    microwave_turret_mp
    killstreak_remote_turret_mp
    autoturret_mp
    turret_drop_mp
    microwaveturret_mp
    microwaveturret_drop_mp
    
    //PERKS:
    self clearperks();
    self setperk("specialty_additionalprimaryweapon");
    self setperk("specialty_armorpiercing");
    self setperk("specialty_armorvest");
    self setperk("specialty_bulletaccuracy");
    self setperk("specialty_bulletdamage");
    self setperk("specialty_bulletflinch");
    self setperk("specialty_bulletpenetration");
    self setperk("specialty_deadshot");
    self setperk("specialty_delayexplosive");
    self setperk("specialty_detectexplosive");
    self setperk("specialty_disarmexplosive");
    self setperk("specialty_earnmoremomentum");
    self setperk("specialty_explosivedamage");
    self setperk("specialty_extraammo");
    self setperk("specialty_fallheight");
    self setperk("specialty_fastads");
    self setperk("specialty_fastequipmentuse");
    self setperk("specialty_fastladderclimb");
    self setperk("specialty_fastmantle");
    self setperk("specialty_fastmeleerecovery");
    self setperk("specialty_fastreload");
    self setperk("specialty_fasttoss");
    self setperk("specialty_fastweaponswitch");
    self setperk("specialty_finalstand");
    self setperk("specialty_fireproof");
    self setperk("specialty_flakjacket");
    self setperk("specialty_flashprotection");
    self setperk("specialty_gpsjammer");
    self setperk("specialty_grenadepulldeath");
    self setperk("specialty_healthregen");
    self setperk("specialty_holdbreath");
    self setperk("specialty_immunecounteruav");
    self setperk("specialty_immuneemp");
    self setperk("specialty_immunemms");
    self setperk("specialty_immunenvthermal");
    self setperk("specialty_immunerangefinder");
    self setperk("specialty_killstreak");
    self setperk("specialty_longersprint");
    self setperk("specialty_loudenemies");
    self setperk("specialty_marksman");
    self setperk("specialty_movefaster");
    self setperk("specialty_nomotionsensor");
    self setperk("specialty_noname");
    self setperk("specialty_nottargetedbyairsupport");
    self setperk("specialty_nokillstreakreticle");
    self setperk("specialty_nottargettedbysentry");
    self setperk("specialty_pin_back");
    self setperk("specialty_pistoldeath");
    self setperk("specialty_proximityprotection");
    self setperk("specialty_quickrevive");
    self setperk("specialty_quieter");
    self setperk("specialty_reconnaissance");
    self setperk("specialty_rof");
    self setperk("specialty_scavenger");
    self setperk("specialty_showenemyequipment");
    self setperk("specialty_stunprotection");
    self setperk("specialty_shellshock");
    self setperk("specialty_sprintrecovery");
    self setperk("specialty_showonradar");
    self setperk("specialty_stalker");
    self setperk("specialty_twogrenades");
    self setperk("specialty_twoprimaries");
    self setperk("specialty_unlimitedsprint");
    

    ZOMBIES WEAPONS (SORTED BY MAP)

    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               B U R I E D    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════                                                                                                     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    
    //SVU
    svu_zm
    svu_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
     
    //SMR
    saritch_zm
    saritch_upgraded_zm
    
    //M16
    m16_zm
    m16_gl_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //AN-94
    an94_zm
    an94_upgraded_zm
    /*═══════════════════════
        === SHOTGUN ===
    ═══════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //LSAT
    lsat_zm
    lsat_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //REMINGTON NEW MODEL ARMY
    rnma_zm
    rnma_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SPECIALS ====
    ════════════════════════════════════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    
    //PARALYZER
    slowgun_zm
    slowgun_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    
    //TIME BOMB
    time_bomb_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    
    //BOWIE KNIFE
    bowie_knife_zm
    
    //GALVA KNUCKLES
    tazer_knuckles_zm
    
    //DEFAULT KNIFE
    knife_zm
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //TURBINE
    equip_turbine_zm
    
    //TRAMPLESTEAM
    equip_springpad_zm
    
    //SUBWOOFER
    equip_subwoofer_zm
    
    //HEADCHOPPER
    equip_headchopper_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //STAMINUP
    specialty_longersprint
    zombie_perk_bottle_marathon
    
    //MULE KICK
    specialty_additionalprimaryweapon
    zombie_perk_bottle_additionalprimaryweapon
    
    //VULTURE-AID
    specialty_nomotionsensor
    zombie_perk_bottle_vulture
    /*═══════════════════════
        === MISC ===
    ═══════════════════════*/
    zombie_knuckle_crack
    chalk_draw_zm
    syrette_zm
    zombie_bowie_flourish
    zombie_tazer_flourish
    p6_anim_zm_magic_box
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               D I E  R I S E    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    
    //SVU
    svu_zm
    svu_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //CHICOM
    qcw05_zm
    qcw05_upgraded_zm
    
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
     
    //SMR
    saritch_zm
    saritch_upgraded_zm
    
    //M16
    m16_zm
    m16_gl_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //TYPE-25
    type95_zm
    type95_upgraded_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //AN-94
    an94_zm
    an94_upgraded_zm
    
    //M8A1
    xm8_zm
    xm8_upgraded_zm
    /*═══════════════════════
        === SHOTGUN ===
    ═══════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //RPD
    rpd_zm
    rpd_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //PYHTON
    python_zm
    python_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*═══════════════════════
        === SPECIAL ===
    ═══════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    
    //SLIQUIFIER
    slipgun_zm
    slipgun_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    
    //BOWIE KNIFE
    bowie_knife_zm
    
    //GALVA KNUCKLES
    tazer_knuckles_zm
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //TRAMPLESTEAM
    equip_springpad_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //STAMINUP
    specialty_longersprint
    zombie_perk_bottle_marathon
    
    //MULE KICK
    specialty_additionalprimaryweapon
    zombie_perk_bottle_additionalprimaryweapon
    
    //WHO'S WHO?
    specialty_finalstand
    zombie_perk_bottle_whoswho
    /*═══════════════════════
        === MISC ===
    ═══════════════════════*/
    zombie_knuckle_crack
    zombie_bowie_flourish
    zombie_tazer_flourish
    syrette_zm
    p6_anim_zm_magic_box
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               M O B  O F  T H E  D E A D    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    
    //SVU
    svu_zm
    svu_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //THOMPSON
    thompson_zm
    thompson_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    
    //UZI
    uzi_zm
    uzi_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //AK-47
    ak47_zm
    ak47_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SHOTGUNS ====
    ═══════════════════════════════════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //LSAT
    lsat_zm
    lsat_upgraded_zm
    
    //DEATH MACHINE
    minigun_alcatraz_zm
    minigun_alcatraz_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SPECIALS ====
    ════════════════════════════════════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    
    //BLUNDERGAT
    blundergat_zm
    blundergat_upgraded_zm
    //ACIDGAT
    blundersplat_zm
    blundersplat_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //SMOKES
    willy_pete_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    
    //TOMAHAWK
    bouncing_tomahawk_zm
    upgraded_tomahawk_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    knife_zm_alcatraz
    
    //SPOON
    spoon_zm_alcatraz
    
    //SPORK
    spork_zm_alcatraz
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //RIOT SHIELD
    alcatraz_shield_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //ELECTRIC CHERRY
    specialty_grenadepulldeath
    zombie_perk_bottle_cherry
    
    //DEADSHOT
    specialty_ads_zombies
    zombie_perk_bottle_deadshot
    /*═══════════════════════
        === MISC ===
    ═══════════════════════*/
    zombie_knuckle_crack
    falling_hands_zm
    lightning_hands_zm
    syrette_zm
    syrette_afterlife_zm
    p6_anim_zm_magic_box
    tower_trap_zm
    tower_trap_upgraded_zm
    zombie_tomahawk_flourish
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               T R A N S I T    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //CHICOM
    qcw05_zm
    qcw05_upgraded_zm
    
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
     
    //SMR
    saritch_zm
    saritch_upgraded_zm
    
    //M16
    m16_zm
    m16_gl_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //TYPE-25
    type95_zm
    type95_upgraded_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //M8A1
    xm8_zm
    xm8_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SHOTGUNS ====
    ═══════════════════════════════════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //RPD
    rpd_zm
    rpd_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //PYHTON
    python_zm
    python_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SPECIALS ====
    ════════════════════════════════════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    
    //EMPs
    emp_grenade_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    
    //BOWIE KNIFE
    bowie_knife_zm
    
    //GALVA KNUCKLES
    tazer_knuckles_zm
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //TURBINE
    equip_turbine_zm
    
    //RIOT SHIELD
    riotshield_zm
    
    //JETGUN
    jetgun_zm
    
    //ELECTRIC TRAP
    equip_electrictrap_zm
    
    //TURRET?
    equip_turret_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //STAMINUP
    specialty_longersprint
    zombie_perk_bottle_marathon
    
    //TOMBSTONE
    specialty_scavenger
    zombie_perk_bottle_tombstone
    /*═══════════════════════
        === MISC ===
    ═══════════════════════*/
    zombie_knuckle_crack
    zombie_bowie_flourish
    zombie_tazer_flourish
    screecher_arms_zm
    syrette_zm
    p6_anim_zm_magic_box
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               O R I G I N S    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BALLISTA
    ballista_zm
    ballista_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //CHICOM
    qcw05_zm
    qcw05_upgraded_zm
    
    //THOMPSON
    thompson_zm
    thompson_upgraded_zm
    
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    ak74u_extclip_zm
    ak74u_extclip_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    
    //MP-40
    mp40_zm
    mp40_upgraded_zm
    mp40_stalker_zm
    mp40_stalker_upgraded_zm
    
    //SKORPION
    evoskorpion_zm
    evoskorpion_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
    
    //MP-44
    mp44_zm
    mp44_upgraded_zm
    
    //TYPE-25
    type95_zm
    type95_upgraded_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //SCAR-H
    scar_zm
    scar_upgraded_zm
    /*═══════════════════════
        === SHOTGUN ===
    ═══════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //KSG
    ksg_zm
    ksg_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //MG-08
    mg08_zm
    mg08_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //MAUSER
    c96_zm
    c96_upgraded_zm
    
    //PYHTON
    python_zm
    python_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    beretta93r_extclip_zm
    beretta93r_extclip_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    
    //FIRE STAFF
    staff_fire_zm
    staff_fire_upgraded_zm
    
    //ICE STAFF
    staff_water_zm
    staff_water_upgraded_zm
    staff_water_zm_cheap
    
    //WIND STAFF
    staff_air_zm
    staff_air_upgraded_zm
    
    //LIGHTNING STAFF
    staff_lightning_zm
    staff_lightning_upgraded_zm
    
    //STAFF REVIVE
    staff_revive_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //G-STRIKES
    beacon_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    
    //EMPs
    emp_grenade_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    
    //ONE INCH PUNCH
    one_inch_punch_zm
    one_inch_punch_upgraded_zm
    one_inch_punch_fire_zm
    one_inch_punch_air_zm
    one_inch_punch_ice_zm
    one_inch_punch_lightning_zm
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //MAXIS DRONE
    equip_dieseldrone_zm
    
    //RIOT SHIELD
    tomb_shield_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //STAMINUP
    specialty_longersprint
    zombie_perk_bottle_marathon
    
    //MULE KICK
    specialty_additionalprimaryweapon
    zombie_perk_bottle_additionalprimaryweapon
    
    //ELECTRIC CHERRY
    specialty_grenadepulldeath
    zombie_perk_bottle_cherry
    
    //DEADSHOT
    specialty_ads_zombies
    zombie_perk_bottle_deadshot
    
    //PHD FLOPPER
    specialty_flakjacket
    zombie_perk_bottle_nuke
    /*════════════════════════════════════════════════════
                    === RANDOM STUFF ===
    ════════════════════════════════════════════════════*/
    zombie_knuckle_crack
    falling_hands_zm
    syrette_zm
    p6_anim_zm_magic_box
    zombie_one_inch_punch_flourish
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               N U K E T O W N    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //CHICOM
    qcw05_zm
    qcw05_upgraded_zm
    
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
     
    //SMR
    saritch_zm
    saritch_upgraded_zm
    
    //M16
    m16_zm
    m16_gl_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //TYPE-25
    type95_zm
    type95_upgraded_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //M8A1
    xm8_zm
    xm8_upgraded_zm
    
    //M27
    hk416_zm
    hk416_upgraded_zm
    /*═══════════════════════
        === SHOTGUN ===
    ═══════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //RPD
    rpd_zm
    rpd_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    
    //LSAT
    lsat_zm
    lsat_upgraded_zm
    /*═══════════════════════════════════════════════════
                       ==== PISTOLS ====
    ════════════════════════════════════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //PYHTON
    python_zm
    python_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SPECIALS ====
    ════════════════════════════════════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    
    //BOWIE KNIFE
    bowie_knife_zm
    
    //GALVA KNUCKLES
    tazer_knuckles_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    /*════════════════════════════════════════════════════
                    === RANDOM STUFF ===
    ════════════════════════════════════════════════════*/
    zombie_knuckle_crack
    zombie_bowie_flourish
    zombie_tazer_flourish
    syrette_zm
    p6_anim_zm_magic_box
    

    BUTTON CODES:

    if(self sprintbuttonpressed()) self iprintln("SPRINT");
    if(self inventorybuttonpressed()) self iprintln("INVENTORY");
    if(self secondaryoffhandbuttonpressed()) self iprintln("[{+smoke}]");
    if(self fragbuttonpressed()) self iprintln("[{+frag}]");
    if(self stancebuttonpressed()) self iprintln("[{+stance}]");
    if(self jumpbuttonpressed()) self iprintln("[{+gostand}]");
    if(self meleebuttonpressed()) self iprintln("[{+melee}]");
    if(self adsbuttonpressed()) self iprintln("[{+speed_throw}]");
    if(self actionslotfourbuttonpressed()) self iprintln("[{+actionslot 4}]");
    if(self actionslotthreebuttonpressed()) self iprintln("[{+actionslot 3}]");
    if(self actionslottwobuttonpressed()) self iprintln("[{+actionslot 2}]");
    if(self actionslotonebuttonpressed()) self iprintln("[{+actionslot 1}]");
    if(self attackbuttonpressed()) self iprintln("[{+attack}]");
    if(self changeseatbuttonpressed()) self iprintln("[{+switchseat}]");
    if(self usebuttonpressed()) self iprintln("[{+usereload}]");
    

    ATTACHMENTS:

    FMJ = +fmj
    Dual Band = +ir
    Laser = +steadyaim
    Long Barrel = +extbarrel
    Suppressor = +silencer
    Select Fire = +sf
    Tactical Knife = +tacknife
    Dual Wield = +dw
    Fast Mags = +dualclip
    Extended Mags = +extclip
    Grenade Launcher = +gl
    Iron Sights = +is
    Reflex = +reflex
    EOTech = +holo
    Rapid Fire = +rf
    Ballistic CPU = +swayreduc
    Tri Bolt = +stackfire
    Quickdraw = +fastads
    Grip = +grip
    Stock = +stalker
    Acog = +acog
    Zoom = +vzoom
    Target Finder = +rangefinder
    Hybrid Optic=  +dualoptic
    MMS = +mms
    

    PLAYER WEAPON FUNCTIONS

    self takeallweapons();
    self getcurrentweapon();
    self getcurrentweaponaltweapon();
    self getcurrentoffhand();
    self isusingoffhand();
    self hasweapon("weapon_name");
    self giveWeapon("weapon_name");
    
    RoyalMrzzundefined Offline
    RoyalMrzzundefined Offline
    RoyalMrzz
    wrote on last edited by
    #21

    Quikkster how do i use the perk commands they are not working

    1 Reply Last reply
    1
    • Resxtundefined Resxt

      ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

      DeathisNEARundefined Offline
      DeathisNEARundefined Offline
      DeathisNEAR
      wrote on last edited by
      #22

      Resxt How do I use it to give myself weapons through the console

      Resxtundefined 1 Reply Last reply
      0
      • DeathisNEARundefined DeathisNEAR

        Resxt How do I use it to give myself weapons through the console

        Resxtundefined Offline
        Resxtundefined Offline
        Resxt
        Plutonium Staff
        wrote on last edited by
        #23

        DeathisNEAR give

        1 Reply Last reply
        0
        • nfk Veteranaundefined Offline
          nfk Veteranaundefined Offline
          nfk Veterana
          wrote on last edited by
          #24

          is there a way to increase the limit of sentries and guardians? there is a cap of 2 on both sentries and guardians, is there a way to change that?

          1 Reply Last reply
          1
          Reply
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