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  3. [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!

[Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • ririyukiundefined ririyuki

    how can i use this mod? quite new in modding

    Resxtundefined Offline
    Resxtundefined Offline
    Resxt
    Plutonium Staff
    wrote on last edited by
    #14

    ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

    ririyukiundefined DeathisNEARundefined 2 Replies Last reply
    0
    • Resxtundefined Resxt

      ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

      ririyukiundefined Offline
      ririyukiundefined Offline
      ririyuki
      wrote on last edited by
      #15

      Resxt oh i see, thank you bro. But is there any way that i can add attachments or camos to my guns in t6 zom? ive been looking for a while now and would be glad if u have any suggestions. thanks

      Resxtundefined 1 Reply Last reply
      0
      • ririyukiundefined ririyuki

        Resxt oh i see, thank you bro. But is there any way that i can add attachments or camos to my guns in t6 zom? ive been looking for a while now and would be glad if u have any suggestions. thanks

        Resxtundefined Offline
        Resxtundefined Offline
        Resxt
        Plutonium Staff
        wrote on last edited by
        #16

        ririyuki I don't have the answer to this sorry

        1 Reply Last reply
        0
        • lemonperson_YTundefined Offline
          lemonperson_YTundefined Offline
          lemonperson_YT
          wrote on last edited by
          #17

          so i used the give jetgun_zm command and all the jet gun parts spawned and multiplied till my game crashed XD

          1 Reply Last reply
          1
          • Soldado Suarezundefined Soldado Suarez referenced this topic on
          • 141 KCundefined Offline
            141 KCundefined Offline
            141 KC
            wrote on last edited by
            #18

            And the stormpsr? From bo2 reimagined

            1 Reply Last reply
            0
            • Quikksterundefined Quikkster

              I just finished organizing an entire weapons list for myself so I figured I might as well throw it on the forums to help out anyone that may need it as a resource. Enjoy!

              Here is a download link if you would like to keep a copy for later use: GitHub

              MULTIPLAYER WEAPONS:

              //SMG:
              mp7_mp
              pdw57_mp
              vector_mp
              insas_mp
              qcw05_mp
              evoskorpion_mp
              peacekeeper_mp
              
              //Assault Rifle:
              tar21_mp
              type95_mp
              sig556_mp
              sa58_mp
              hk416_mp
              scar_mp
              saritch_mp
              xm8_mp
              an94_mp
              
              //Shotgun:
              870mcs_mp
              saiga12_mp
              ksg_mp
              srm1216_mp
              
              //LMG:
              mk48_mp
              qbb95_mp
              lsat_mp
              hamr_mp
              
              //SNIPER:
              svu_mp
              dsr50_mp
              ballista_mp
              as50_mp
              
              //PISTOL:
              kard_dw_mp
              fnp45_dw_mp
              fiveseven_dw_mp
              judge_dw_mp
              beretta93r_dw_mp
              fiveseven_mp
              fnp45_mp
              beretta93r_mp
              judge_mp
              kard_mp
              
              //LAUNCHER:
              m32_mp
              smaw_mp
              fhj18_mp
              usrpg_mp
              
              //SPECIAL:
              knife_mp
              knife_held_mp
              minigun_mp
              riotshield_mp
              crossbow_mp
              knife_ballistic_mp
              
              //BOMB:
              briefcase_bomb_mp
              briefcase_bomb_defuse_mp
              
              //MAP SPECIFIC:
              vcs_controller_mp //NukeTown 2025
              
              //NADES & EQUIPMENT:
              
              //lethal:
              frag_grenade_mp
              sticky_grenade_mp
              hatchet_mp
              bouncingbetty_mp
              satchel_charge_mp
              claymore_mp
              
              //tactical:
              concussion_grenade_mp
              willy_pete_mp
              sensor_grenade_mp
              emp_grenade_mp
              proximity_grenade_aoe_mp
              proximity_grenade_mp
              pda_hack_mp
              flash_grenade_mp
              trophy_system_mp
              tactical_insertion_mp
              
              //MISC:
              none
              defaultweapon_mp
              scavenger_item_mp
              scavenger_item_hack_mp
              explosive_bolt_mp
              smoke_center_mp
              destructible_car_mp
              explodable_barrel_mp
              dogs_mp
              dog_bite_mp
              
              //KILLSTREAKS:
              cobra_20mm_mp
              inventory_supplydrop_mp
              supplydrop_mp
              ai_tank_drone_rocket_mp
              ai_tank_drone_gun_mp
              killstreak_ai_tank_mp
              inventory_ai_tank_drop_mp
              ai_tank_drop_mp
              radar_mp
              counteruav_mp
              radardirection_mp
              emp_mp
              cobra_20mm_comlink_mp
              heli_gunner_rockets_mp
              littlebird_guard_minigun_mp
              helicopter_comlink_mp
              helicopter_guard_mp
              helicopter_player_gunner_mp
              chopper_minigun_mp
              inventory_minigun_mp
              inventory_m32_mp
              missile_drone_projectile_mp
              inventory_missile_drone_mp
              missile_drone_mp
              missile_swarm_projectile_mp
              missile_swarm_mp
              planemortar_mp
              rc_car_weapon_mp
              rcbomb_mp
              remote_missile_missile_mp
              remote_missile_bomblet_mp
              remote_missile_mp
              remote_mortar_missile_mp
              remote_mortar_mp
              qrdrone_turret_mp
              killstreak_qrdrone_mp
              straferun_gun_mp
              straferun_rockets_mp
              straferun_mp
              auto_gun_turret_mp
              microwave_turret_mp
              killstreak_remote_turret_mp
              autoturret_mp
              turret_drop_mp
              microwaveturret_mp
              microwaveturret_drop_mp
              
              //PERKS:
              self clearperks();
              self setperk("specialty_additionalprimaryweapon");
              self setperk("specialty_armorpiercing");
              self setperk("specialty_armorvest");
              self setperk("specialty_bulletaccuracy");
              self setperk("specialty_bulletdamage");
              self setperk("specialty_bulletflinch");
              self setperk("specialty_bulletpenetration");
              self setperk("specialty_deadshot");
              self setperk("specialty_delayexplosive");
              self setperk("specialty_detectexplosive");
              self setperk("specialty_disarmexplosive");
              self setperk("specialty_earnmoremomentum");
              self setperk("specialty_explosivedamage");
              self setperk("specialty_extraammo");
              self setperk("specialty_fallheight");
              self setperk("specialty_fastads");
              self setperk("specialty_fastequipmentuse");
              self setperk("specialty_fastladderclimb");
              self setperk("specialty_fastmantle");
              self setperk("specialty_fastmeleerecovery");
              self setperk("specialty_fastreload");
              self setperk("specialty_fasttoss");
              self setperk("specialty_fastweaponswitch");
              self setperk("specialty_finalstand");
              self setperk("specialty_fireproof");
              self setperk("specialty_flakjacket");
              self setperk("specialty_flashprotection");
              self setperk("specialty_gpsjammer");
              self setperk("specialty_grenadepulldeath");
              self setperk("specialty_healthregen");
              self setperk("specialty_holdbreath");
              self setperk("specialty_immunecounteruav");
              self setperk("specialty_immuneemp");
              self setperk("specialty_immunemms");
              self setperk("specialty_immunenvthermal");
              self setperk("specialty_immunerangefinder");
              self setperk("specialty_killstreak");
              self setperk("specialty_longersprint");
              self setperk("specialty_loudenemies");
              self setperk("specialty_marksman");
              self setperk("specialty_movefaster");
              self setperk("specialty_nomotionsensor");
              self setperk("specialty_noname");
              self setperk("specialty_nottargetedbyairsupport");
              self setperk("specialty_nokillstreakreticle");
              self setperk("specialty_nottargettedbysentry");
              self setperk("specialty_pin_back");
              self setperk("specialty_pistoldeath");
              self setperk("specialty_proximityprotection");
              self setperk("specialty_quickrevive");
              self setperk("specialty_quieter");
              self setperk("specialty_reconnaissance");
              self setperk("specialty_rof");
              self setperk("specialty_scavenger");
              self setperk("specialty_showenemyequipment");
              self setperk("specialty_stunprotection");
              self setperk("specialty_shellshock");
              self setperk("specialty_sprintrecovery");
              self setperk("specialty_showonradar");
              self setperk("specialty_stalker");
              self setperk("specialty_twogrenades");
              self setperk("specialty_twoprimaries");
              self setperk("specialty_unlimitedsprint");
              

              ZOMBIES WEAPONS (SORTED BY MAP)

              ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
              ║
              ║                               B U R I E D    W E A P O N S    L I S T                                                                              
              ║
              ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════                                                                                                     
              /*═══════════════════════
                  === Snipers ===
              ═══════════════════════*/
              //DSR50
              dsr50_zm
              dsr50_upgraded_zm
              
              //BARRETT
              barretm82_zm
              barretm82_upgraded_zm
              
              //SVU
              svu_zm
              svu_upgraded_zm
              /*═══════════════════════
                  === SMG ===
              ═══════════════════════*/
              //AK74u
              ak74u_zm
              ak74u_upgraded_zm
              
              //MP5k
              mp5k_zm
              mp5k_upgraded_zm
              
              //PDW-57
              pdw57_zm
              pdw57_upgraded_zm
              /*═══════════════════════
                  === AR===
              ═══════════════════════*/
              //FN FAL
              fnfal_zm
              fnfal_upgraded_zm
              
              //M14
              m14_zm
              m14_upgraded_zm
               
              //SMR
              saritch_zm
              saritch_upgraded_zm
              
              //M16
              m16_zm
              m16_gl_upgraded_zm
              
              //TAR-21
              tar21_zm
              tar21_upgraded_zm
              //GL TAR-21
              gl_tar21_zm
              
              //GALIL
              galil_zm
              galil_upgraded_zm
              
              //AN-94
              an94_zm
              an94_upgraded_zm
              /*═══════════════════════
                  === SHOTGUN ===
              ═══════════════════════*/
              //R870-MCS
              870mcs_zm
              870mcs_upgraded_zm
              
              //OLYMPIA
              rottweil72_zm
              rottweil72_upgraded_zm
              
              //S-12
              saiga12_zm
              saiga12_upgraded_zm
              
              //M1216
              srm1216_zm
              srm1216_upgraded_zm
              /*═══════════════════════
                  === LMG ===
              ═══════════════════════*/
              //LSAT
              lsat_zm
              lsat_upgraded_zm
              
              //HAMR
              hamr_zm,
              hamr_upgraded_zm
              /*═══════════════════════
                  === PISTOLS ===
              ═══════════════════════*/
              //M1911
              m1911_zm
              m1911_upgraded_zm
              
              //REMINGTON NEW MODEL ARMY
              rnma_zm
              rnma_upgraded_zm
              
              //EXECUTIONER
              judge_zm
              judge_upgraded_zm
              
              //KAP-40
              kard_zm
              kard_upgraded_zm
              
              //FIVE-SEVEN
              fiveseven_zm
              fiveseven_upgraded_zm
              
              //FIVE-SEVEN DUAL-WIELD
              fivesevendw_zm
              fivesevendw_upgraded_zm
              
              //B23R
              beretta93r_zm
              beretta93r_upgraded_zm
              /*═══════════════════════
                  === LAUNCHER ===
              ═══════════════════════*/
              //RPG
              usrpg_zm
              usrpg_upgraded_zm
              
              //WAR MACHINE
              m32_zm
              m32_upgraded_zm
              /*════════════════════════════════════════════════════
                                 ==== SPECIALS ====
              ════════════════════════════════════════════════════*/
              //BALLISTIC KNIFE
              knife_ballistic_zm
              knife_ballistic_upgraded_zm
              
              //BALLISTIC BOWIE
              knife_ballistic_bowie_zm
              knife_ballistic_bowie_upgraded_zm
              
              //BALLISTIC KNIFE NO MELEE
              knife_ballistic_no_melee_zm
              knife_ballistic_no_melee_upgraded_zm
              /*═══════════════════════
                  === WONDER WEAPONS ===
              ═══════════════════════*/
              //RAY GUN
              ray_gun_zm
              ray_gun_upgraded_zm
              
              //RAY GUN MARK-II
              raygun_mark2_zm
              raygun_mark2_upgraded_zm
              
              //PARALYZER
              slowgun_zm
              slowgun_upgraded_zm
              /*═══════════════════════
                  === EQUIPMENT  ===
              ═══════════════════════*/
              //MONKEY BOMBS
              cymbal_monkey_zm
              
              //FRAGS
              frag_grenade_zm
              
              //CLAYMORES
              claymore_zm
              
              //TIME BOMB
              time_bomb_zm
              /*═══════════════════════
                  === MELEE===
              ═══════════════════════*/
              
              //BOWIE KNIFE
              bowie_knife_zm
              
              //GALVA KNUCKLES
              tazer_knuckles_zm
              
              //DEFAULT KNIFE
              knife_zm
              /*═══════════════════════
                  === BUILDABLES===
              ═══════════════════════*/
              //TURBINE
              equip_turbine_zm
              
              //TRAMPLESTEAM
              equip_springpad_zm
              
              //SUBWOOFER
              equip_subwoofer_zm
              
              //HEADCHOPPER
              equip_headchopper_zm
              /*═══════════════════════
                  === PERKS ===
              ═══════════════════════*/
              //JUGGERNOG
              specialty_armorvest
              zombie_perk_bottle_jugg
              
              //QUICK REVIVE
              specialty_quickrevive
              zombie_perk_bottle_revive
              
              //SPEED COLA
              specialty_fastreload
              zombie_perk_bottle_sleight
              
              //DOUBLE TAP
              specialty_rof
              zombie_perk_bottle_doubletap
              
              //STAMINUP
              specialty_longersprint
              zombie_perk_bottle_marathon
              
              //MULE KICK
              specialty_additionalprimaryweapon
              zombie_perk_bottle_additionalprimaryweapon
              
              //VULTURE-AID
              specialty_nomotionsensor
              zombie_perk_bottle_vulture
              /*═══════════════════════
                  === MISC ===
              ═══════════════════════*/
              zombie_knuckle_crack
              chalk_draw_zm
              syrette_zm
              zombie_bowie_flourish
              zombie_tazer_flourish
              p6_anim_zm_magic_box
              
              ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
              ║
              ║                               D I E  R I S E    W E A P O N S    L I S T                                                                              
              ║
              ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
              /*═══════════════════════
                  === Snipers ===
              ═══════════════════════*/
              //DSR50
              dsr50_zm
              dsr50_upgraded_zm
              
              //BARRETT
              barretm82_zm
              barretm82_upgraded_zm
              
              //SVU
              svu_zm
              svu_upgraded_zm
              /*═══════════════════════
                  === SMG ===
              ═══════════════════════*/
              //CHICOM
              qcw05_zm
              qcw05_upgraded_zm
              
              //AK74u
              ak74u_zm
              ak74u_upgraded_zm
              
              //MP5k
              mp5k_zm
              mp5k_upgraded_zm
              
              //PDW-57
              pdw57_zm
              pdw57_upgraded_zm
              /*═══════════════════════
                  === AR===
              ═══════════════════════*/
              //FN FAL
              fnfal_zm
              fnfal_upgraded_zm
              
              //M14
              m14_zm
              m14_upgraded_zm
               
              //SMR
              saritch_zm
              saritch_upgraded_zm
              
              //M16
              m16_zm
              m16_gl_upgraded_zm
              
              //TAR-21
              tar21_zm
              tar21_upgraded_zm
              //GL TAR-21
              gl_tar21_zm
              
              //TYPE-25
              type95_zm
              type95_upgraded_zm
              
              //GALIL
              galil_zm
              galil_upgraded_zm
              
              //AN-94
              an94_zm
              an94_upgraded_zm
              
              //M8A1
              xm8_zm
              xm8_upgraded_zm
              /*═══════════════════════
                  === SHOTGUN ===
              ═══════════════════════*/
              //R870-MCS
              870mcs_zm
              870mcs_upgraded_zm
              
              //OLYMPIA
              rottweil72_zm
              rottweil72_upgraded_zm
              
              //S-12
              saiga12_zm
              saiga12_upgraded_zm
              
              //M1216
              srm1216_zm
              srm1216_upgraded_zm
              /*═══════════════════════
                  === LMG ===
              ═══════════════════════*/
              //RPD
              rpd_zm
              rpd_upgraded_zm
              
              //HAMR
              hamr_zm,
              hamr_upgraded_zm
              /*═══════════════════════
                  === PISTOLS ===
              ═══════════════════════*/
              //M1911
              m1911_zm
              m1911_upgraded_zm
              
              //PYHTON
              python_zm
              python_upgraded_zm
              
              //EXECUTIONER
              judge_zm
              judge_upgraded_zm
              
              //KAP-40
              kard_zm
              kard_upgraded_zm
              
              //FIVE-SEVEN
              fiveseven_zm
              fiveseven_upgraded_zm
              
              //FIVE-SEVEN DUAL-WIELD
              fivesevendw_zm
              fivesevendw_upgraded_zm
              
              //B23R
              beretta93r_zm
              beretta93r_upgraded_zm
              /*═══════════════════════
                  === LAUNCHER ===
              ═══════════════════════*/
              //RPG
              usrpg_zm
              usrpg_upgraded_zm
              
              //WAR MACHINE
              m32_zm
              m32_upgraded_zm
              /*═══════════════════════
                  === SPECIAL ===
              ═══════════════════════*/
              //BALLISTIC KNIFE
              knife_ballistic_zm
              knife_ballistic_upgraded_zm
              
              //BALLISTIC BOWIE
              knife_ballistic_bowie_zm
              knife_ballistic_bowie_upgraded_zm
              
              //BALLISTIC KNIFE NO MELEE
              knife_ballistic_no_melee_zm
              knife_ballistic_no_melee_upgraded_zm
              /*═══════════════════════
                  === WONDER WEAPONS ===
              ═══════════════════════*/
              //RAY GUN
              ray_gun_zm
              ray_gun_upgraded_zm
              
              //RAY GUN MARK-II
              raygun_mark2_zm
              raygun_mark2_upgraded_zm
              
              //SLIQUIFIER
              slipgun_zm
              slipgun_upgraded_zm
              /*═══════════════════════
                  === EQUIPMENT  ===
              ═══════════════════════*/
              //MONKEY BOMBS
              cymbal_monkey_zm
              
              //SEMTEX
              sticky_grenade_zm
              
              //FRAGS
              frag_grenade_zm
              
              //CLAYMORES
              claymore_zm
              /*═══════════════════════
                  === MELEE===
              ═══════════════════════*/
              //DEFAULT KNIFE
              knife_zm
              
              //BOWIE KNIFE
              bowie_knife_zm
              
              //GALVA KNUCKLES
              tazer_knuckles_zm
              /*═══════════════════════
                  === BUILDABLES===
              ═══════════════════════*/
              //TRAMPLESTEAM
              equip_springpad_zm
              /*═══════════════════════
                  === PERKS ===
              ═══════════════════════*/
              //JUGGERNOG
              specialty_armorvest
              zombie_perk_bottle_jugg
              
              //QUICK REVIVE
              specialty_quickrevive
              zombie_perk_bottle_revive
              
              //SPEED COLA
              specialty_fastreload
              zombie_perk_bottle_sleight
              
              //DOUBLE TAP
              specialty_rof
              zombie_perk_bottle_doubletap
              
              //STAMINUP
              specialty_longersprint
              zombie_perk_bottle_marathon
              
              //MULE KICK
              specialty_additionalprimaryweapon
              zombie_perk_bottle_additionalprimaryweapon
              
              //WHO'S WHO?
              specialty_finalstand
              zombie_perk_bottle_whoswho
              /*═══════════════════════
                  === MISC ===
              ═══════════════════════*/
              zombie_knuckle_crack
              zombie_bowie_flourish
              zombie_tazer_flourish
              syrette_zm
              p6_anim_zm_magic_box
              
              ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
              ║
              ║                               M O B  O F  T H E  D E A D    W E A P O N S    L I S T                                                                              
              ║
              ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
              /*═══════════════════════
                  === Snipers ===
              ═══════════════════════*/
              //DSR50
              dsr50_zm
              dsr50_upgraded_zm
              
              //BARRETT
              barretm82_zm
              barretm82_upgraded_zm
              
              //SVU
              svu_zm
              svu_upgraded_zm
              /*═══════════════════════
                  === SMG ===
              ═══════════════════════*/
              //THOMPSON
              thompson_zm
              thompson_upgraded_zm
              
              //MP5k
              mp5k_zm
              mp5k_upgraded_zm
              
              //PDW-57
              pdw57_zm
              pdw57_upgraded_zm
              
              //UZI
              uzi_zm
              uzi_upgraded_zm
              /*═══════════════════════
                  === AR===
              ═══════════════════════*/
              //FN FAL
              fnfal_zm
              fnfal_upgraded_zm
              
              //M14
              m14_zm
              m14_upgraded_zm
              
              //TAR-21
              tar21_zm
              tar21_upgraded_zm
              //GL TAR-21
              gl_tar21_zm
              
              //GALIL
              galil_zm
              galil_upgraded_zm
              
              //AK-47
              ak47_zm
              ak47_upgraded_zm
              /*════════════════════════════════════════════════════
                                 ==== SHOTGUNS ====
              ═══════════════════════════════════════════════════*/
              //R870-MCS
              870mcs_zm
              870mcs_upgraded_zm
              
              //OLYMPIA
              rottweil72_zm
              rottweil72_upgraded_zm
              
              //S-12
              saiga12_zm
              saiga12_upgraded_zm
              
              //M1216
              srm1216_zm
              srm1216_upgraded_zm
              /*═══════════════════════
                  === LMG ===
              ═══════════════════════*/
              //LSAT
              lsat_zm
              lsat_upgraded_zm
              
              //DEATH MACHINE
              minigun_alcatraz_zm
              minigun_alcatraz_upgraded_zm
              /*═══════════════════════
                  === PISTOLS ===
              ═══════════════════════*/
              //M1911
              m1911_zm
              m1911_upgraded_zm
              
              //EXECUTIONER
              judge_zm
              judge_upgraded_zm
              
              //FIVE-SEVEN
              fiveseven_zm
              fiveseven_upgraded_zm
              
              //FIVE-SEVEN DUAL-WIELD
              fivesevendw_zm
              fivesevendw_upgraded_zm
              
              //B23R
              beretta93r_zm
              beretta93r_upgraded_zm
              /*═══════════════════════
                  === LAUNCHER ===
              ═══════════════════════*/
              //RPG
              usrpg_zm
              usrpg_upgraded_zm
              
              //WAR MACHINE
              m32_zm
              m32_upgraded_zm
              /*════════════════════════════════════════════════════
                                 ==== SPECIALS ====
              ════════════════════════════════════════════════════*/
              //BALLISTIC KNIFE
              knife_ballistic_zm
              knife_ballistic_upgraded_zm
              
              //BALLISTIC BOWIE
              knife_ballistic_bowie_zm
              knife_ballistic_bowie_upgraded_zm
              
              //BALLISTIC KNIFE NO MELEE
              knife_ballistic_no_melee_zm
              knife_ballistic_no_melee_upgraded_zm
              /*═══════════════════════
                  === WONDER WEAPONS ===
              ═══════════════════════*/
              //RAY GUN
              ray_gun_zm
              ray_gun_upgraded_zm
              
              //RAY GUN MARK-II
              raygun_mark2_zm
              raygun_mark2_upgraded_zm
              
              //BLUNDERGAT
              blundergat_zm
              blundergat_upgraded_zm
              //ACIDGAT
              blundersplat_zm
              blundersplat_upgraded_zm
              /*═══════════════════════
                  === EQUIPMENT  ===
              ═══════════════════════*/
              //SMOKES
              willy_pete_zm
              
              //SEMTEX
              sticky_grenade_zm
              
              //FRAGS
              frag_grenade_zm
              
              //CLAYMORES
              claymore_zm
              
              //TOMAHAWK
              bouncing_tomahawk_zm
              upgraded_tomahawk_zm
              /*═══════════════════════
                  === MELEE===
              ═══════════════════════*/
              //DEFAULT KNIFE
              knife_zm
              knife_zm_alcatraz
              
              //SPOON
              spoon_zm_alcatraz
              
              //SPORK
              spork_zm_alcatraz
              /*═══════════════════════
                  === BUILDABLES===
              ═══════════════════════*/
              //RIOT SHIELD
              alcatraz_shield_zm
              /*═══════════════════════
                  === PERKS ===
              ═══════════════════════*/
              //JUGGERNOG
              specialty_armorvest
              zombie_perk_bottle_jugg
              
              //SPEED COLA
              specialty_fastreload
              zombie_perk_bottle_sleight
              
              //DOUBLE TAP
              specialty_rof
              zombie_perk_bottle_doubletap
              
              //ELECTRIC CHERRY
              specialty_grenadepulldeath
              zombie_perk_bottle_cherry
              
              //DEADSHOT
              specialty_ads_zombies
              zombie_perk_bottle_deadshot
              /*═══════════════════════
                  === MISC ===
              ═══════════════════════*/
              zombie_knuckle_crack
              falling_hands_zm
              lightning_hands_zm
              syrette_zm
              syrette_afterlife_zm
              p6_anim_zm_magic_box
              tower_trap_zm
              tower_trap_upgraded_zm
              zombie_tomahawk_flourish
              
              ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
              ║
              ║                               T R A N S I T    W E A P O N S    L I S T                                                                              
              ║
              ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
              /*═══════════════════════
                  === Snipers ===
              ═══════════════════════*/
              //DSR50
              dsr50_zm
              dsr50_upgraded_zm
              
              //BARRETT
              barretm82_zm
              barretm82_upgraded_zm
              /*═══════════════════════
                  === SMG ===
              ═══════════════════════*/
              //CHICOM
              qcw05_zm
              qcw05_upgraded_zm
              
              //AK74u
              ak74u_zm
              ak74u_upgraded_zm
              
              //MP5k
              mp5k_zm
              mp5k_upgraded_zm
              
              //PDW-57
              pdw57_zm
              pdw57_upgraded_zm
              /*═══════════════════════
                  === AR===
              ═══════════════════════*/
              //FN FAL
              fnfal_zm
              fnfal_upgraded_zm
              
              //M14
              m14_zm
              m14_upgraded_zm
               
              //SMR
              saritch_zm
              saritch_upgraded_zm
              
              //M16
              m16_zm
              m16_gl_upgraded_zm
              
              //TAR-21
              tar21_zm
              tar21_upgraded_zm
              //GL TAR-21
              gl_tar21_zm
              
              //TYPE-25
              type95_zm
              type95_upgraded_zm
              
              //GALIL
              galil_zm
              galil_upgraded_zm
              
              //M8A1
              xm8_zm
              xm8_upgraded_zm
              /*════════════════════════════════════════════════════
                                 ==== SHOTGUNS ====
              ═══════════════════════════════════════════════════*/
              //R870-MCS
              870mcs_zm
              870mcs_upgraded_zm
              
              //OLYMPIA
              rottweil72_zm
              rottweil72_upgraded_zm
              
              //S-12
              saiga12_zm
              saiga12_upgraded_zm
              
              //M1216
              srm1216_zm
              srm1216_upgraded_zm
              /*═══════════════════════
                  === LMG ===
              ═══════════════════════*/
              //RPD
              rpd_zm
              rpd_upgraded_zm
              
              //HAMR
              hamr_zm,
              hamr_upgraded_zm
              /*═══════════════════════
                  === PISTOLS ===
              ═══════════════════════*/
              //M1911
              m1911_zm
              m1911_upgraded_zm
              
              //PYHTON
              python_zm
              python_upgraded_zm
              
              //EXECUTIONER
              judge_zm
              judge_upgraded_zm
              
              //KAP-40
              kard_zm
              kard_upgraded_zm
              
              //FIVE-SEVEN
              fiveseven_zm
              fiveseven_upgraded_zm
              
              //FIVE-SEVEN DUAL-WIELD
              fivesevendw_zm
              fivesevendw_upgraded_zm
              
              //B23R
              beretta93r_zm
              beretta93r_upgraded_zm
              /*═══════════════════════
                  === LAUNCHER ===
              ═══════════════════════*/
              //RPG
              usrpg_zm
              usrpg_upgraded_zm
              
              //WAR MACHINE
              m32_zm
              m32_upgraded_zm
              /*════════════════════════════════════════════════════
                                 ==== SPECIALS ====
              ════════════════════════════════════════════════════*/
              //BALLISTIC KNIFE
              knife_ballistic_zm
              knife_ballistic_upgraded_zm
              
              //BALLISTIC BOWIE
              knife_ballistic_bowie_zm
              knife_ballistic_bowie_upgraded_zm
              
              //BALLISTIC KNIFE NO MELEE
              knife_ballistic_no_melee_zm
              knife_ballistic_no_melee_upgraded_zm
              /*═══════════════════════
                  === WONDER WEAPONS ===
              ═══════════════════════*/
              //RAY GUN
              ray_gun_zm
              ray_gun_upgraded_zm
              
              //RAY GUN MARK-II
              raygun_mark2_zm
              raygun_mark2_upgraded_zm
              /*═══════════════════════
                  === EQUIPMENT  ===
              ═══════════════════════*/
              //MONKEY BOMBS
              cymbal_monkey_zm
              
              //SEMTEX
              sticky_grenade_zm
              
              //FRAGS
              frag_grenade_zm
              
              //CLAYMORES
              claymore_zm
              
              //EMPs
              emp_grenade_zm
              /*═══════════════════════
                  === MELEE===
              ═══════════════════════*/
              //DEFAULT KNIFE
              knife_zm
              
              //BOWIE KNIFE
              bowie_knife_zm
              
              //GALVA KNUCKLES
              tazer_knuckles_zm
              /*═══════════════════════
                  === BUILDABLES===
              ═══════════════════════*/
              //TURBINE
              equip_turbine_zm
              
              //RIOT SHIELD
              riotshield_zm
              
              //JETGUN
              jetgun_zm
              
              //ELECTRIC TRAP
              equip_electrictrap_zm
              
              //TURRET?
              equip_turret_zm
              /*═══════════════════════
                  === PERKS ===
              ═══════════════════════*/
              //JUGGERNOG
              specialty_armorvest
              zombie_perk_bottle_jugg
              
              //QUICK REVIVE
              specialty_quickrevive
              zombie_perk_bottle_revive
              
              //SPEED COLA
              specialty_fastreload
              zombie_perk_bottle_sleight
              
              //DOUBLE TAP
              specialty_rof
              zombie_perk_bottle_doubletap
              
              //STAMINUP
              specialty_longersprint
              zombie_perk_bottle_marathon
              
              //TOMBSTONE
              specialty_scavenger
              zombie_perk_bottle_tombstone
              /*═══════════════════════
                  === MISC ===
              ═══════════════════════*/
              zombie_knuckle_crack
              zombie_bowie_flourish
              zombie_tazer_flourish
              screecher_arms_zm
              syrette_zm
              p6_anim_zm_magic_box
              
              ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
              ║
              ║                               O R I G I N S    W E A P O N S    L I S T                                                                              
              ║
              ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
              /*═══════════════════════
                  === Snipers ===
              ═══════════════════════*/
              //DSR50
              dsr50_zm
              dsr50_upgraded_zm
              
              //BALLISTA
              ballista_zm
              ballista_upgraded_zm
              /*═══════════════════════
                  === SMG ===
              ═══════════════════════*/
              //CHICOM
              qcw05_zm
              qcw05_upgraded_zm
              
              //THOMPSON
              thompson_zm
              thompson_upgraded_zm
              
              //AK74u
              ak74u_zm
              ak74u_upgraded_zm
              ak74u_extclip_zm
              ak74u_extclip_upgraded_zm
              
              //PDW-57
              pdw57_zm
              pdw57_upgraded_zm
              
              //MP-40
              mp40_zm
              mp40_upgraded_zm
              mp40_stalker_zm
              mp40_stalker_upgraded_zm
              
              //SKORPION
              evoskorpion_zm
              evoskorpion_upgraded_zm
              /*═══════════════════════
                  === AR===
              ═══════════════════════*/
              //FN FAL
              fnfal_zm
              fnfal_upgraded_zm
              
              //M14
              m14_zm
              m14_upgraded_zm
              
              //MP-44
              mp44_zm
              mp44_upgraded_zm
              
              //TYPE-25
              type95_zm
              type95_upgraded_zm
              
              //GALIL
              galil_zm
              galil_upgraded_zm
              
              //SCAR-H
              scar_zm
              scar_upgraded_zm
              /*═══════════════════════
                  === SHOTGUN ===
              ═══════════════════════*/
              //R870-MCS
              870mcs_zm
              870mcs_upgraded_zm
              
              //KSG
              ksg_zm
              ksg_upgraded_zm
              
              //M1216
              srm1216_zm
              srm1216_upgraded_zm
              /*═══════════════════════
                  === LMG ===
              ═══════════════════════*/
              //MG-08
              mg08_zm
              mg08_upgraded_zm
              
              //HAMR
              hamr_zm,
              hamr_upgraded_zm
              /*═══════════════════════
                  === PISTOLS ===
              ═══════════════════════*/
              //MAUSER
              c96_zm
              c96_upgraded_zm
              
              //PYHTON
              python_zm
              python_upgraded_zm
              
              //KAP-40
              kard_zm
              kard_upgraded_zm
              
              //FIVE-SEVEN
              fiveseven_zm
              fiveseven_upgraded_zm
              
              //FIVE-SEVEN DUAL-WIELD
              fivesevendw_zm
              fivesevendw_upgraded_zm
              
              //B23R
              beretta93r_zm
              beretta93r_upgraded_zm
              beretta93r_extclip_zm
              beretta93r_extclip_upgraded_zm
              /*═══════════════════════
                  === LAUNCHER ===
              ═══════════════════════*/
              //WAR MACHINE
              m32_zm
              m32_upgraded_zm
              /*═══════════════════════
                  === WONDER WEAPONS ===
              ═══════════════════════*/
              //RAY GUN
              ray_gun_zm
              ray_gun_upgraded_zm
              
              //RAY GUN MARK-II
              raygun_mark2_zm
              raygun_mark2_upgraded_zm
              
              //FIRE STAFF
              staff_fire_zm
              staff_fire_upgraded_zm
              
              //ICE STAFF
              staff_water_zm
              staff_water_upgraded_zm
              staff_water_zm_cheap
              
              //WIND STAFF
              staff_air_zm
              staff_air_upgraded_zm
              
              //LIGHTNING STAFF
              staff_lightning_zm
              staff_lightning_upgraded_zm
              
              //STAFF REVIVE
              staff_revive_zm
              /*═══════════════════════
                  === EQUIPMENT  ===
              ═══════════════════════*/
              //MONKEY BOMBS
              cymbal_monkey_zm
              
              //G-STRIKES
              beacon_zm
              
              //SEMTEX
              sticky_grenade_zm
              
              //FRAGS
              frag_grenade_zm
              
              //CLAYMORES
              claymore_zm
              
              //EMPs
              emp_grenade_zm
              /*═══════════════════════
                  === MELEE===
              ═══════════════════════*/
              //DEFAULT KNIFE
              knife_zm
              
              //ONE INCH PUNCH
              one_inch_punch_zm
              one_inch_punch_upgraded_zm
              one_inch_punch_fire_zm
              one_inch_punch_air_zm
              one_inch_punch_ice_zm
              one_inch_punch_lightning_zm
              /*═══════════════════════
                  === BUILDABLES===
              ═══════════════════════*/
              //MAXIS DRONE
              equip_dieseldrone_zm
              
              //RIOT SHIELD
              tomb_shield_zm
              /*═══════════════════════
                  === PERKS ===
              ═══════════════════════*/
              //JUGGERNOG
              specialty_armorvest
              zombie_perk_bottle_jugg
              
              //QUICK REVIVE
              specialty_quickrevive
              zombie_perk_bottle_revive
              
              //SPEED COLA
              specialty_fastreload
              zombie_perk_bottle_sleight
              
              //DOUBLE TAP
              specialty_rof
              zombie_perk_bottle_doubletap
              
              //STAMINUP
              specialty_longersprint
              zombie_perk_bottle_marathon
              
              //MULE KICK
              specialty_additionalprimaryweapon
              zombie_perk_bottle_additionalprimaryweapon
              
              //ELECTRIC CHERRY
              specialty_grenadepulldeath
              zombie_perk_bottle_cherry
              
              //DEADSHOT
              specialty_ads_zombies
              zombie_perk_bottle_deadshot
              
              //PHD FLOPPER
              specialty_flakjacket
              zombie_perk_bottle_nuke
              /*════════════════════════════════════════════════════
                              === RANDOM STUFF ===
              ════════════════════════════════════════════════════*/
              zombie_knuckle_crack
              falling_hands_zm
              syrette_zm
              p6_anim_zm_magic_box
              zombie_one_inch_punch_flourish
              
              ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
              ║
              ║                               N U K E T O W N    W E A P O N S    L I S T                                                                              
              ║
              ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
              /*═══════════════════════
                  === Snipers ===
              ═══════════════════════*/
              //DSR50
              dsr50_zm
              dsr50_upgraded_zm
              
              //BARRETT
              barretm82_zm
              barretm82_upgraded_zm
              /*═══════════════════════
                  === SMG ===
              ═══════════════════════*/
              //CHICOM
              qcw05_zm
              qcw05_upgraded_zm
              
              //AK74u
              ak74u_zm
              ak74u_upgraded_zm
              
              //MP5k
              mp5k_zm
              mp5k_upgraded_zm
              /*═══════════════════════
                  === AR===
              ═══════════════════════*/
              //FN FAL
              fnfal_zm
              fnfal_upgraded_zm
              
              //M14
              m14_zm
              m14_upgraded_zm
               
              //SMR
              saritch_zm
              saritch_upgraded_zm
              
              //M16
              m16_zm
              m16_gl_upgraded_zm
              
              //TAR-21
              tar21_zm
              tar21_upgraded_zm
              //GL TAR-21
              gl_tar21_zm
              
              //TYPE-25
              type95_zm
              type95_upgraded_zm
              
              //GALIL
              galil_zm
              galil_upgraded_zm
              
              //M8A1
              xm8_zm
              xm8_upgraded_zm
              
              //M27
              hk416_zm
              hk416_upgraded_zm
              /*═══════════════════════
                  === SHOTGUN ===
              ═══════════════════════*/
              //R870-MCS
              870mcs_zm
              870mcs_upgraded_zm
              
              //OLYMPIA
              rottweil72_zm
              rottweil72_upgraded_zm
              
              //S-12
              saiga12_zm
              saiga12_upgraded_zm
              
              //M1216
              srm1216_zm
              srm1216_upgraded_zm
              /*═══════════════════════
                  === LMG ===
              ═══════════════════════*/
              //RPD
              rpd_zm
              rpd_upgraded_zm
              
              //HAMR
              hamr_zm,
              hamr_upgraded_zm
              
              //LSAT
              lsat_zm
              lsat_upgraded_zm
              /*═══════════════════════════════════════════════════
                                 ==== PISTOLS ====
              ════════════════════════════════════════════════════*/
              //M1911
              m1911_zm
              m1911_upgraded_zm
              
              //PYHTON
              python_zm
              python_upgraded_zm
              
              //EXECUTIONER
              judge_zm
              judge_upgraded_zm
              
              //KAP-40
              kard_zm
              kard_upgraded_zm
              
              //FIVE-SEVEN
              fiveseven_zm
              fiveseven_upgraded_zm
              
              //FIVE-SEVEN DUAL-WIELD
              fivesevendw_zm
              fivesevendw_upgraded_zm
              
              //B23R
              beretta93r_zm
              beretta93r_upgraded_zm
              /*═══════════════════════
                  === LAUNCHER ===
              ═══════════════════════*/
              //RPG
              usrpg_zm
              usrpg_upgraded_zm
              
              //WAR MACHINE
              m32_zm
              m32_upgraded_zm
              /*════════════════════════════════════════════════════
                                 ==== SPECIALS ====
              ════════════════════════════════════════════════════*/
              //BALLISTIC KNIFE
              knife_ballistic_zm
              knife_ballistic_upgraded_zm
              
              //BALLISTIC BOWIE
              knife_ballistic_bowie_zm
              knife_ballistic_bowie_upgraded_zm
              
              //BALLISTIC KNIFE NO MELEE
              knife_ballistic_no_melee_zm
              knife_ballistic_no_melee_upgraded_zm
              /*═══════════════════════
                  === WONDER WEAPONS ===
              ═══════════════════════*/
              //RAY GUN
              ray_gun_zm
              ray_gun_upgraded_zm
              
              //RAY GUN MARK-II
              raygun_mark2_zm
              raygun_mark2_upgraded_zm
              /*═══════════════════════
                  === EQUIPMENT  ===
              ═══════════════════════*/
              //MONKEY BOMBS
              cymbal_monkey_zm
              
              //SEMTEX
              sticky_grenade_zm
              
              //FRAGS
              frag_grenade_zm
              
              //CLAYMORES
              claymore_zm
              /*═══════════════════════
                  === MELEE===
              ═══════════════════════*/
              //DEFAULT KNIFE
              knife_zm
              
              //BOWIE KNIFE
              bowie_knife_zm
              
              //GALVA KNUCKLES
              tazer_knuckles_zm
              /*═══════════════════════
                  === PERKS ===
              ═══════════════════════*/
              //JUGGERNOG
              specialty_armorvest
              zombie_perk_bottle_jugg
              
              //QUICK REVIVE
              specialty_quickrevive
              zombie_perk_bottle_revive
              
              //SPEED COLA
              specialty_fastreload
              zombie_perk_bottle_sleight
              
              //DOUBLE TAP
              specialty_rof
              zombie_perk_bottle_doubletap
              /*════════════════════════════════════════════════════
                              === RANDOM STUFF ===
              ════════════════════════════════════════════════════*/
              zombie_knuckle_crack
              zombie_bowie_flourish
              zombie_tazer_flourish
              syrette_zm
              p6_anim_zm_magic_box
              

              BUTTON CODES:

              if(self sprintbuttonpressed()) self iprintln("SPRINT");
              if(self inventorybuttonpressed()) self iprintln("INVENTORY");
              if(self secondaryoffhandbuttonpressed()) self iprintln("[{+smoke}]");
              if(self fragbuttonpressed()) self iprintln("[{+frag}]");
              if(self stancebuttonpressed()) self iprintln("[{+stance}]");
              if(self jumpbuttonpressed()) self iprintln("[{+gostand}]");
              if(self meleebuttonpressed()) self iprintln("[{+melee}]");
              if(self adsbuttonpressed()) self iprintln("[{+speed_throw}]");
              if(self actionslotfourbuttonpressed()) self iprintln("[{+actionslot 4}]");
              if(self actionslotthreebuttonpressed()) self iprintln("[{+actionslot 3}]");
              if(self actionslottwobuttonpressed()) self iprintln("[{+actionslot 2}]");
              if(self actionslotonebuttonpressed()) self iprintln("[{+actionslot 1}]");
              if(self attackbuttonpressed()) self iprintln("[{+attack}]");
              if(self changeseatbuttonpressed()) self iprintln("[{+switchseat}]");
              if(self usebuttonpressed()) self iprintln("[{+usereload}]");
              

              ATTACHMENTS:

              FMJ = +fmj
              Dual Band = +ir
              Laser = +steadyaim
              Long Barrel = +extbarrel
              Suppressor = +silencer
              Select Fire = +sf
              Tactical Knife = +tacknife
              Dual Wield = +dw
              Fast Mags = +dualclip
              Extended Mags = +extclip
              Grenade Launcher = +gl
              Iron Sights = +is
              Reflex = +reflex
              EOTech = +holo
              Rapid Fire = +rf
              Ballistic CPU = +swayreduc
              Tri Bolt = +stackfire
              Quickdraw = +fastads
              Grip = +grip
              Stock = +stalker
              Acog = +acog
              Zoom = +vzoom
              Target Finder = +rangefinder
              Hybrid Optic=  +dualoptic
              MMS = +mms
              

              PLAYER WEAPON FUNCTIONS

              self takeallweapons();
              self getcurrentweapon();
              self getcurrentweaponaltweapon();
              self getcurrentoffhand();
              self isusingoffhand();
              self hasweapon("weapon_name");
              self giveWeapon("weapon_name");
              
              juan wasaaundefined Offline
              juan wasaaundefined Offline
              juan wasaa
              wrote on last edited by
              #19

              Quikkster said in [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!:

              mp7_mp

              1 Reply Last reply
              0
              • PickleRick445undefined PickleRick445

                Quikkster said in [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!:

                Dirtydan67undefined Offline
                Dirtydan67undefined Offline
                Dirtydan67
                wrote on last edited by
                #20

                PickleRick445 BO1 maybe?

                1 Reply Last reply
                0
                • Quikksterundefined Quikkster

                  I just finished organizing an entire weapons list for myself so I figured I might as well throw it on the forums to help out anyone that may need it as a resource. Enjoy!

                  Here is a download link if you would like to keep a copy for later use: GitHub

                  MULTIPLAYER WEAPONS:

                  //SMG:
                  mp7_mp
                  pdw57_mp
                  vector_mp
                  insas_mp
                  qcw05_mp
                  evoskorpion_mp
                  peacekeeper_mp
                  
                  //Assault Rifle:
                  tar21_mp
                  type95_mp
                  sig556_mp
                  sa58_mp
                  hk416_mp
                  scar_mp
                  saritch_mp
                  xm8_mp
                  an94_mp
                  
                  //Shotgun:
                  870mcs_mp
                  saiga12_mp
                  ksg_mp
                  srm1216_mp
                  
                  //LMG:
                  mk48_mp
                  qbb95_mp
                  lsat_mp
                  hamr_mp
                  
                  //SNIPER:
                  svu_mp
                  dsr50_mp
                  ballista_mp
                  as50_mp
                  
                  //PISTOL:
                  kard_dw_mp
                  fnp45_dw_mp
                  fiveseven_dw_mp
                  judge_dw_mp
                  beretta93r_dw_mp
                  fiveseven_mp
                  fnp45_mp
                  beretta93r_mp
                  judge_mp
                  kard_mp
                  
                  //LAUNCHER:
                  m32_mp
                  smaw_mp
                  fhj18_mp
                  usrpg_mp
                  
                  //SPECIAL:
                  knife_mp
                  knife_held_mp
                  minigun_mp
                  riotshield_mp
                  crossbow_mp
                  knife_ballistic_mp
                  
                  //BOMB:
                  briefcase_bomb_mp
                  briefcase_bomb_defuse_mp
                  
                  //MAP SPECIFIC:
                  vcs_controller_mp //NukeTown 2025
                  
                  //NADES & EQUIPMENT:
                  
                  //lethal:
                  frag_grenade_mp
                  sticky_grenade_mp
                  hatchet_mp
                  bouncingbetty_mp
                  satchel_charge_mp
                  claymore_mp
                  
                  //tactical:
                  concussion_grenade_mp
                  willy_pete_mp
                  sensor_grenade_mp
                  emp_grenade_mp
                  proximity_grenade_aoe_mp
                  proximity_grenade_mp
                  pda_hack_mp
                  flash_grenade_mp
                  trophy_system_mp
                  tactical_insertion_mp
                  
                  //MISC:
                  none
                  defaultweapon_mp
                  scavenger_item_mp
                  scavenger_item_hack_mp
                  explosive_bolt_mp
                  smoke_center_mp
                  destructible_car_mp
                  explodable_barrel_mp
                  dogs_mp
                  dog_bite_mp
                  
                  //KILLSTREAKS:
                  cobra_20mm_mp
                  inventory_supplydrop_mp
                  supplydrop_mp
                  ai_tank_drone_rocket_mp
                  ai_tank_drone_gun_mp
                  killstreak_ai_tank_mp
                  inventory_ai_tank_drop_mp
                  ai_tank_drop_mp
                  radar_mp
                  counteruav_mp
                  radardirection_mp
                  emp_mp
                  cobra_20mm_comlink_mp
                  heli_gunner_rockets_mp
                  littlebird_guard_minigun_mp
                  helicopter_comlink_mp
                  helicopter_guard_mp
                  helicopter_player_gunner_mp
                  chopper_minigun_mp
                  inventory_minigun_mp
                  inventory_m32_mp
                  missile_drone_projectile_mp
                  inventory_missile_drone_mp
                  missile_drone_mp
                  missile_swarm_projectile_mp
                  missile_swarm_mp
                  planemortar_mp
                  rc_car_weapon_mp
                  rcbomb_mp
                  remote_missile_missile_mp
                  remote_missile_bomblet_mp
                  remote_missile_mp
                  remote_mortar_missile_mp
                  remote_mortar_mp
                  qrdrone_turret_mp
                  killstreak_qrdrone_mp
                  straferun_gun_mp
                  straferun_rockets_mp
                  straferun_mp
                  auto_gun_turret_mp
                  microwave_turret_mp
                  killstreak_remote_turret_mp
                  autoturret_mp
                  turret_drop_mp
                  microwaveturret_mp
                  microwaveturret_drop_mp
                  
                  //PERKS:
                  self clearperks();
                  self setperk("specialty_additionalprimaryweapon");
                  self setperk("specialty_armorpiercing");
                  self setperk("specialty_armorvest");
                  self setperk("specialty_bulletaccuracy");
                  self setperk("specialty_bulletdamage");
                  self setperk("specialty_bulletflinch");
                  self setperk("specialty_bulletpenetration");
                  self setperk("specialty_deadshot");
                  self setperk("specialty_delayexplosive");
                  self setperk("specialty_detectexplosive");
                  self setperk("specialty_disarmexplosive");
                  self setperk("specialty_earnmoremomentum");
                  self setperk("specialty_explosivedamage");
                  self setperk("specialty_extraammo");
                  self setperk("specialty_fallheight");
                  self setperk("specialty_fastads");
                  self setperk("specialty_fastequipmentuse");
                  self setperk("specialty_fastladderclimb");
                  self setperk("specialty_fastmantle");
                  self setperk("specialty_fastmeleerecovery");
                  self setperk("specialty_fastreload");
                  self setperk("specialty_fasttoss");
                  self setperk("specialty_fastweaponswitch");
                  self setperk("specialty_finalstand");
                  self setperk("specialty_fireproof");
                  self setperk("specialty_flakjacket");
                  self setperk("specialty_flashprotection");
                  self setperk("specialty_gpsjammer");
                  self setperk("specialty_grenadepulldeath");
                  self setperk("specialty_healthregen");
                  self setperk("specialty_holdbreath");
                  self setperk("specialty_immunecounteruav");
                  self setperk("specialty_immuneemp");
                  self setperk("specialty_immunemms");
                  self setperk("specialty_immunenvthermal");
                  self setperk("specialty_immunerangefinder");
                  self setperk("specialty_killstreak");
                  self setperk("specialty_longersprint");
                  self setperk("specialty_loudenemies");
                  self setperk("specialty_marksman");
                  self setperk("specialty_movefaster");
                  self setperk("specialty_nomotionsensor");
                  self setperk("specialty_noname");
                  self setperk("specialty_nottargetedbyairsupport");
                  self setperk("specialty_nokillstreakreticle");
                  self setperk("specialty_nottargettedbysentry");
                  self setperk("specialty_pin_back");
                  self setperk("specialty_pistoldeath");
                  self setperk("specialty_proximityprotection");
                  self setperk("specialty_quickrevive");
                  self setperk("specialty_quieter");
                  self setperk("specialty_reconnaissance");
                  self setperk("specialty_rof");
                  self setperk("specialty_scavenger");
                  self setperk("specialty_showenemyequipment");
                  self setperk("specialty_stunprotection");
                  self setperk("specialty_shellshock");
                  self setperk("specialty_sprintrecovery");
                  self setperk("specialty_showonradar");
                  self setperk("specialty_stalker");
                  self setperk("specialty_twogrenades");
                  self setperk("specialty_twoprimaries");
                  self setperk("specialty_unlimitedsprint");
                  

                  ZOMBIES WEAPONS (SORTED BY MAP)

                  ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                  ║
                  ║                               B U R I E D    W E A P O N S    L I S T                                                                              
                  ║
                  ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════                                                                                                     
                  /*═══════════════════════
                      === Snipers ===
                  ═══════════════════════*/
                  //DSR50
                  dsr50_zm
                  dsr50_upgraded_zm
                  
                  //BARRETT
                  barretm82_zm
                  barretm82_upgraded_zm
                  
                  //SVU
                  svu_zm
                  svu_upgraded_zm
                  /*═══════════════════════
                      === SMG ===
                  ═══════════════════════*/
                  //AK74u
                  ak74u_zm
                  ak74u_upgraded_zm
                  
                  //MP5k
                  mp5k_zm
                  mp5k_upgraded_zm
                  
                  //PDW-57
                  pdw57_zm
                  pdw57_upgraded_zm
                  /*═══════════════════════
                      === AR===
                  ═══════════════════════*/
                  //FN FAL
                  fnfal_zm
                  fnfal_upgraded_zm
                  
                  //M14
                  m14_zm
                  m14_upgraded_zm
                   
                  //SMR
                  saritch_zm
                  saritch_upgraded_zm
                  
                  //M16
                  m16_zm
                  m16_gl_upgraded_zm
                  
                  //TAR-21
                  tar21_zm
                  tar21_upgraded_zm
                  //GL TAR-21
                  gl_tar21_zm
                  
                  //GALIL
                  galil_zm
                  galil_upgraded_zm
                  
                  //AN-94
                  an94_zm
                  an94_upgraded_zm
                  /*═══════════════════════
                      === SHOTGUN ===
                  ═══════════════════════*/
                  //R870-MCS
                  870mcs_zm
                  870mcs_upgraded_zm
                  
                  //OLYMPIA
                  rottweil72_zm
                  rottweil72_upgraded_zm
                  
                  //S-12
                  saiga12_zm
                  saiga12_upgraded_zm
                  
                  //M1216
                  srm1216_zm
                  srm1216_upgraded_zm
                  /*═══════════════════════
                      === LMG ===
                  ═══════════════════════*/
                  //LSAT
                  lsat_zm
                  lsat_upgraded_zm
                  
                  //HAMR
                  hamr_zm,
                  hamr_upgraded_zm
                  /*═══════════════════════
                      === PISTOLS ===
                  ═══════════════════════*/
                  //M1911
                  m1911_zm
                  m1911_upgraded_zm
                  
                  //REMINGTON NEW MODEL ARMY
                  rnma_zm
                  rnma_upgraded_zm
                  
                  //EXECUTIONER
                  judge_zm
                  judge_upgraded_zm
                  
                  //KAP-40
                  kard_zm
                  kard_upgraded_zm
                  
                  //FIVE-SEVEN
                  fiveseven_zm
                  fiveseven_upgraded_zm
                  
                  //FIVE-SEVEN DUAL-WIELD
                  fivesevendw_zm
                  fivesevendw_upgraded_zm
                  
                  //B23R
                  beretta93r_zm
                  beretta93r_upgraded_zm
                  /*═══════════════════════
                      === LAUNCHER ===
                  ═══════════════════════*/
                  //RPG
                  usrpg_zm
                  usrpg_upgraded_zm
                  
                  //WAR MACHINE
                  m32_zm
                  m32_upgraded_zm
                  /*════════════════════════════════════════════════════
                                     ==== SPECIALS ====
                  ════════════════════════════════════════════════════*/
                  //BALLISTIC KNIFE
                  knife_ballistic_zm
                  knife_ballistic_upgraded_zm
                  
                  //BALLISTIC BOWIE
                  knife_ballistic_bowie_zm
                  knife_ballistic_bowie_upgraded_zm
                  
                  //BALLISTIC KNIFE NO MELEE
                  knife_ballistic_no_melee_zm
                  knife_ballistic_no_melee_upgraded_zm
                  /*═══════════════════════
                      === WONDER WEAPONS ===
                  ═══════════════════════*/
                  //RAY GUN
                  ray_gun_zm
                  ray_gun_upgraded_zm
                  
                  //RAY GUN MARK-II
                  raygun_mark2_zm
                  raygun_mark2_upgraded_zm
                  
                  //PARALYZER
                  slowgun_zm
                  slowgun_upgraded_zm
                  /*═══════════════════════
                      === EQUIPMENT  ===
                  ═══════════════════════*/
                  //MONKEY BOMBS
                  cymbal_monkey_zm
                  
                  //FRAGS
                  frag_grenade_zm
                  
                  //CLAYMORES
                  claymore_zm
                  
                  //TIME BOMB
                  time_bomb_zm
                  /*═══════════════════════
                      === MELEE===
                  ═══════════════════════*/
                  
                  //BOWIE KNIFE
                  bowie_knife_zm
                  
                  //GALVA KNUCKLES
                  tazer_knuckles_zm
                  
                  //DEFAULT KNIFE
                  knife_zm
                  /*═══════════════════════
                      === BUILDABLES===
                  ═══════════════════════*/
                  //TURBINE
                  equip_turbine_zm
                  
                  //TRAMPLESTEAM
                  equip_springpad_zm
                  
                  //SUBWOOFER
                  equip_subwoofer_zm
                  
                  //HEADCHOPPER
                  equip_headchopper_zm
                  /*═══════════════════════
                      === PERKS ===
                  ═══════════════════════*/
                  //JUGGERNOG
                  specialty_armorvest
                  zombie_perk_bottle_jugg
                  
                  //QUICK REVIVE
                  specialty_quickrevive
                  zombie_perk_bottle_revive
                  
                  //SPEED COLA
                  specialty_fastreload
                  zombie_perk_bottle_sleight
                  
                  //DOUBLE TAP
                  specialty_rof
                  zombie_perk_bottle_doubletap
                  
                  //STAMINUP
                  specialty_longersprint
                  zombie_perk_bottle_marathon
                  
                  //MULE KICK
                  specialty_additionalprimaryweapon
                  zombie_perk_bottle_additionalprimaryweapon
                  
                  //VULTURE-AID
                  specialty_nomotionsensor
                  zombie_perk_bottle_vulture
                  /*═══════════════════════
                      === MISC ===
                  ═══════════════════════*/
                  zombie_knuckle_crack
                  chalk_draw_zm
                  syrette_zm
                  zombie_bowie_flourish
                  zombie_tazer_flourish
                  p6_anim_zm_magic_box
                  
                  ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                  ║
                  ║                               D I E  R I S E    W E A P O N S    L I S T                                                                              
                  ║
                  ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                  /*═══════════════════════
                      === Snipers ===
                  ═══════════════════════*/
                  //DSR50
                  dsr50_zm
                  dsr50_upgraded_zm
                  
                  //BARRETT
                  barretm82_zm
                  barretm82_upgraded_zm
                  
                  //SVU
                  svu_zm
                  svu_upgraded_zm
                  /*═══════════════════════
                      === SMG ===
                  ═══════════════════════*/
                  //CHICOM
                  qcw05_zm
                  qcw05_upgraded_zm
                  
                  //AK74u
                  ak74u_zm
                  ak74u_upgraded_zm
                  
                  //MP5k
                  mp5k_zm
                  mp5k_upgraded_zm
                  
                  //PDW-57
                  pdw57_zm
                  pdw57_upgraded_zm
                  /*═══════════════════════
                      === AR===
                  ═══════════════════════*/
                  //FN FAL
                  fnfal_zm
                  fnfal_upgraded_zm
                  
                  //M14
                  m14_zm
                  m14_upgraded_zm
                   
                  //SMR
                  saritch_zm
                  saritch_upgraded_zm
                  
                  //M16
                  m16_zm
                  m16_gl_upgraded_zm
                  
                  //TAR-21
                  tar21_zm
                  tar21_upgraded_zm
                  //GL TAR-21
                  gl_tar21_zm
                  
                  //TYPE-25
                  type95_zm
                  type95_upgraded_zm
                  
                  //GALIL
                  galil_zm
                  galil_upgraded_zm
                  
                  //AN-94
                  an94_zm
                  an94_upgraded_zm
                  
                  //M8A1
                  xm8_zm
                  xm8_upgraded_zm
                  /*═══════════════════════
                      === SHOTGUN ===
                  ═══════════════════════*/
                  //R870-MCS
                  870mcs_zm
                  870mcs_upgraded_zm
                  
                  //OLYMPIA
                  rottweil72_zm
                  rottweil72_upgraded_zm
                  
                  //S-12
                  saiga12_zm
                  saiga12_upgraded_zm
                  
                  //M1216
                  srm1216_zm
                  srm1216_upgraded_zm
                  /*═══════════════════════
                      === LMG ===
                  ═══════════════════════*/
                  //RPD
                  rpd_zm
                  rpd_upgraded_zm
                  
                  //HAMR
                  hamr_zm,
                  hamr_upgraded_zm
                  /*═══════════════════════
                      === PISTOLS ===
                  ═══════════════════════*/
                  //M1911
                  m1911_zm
                  m1911_upgraded_zm
                  
                  //PYHTON
                  python_zm
                  python_upgraded_zm
                  
                  //EXECUTIONER
                  judge_zm
                  judge_upgraded_zm
                  
                  //KAP-40
                  kard_zm
                  kard_upgraded_zm
                  
                  //FIVE-SEVEN
                  fiveseven_zm
                  fiveseven_upgraded_zm
                  
                  //FIVE-SEVEN DUAL-WIELD
                  fivesevendw_zm
                  fivesevendw_upgraded_zm
                  
                  //B23R
                  beretta93r_zm
                  beretta93r_upgraded_zm
                  /*═══════════════════════
                      === LAUNCHER ===
                  ═══════════════════════*/
                  //RPG
                  usrpg_zm
                  usrpg_upgraded_zm
                  
                  //WAR MACHINE
                  m32_zm
                  m32_upgraded_zm
                  /*═══════════════════════
                      === SPECIAL ===
                  ═══════════════════════*/
                  //BALLISTIC KNIFE
                  knife_ballistic_zm
                  knife_ballistic_upgraded_zm
                  
                  //BALLISTIC BOWIE
                  knife_ballistic_bowie_zm
                  knife_ballistic_bowie_upgraded_zm
                  
                  //BALLISTIC KNIFE NO MELEE
                  knife_ballistic_no_melee_zm
                  knife_ballistic_no_melee_upgraded_zm
                  /*═══════════════════════
                      === WONDER WEAPONS ===
                  ═══════════════════════*/
                  //RAY GUN
                  ray_gun_zm
                  ray_gun_upgraded_zm
                  
                  //RAY GUN MARK-II
                  raygun_mark2_zm
                  raygun_mark2_upgraded_zm
                  
                  //SLIQUIFIER
                  slipgun_zm
                  slipgun_upgraded_zm
                  /*═══════════════════════
                      === EQUIPMENT  ===
                  ═══════════════════════*/
                  //MONKEY BOMBS
                  cymbal_monkey_zm
                  
                  //SEMTEX
                  sticky_grenade_zm
                  
                  //FRAGS
                  frag_grenade_zm
                  
                  //CLAYMORES
                  claymore_zm
                  /*═══════════════════════
                      === MELEE===
                  ═══════════════════════*/
                  //DEFAULT KNIFE
                  knife_zm
                  
                  //BOWIE KNIFE
                  bowie_knife_zm
                  
                  //GALVA KNUCKLES
                  tazer_knuckles_zm
                  /*═══════════════════════
                      === BUILDABLES===
                  ═══════════════════════*/
                  //TRAMPLESTEAM
                  equip_springpad_zm
                  /*═══════════════════════
                      === PERKS ===
                  ═══════════════════════*/
                  //JUGGERNOG
                  specialty_armorvest
                  zombie_perk_bottle_jugg
                  
                  //QUICK REVIVE
                  specialty_quickrevive
                  zombie_perk_bottle_revive
                  
                  //SPEED COLA
                  specialty_fastreload
                  zombie_perk_bottle_sleight
                  
                  //DOUBLE TAP
                  specialty_rof
                  zombie_perk_bottle_doubletap
                  
                  //STAMINUP
                  specialty_longersprint
                  zombie_perk_bottle_marathon
                  
                  //MULE KICK
                  specialty_additionalprimaryweapon
                  zombie_perk_bottle_additionalprimaryweapon
                  
                  //WHO'S WHO?
                  specialty_finalstand
                  zombie_perk_bottle_whoswho
                  /*═══════════════════════
                      === MISC ===
                  ═══════════════════════*/
                  zombie_knuckle_crack
                  zombie_bowie_flourish
                  zombie_tazer_flourish
                  syrette_zm
                  p6_anim_zm_magic_box
                  
                  ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                  ║
                  ║                               M O B  O F  T H E  D E A D    W E A P O N S    L I S T                                                                              
                  ║
                  ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                  /*═══════════════════════
                      === Snipers ===
                  ═══════════════════════*/
                  //DSR50
                  dsr50_zm
                  dsr50_upgraded_zm
                  
                  //BARRETT
                  barretm82_zm
                  barretm82_upgraded_zm
                  
                  //SVU
                  svu_zm
                  svu_upgraded_zm
                  /*═══════════════════════
                      === SMG ===
                  ═══════════════════════*/
                  //THOMPSON
                  thompson_zm
                  thompson_upgraded_zm
                  
                  //MP5k
                  mp5k_zm
                  mp5k_upgraded_zm
                  
                  //PDW-57
                  pdw57_zm
                  pdw57_upgraded_zm
                  
                  //UZI
                  uzi_zm
                  uzi_upgraded_zm
                  /*═══════════════════════
                      === AR===
                  ═══════════════════════*/
                  //FN FAL
                  fnfal_zm
                  fnfal_upgraded_zm
                  
                  //M14
                  m14_zm
                  m14_upgraded_zm
                  
                  //TAR-21
                  tar21_zm
                  tar21_upgraded_zm
                  //GL TAR-21
                  gl_tar21_zm
                  
                  //GALIL
                  galil_zm
                  galil_upgraded_zm
                  
                  //AK-47
                  ak47_zm
                  ak47_upgraded_zm
                  /*════════════════════════════════════════════════════
                                     ==== SHOTGUNS ====
                  ═══════════════════════════════════════════════════*/
                  //R870-MCS
                  870mcs_zm
                  870mcs_upgraded_zm
                  
                  //OLYMPIA
                  rottweil72_zm
                  rottweil72_upgraded_zm
                  
                  //S-12
                  saiga12_zm
                  saiga12_upgraded_zm
                  
                  //M1216
                  srm1216_zm
                  srm1216_upgraded_zm
                  /*═══════════════════════
                      === LMG ===
                  ═══════════════════════*/
                  //LSAT
                  lsat_zm
                  lsat_upgraded_zm
                  
                  //DEATH MACHINE
                  minigun_alcatraz_zm
                  minigun_alcatraz_upgraded_zm
                  /*═══════════════════════
                      === PISTOLS ===
                  ═══════════════════════*/
                  //M1911
                  m1911_zm
                  m1911_upgraded_zm
                  
                  //EXECUTIONER
                  judge_zm
                  judge_upgraded_zm
                  
                  //FIVE-SEVEN
                  fiveseven_zm
                  fiveseven_upgraded_zm
                  
                  //FIVE-SEVEN DUAL-WIELD
                  fivesevendw_zm
                  fivesevendw_upgraded_zm
                  
                  //B23R
                  beretta93r_zm
                  beretta93r_upgraded_zm
                  /*═══════════════════════
                      === LAUNCHER ===
                  ═══════════════════════*/
                  //RPG
                  usrpg_zm
                  usrpg_upgraded_zm
                  
                  //WAR MACHINE
                  m32_zm
                  m32_upgraded_zm
                  /*════════════════════════════════════════════════════
                                     ==== SPECIALS ====
                  ════════════════════════════════════════════════════*/
                  //BALLISTIC KNIFE
                  knife_ballistic_zm
                  knife_ballistic_upgraded_zm
                  
                  //BALLISTIC BOWIE
                  knife_ballistic_bowie_zm
                  knife_ballistic_bowie_upgraded_zm
                  
                  //BALLISTIC KNIFE NO MELEE
                  knife_ballistic_no_melee_zm
                  knife_ballistic_no_melee_upgraded_zm
                  /*═══════════════════════
                      === WONDER WEAPONS ===
                  ═══════════════════════*/
                  //RAY GUN
                  ray_gun_zm
                  ray_gun_upgraded_zm
                  
                  //RAY GUN MARK-II
                  raygun_mark2_zm
                  raygun_mark2_upgraded_zm
                  
                  //BLUNDERGAT
                  blundergat_zm
                  blundergat_upgraded_zm
                  //ACIDGAT
                  blundersplat_zm
                  blundersplat_upgraded_zm
                  /*═══════════════════════
                      === EQUIPMENT  ===
                  ═══════════════════════*/
                  //SMOKES
                  willy_pete_zm
                  
                  //SEMTEX
                  sticky_grenade_zm
                  
                  //FRAGS
                  frag_grenade_zm
                  
                  //CLAYMORES
                  claymore_zm
                  
                  //TOMAHAWK
                  bouncing_tomahawk_zm
                  upgraded_tomahawk_zm
                  /*═══════════════════════
                      === MELEE===
                  ═══════════════════════*/
                  //DEFAULT KNIFE
                  knife_zm
                  knife_zm_alcatraz
                  
                  //SPOON
                  spoon_zm_alcatraz
                  
                  //SPORK
                  spork_zm_alcatraz
                  /*═══════════════════════
                      === BUILDABLES===
                  ═══════════════════════*/
                  //RIOT SHIELD
                  alcatraz_shield_zm
                  /*═══════════════════════
                      === PERKS ===
                  ═══════════════════════*/
                  //JUGGERNOG
                  specialty_armorvest
                  zombie_perk_bottle_jugg
                  
                  //SPEED COLA
                  specialty_fastreload
                  zombie_perk_bottle_sleight
                  
                  //DOUBLE TAP
                  specialty_rof
                  zombie_perk_bottle_doubletap
                  
                  //ELECTRIC CHERRY
                  specialty_grenadepulldeath
                  zombie_perk_bottle_cherry
                  
                  //DEADSHOT
                  specialty_ads_zombies
                  zombie_perk_bottle_deadshot
                  /*═══════════════════════
                      === MISC ===
                  ═══════════════════════*/
                  zombie_knuckle_crack
                  falling_hands_zm
                  lightning_hands_zm
                  syrette_zm
                  syrette_afterlife_zm
                  p6_anim_zm_magic_box
                  tower_trap_zm
                  tower_trap_upgraded_zm
                  zombie_tomahawk_flourish
                  
                  ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                  ║
                  ║                               T R A N S I T    W E A P O N S    L I S T                                                                              
                  ║
                  ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                  /*═══════════════════════
                      === Snipers ===
                  ═══════════════════════*/
                  //DSR50
                  dsr50_zm
                  dsr50_upgraded_zm
                  
                  //BARRETT
                  barretm82_zm
                  barretm82_upgraded_zm
                  /*═══════════════════════
                      === SMG ===
                  ═══════════════════════*/
                  //CHICOM
                  qcw05_zm
                  qcw05_upgraded_zm
                  
                  //AK74u
                  ak74u_zm
                  ak74u_upgraded_zm
                  
                  //MP5k
                  mp5k_zm
                  mp5k_upgraded_zm
                  
                  //PDW-57
                  pdw57_zm
                  pdw57_upgraded_zm
                  /*═══════════════════════
                      === AR===
                  ═══════════════════════*/
                  //FN FAL
                  fnfal_zm
                  fnfal_upgraded_zm
                  
                  //M14
                  m14_zm
                  m14_upgraded_zm
                   
                  //SMR
                  saritch_zm
                  saritch_upgraded_zm
                  
                  //M16
                  m16_zm
                  m16_gl_upgraded_zm
                  
                  //TAR-21
                  tar21_zm
                  tar21_upgraded_zm
                  //GL TAR-21
                  gl_tar21_zm
                  
                  //TYPE-25
                  type95_zm
                  type95_upgraded_zm
                  
                  //GALIL
                  galil_zm
                  galil_upgraded_zm
                  
                  //M8A1
                  xm8_zm
                  xm8_upgraded_zm
                  /*════════════════════════════════════════════════════
                                     ==== SHOTGUNS ====
                  ═══════════════════════════════════════════════════*/
                  //R870-MCS
                  870mcs_zm
                  870mcs_upgraded_zm
                  
                  //OLYMPIA
                  rottweil72_zm
                  rottweil72_upgraded_zm
                  
                  //S-12
                  saiga12_zm
                  saiga12_upgraded_zm
                  
                  //M1216
                  srm1216_zm
                  srm1216_upgraded_zm
                  /*═══════════════════════
                      === LMG ===
                  ═══════════════════════*/
                  //RPD
                  rpd_zm
                  rpd_upgraded_zm
                  
                  //HAMR
                  hamr_zm,
                  hamr_upgraded_zm
                  /*═══════════════════════
                      === PISTOLS ===
                  ═══════════════════════*/
                  //M1911
                  m1911_zm
                  m1911_upgraded_zm
                  
                  //PYHTON
                  python_zm
                  python_upgraded_zm
                  
                  //EXECUTIONER
                  judge_zm
                  judge_upgraded_zm
                  
                  //KAP-40
                  kard_zm
                  kard_upgraded_zm
                  
                  //FIVE-SEVEN
                  fiveseven_zm
                  fiveseven_upgraded_zm
                  
                  //FIVE-SEVEN DUAL-WIELD
                  fivesevendw_zm
                  fivesevendw_upgraded_zm
                  
                  //B23R
                  beretta93r_zm
                  beretta93r_upgraded_zm
                  /*═══════════════════════
                      === LAUNCHER ===
                  ═══════════════════════*/
                  //RPG
                  usrpg_zm
                  usrpg_upgraded_zm
                  
                  //WAR MACHINE
                  m32_zm
                  m32_upgraded_zm
                  /*════════════════════════════════════════════════════
                                     ==== SPECIALS ====
                  ════════════════════════════════════════════════════*/
                  //BALLISTIC KNIFE
                  knife_ballistic_zm
                  knife_ballistic_upgraded_zm
                  
                  //BALLISTIC BOWIE
                  knife_ballistic_bowie_zm
                  knife_ballistic_bowie_upgraded_zm
                  
                  //BALLISTIC KNIFE NO MELEE
                  knife_ballistic_no_melee_zm
                  knife_ballistic_no_melee_upgraded_zm
                  /*═══════════════════════
                      === WONDER WEAPONS ===
                  ═══════════════════════*/
                  //RAY GUN
                  ray_gun_zm
                  ray_gun_upgraded_zm
                  
                  //RAY GUN MARK-II
                  raygun_mark2_zm
                  raygun_mark2_upgraded_zm
                  /*═══════════════════════
                      === EQUIPMENT  ===
                  ═══════════════════════*/
                  //MONKEY BOMBS
                  cymbal_monkey_zm
                  
                  //SEMTEX
                  sticky_grenade_zm
                  
                  //FRAGS
                  frag_grenade_zm
                  
                  //CLAYMORES
                  claymore_zm
                  
                  //EMPs
                  emp_grenade_zm
                  /*═══════════════════════
                      === MELEE===
                  ═══════════════════════*/
                  //DEFAULT KNIFE
                  knife_zm
                  
                  //BOWIE KNIFE
                  bowie_knife_zm
                  
                  //GALVA KNUCKLES
                  tazer_knuckles_zm
                  /*═══════════════════════
                      === BUILDABLES===
                  ═══════════════════════*/
                  //TURBINE
                  equip_turbine_zm
                  
                  //RIOT SHIELD
                  riotshield_zm
                  
                  //JETGUN
                  jetgun_zm
                  
                  //ELECTRIC TRAP
                  equip_electrictrap_zm
                  
                  //TURRET?
                  equip_turret_zm
                  /*═══════════════════════
                      === PERKS ===
                  ═══════════════════════*/
                  //JUGGERNOG
                  specialty_armorvest
                  zombie_perk_bottle_jugg
                  
                  //QUICK REVIVE
                  specialty_quickrevive
                  zombie_perk_bottle_revive
                  
                  //SPEED COLA
                  specialty_fastreload
                  zombie_perk_bottle_sleight
                  
                  //DOUBLE TAP
                  specialty_rof
                  zombie_perk_bottle_doubletap
                  
                  //STAMINUP
                  specialty_longersprint
                  zombie_perk_bottle_marathon
                  
                  //TOMBSTONE
                  specialty_scavenger
                  zombie_perk_bottle_tombstone
                  /*═══════════════════════
                      === MISC ===
                  ═══════════════════════*/
                  zombie_knuckle_crack
                  zombie_bowie_flourish
                  zombie_tazer_flourish
                  screecher_arms_zm
                  syrette_zm
                  p6_anim_zm_magic_box
                  
                  ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                  ║
                  ║                               O R I G I N S    W E A P O N S    L I S T                                                                              
                  ║
                  ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                  /*═══════════════════════
                      === Snipers ===
                  ═══════════════════════*/
                  //DSR50
                  dsr50_zm
                  dsr50_upgraded_zm
                  
                  //BALLISTA
                  ballista_zm
                  ballista_upgraded_zm
                  /*═══════════════════════
                      === SMG ===
                  ═══════════════════════*/
                  //CHICOM
                  qcw05_zm
                  qcw05_upgraded_zm
                  
                  //THOMPSON
                  thompson_zm
                  thompson_upgraded_zm
                  
                  //AK74u
                  ak74u_zm
                  ak74u_upgraded_zm
                  ak74u_extclip_zm
                  ak74u_extclip_upgraded_zm
                  
                  //PDW-57
                  pdw57_zm
                  pdw57_upgraded_zm
                  
                  //MP-40
                  mp40_zm
                  mp40_upgraded_zm
                  mp40_stalker_zm
                  mp40_stalker_upgraded_zm
                  
                  //SKORPION
                  evoskorpion_zm
                  evoskorpion_upgraded_zm
                  /*═══════════════════════
                      === AR===
                  ═══════════════════════*/
                  //FN FAL
                  fnfal_zm
                  fnfal_upgraded_zm
                  
                  //M14
                  m14_zm
                  m14_upgraded_zm
                  
                  //MP-44
                  mp44_zm
                  mp44_upgraded_zm
                  
                  //TYPE-25
                  type95_zm
                  type95_upgraded_zm
                  
                  //GALIL
                  galil_zm
                  galil_upgraded_zm
                  
                  //SCAR-H
                  scar_zm
                  scar_upgraded_zm
                  /*═══════════════════════
                      === SHOTGUN ===
                  ═══════════════════════*/
                  //R870-MCS
                  870mcs_zm
                  870mcs_upgraded_zm
                  
                  //KSG
                  ksg_zm
                  ksg_upgraded_zm
                  
                  //M1216
                  srm1216_zm
                  srm1216_upgraded_zm
                  /*═══════════════════════
                      === LMG ===
                  ═══════════════════════*/
                  //MG-08
                  mg08_zm
                  mg08_upgraded_zm
                  
                  //HAMR
                  hamr_zm,
                  hamr_upgraded_zm
                  /*═══════════════════════
                      === PISTOLS ===
                  ═══════════════════════*/
                  //MAUSER
                  c96_zm
                  c96_upgraded_zm
                  
                  //PYHTON
                  python_zm
                  python_upgraded_zm
                  
                  //KAP-40
                  kard_zm
                  kard_upgraded_zm
                  
                  //FIVE-SEVEN
                  fiveseven_zm
                  fiveseven_upgraded_zm
                  
                  //FIVE-SEVEN DUAL-WIELD
                  fivesevendw_zm
                  fivesevendw_upgraded_zm
                  
                  //B23R
                  beretta93r_zm
                  beretta93r_upgraded_zm
                  beretta93r_extclip_zm
                  beretta93r_extclip_upgraded_zm
                  /*═══════════════════════
                      === LAUNCHER ===
                  ═══════════════════════*/
                  //WAR MACHINE
                  m32_zm
                  m32_upgraded_zm
                  /*═══════════════════════
                      === WONDER WEAPONS ===
                  ═══════════════════════*/
                  //RAY GUN
                  ray_gun_zm
                  ray_gun_upgraded_zm
                  
                  //RAY GUN MARK-II
                  raygun_mark2_zm
                  raygun_mark2_upgraded_zm
                  
                  //FIRE STAFF
                  staff_fire_zm
                  staff_fire_upgraded_zm
                  
                  //ICE STAFF
                  staff_water_zm
                  staff_water_upgraded_zm
                  staff_water_zm_cheap
                  
                  //WIND STAFF
                  staff_air_zm
                  staff_air_upgraded_zm
                  
                  //LIGHTNING STAFF
                  staff_lightning_zm
                  staff_lightning_upgraded_zm
                  
                  //STAFF REVIVE
                  staff_revive_zm
                  /*═══════════════════════
                      === EQUIPMENT  ===
                  ═══════════════════════*/
                  //MONKEY BOMBS
                  cymbal_monkey_zm
                  
                  //G-STRIKES
                  beacon_zm
                  
                  //SEMTEX
                  sticky_grenade_zm
                  
                  //FRAGS
                  frag_grenade_zm
                  
                  //CLAYMORES
                  claymore_zm
                  
                  //EMPs
                  emp_grenade_zm
                  /*═══════════════════════
                      === MELEE===
                  ═══════════════════════*/
                  //DEFAULT KNIFE
                  knife_zm
                  
                  //ONE INCH PUNCH
                  one_inch_punch_zm
                  one_inch_punch_upgraded_zm
                  one_inch_punch_fire_zm
                  one_inch_punch_air_zm
                  one_inch_punch_ice_zm
                  one_inch_punch_lightning_zm
                  /*═══════════════════════
                      === BUILDABLES===
                  ═══════════════════════*/
                  //MAXIS DRONE
                  equip_dieseldrone_zm
                  
                  //RIOT SHIELD
                  tomb_shield_zm
                  /*═══════════════════════
                      === PERKS ===
                  ═══════════════════════*/
                  //JUGGERNOG
                  specialty_armorvest
                  zombie_perk_bottle_jugg
                  
                  //QUICK REVIVE
                  specialty_quickrevive
                  zombie_perk_bottle_revive
                  
                  //SPEED COLA
                  specialty_fastreload
                  zombie_perk_bottle_sleight
                  
                  //DOUBLE TAP
                  specialty_rof
                  zombie_perk_bottle_doubletap
                  
                  //STAMINUP
                  specialty_longersprint
                  zombie_perk_bottle_marathon
                  
                  //MULE KICK
                  specialty_additionalprimaryweapon
                  zombie_perk_bottle_additionalprimaryweapon
                  
                  //ELECTRIC CHERRY
                  specialty_grenadepulldeath
                  zombie_perk_bottle_cherry
                  
                  //DEADSHOT
                  specialty_ads_zombies
                  zombie_perk_bottle_deadshot
                  
                  //PHD FLOPPER
                  specialty_flakjacket
                  zombie_perk_bottle_nuke
                  /*════════════════════════════════════════════════════
                                  === RANDOM STUFF ===
                  ════════════════════════════════════════════════════*/
                  zombie_knuckle_crack
                  falling_hands_zm
                  syrette_zm
                  p6_anim_zm_magic_box
                  zombie_one_inch_punch_flourish
                  
                  ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
                  ║
                  ║                               N U K E T O W N    W E A P O N S    L I S T                                                                              
                  ║
                  ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
                  /*═══════════════════════
                      === Snipers ===
                  ═══════════════════════*/
                  //DSR50
                  dsr50_zm
                  dsr50_upgraded_zm
                  
                  //BARRETT
                  barretm82_zm
                  barretm82_upgraded_zm
                  /*═══════════════════════
                      === SMG ===
                  ═══════════════════════*/
                  //CHICOM
                  qcw05_zm
                  qcw05_upgraded_zm
                  
                  //AK74u
                  ak74u_zm
                  ak74u_upgraded_zm
                  
                  //MP5k
                  mp5k_zm
                  mp5k_upgraded_zm
                  /*═══════════════════════
                      === AR===
                  ═══════════════════════*/
                  //FN FAL
                  fnfal_zm
                  fnfal_upgraded_zm
                  
                  //M14
                  m14_zm
                  m14_upgraded_zm
                   
                  //SMR
                  saritch_zm
                  saritch_upgraded_zm
                  
                  //M16
                  m16_zm
                  m16_gl_upgraded_zm
                  
                  //TAR-21
                  tar21_zm
                  tar21_upgraded_zm
                  //GL TAR-21
                  gl_tar21_zm
                  
                  //TYPE-25
                  type95_zm
                  type95_upgraded_zm
                  
                  //GALIL
                  galil_zm
                  galil_upgraded_zm
                  
                  //M8A1
                  xm8_zm
                  xm8_upgraded_zm
                  
                  //M27
                  hk416_zm
                  hk416_upgraded_zm
                  /*═══════════════════════
                      === SHOTGUN ===
                  ═══════════════════════*/
                  //R870-MCS
                  870mcs_zm
                  870mcs_upgraded_zm
                  
                  //OLYMPIA
                  rottweil72_zm
                  rottweil72_upgraded_zm
                  
                  //S-12
                  saiga12_zm
                  saiga12_upgraded_zm
                  
                  //M1216
                  srm1216_zm
                  srm1216_upgraded_zm
                  /*═══════════════════════
                      === LMG ===
                  ═══════════════════════*/
                  //RPD
                  rpd_zm
                  rpd_upgraded_zm
                  
                  //HAMR
                  hamr_zm,
                  hamr_upgraded_zm
                  
                  //LSAT
                  lsat_zm
                  lsat_upgraded_zm
                  /*═══════════════════════════════════════════════════
                                     ==== PISTOLS ====
                  ════════════════════════════════════════════════════*/
                  //M1911
                  m1911_zm
                  m1911_upgraded_zm
                  
                  //PYHTON
                  python_zm
                  python_upgraded_zm
                  
                  //EXECUTIONER
                  judge_zm
                  judge_upgraded_zm
                  
                  //KAP-40
                  kard_zm
                  kard_upgraded_zm
                  
                  //FIVE-SEVEN
                  fiveseven_zm
                  fiveseven_upgraded_zm
                  
                  //FIVE-SEVEN DUAL-WIELD
                  fivesevendw_zm
                  fivesevendw_upgraded_zm
                  
                  //B23R
                  beretta93r_zm
                  beretta93r_upgraded_zm
                  /*═══════════════════════
                      === LAUNCHER ===
                  ═══════════════════════*/
                  //RPG
                  usrpg_zm
                  usrpg_upgraded_zm
                  
                  //WAR MACHINE
                  m32_zm
                  m32_upgraded_zm
                  /*════════════════════════════════════════════════════
                                     ==== SPECIALS ====
                  ════════════════════════════════════════════════════*/
                  //BALLISTIC KNIFE
                  knife_ballistic_zm
                  knife_ballistic_upgraded_zm
                  
                  //BALLISTIC BOWIE
                  knife_ballistic_bowie_zm
                  knife_ballistic_bowie_upgraded_zm
                  
                  //BALLISTIC KNIFE NO MELEE
                  knife_ballistic_no_melee_zm
                  knife_ballistic_no_melee_upgraded_zm
                  /*═══════════════════════
                      === WONDER WEAPONS ===
                  ═══════════════════════*/
                  //RAY GUN
                  ray_gun_zm
                  ray_gun_upgraded_zm
                  
                  //RAY GUN MARK-II
                  raygun_mark2_zm
                  raygun_mark2_upgraded_zm
                  /*═══════════════════════
                      === EQUIPMENT  ===
                  ═══════════════════════*/
                  //MONKEY BOMBS
                  cymbal_monkey_zm
                  
                  //SEMTEX
                  sticky_grenade_zm
                  
                  //FRAGS
                  frag_grenade_zm
                  
                  //CLAYMORES
                  claymore_zm
                  /*═══════════════════════
                      === MELEE===
                  ═══════════════════════*/
                  //DEFAULT KNIFE
                  knife_zm
                  
                  //BOWIE KNIFE
                  bowie_knife_zm
                  
                  //GALVA KNUCKLES
                  tazer_knuckles_zm
                  /*═══════════════════════
                      === PERKS ===
                  ═══════════════════════*/
                  //JUGGERNOG
                  specialty_armorvest
                  zombie_perk_bottle_jugg
                  
                  //QUICK REVIVE
                  specialty_quickrevive
                  zombie_perk_bottle_revive
                  
                  //SPEED COLA
                  specialty_fastreload
                  zombie_perk_bottle_sleight
                  
                  //DOUBLE TAP
                  specialty_rof
                  zombie_perk_bottle_doubletap
                  /*════════════════════════════════════════════════════
                                  === RANDOM STUFF ===
                  ════════════════════════════════════════════════════*/
                  zombie_knuckle_crack
                  zombie_bowie_flourish
                  zombie_tazer_flourish
                  syrette_zm
                  p6_anim_zm_magic_box
                  

                  BUTTON CODES:

                  if(self sprintbuttonpressed()) self iprintln("SPRINT");
                  if(self inventorybuttonpressed()) self iprintln("INVENTORY");
                  if(self secondaryoffhandbuttonpressed()) self iprintln("[{+smoke}]");
                  if(self fragbuttonpressed()) self iprintln("[{+frag}]");
                  if(self stancebuttonpressed()) self iprintln("[{+stance}]");
                  if(self jumpbuttonpressed()) self iprintln("[{+gostand}]");
                  if(self meleebuttonpressed()) self iprintln("[{+melee}]");
                  if(self adsbuttonpressed()) self iprintln("[{+speed_throw}]");
                  if(self actionslotfourbuttonpressed()) self iprintln("[{+actionslot 4}]");
                  if(self actionslotthreebuttonpressed()) self iprintln("[{+actionslot 3}]");
                  if(self actionslottwobuttonpressed()) self iprintln("[{+actionslot 2}]");
                  if(self actionslotonebuttonpressed()) self iprintln("[{+actionslot 1}]");
                  if(self attackbuttonpressed()) self iprintln("[{+attack}]");
                  if(self changeseatbuttonpressed()) self iprintln("[{+switchseat}]");
                  if(self usebuttonpressed()) self iprintln("[{+usereload}]");
                  

                  ATTACHMENTS:

                  FMJ = +fmj
                  Dual Band = +ir
                  Laser = +steadyaim
                  Long Barrel = +extbarrel
                  Suppressor = +silencer
                  Select Fire = +sf
                  Tactical Knife = +tacknife
                  Dual Wield = +dw
                  Fast Mags = +dualclip
                  Extended Mags = +extclip
                  Grenade Launcher = +gl
                  Iron Sights = +is
                  Reflex = +reflex
                  EOTech = +holo
                  Rapid Fire = +rf
                  Ballistic CPU = +swayreduc
                  Tri Bolt = +stackfire
                  Quickdraw = +fastads
                  Grip = +grip
                  Stock = +stalker
                  Acog = +acog
                  Zoom = +vzoom
                  Target Finder = +rangefinder
                  Hybrid Optic=  +dualoptic
                  MMS = +mms
                  

                  PLAYER WEAPON FUNCTIONS

                  self takeallweapons();
                  self getcurrentweapon();
                  self getcurrentweaponaltweapon();
                  self getcurrentoffhand();
                  self isusingoffhand();
                  self hasweapon("weapon_name");
                  self giveWeapon("weapon_name");
                  
                  RoyalMrzzundefined Offline
                  RoyalMrzzundefined Offline
                  RoyalMrzz
                  wrote on last edited by
                  #21

                  Quikkster how do i use the perk commands they are not working

                  1 Reply Last reply
                  1
                  • Resxtundefined Resxt

                    ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

                    DeathisNEARundefined Offline
                    DeathisNEARundefined Offline
                    DeathisNEAR
                    wrote on last edited by
                    #22

                    Resxt How do I use it to give myself weapons through the console

                    Resxtundefined 1 Reply Last reply
                    0
                    • DeathisNEARundefined DeathisNEAR

                      Resxt How do I use it to give myself weapons through the console

                      Resxtundefined Offline
                      Resxtundefined Offline
                      Resxt
                      Plutonium Staff
                      wrote on last edited by
                      #23

                      DeathisNEAR give

                      1 Reply Last reply
                      0
                      • nfk Veteranaundefined Offline
                        nfk Veteranaundefined Offline
                        nfk Veterana
                        wrote on last edited by
                        #24

                        is there a way to increase the limit of sentries and guardians? there is a cap of 2 on both sentries and guardians, is there a way to change that?

                        1 Reply Last reply
                        1
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