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  3. [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!

[Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!

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  • undefined Offline
    undefined Offline
    Quikkster
    wrote on Sep 29, 2021, 1:26 AM last edited by Quikkster Sep 29, 2021, 4:40 AM
    #1

    I just finished organizing an entire weapons list for myself so I figured I might as well throw it on the forums to help out anyone that may need it as a resource. Enjoy!

    Here is a download link if you would like to keep a copy for later use: GitHub

    MULTIPLAYER WEAPONS:

    //SMG:
    mp7_mp
    pdw57_mp
    vector_mp
    insas_mp
    qcw05_mp
    evoskorpion_mp
    peacekeeper_mp
    
    //Assault Rifle:
    tar21_mp
    type95_mp
    sig556_mp
    sa58_mp
    hk416_mp
    scar_mp
    saritch_mp
    xm8_mp
    an94_mp
    
    //Shotgun:
    870mcs_mp
    saiga12_mp
    ksg_mp
    srm1216_mp
    
    //LMG:
    mk48_mp
    qbb95_mp
    lsat_mp
    hamr_mp
    
    //SNIPER:
    svu_mp
    dsr50_mp
    ballista_mp
    as50_mp
    
    //PISTOL:
    kard_dw_mp
    fnp45_dw_mp
    fiveseven_dw_mp
    judge_dw_mp
    beretta93r_dw_mp
    fiveseven_mp
    fnp45_mp
    beretta93r_mp
    judge_mp
    kard_mp
    
    //LAUNCHER:
    m32_mp
    smaw_mp
    fhj18_mp
    usrpg_mp
    
    //SPECIAL:
    knife_mp
    knife_held_mp
    minigun_mp
    riotshield_mp
    crossbow_mp
    knife_ballistic_mp
    
    //BOMB:
    briefcase_bomb_mp
    briefcase_bomb_defuse_mp
    
    //MAP SPECIFIC:
    vcs_controller_mp //NukeTown 2025
    
    //NADES & EQUIPMENT:
    
    //lethal:
    frag_grenade_mp
    sticky_grenade_mp
    hatchet_mp
    bouncingbetty_mp
    satchel_charge_mp
    claymore_mp
    
    //tactical:
    concussion_grenade_mp
    willy_pete_mp
    sensor_grenade_mp
    emp_grenade_mp
    proximity_grenade_aoe_mp
    proximity_grenade_mp
    pda_hack_mp
    flash_grenade_mp
    trophy_system_mp
    tactical_insertion_mp
    
    //MISC:
    none
    defaultweapon_mp
    scavenger_item_mp
    scavenger_item_hack_mp
    explosive_bolt_mp
    smoke_center_mp
    destructible_car_mp
    explodable_barrel_mp
    dogs_mp
    dog_bite_mp
    
    //KILLSTREAKS:
    cobra_20mm_mp
    inventory_supplydrop_mp
    supplydrop_mp
    ai_tank_drone_rocket_mp
    ai_tank_drone_gun_mp
    killstreak_ai_tank_mp
    inventory_ai_tank_drop_mp
    ai_tank_drop_mp
    radar_mp
    counteruav_mp
    radardirection_mp
    emp_mp
    cobra_20mm_comlink_mp
    heli_gunner_rockets_mp
    littlebird_guard_minigun_mp
    helicopter_comlink_mp
    helicopter_guard_mp
    helicopter_player_gunner_mp
    chopper_minigun_mp
    inventory_minigun_mp
    inventory_m32_mp
    missile_drone_projectile_mp
    inventory_missile_drone_mp
    missile_drone_mp
    missile_swarm_projectile_mp
    missile_swarm_mp
    planemortar_mp
    rc_car_weapon_mp
    rcbomb_mp
    remote_missile_missile_mp
    remote_missile_bomblet_mp
    remote_missile_mp
    remote_mortar_missile_mp
    remote_mortar_mp
    qrdrone_turret_mp
    killstreak_qrdrone_mp
    straferun_gun_mp
    straferun_rockets_mp
    straferun_mp
    auto_gun_turret_mp
    microwave_turret_mp
    killstreak_remote_turret_mp
    autoturret_mp
    turret_drop_mp
    microwaveturret_mp
    microwaveturret_drop_mp
    
    //PERKS:
    self clearperks();
    self setperk("specialty_additionalprimaryweapon");
    self setperk("specialty_armorpiercing");
    self setperk("specialty_armorvest");
    self setperk("specialty_bulletaccuracy");
    self setperk("specialty_bulletdamage");
    self setperk("specialty_bulletflinch");
    self setperk("specialty_bulletpenetration");
    self setperk("specialty_deadshot");
    self setperk("specialty_delayexplosive");
    self setperk("specialty_detectexplosive");
    self setperk("specialty_disarmexplosive");
    self setperk("specialty_earnmoremomentum");
    self setperk("specialty_explosivedamage");
    self setperk("specialty_extraammo");
    self setperk("specialty_fallheight");
    self setperk("specialty_fastads");
    self setperk("specialty_fastequipmentuse");
    self setperk("specialty_fastladderclimb");
    self setperk("specialty_fastmantle");
    self setperk("specialty_fastmeleerecovery");
    self setperk("specialty_fastreload");
    self setperk("specialty_fasttoss");
    self setperk("specialty_fastweaponswitch");
    self setperk("specialty_finalstand");
    self setperk("specialty_fireproof");
    self setperk("specialty_flakjacket");
    self setperk("specialty_flashprotection");
    self setperk("specialty_gpsjammer");
    self setperk("specialty_grenadepulldeath");
    self setperk("specialty_healthregen");
    self setperk("specialty_holdbreath");
    self setperk("specialty_immunecounteruav");
    self setperk("specialty_immuneemp");
    self setperk("specialty_immunemms");
    self setperk("specialty_immunenvthermal");
    self setperk("specialty_immunerangefinder");
    self setperk("specialty_killstreak");
    self setperk("specialty_longersprint");
    self setperk("specialty_loudenemies");
    self setperk("specialty_marksman");
    self setperk("specialty_movefaster");
    self setperk("specialty_nomotionsensor");
    self setperk("specialty_noname");
    self setperk("specialty_nottargetedbyairsupport");
    self setperk("specialty_nokillstreakreticle");
    self setperk("specialty_nottargettedbysentry");
    self setperk("specialty_pin_back");
    self setperk("specialty_pistoldeath");
    self setperk("specialty_proximityprotection");
    self setperk("specialty_quickrevive");
    self setperk("specialty_quieter");
    self setperk("specialty_reconnaissance");
    self setperk("specialty_rof");
    self setperk("specialty_scavenger");
    self setperk("specialty_showenemyequipment");
    self setperk("specialty_stunprotection");
    self setperk("specialty_shellshock");
    self setperk("specialty_sprintrecovery");
    self setperk("specialty_showonradar");
    self setperk("specialty_stalker");
    self setperk("specialty_twogrenades");
    self setperk("specialty_twoprimaries");
    self setperk("specialty_unlimitedsprint");
    

    ZOMBIES WEAPONS (SORTED BY MAP)

    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               B U R I E D    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════                                                                                                     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    
    //SVU
    svu_zm
    svu_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
     
    //SMR
    saritch_zm
    saritch_upgraded_zm
    
    //M16
    m16_zm
    m16_gl_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //AN-94
    an94_zm
    an94_upgraded_zm
    /*═══════════════════════
        === SHOTGUN ===
    ═══════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //LSAT
    lsat_zm
    lsat_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //REMINGTON NEW MODEL ARMY
    rnma_zm
    rnma_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SPECIALS ====
    ════════════════════════════════════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    
    //PARALYZER
    slowgun_zm
    slowgun_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    
    //TIME BOMB
    time_bomb_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    
    //BOWIE KNIFE
    bowie_knife_zm
    
    //GALVA KNUCKLES
    tazer_knuckles_zm
    
    //DEFAULT KNIFE
    knife_zm
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //TURBINE
    equip_turbine_zm
    
    //TRAMPLESTEAM
    equip_springpad_zm
    
    //SUBWOOFER
    equip_subwoofer_zm
    
    //HEADCHOPPER
    equip_headchopper_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //STAMINUP
    specialty_longersprint
    zombie_perk_bottle_marathon
    
    //MULE KICK
    specialty_additionalprimaryweapon
    zombie_perk_bottle_additionalprimaryweapon
    
    //VULTURE-AID
    specialty_nomotionsensor
    zombie_perk_bottle_vulture
    /*═══════════════════════
        === MISC ===
    ═══════════════════════*/
    zombie_knuckle_crack
    chalk_draw_zm
    syrette_zm
    zombie_bowie_flourish
    zombie_tazer_flourish
    p6_anim_zm_magic_box
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               D I E  R I S E    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    
    //SVU
    svu_zm
    svu_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //CHICOM
    qcw05_zm
    qcw05_upgraded_zm
    
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
     
    //SMR
    saritch_zm
    saritch_upgraded_zm
    
    //M16
    m16_zm
    m16_gl_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //TYPE-25
    type95_zm
    type95_upgraded_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //AN-94
    an94_zm
    an94_upgraded_zm
    
    //M8A1
    xm8_zm
    xm8_upgraded_zm
    /*═══════════════════════
        === SHOTGUN ===
    ═══════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //RPD
    rpd_zm
    rpd_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //PYHTON
    python_zm
    python_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*═══════════════════════
        === SPECIAL ===
    ═══════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    
    //SLIQUIFIER
    slipgun_zm
    slipgun_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    
    //BOWIE KNIFE
    bowie_knife_zm
    
    //GALVA KNUCKLES
    tazer_knuckles_zm
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //TRAMPLESTEAM
    equip_springpad_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //STAMINUP
    specialty_longersprint
    zombie_perk_bottle_marathon
    
    //MULE KICK
    specialty_additionalprimaryweapon
    zombie_perk_bottle_additionalprimaryweapon
    
    //WHO'S WHO?
    specialty_finalstand
    zombie_perk_bottle_whoswho
    /*═══════════════════════
        === MISC ===
    ═══════════════════════*/
    zombie_knuckle_crack
    zombie_bowie_flourish
    zombie_tazer_flourish
    syrette_zm
    p6_anim_zm_magic_box
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               M O B  O F  T H E  D E A D    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    
    //SVU
    svu_zm
    svu_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //THOMPSON
    thompson_zm
    thompson_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    
    //UZI
    uzi_zm
    uzi_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //AK-47
    ak47_zm
    ak47_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SHOTGUNS ====
    ═══════════════════════════════════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //LSAT
    lsat_zm
    lsat_upgraded_zm
    
    //DEATH MACHINE
    minigun_alcatraz_zm
    minigun_alcatraz_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SPECIALS ====
    ════════════════════════════════════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    
    //BLUNDERGAT
    blundergat_zm
    blundergat_upgraded_zm
    //ACIDGAT
    blundersplat_zm
    blundersplat_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //SMOKES
    willy_pete_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    
    //TOMAHAWK
    bouncing_tomahawk_zm
    upgraded_tomahawk_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    knife_zm_alcatraz
    
    //SPOON
    spoon_zm_alcatraz
    
    //SPORK
    spork_zm_alcatraz
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //RIOT SHIELD
    alcatraz_shield_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //ELECTRIC CHERRY
    specialty_grenadepulldeath
    zombie_perk_bottle_cherry
    
    //DEADSHOT
    specialty_ads_zombies
    zombie_perk_bottle_deadshot
    /*═══════════════════════
        === MISC ===
    ═══════════════════════*/
    zombie_knuckle_crack
    falling_hands_zm
    lightning_hands_zm
    syrette_zm
    syrette_afterlife_zm
    p6_anim_zm_magic_box
    tower_trap_zm
    tower_trap_upgraded_zm
    zombie_tomahawk_flourish
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               T R A N S I T    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //CHICOM
    qcw05_zm
    qcw05_upgraded_zm
    
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
     
    //SMR
    saritch_zm
    saritch_upgraded_zm
    
    //M16
    m16_zm
    m16_gl_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //TYPE-25
    type95_zm
    type95_upgraded_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //M8A1
    xm8_zm
    xm8_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SHOTGUNS ====
    ═══════════════════════════════════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //RPD
    rpd_zm
    rpd_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //PYHTON
    python_zm
    python_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SPECIALS ====
    ════════════════════════════════════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    
    //EMPs
    emp_grenade_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    
    //BOWIE KNIFE
    bowie_knife_zm
    
    //GALVA KNUCKLES
    tazer_knuckles_zm
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //TURBINE
    equip_turbine_zm
    
    //RIOT SHIELD
    riotshield_zm
    
    //JETGUN
    jetgun_zm
    
    //ELECTRIC TRAP
    equip_electrictrap_zm
    
    //TURRET?
    equip_turret_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //STAMINUP
    specialty_longersprint
    zombie_perk_bottle_marathon
    
    //TOMBSTONE
    specialty_scavenger
    zombie_perk_bottle_tombstone
    /*═══════════════════════
        === MISC ===
    ═══════════════════════*/
    zombie_knuckle_crack
    zombie_bowie_flourish
    zombie_tazer_flourish
    screecher_arms_zm
    syrette_zm
    p6_anim_zm_magic_box
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               O R I G I N S    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BALLISTA
    ballista_zm
    ballista_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //CHICOM
    qcw05_zm
    qcw05_upgraded_zm
    
    //THOMPSON
    thompson_zm
    thompson_upgraded_zm
    
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    ak74u_extclip_zm
    ak74u_extclip_upgraded_zm
    
    //PDW-57
    pdw57_zm
    pdw57_upgraded_zm
    
    //MP-40
    mp40_zm
    mp40_upgraded_zm
    mp40_stalker_zm
    mp40_stalker_upgraded_zm
    
    //SKORPION
    evoskorpion_zm
    evoskorpion_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
    
    //MP-44
    mp44_zm
    mp44_upgraded_zm
    
    //TYPE-25
    type95_zm
    type95_upgraded_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //SCAR-H
    scar_zm
    scar_upgraded_zm
    /*═══════════════════════
        === SHOTGUN ===
    ═══════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //KSG
    ksg_zm
    ksg_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //MG-08
    mg08_zm
    mg08_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    /*═══════════════════════
        === PISTOLS ===
    ═══════════════════════*/
    //MAUSER
    c96_zm
    c96_upgraded_zm
    
    //PYHTON
    python_zm
    python_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    beretta93r_extclip_zm
    beretta93r_extclip_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    
    //FIRE STAFF
    staff_fire_zm
    staff_fire_upgraded_zm
    
    //ICE STAFF
    staff_water_zm
    staff_water_upgraded_zm
    staff_water_zm_cheap
    
    //WIND STAFF
    staff_air_zm
    staff_air_upgraded_zm
    
    //LIGHTNING STAFF
    staff_lightning_zm
    staff_lightning_upgraded_zm
    
    //STAFF REVIVE
    staff_revive_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //G-STRIKES
    beacon_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    
    //EMPs
    emp_grenade_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    
    //ONE INCH PUNCH
    one_inch_punch_zm
    one_inch_punch_upgraded_zm
    one_inch_punch_fire_zm
    one_inch_punch_air_zm
    one_inch_punch_ice_zm
    one_inch_punch_lightning_zm
    /*═══════════════════════
        === BUILDABLES===
    ═══════════════════════*/
    //MAXIS DRONE
    equip_dieseldrone_zm
    
    //RIOT SHIELD
    tomb_shield_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    
    //STAMINUP
    specialty_longersprint
    zombie_perk_bottle_marathon
    
    //MULE KICK
    specialty_additionalprimaryweapon
    zombie_perk_bottle_additionalprimaryweapon
    
    //ELECTRIC CHERRY
    specialty_grenadepulldeath
    zombie_perk_bottle_cherry
    
    //DEADSHOT
    specialty_ads_zombies
    zombie_perk_bottle_deadshot
    
    //PHD FLOPPER
    specialty_flakjacket
    zombie_perk_bottle_nuke
    /*════════════════════════════════════════════════════
                    === RANDOM STUFF ===
    ════════════════════════════════════════════════════*/
    zombie_knuckle_crack
    falling_hands_zm
    syrette_zm
    p6_anim_zm_magic_box
    zombie_one_inch_punch_flourish
    
    ╔══════════════════════════════════════════════════════════════════════════════════════════════════════════
    ║
    ║                               N U K E T O W N    W E A P O N S    L I S T                                                                              
    ║
    ╚══════════════════════════════════════════════════════════════════════════════════════════════════════════     
    /*═══════════════════════
        === Snipers ===
    ═══════════════════════*/
    //DSR50
    dsr50_zm
    dsr50_upgraded_zm
    
    //BARRETT
    barretm82_zm
    barretm82_upgraded_zm
    /*═══════════════════════
        === SMG ===
    ═══════════════════════*/
    //CHICOM
    qcw05_zm
    qcw05_upgraded_zm
    
    //AK74u
    ak74u_zm
    ak74u_upgraded_zm
    
    //MP5k
    mp5k_zm
    mp5k_upgraded_zm
    /*═══════════════════════
        === AR===
    ═══════════════════════*/
    //FN FAL
    fnfal_zm
    fnfal_upgraded_zm
    
    //M14
    m14_zm
    m14_upgraded_zm
     
    //SMR
    saritch_zm
    saritch_upgraded_zm
    
    //M16
    m16_zm
    m16_gl_upgraded_zm
    
    //TAR-21
    tar21_zm
    tar21_upgraded_zm
    //GL TAR-21
    gl_tar21_zm
    
    //TYPE-25
    type95_zm
    type95_upgraded_zm
    
    //GALIL
    galil_zm
    galil_upgraded_zm
    
    //M8A1
    xm8_zm
    xm8_upgraded_zm
    
    //M27
    hk416_zm
    hk416_upgraded_zm
    /*═══════════════════════
        === SHOTGUN ===
    ═══════════════════════*/
    //R870-MCS
    870mcs_zm
    870mcs_upgraded_zm
    
    //OLYMPIA
    rottweil72_zm
    rottweil72_upgraded_zm
    
    //S-12
    saiga12_zm
    saiga12_upgraded_zm
    
    //M1216
    srm1216_zm
    srm1216_upgraded_zm
    /*═══════════════════════
        === LMG ===
    ═══════════════════════*/
    //RPD
    rpd_zm
    rpd_upgraded_zm
    
    //HAMR
    hamr_zm,
    hamr_upgraded_zm
    
    //LSAT
    lsat_zm
    lsat_upgraded_zm
    /*═══════════════════════════════════════════════════
                       ==== PISTOLS ====
    ════════════════════════════════════════════════════*/
    //M1911
    m1911_zm
    m1911_upgraded_zm
    
    //PYHTON
    python_zm
    python_upgraded_zm
    
    //EXECUTIONER
    judge_zm
    judge_upgraded_zm
    
    //KAP-40
    kard_zm
    kard_upgraded_zm
    
    //FIVE-SEVEN
    fiveseven_zm
    fiveseven_upgraded_zm
    
    //FIVE-SEVEN DUAL-WIELD
    fivesevendw_zm
    fivesevendw_upgraded_zm
    
    //B23R
    beretta93r_zm
    beretta93r_upgraded_zm
    /*═══════════════════════
        === LAUNCHER ===
    ═══════════════════════*/
    //RPG
    usrpg_zm
    usrpg_upgraded_zm
    
    //WAR MACHINE
    m32_zm
    m32_upgraded_zm
    /*════════════════════════════════════════════════════
                       ==== SPECIALS ====
    ════════════════════════════════════════════════════*/
    //BALLISTIC KNIFE
    knife_ballistic_zm
    knife_ballistic_upgraded_zm
    
    //BALLISTIC BOWIE
    knife_ballistic_bowie_zm
    knife_ballistic_bowie_upgraded_zm
    
    //BALLISTIC KNIFE NO MELEE
    knife_ballistic_no_melee_zm
    knife_ballistic_no_melee_upgraded_zm
    /*═══════════════════════
        === WONDER WEAPONS ===
    ═══════════════════════*/
    //RAY GUN
    ray_gun_zm
    ray_gun_upgraded_zm
    
    //RAY GUN MARK-II
    raygun_mark2_zm
    raygun_mark2_upgraded_zm
    /*═══════════════════════
        === EQUIPMENT  ===
    ═══════════════════════*/
    //MONKEY BOMBS
    cymbal_monkey_zm
    
    //SEMTEX
    sticky_grenade_zm
    
    //FRAGS
    frag_grenade_zm
    
    //CLAYMORES
    claymore_zm
    /*═══════════════════════
        === MELEE===
    ═══════════════════════*/
    //DEFAULT KNIFE
    knife_zm
    
    //BOWIE KNIFE
    bowie_knife_zm
    
    //GALVA KNUCKLES
    tazer_knuckles_zm
    /*═══════════════════════
        === PERKS ===
    ═══════════════════════*/
    //JUGGERNOG
    specialty_armorvest
    zombie_perk_bottle_jugg
    
    //QUICK REVIVE
    specialty_quickrevive
    zombie_perk_bottle_revive
    
    //SPEED COLA
    specialty_fastreload
    zombie_perk_bottle_sleight
    
    //DOUBLE TAP
    specialty_rof
    zombie_perk_bottle_doubletap
    /*════════════════════════════════════════════════════
                    === RANDOM STUFF ===
    ════════════════════════════════════════════════════*/
    zombie_knuckle_crack
    zombie_bowie_flourish
    zombie_tazer_flourish
    syrette_zm
    p6_anim_zm_magic_box
    

    BUTTON CODES:

    if(self sprintbuttonpressed()) self iprintln("SPRINT");
    if(self inventorybuttonpressed()) self iprintln("INVENTORY");
    if(self secondaryoffhandbuttonpressed()) self iprintln("[{+smoke}]");
    if(self fragbuttonpressed()) self iprintln("[{+frag}]");
    if(self stancebuttonpressed()) self iprintln("[{+stance}]");
    if(self jumpbuttonpressed()) self iprintln("[{+gostand}]");
    if(self meleebuttonpressed()) self iprintln("[{+melee}]");
    if(self adsbuttonpressed()) self iprintln("[{+speed_throw}]");
    if(self actionslotfourbuttonpressed()) self iprintln("[{+actionslot 4}]");
    if(self actionslotthreebuttonpressed()) self iprintln("[{+actionslot 3}]");
    if(self actionslottwobuttonpressed()) self iprintln("[{+actionslot 2}]");
    if(self actionslotonebuttonpressed()) self iprintln("[{+actionslot 1}]");
    if(self attackbuttonpressed()) self iprintln("[{+attack}]");
    if(self changeseatbuttonpressed()) self iprintln("[{+switchseat}]");
    if(self usebuttonpressed()) self iprintln("[{+usereload}]");
    

    ATTACHMENTS:

    FMJ = +fmj
    Dual Band = +ir
    Laser = +steadyaim
    Long Barrel = +extbarrel
    Suppressor = +silencer
    Select Fire = +sf
    Tactical Knife = +tacknife
    Dual Wield = +dw
    Fast Mags = +dualclip
    Extended Mags = +extclip
    Grenade Launcher = +gl
    Iron Sights = +is
    Reflex = +reflex
    EOTech = +holo
    Rapid Fire = +rf
    Ballistic CPU = +swayreduc
    Tri Bolt = +stackfire
    Quickdraw = +fastads
    Grip = +grip
    Stock = +stalker
    Acog = +acog
    Zoom = +vzoom
    Target Finder = +rangefinder
    Hybrid Optic=  +dualoptic
    MMS = +mms
    

    PLAYER WEAPON FUNCTIONS

    self takeallweapons();
    self getcurrentweapon();
    self getcurrentweaponaltweapon();
    self getcurrentoffhand();
    self isusingoffhand();
    self hasweapon("weapon_name");
    self giveWeapon("weapon_name");
    
    PickleRick445undefined juan wasaaundefined RoyalMrzzundefined 3 Replies Last reply Feb 18, 2024, 2:48 AM
    22
    • linhableundefined Offline
      linhableundefined Offline
      linhable
      wrote on Sep 29, 2021, 12:57 PM last edited by
      #2

      hello, i have question why not add ak47 to MP>?

      undefined 1 Reply Last reply Sep 29, 2021, 4:37 PM
      0
      • undefined Offline
        undefined Offline
        Quikkster
        replied to linhable on Sep 29, 2021, 4:37 PM last edited by
        #3

        linhable it’s not in multiplayer on black ops 2

        1 Reply Last reply
        0
        • RETR0 EDITundefined Offline
          RETR0 EDITundefined Offline
          RETR0 EDIT Contributor
          wrote on May 29, 2022, 1:04 PM last edited by
          #4
          This post is deleted!
          1 Reply Last reply
          3
          • sonno96undefined Offline
            sonno96undefined Offline
            sonno96
            wrote on Jun 2, 2023, 4:55 PM last edited by
            #5

            is it possible to have the list of commands for t5, bo1?

            1 Reply Last reply
            3
            • S2RTundefined Offline
              S2RTundefined Offline
              S2RT
              wrote on Oct 6, 2023, 11:39 AM last edited by
              #6

              How do I force an attachment to weapon? for example :

              dsr50_mp+is
              

              this is not possible to make dsr with iron sight in game. but is it possible to force?

              JezuzLizardundefined 1 Reply Last reply Oct 6, 2023, 11:05 PM
              1
              • JezuzLizardundefined Offline
                JezuzLizardundefined Offline
                JezuzLizard Plutonium Staff
                replied to S2RT on Oct 6, 2023, 11:05 PM last edited by
                #7

                S2RT If the weapondef doesn't have support for the attachment then it cannot be added even by force. You'll have to wait until mod loading is added to do this.

                TahjGaddundefined 1 Reply Last reply Oct 19, 2023, 5:10 AM
                1
                • Ghost_ogundefined Offline
                  Ghost_ogundefined Offline
                  Ghost_og
                  wrote on Oct 15, 2023, 10:27 PM last edited by
                  #8

                  i use this and i won`t gain more points
                  someone help ?

                  1 Reply Last reply
                  0
                  • TahjGaddundefined Offline
                    TahjGaddundefined Offline
                    TahjGadd
                    replied to JezuzLizard on Oct 19, 2023, 5:10 AM last edited by
                    #9
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • andresito_20undefined Offline
                      andresito_20undefined Offline
                      andresito_20 Contributor
                      wrote on Feb 10, 2024, 5:17 AM last edited by
                      #10

                      "I need help with something, I'm trying to get the upgraded staff in Origins: staff_fire_upgraded_zm but it's not giving me the upgraded staff, but the non-upgraded staffs it does give me, what could be the reason? Should I put another function in the GSC apart from giveweapon and getcurrentweapon?"

                      HasjBlokundefined 1 Reply Last reply Feb 18, 2024, 8:20 PM
                      3
                      • altair auditaureundefined altair auditaure referenced this topic on Feb 16, 2024, 5:29 PM
                      • PickleRick445undefined Offline
                        PickleRick445undefined Offline
                        PickleRick445
                        replied to Quikkster on Feb 18, 2024, 2:48 AM last edited by
                        #11

                        Quikkster said in [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!:

                        Dirtydan67undefined 1 Reply Last reply Sep 25, 2024, 11:08 PM
                        0
                        • HasjBlokundefined Offline
                          HasjBlokundefined Offline
                          HasjBlok
                          replied to andresito_20 on Feb 18, 2024, 8:20 PM last edited by
                          #12

                          andresito_20 I have the same issue, I haven't had any luck finding out why this happens yet.

                          1 Reply Last reply
                          0
                          • ririyukiundefined Offline
                            ririyukiundefined Offline
                            ririyuki
                            wrote on Apr 22, 2024, 1:48 PM last edited by
                            #13

                            how can i use this mod? quite new in modding

                            Resxtundefined 1 Reply Last reply Apr 22, 2024, 2:03 PM
                            0
                            • Resxtundefined Offline
                              Resxtundefined Offline
                              Resxt Plutonium Staff
                              replied to ririyuki on Apr 22, 2024, 2:03 PM last edited by
                              #14

                              ririyuki this is not a mod. This is a list of values for modders to use (or to use to give yourself weapons through the console for example)

                              ririyukiundefined DeathisNEARundefined 2 Replies Last reply Apr 22, 2024, 2:08 PM
                              0
                              • ririyukiundefined Offline
                                ririyukiundefined Offline
                                ririyuki
                                replied to Resxt on Apr 22, 2024, 2:08 PM last edited by
                                #15

                                Resxt oh i see, thank you bro. But is there any way that i can add attachments or camos to my guns in t6 zom? ive been looking for a while now and would be glad if u have any suggestions. thanks

                                Resxtundefined 1 Reply Last reply Apr 22, 2024, 3:23 PM
                                0
                                • Resxtundefined Offline
                                  Resxtundefined Offline
                                  Resxt Plutonium Staff
                                  replied to ririyuki on Apr 22, 2024, 3:23 PM last edited by
                                  #16

                                  ririyuki I don't have the answer to this sorry

                                  1 Reply Last reply
                                  0
                                  • lemonperson_YTundefined Offline
                                    lemonperson_YTundefined Offline
                                    lemonperson_YT
                                    wrote on May 8, 2024, 11:54 PM last edited by
                                    #17

                                    so i used the give jetgun_zm command and all the jet gun parts spawned and multiplied till my game crashed XD

                                    1 Reply Last reply
                                    1
                                    • Soldado Suarezundefined Soldado Suarez referenced this topic on Aug 4, 2024, 8:22 PM
                                    • 141 KCundefined Offline
                                      141 KCundefined Offline
                                      141 KC
                                      wrote on Aug 24, 2024, 3:04 AM last edited by
                                      #18

                                      And the stormpsr? From bo2 reimagined

                                      1 Reply Last reply
                                      0
                                      • juan wasaaundefined Offline
                                        juan wasaaundefined Offline
                                        juan wasaa
                                        replied to Quikkster on Aug 24, 2024, 5:14 AM last edited by
                                        #19

                                        Quikkster said in [Resource] [MP/ZM] Black Ops 2: Weapons List, Attachments, Button Codes & More!:

                                        mp7_mp

                                        1 Reply Last reply
                                        0
                                        • Dirtydan67undefined Offline
                                          Dirtydan67undefined Offline
                                          Dirtydan67
                                          replied to PickleRick445 on Sep 25, 2024, 11:08 PM last edited by
                                          #20

                                          PickleRick445 BO1 maybe?

                                          1 Reply Last reply
                                          0

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