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  3. [Release] [Zombies] Scripts for Competitive Players

[Release] [Zombies] Scripts for Competitive Players

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Ultimatemanundefined Offline
    Ultimatemanundefined Offline
    Ultimateman
    replied to teh_bandit on last edited by
    #2

    teh_bandit first, show me some love now.

    teh_banditundefined 1 Reply Last reply
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    • teh_banditundefined Offline
      teh_banditundefined Offline
      teh_bandit
      replied to Ultimateman on last edited by
      #3

      Ultimateman Big ups

      1 Reply Last reply
      0
      • Pastore65undefined Offline
        Pastore65undefined Offline
        Pastore65
        wrote on last edited by Pastore65
        #4

        teh_bandit ok so the jetgun is good now? does it still break?

        teh_banditundefined 1 Reply Last reply
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        • teh_banditundefined Offline
          teh_banditundefined Offline
          teh_bandit
          replied to Pastore65 on last edited by teh_bandit
          #5

          Pastore65 This script just ensures that it works past round 155, it does not change any gameplay mechanics.

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          • 5and5undefined Offline
            5and5undefined Offline
            5and5 Contributor
            wrote on last edited by
            #6

            perma perks?

            1 Reply Last reply
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            • teh_banditundefined Offline
              teh_banditundefined Offline
              teh_bandit
              wrote on last edited by
              #7

              Quality of life features added

              1 Reply Last reply
              0
              • nurvouszundefined Offline
                nurvouszundefined Offline
                nurvousz
                wrote on last edited by
                #8

                Does this work in online servers?

                Mr.MaPSaBinoundefined 1 Reply Last reply
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                • Mr.MaPSaBinoundefined Offline
                  Mr.MaPSaBinoundefined Offline
                  Mr.MaPSaBino
                  replied to nurvousz on last edited by
                  #9

                  nurvousz Sadly not only in custom games.

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                  • teh_banditundefined Offline
                    teh_banditundefined Offline
                    teh_bandit
                    wrote on last edited by
                    #10
                    This post is deleted!
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                    • teh_banditundefined Offline
                      teh_banditundefined Offline
                      teh_bandit
                      wrote on last edited by
                      #11

                      First box patch added

                      1 Reply Last reply
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                      • kronalosundefined Offline
                        kronalosundefined Offline
                        kronalos
                        replied to teh_bandit on last edited by kronalos
                        #12

                        teh_bandit Thanks for this! Just wanted to ask for a quick request or help: I need the Ray Gun wallbuy upgrade toggled off. The Die Rise strat calls for the Olympia and, with the script constantly giving the upgrade, I can't practice. Can you either make a GSC w/o the upgrade or can you show me what I need to change myself to turn that upgrade off?

                        teh_banditundefined 1 Reply Last reply
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                        • teh_banditundefined Offline
                          teh_banditundefined Offline
                          teh_bandit
                          replied to kronalos on last edited by
                          #13

                          kronalos You can add me on discord for help: Bandit#6081

                          kronalosundefined 1 Reply Last reply
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                          • kronalosundefined Offline
                            kronalosundefined Offline
                            kronalos
                            replied to teh_bandit on last edited by
                            #14

                            teh_bandit Thanks for the offer. I was able to figure it out after looking into it some more. Again, really appreciate the help and the script.

                            1 Reply Last reply
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                            • siqaedaundefined Offline
                              siqaedaundefined Offline
                              siqaeda
                              wrote on last edited by
                              #15

                              mine doesn't work when i load up a game my console says "Failed to load custom script 'scripts/zm/_zm_fix'

                              teh_banditundefined 1 Reply Last reply
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                              • teh_banditundefined Offline
                                teh_banditundefined Offline
                                teh_bandit
                                replied to siqaeda on last edited by
                                #16
                                This post is deleted!
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                                • Naomi_undefined Offline
                                  Naomi_undefined Offline
                                  Naomi_
                                  replied to teh_bandit on last edited by
                                  #17

                                  teh_bandit great work ! (like every time :p) i have maybe an suggestion, maybe add timer and timer round? 🙂

                                  1 Reply Last reply
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                                  • SpaceCadet49undefined Offline
                                    SpaceCadet49undefined Offline
                                    SpaceCadet49
                                    wrote on last edited by
                                    #18

                                    doesnt work says "failed to load _zm_fix"

                                    teh_banditundefined 1 Reply Last reply
                                    0
                                    • teh_banditundefined Offline
                                      teh_banditundefined Offline
                                      teh_bandit
                                      replied to SpaceCadet49 on last edited by
                                      #19
                                      This post is deleted!
                                      SpaceCadet49undefined 1 Reply Last reply
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                                      • SpaceCadet49undefined Offline
                                        SpaceCadet49undefined Offline
                                        SpaceCadet49
                                        replied to teh_bandit on last edited by
                                        #20

                                        teh_bandit thank you it worked! 🙂 Great work

                                        1 Reply Last reply
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                                        • Huthundefined Offline
                                          Huthundefined Offline
                                          Huth
                                          wrote on last edited by
                                          #21

                                          Few comments:

                                          self.account_value = 250000 will put 250 million points in the bank as each unit is worth 1000 points. 1000 times more points then possible during regular gameplay. Not a big deal since its not like players are spending 250000 bank points during the game anyway.

                                          Most of the perma perk increments will not unlock the perma perks. Perma perks have different client_stat requirements and most of them are greater than 1. I have a list of the values here https://raw.githubusercontent.com/HuthTV/BO2-Persistent-Upgrades-Bank/main/persistent_upgrade_names.txt

                                          No reason to save box weapons to restore the box later. When weapons are included, level.zombie_include_weapons[ weapon_name ] is set to 1 if the weapon is in box.
                                          Can do something like this to restore default box

                                          	keys = getarraykeys(level.zombie_include_weapons);
                                          	foreach(weapon in keys)
                                          	{
                                          		if(level.zombie_include_weapons[weapon] == 1)
                                          			level.zombie_weapons[weapon].is_in_box = 1;
                                          	}
                                          

                                          might be good the check that level.zombie_include_weapons[weapon] is defined as well. Need to update my code with that.

                                          teh_banditundefined 1 Reply Last reply
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