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  3. [Release] (ZM) - Origins Enhanced Version

[Release] (ZM) - Origins Enhanced Version

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • LKuramaundefined Offline
    LKuramaundefined Offline
    LKurama
    wrote on last edited by
    #233

    What do you mean ? Can you please send some screenshots ?

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    • Cobayeroundefined Offline
      Cobayeroundefined Offline
      Cobayero
      wrote on last edited by
      #234

      this shouldnt appear right?Captura de pantalla (3).png 45a1affa-b512-4ee6-a459-f82ef1168d64-Captura de pantalla (2).png

      LKuramaundefined 1 Reply Last reply
      0
      • Cobayeroundefined Cobayero

        this shouldnt appear right?Captura de pantalla (3).png 45a1affa-b512-4ee6-a459-f82ef1168d64-Captura de pantalla (2).png

        LKuramaundefined Offline
        LKuramaundefined Offline
        LKurama
        wrote on last edited by LKurama
        #235

        Cobayero if there is any skybox iwi file, then delete it.
        Otherwise I've got an other Skybox texture that comes from Bo3, but it doesn't have a great difference... Unless you change the sky intensity

        And I'm sure your version isn't up to date.
        Make sure you only downloaded the file from the first message in this topic and ignore Update messages. It is updated automatically.

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        • Cobayeroundefined Offline
          Cobayeroundefined Offline
          Cobayero
          wrote on last edited by Cobayero
          #236

          I took out the skybox_zm_tomb_ft.iwi file and this is what it looks like nowCaptura de pantalla (4).png as you can see that part of the sky is like the bo2 one now and if i take out any vortex files it comes back to the normal sky. I only downloaded the files from the first post

          LKuramaundefined 1 Reply Last reply
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          • Cobayeroundefined Cobayero

            I took out the skybox_zm_tomb_ft.iwi file and this is what it looks like nowCaptura de pantalla (4).png as you can see that part of the sky is like the bo2 one now and if i take out any vortex files it comes back to the normal sky. I only downloaded the files from the first post

            LKuramaundefined Offline
            LKuramaundefined Offline
            LKurama
            wrote on last edited by LKurama
            #237

            Cobayero I never released Black Ops 3 Skybox because it wouldn't have been visible without just typing one or two commands each time you're starting your game.

            And the vortex is completely fine.

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            • Cobayeroundefined Offline
              Cobayeroundefined Offline
              Cobayero
              wrote on last edited by
              #238

              so then how do i fix the skybox thing so that the full sky is like the bo3 one?

              LKuramaundefined 1 Reply Last reply
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              • Cobayeroundefined Cobayero

                so then how do i fix the skybox thing so that the full sky is like the bo3 one?

                LKuramaundefined Offline
                LKuramaundefined Offline
                LKurama
                wrote on last edited by
                #239

                Cobayero It's not working the same way.
                I already tried to make it work like BO3 by replacing the skybox. But the clouds all around the map cannot be removed. That means the skybox is almost invisible by default.

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                • Cobayeroundefined Offline
                  Cobayeroundefined Offline
                  Cobayero
                  wrote on last edited by
                  #240

                  i leave it as it is then?

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                  • Themorocan08undefined Offline
                    Themorocan08undefined Offline
                    Themorocan08
                    wrote on last edited by
                    #241

                    i just wanna ask if this stable to do and i need to know if it work for online server or just for costume game or solo ?

                    LKuramaundefined 1 Reply Last reply
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                    • Themorocan08undefined Themorocan08

                      i just wanna ask if this stable to do and i need to know if it work for online server or just for costume game or solo ?

                      LKuramaundefined Offline
                      LKuramaundefined Offline
                      LKurama
                      wrote on last edited by
                      #242

                      Themorocan08 If you know how custom textures and sounds work, then you know it is loaded regardless of the type of server or game you're trying to play, since my work doesn't use any GSC script.

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                      • Themorocan08undefined Offline
                        Themorocan08undefined Offline
                        Themorocan08
                        wrote on last edited by
                        #243

                        LKurama good but i want to do it but keep origins sound and i wanna ask u if it need god graphics to load this mod

                        LKuramaundefined 1 Reply Last reply
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                        • Themorocan08undefined Themorocan08

                          LKurama good but i want to do it but keep origins sound and i wanna ask u if it need god graphics to load this mod

                          LKuramaundefined Offline
                          LKuramaundefined Offline
                          LKurama
                          wrote on last edited by
                          #244

                          Themorocan08 It works fine with an RTX 2060 portable... You can download the images without takin' the sounds no worries. However, I do recommend trying the custom sounds.

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                          • Themorocan08undefined Offline
                            Themorocan08undefined Offline
                            Themorocan08
                            wrote on last edited by
                            #245

                            LKurama do u have enhanced version for mob of the dead

                            LKuramaundefined 1 Reply Last reply
                            0
                            • Themorocan08undefined Themorocan08

                              LKurama do u have enhanced version for mob of the dead

                              LKuramaundefined Offline
                              LKuramaundefined Offline
                              LKurama
                              wrote on last edited by
                              #246

                              Themorocan08 nah bro
                              I was thinking about it, I'll have to wait a Remastered MOTD version on BO3, with new custom textures such as Die Rise... After Origins and MoTD, this will be my next release

                              1 Reply Last reply
                              1
                              • LKuramaundefined Offline
                                LKuramaundefined Offline
                                LKurama
                                wrote on last edited by LKurama
                                #247

                                image.png
                                4f3da964-80a9-4b79-9993-a3b2a3bef6bb-image.png
                                👀

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                                1
                                • LKuramaundefined Offline
                                  LKuramaundefined Offline
                                  LKurama
                                  wrote on last edited by LKurama
                                  #248

                                  3bd613d3-4bd9-44d7-ba2c-326d163deb79-image.png
                                  💤

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                                  0
                                  • Astroniaundefined Offline
                                    Astroniaundefined Offline
                                    Astronia
                                    wrote on last edited by
                                    #249

                                    LKurama is there any particular reason the textures are lower quality? Why not just port them as they are in bo3?

                                    LKuramaundefined 1 Reply Last reply
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                                    • Astroniaundefined Astronia

                                      LKurama is there any particular reason the textures are lower quality? Why not just port them as they are in bo3?

                                      LKuramaundefined Offline
                                      LKuramaundefined Offline
                                      LKurama
                                      wrote on last edited by LKurama
                                      #250

                                      Astronia Which one exactly ?

                                      If you're talking about weapons or complex models, keep in mind that Black ops III uses multiples files for different weapon parts, instead of one like Black Ops II

                                      For the robot, it works in a different way. Multiple materials are applied on it... With many decals etc. My texture resolution can't go higher than 4k (16MB to be more precise), which means I'm supposed to make the things in a lower resolution than BO3 offers.

                                      BO3 has 2k textures, that's a fact. But keep in mind that mipmaps are often used in the game, and I don't (unless it is necessary)

                                      Last but not least, this project is very very old. Since I started it, I learned a lot of things about modding and importing bo3 assets. I gotta fix my past mistakes in order to give the best visual experience with the mod.

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                                      • Astroniaundefined Offline
                                        Astroniaundefined Offline
                                        Astronia
                                        wrote on last edited by
                                        #251

                                        LKurama

                                        Oh, are you not working on it anymore? Apologies for bothering you if so.

                                        Anyways, here are two screenshots of the trial board (nikolai is normal bo2, takeo is your texture pack)
                                        Screenshot 2024-07-06 093453.png
                                        Screenshot 2024-07-06 093812.png

                                        Looking at it again, I'm realizing that perhaps it's not so much that the bo3 textures are more pixellated, but rather that they are higher contrast (this is most easily seen by the lines in the cement. They're much darker in the bo3 textures), which makes the inherent pixellation more apparent?

                                        (I'm really not very knowledgeable with this stuff lol)

                                        Is there any particular reason you don't also use the mipmaps from the bo3 files? The Moire patterns created without them take away quite a bit from the experience.

                                        LKuramaundefined 1 Reply Last reply
                                        1
                                        • Astroniaundefined Astronia

                                          LKurama

                                          Oh, are you not working on it anymore? Apologies for bothering you if so.

                                          Anyways, here are two screenshots of the trial board (nikolai is normal bo2, takeo is your texture pack)
                                          Screenshot 2024-07-06 093453.png
                                          Screenshot 2024-07-06 093812.png

                                          Looking at it again, I'm realizing that perhaps it's not so much that the bo3 textures are more pixellated, but rather that they are higher contrast (this is most easily seen by the lines in the cement. They're much darker in the bo3 textures), which makes the inherent pixellation more apparent?

                                          (I'm really not very knowledgeable with this stuff lol)

                                          Is there any particular reason you don't also use the mipmaps from the bo3 files? The Moire patterns created without them take away quite a bit from the experience.

                                          LKuramaundefined Offline
                                          LKuramaundefined Offline
                                          LKurama
                                          wrote on last edited by LKurama
                                          #252

                                          Astronia I'm still working on it
                                          But i've not done that yet 🤷

                                          BO3's challenge slab looks like this
                                          db5fe4d9-733b-4514-9e4e-011b335fa58d-image.png
                                          But yeah this could be interesting to see this slab improved
                                          5fcd7f6c-5ef3-4535-9695-14c99e875880-image.png

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