Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025
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@EliasGaming Once you open the zip package, open up a file called "How To Install Tutorial".txt and inside of that file you can see a written tutorial that tells you everything you need to know. You can also join in to our dc server where you can finda video tutorial about the installation progress. 
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@iAmKappy hope you like it! 
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incredible bro good job 
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[ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025 Misc Update ( July 26th, 2025 ) - Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.
 Revamped Update ( July 8th, 2025 ) - Players now spawn in with 1 free quick revive perk in their "system".
- Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
- Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
- Quick Revive cost from 2000 -> 500 points.
- All soulbox soul caps reduced heavily.
- Improved perk heaven's jetpack functionality.
- Improved fx flickering across the map.
- Fixed several methods that froze in the back.
- Fixed end game challenge when player is in solo game.
- Few lighting changes.
- City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
- Added City Of Mars V1 soundpack into the mod.
- Players can no longer escape lockdown barriers while being quick on their foot.
- Bullet type upgrade model now displays ray gun mk2.
 Final Awakening Update: 
 Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:- All features from City Of Mars V1
- 2 new buyable traps
- Brand new easter egg sidequest
- Final Stand Endgame
- Perma Perk Reward
- PHD & Stamina Up Perk Rewards
- The DoomStick Wonder Weapon
- Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
- Automatic Respawn System Perk Heaven
- Overhauled ee_step 1
- Automatic Checkpoint System Perk Heaven
- And other small changes & features
 Support the work by donating: 
 https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4Download the mod from: https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file City Of Mars V1 Features - Perk Heaven map mod
- Custom Rocket Intro
- Upgradeable weapon tracers
- Mini Easter Egg that unlocks Teleportation to Perk Heaven
- Custom HUD
- Custom Textures
- Custom Audio files
- Try nading a dead zombie  
- Quality of life improvements
- Jetpacks in space?!
- Custom Placed Models & FXs all around the map & in perk heaven
 Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined Special thanks to: 
 Thenwhen for fixing up my broken English during storyteller parts ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat! ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers. 
 GeradS0406: https://forum.plutonium.pw/user/gerards0406Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels. 
 Unknown Love: https://forum.plutonium.pw/user/dontknowletsplayCity Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698 Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0 This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it! 
 ~ UltimatemanImages 
  Ultimateman Is this intentional, or is it an incorrigible issue? PD: I think this is the best mod I know of in the Plutonium Client. 
  
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Nice work as always keep going bro   
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Ultimateman Is this intentional, or is it an incorrigible issue? PD: I think this is the best mod I know of in the Plutonium Client. 
  @iAmKappy yeah its an error that was meant to be left in game. Will update the files later. 
 And thank you very much!
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Volkzzzzz thanks boss!!! 
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incredible bro good job DiegoPollo36 thank you! 
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Perfect!!! 
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Perfect!!! teh_bandit thanks sweet boss! 
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Ultimateman Is this intentional, or is it an incorrigible issue? PD: I think this is the best mod I know of in the Plutonium Client. 
  @iAmKappy fixed, download the latest version. the new version also reduces custom fx spawn sizes to make the sun flicker less 
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[ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025 Misc Update ( July 26th, 2025 ) - Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.
 Revamped Update ( July 8th, 2025 ) - Players now spawn in with 1 free quick revive perk in their "system".
- Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
- Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
- Quick Revive cost from 2000 -> 500 points.
- All soulbox soul caps reduced heavily.
- Improved perk heaven's jetpack functionality.
- Improved fx flickering across the map.
- Fixed several methods that froze in the back.
- Fixed end game challenge when player is in solo game.
- Few lighting changes.
- City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
- Added City Of Mars V1 soundpack into the mod.
- Players can no longer escape lockdown barriers while being quick on their foot.
- Bullet type upgrade model now displays ray gun mk2.
 Final Awakening Update: 
 Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:- All features from City Of Mars V1
- 2 new buyable traps
- Brand new easter egg sidequest
- Final Stand Endgame
- Perma Perk Reward
- PHD & Stamina Up Perk Rewards
- The DoomStick Wonder Weapon
- Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
- Automatic Respawn System Perk Heaven
- Overhauled ee_step 1
- Automatic Checkpoint System Perk Heaven
- And other small changes & features
 Support the work by donating: 
 https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4Download the mod from: https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file City Of Mars V1 Features - Perk Heaven map mod
- Custom Rocket Intro
- Upgradeable weapon tracers
- Mini Easter Egg that unlocks Teleportation to Perk Heaven
- Custom HUD
- Custom Textures
- Custom Audio files
- Try nading a dead zombie  
- Quality of life improvements
- Jetpacks in space?!
- Custom Placed Models & FXs all around the map & in perk heaven
 Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined Special thanks to: 
 Thenwhen for fixing up my broken English during storyteller parts ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat! ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers. 
 GeradS0406: https://forum.plutonium.pw/user/gerards0406Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels. 
 Unknown Love: https://forum.plutonium.pw/user/dontknowletsplayCity Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698 Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0 This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it! 
 ~ UltimatemanImages 
  Ultimateman i followed the text tut and nothing worked except the custom textures 
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Ultimateman i followed the text tut and nothing worked except the custom textures This post is deleted!
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Ultimateman i followed the text tut and nothing worked except the custom textures VodElite watch the video tutorial, you didnt place scripts and sound files properly 
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VodElite watch the video tutorial, you didnt place scripts and sound files properly Ultimateman hi! I think you posted the trailer video twice instead of the tutorial one 
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I've pinned this thread because this is amazing. 
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It's good to see original inventive modding content! Nice work. 
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[ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025 Misc Update ( July 26th, 2025 ) - Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.
 Revamped Update ( July 8th, 2025 ) - Players now spawn in with 1 free quick revive perk in their "system".
- Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
- Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
- Quick Revive cost from 2000 -> 500 points.
- All soulbox soul caps reduced heavily.
- Improved perk heaven's jetpack functionality.
- Improved fx flickering across the map.
- Fixed several methods that froze in the back.
- Fixed end game challenge when player is in solo game.
- Few lighting changes.
- City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
- Added City Of Mars V1 soundpack into the mod.
- Players can no longer escape lockdown barriers while being quick on their foot.
- Bullet type upgrade model now displays ray gun mk2.
 Final Awakening Update: 
 Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:- All features from City Of Mars V1
- 2 new buyable traps
- Brand new easter egg sidequest
- Final Stand Endgame
- Perma Perk Reward
- PHD & Stamina Up Perk Rewards
- The DoomStick Wonder Weapon
- Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
- Automatic Respawn System Perk Heaven
- Overhauled ee_step 1
- Automatic Checkpoint System Perk Heaven
- And other small changes & features
 Support the work by donating: 
 https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4Download the mod from: https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file City Of Mars V1 Features - Perk Heaven map mod
- Custom Rocket Intro
- Upgradeable weapon tracers
- Mini Easter Egg that unlocks Teleportation to Perk Heaven
- Custom HUD
- Custom Textures
- Custom Audio files
- Try nading a dead zombie  
- Quality of life improvements
- Jetpacks in space?!
- Custom Placed Models & FXs all around the map & in perk heaven
 Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined Special thanks to: 
 Thenwhen for fixing up my broken English during storyteller parts ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat! ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers. 
 GeradS0406: https://forum.plutonium.pw/user/gerards0406Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels. 
 Unknown Love: https://forum.plutonium.pw/user/dontknowletsplayCity Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698 Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0 This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it! 
 ~ UltimatemanImages 
  Ultimateman A tutorial on how to deploy it on a server 
- 
[ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025 Misc Update ( July 26th, 2025 ) - Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.
 Revamped Update ( July 8th, 2025 ) - Players now spawn in with 1 free quick revive perk in their "system".
- Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
- Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
- Quick Revive cost from 2000 -> 500 points.
- All soulbox soul caps reduced heavily.
- Improved perk heaven's jetpack functionality.
- Improved fx flickering across the map.
- Fixed several methods that froze in the back.
- Fixed end game challenge when player is in solo game.
- Few lighting changes.
- City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
- Added City Of Mars V1 soundpack into the mod.
- Players can no longer escape lockdown barriers while being quick on their foot.
- Bullet type upgrade model now displays ray gun mk2.
 Final Awakening Update: 
 Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:- All features from City Of Mars V1
- 2 new buyable traps
- Brand new easter egg sidequest
- Final Stand Endgame
- Perma Perk Reward
- PHD & Stamina Up Perk Rewards
- The DoomStick Wonder Weapon
- Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
- Automatic Respawn System Perk Heaven
- Overhauled ee_step 1
- Automatic Checkpoint System Perk Heaven
- And other small changes & features
 Support the work by donating: 
 https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4Download the mod from: https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file City Of Mars V1 Features - Perk Heaven map mod
- Custom Rocket Intro
- Upgradeable weapon tracers
- Mini Easter Egg that unlocks Teleportation to Perk Heaven
- Custom HUD
- Custom Textures
- Custom Audio files
- Try nading a dead zombie  
- Quality of life improvements
- Jetpacks in space?!
- Custom Placed Models & FXs all around the map & in perk heaven
 Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined Special thanks to: 
 Thenwhen for fixing up my broken English during storyteller parts ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat! ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers. 
 GeradS0406: https://forum.plutonium.pw/user/gerards0406Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels. 
 Unknown Love: https://forum.plutonium.pw/user/dontknowletsplayCity Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698 Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0 This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it! 
 ~ UltimatemanImages 
  Ultimateman This is insane nice job  
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Wow I'm speechless! Can't imagine how much work you put into this! Hit me up for the next release and maybe we can work together on some custom weapon skins! 












