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  3. [Release] [Zombies] Black Ops 2 Alternative Ammo Types

[Release] [Zombies] Black Ops 2 Alternative Ammo Types

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • iGuitarRayiundefined iGuitarRayi

    For some weird reason. The mod kills Arthur (Leroy) in Buried if you knife him.

    dontknowletsplundefined Offline
    dontknowletsplundefined Offline
    dontknowletspl
    wrote on last edited by
    #4

    iGuitarRayi

    Thank you for reporting this problem. Did not have time to test it in all maps when i made it this is why i forgot to add leroys damagecallback. it is now fixed and link is updated.

    Tommyblueeeundefined 1 Reply Last reply
    1
    • asunaqqundefined Offline
      asunaqqundefined Offline
      asunaqq
      wrote on last edited by
      #5

      Nice release 👍

      1 Reply Last reply
      0
      • guyiguessundefined Offline
        guyiguessundefined Offline
        guyiguess
        wrote on last edited by guyiguess
        #6

        every time I try to play a map that isn't buried it give me an error message that says
        error
        unresolved script error "sloth leg pain"
        with 0 parameters in "bo2_aats" at line 1****
        and then it says the same thing but instead of sloth leg pain it says stop action and one more but with sloth set state

        dontknowletsplundefined 1 Reply Last reply
        0
        • guyiguessundefined guyiguess

          every time I try to play a map that isn't buried it give me an error message that says
          error
          unresolved script error "sloth leg pain"
          with 0 parameters in "bo2_aats" at line 1****
          and then it says the same thing but instead of sloth leg pain it says stop action and one more but with sloth set state

          dontknowletsplundefined Offline
          dontknowletsplundefined Offline
          dontknowletspl
          wrote on last edited by
          #7

          guyiguess Fixed

          1 Reply Last reply
          1
          • guyiguessundefined Offline
            guyiguessundefined Offline
            guyiguess
            wrote on last edited by
            #8

            thanks

            1 Reply Last reply
            0
            • Negaliciousundefined Offline
              Negaliciousundefined Offline
              Negalicious
              wrote on last edited by
              #9

              nice release but damn fireworks is deadly me and my teammate got killed by it.

              dontknowletsplundefined 1 Reply Last reply
              0
              • Negaliciousundefined Negalicious

                nice release but damn fireworks is deadly me and my teammate got killed by it.

                dontknowletsplundefined Offline
                dontknowletsplundefined Offline
                dontknowletspl
                wrote on last edited by
                #10

                @Marvin-Diaz should be fixed now. report back if it still kills you or other players since i do not have time to test it.

                1 Reply Last reply
                0
                • MomoTheCat18undefined Offline
                  MomoTheCat18undefined Offline
                  MomoTheCat18
                  wrote on last edited by
                  #11

                  Nice mod! Having lots of fun with it, but it bugs out the Pack-a-Punch on Nuketown so I can't even upgrade my guns

                  dontknowletsplundefined 1 Reply Last reply
                  0
                  • Killerbroundefined Offline
                    Killerbroundefined Offline
                    Killerbro
                    wrote on last edited by
                    #12

                    I've found two bugs that appear to be from this script, both of which being on MOTD. Firstly, when in afterlife I can no longer teleport the zombies away by shocking them. Secondly, when you leave the bridge after pack-a-punching your gun the AAT goes away, leaving you with a normal packed gun back at the prison. These issues could be specific to me because of the other scripts I'm running but after testing they only occurred when this script was active.

                    dontknowletsplundefined 1 Reply Last reply
                    0
                    • MisterX2003undefined Offline
                      MisterX2003undefined Offline
                      MisterX2003
                      wrote on last edited by
                      #13

                      any pictures???
                      does it give you icons and make you know you have an aat?

                      dontknowletsplundefined 1 Reply Last reply
                      0
                      • MisterX2003undefined MisterX2003

                        any pictures???
                        does it give you icons and make you know you have an aat?

                        dontknowletsplundefined Offline
                        dontknowletsplundefined Offline
                        dontknowletspl
                        wrote on last edited by
                        #14

                        MisterX2003 105861a3-922d-4a83-8424-a391684fdc07-kuva.png

                        MisterX2003undefined 1 Reply Last reply
                        0
                        • Killerbroundefined Killerbro

                          I've found two bugs that appear to be from this script, both of which being on MOTD. Firstly, when in afterlife I can no longer teleport the zombies away by shocking them. Secondly, when you leave the bridge after pack-a-punching your gun the AAT goes away, leaving you with a normal packed gun back at the prison. These issues could be specific to me because of the other scripts I'm running but after testing they only occurred when this script was active.

                          dontknowletsplundefined Offline
                          dontknowletsplundefined Offline
                          dontknowletspl
                          wrote on last edited by
                          #15

                          Killerbro if you could test without other scripts to be sure. afterlife schock teleporting zombies might be aats scripts issue.

                          1 Reply Last reply
                          0
                          • MomoTheCat18undefined MomoTheCat18

                            Nice mod! Having lots of fun with it, but it bugs out the Pack-a-Punch on Nuketown so I can't even upgrade my guns

                            dontknowletsplundefined Offline
                            dontknowletsplundefined Offline
                            dontknowletspl
                            wrote on last edited by
                            #16

                            MomoTheCat18 i have to check out how pack a punch is spawned in nuketown and fix that.

                            MomoTheCat18undefined 1 Reply Last reply
                            0
                            • dontknowletsplundefined dontknowletspl

                              MisterX2003 105861a3-922d-4a83-8424-a391684fdc07-kuva.png

                              MisterX2003undefined Offline
                              MisterX2003undefined Offline
                              MisterX2003
                              wrote on last edited by MisterX2003
                              #17

                              @dontknowletsplay Sick
                              Thank you
                              Works on all guns?

                              1 Reply Last reply
                              0
                              • MisterX2003undefined Offline
                                MisterX2003undefined Offline
                                MisterX2003
                                wrote on last edited by
                                #18

                                btw I'm also getting mob of the dead shocking zombie issues

                                1 Reply Last reply
                                0
                                • dontknowletsplundefined dontknowletspl

                                  MomoTheCat18 i have to check out how pack a punch is spawned in nuketown and fix that.

                                  MomoTheCat18undefined Offline
                                  MomoTheCat18undefined Offline
                                  MomoTheCat18
                                  wrote on last edited by
                                  #19

                                  @dontknowletsplay Sounds great. Also, meleeing the Avogadro with this mod kills him. Just falls over and dies lol any chance you can fix this?

                                  dontknowletsplundefined 1 Reply Last reply
                                  2
                                  • MomoTheCat18undefined MomoTheCat18

                                    @dontknowletsplay Sounds great. Also, meleeing the Avogadro with this mod kills him. Just falls over and dies lol any chance you can fix this?

                                    dontknowletsplundefined Offline
                                    dontknowletsplundefined Offline
                                    dontknowletspl
                                    wrote on last edited by
                                    #20

                                    avogadro and afterlife should be fixed. still have to check how nuketown pack a punch work.

                                    MomoTheCat18undefined 1 Reply Last reply
                                    1
                                    • dontknowletsplundefined dontknowletspl

                                      avogadro and afterlife should be fixed. still have to check how nuketown pack a punch work.

                                      MomoTheCat18undefined Offline
                                      MomoTheCat18undefined Offline
                                      MomoTheCat18
                                      wrote on last edited by
                                      #21

                                      @dontknowletsplay Thanks for fixing the afterlife bug 👍 don't know if this is intended, but when playing with other people they're able to kill the Turned zombie. Also, when teleporting back from the bridge in Mob any AAT you have is taken away. Could you maybe look into these as well?

                                      dontknowletsplundefined 1 Reply Last reply
                                      0
                                      • dontknowletsplundefined Offline
                                        dontknowletsplundefined Offline
                                        dontknowletspl
                                        wrote on last edited by
                                        #22

                                        Nuketown is fixed and i will fix motd later.

                                        1 Reply Last reply
                                        0
                                        • MomoTheCat18undefined MomoTheCat18

                                          @dontknowletsplay Thanks for fixing the afterlife bug 👍 don't know if this is intended, but when playing with other people they're able to kill the Turned zombie. Also, when teleporting back from the bridge in Mob any AAT you have is taken away. Could you maybe look into these as well?

                                          dontknowletsplundefined Offline
                                          dontknowletsplundefined Offline
                                          dontknowletspl
                                          wrote on last edited by dontknowletspl
                                          #23

                                          MomoTheCat18 motd returning from bridge issue might be fixed test it out and report back if it work. i do not have time to test it myself.

                                          1 Reply Last reply
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