[Release] [Zombies] Black Ops 2 Alternative Ammo Types
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@dontknowletsplay so...only mods i have are just custom pap camos. but still i get the exceeding canonical string table limits. is the download on this post even up to date?
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Rip_Lucifer Updated it last time today because who's who and tombstone did not recover aats. I have tested this when i left the comment and tested again now. Still working fine for me.
I do recommend checking your
%localappdata%/plutonium/storage/t6/scripts/zm
and were ever your t6r script install folder is. T6r folder is in your game files which is different for everyone.exceeding canonical string table error is most likely because you have too many scipts once in origins it is only map that i have seen this error with.
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so i removed every script i had and only had this one loaded. and still same problem on origins. could there be any other ways to solve this issue?
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Rip_Lucifer Only seen that error when there is alot scripts loaded at once.
Are you sure you do not have clientids file in your t6r script path?
Join the discord which is in the post or leave here screenshots of your
%localappdata%/plutonium/storage/t6/scripts/zm
and what ever your t6r path is which is used for clientids file. It is the old way to load scripts and some mods still use it. -
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Running into issue on origins with fireworks killing teammates and myself if running infront of the spray Was specifically the C96 pistol
Also some games can kill own teammates turned zombie.
Probably cause im overloading with mods or some shit idkedit: seems to happen with every gun on origins with fireworks
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chasef7 If you don't know GSC then don't mix different mods with this one and you have won't have any issues. Mixing different mods causes issues unless you know what your doing.
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chasef7 Fireworks and turned zombies should be fixed. Report back if there is still problem.
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@dontknowletsplay No clue if you still update this or patch bugs, however I have found that this mod prevents afterlife from triggering upon being downed in MOTD and makes you a lot more likely to just die and lose your run.
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UPDATE: Fixed AATs saving issue and afterlife not triggering.
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Disappoint Sorry for late answer but this should be now fixed.
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is it supposed to look like this?
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noob123004 Yes
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Seem to crash every time I load into Transit and its deffo this mod that is doing it. As I wasn't crashing before I removed the script and Transit loads fine now.
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@Unknown-Love when i was playing my game didn't say what aat i was using and then something killed me
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Obtaizen I have the same problem, do you figured the patch ?
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No I just removed the mod
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Obtaizen Ok, I'm rewriting it, i'll give you the patched versiojn
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Obtaizen and for people like us that can't load Tranzit, you just have to comment/delete this line in the souce code :
if( getdvar( "mapname" ) == "zm_transit" ) level._effect[ "jetgun_smoke_cloud" ] = loadfx( "weapon\thunder_gun\fx_thundergun_smoke_cloud" );
I think the Thundergun is from Black OPS 1 so is this piece of code.
Now Transit work peacefully!