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  3. [Release] [Zombies] Black Ops 2 Alternative Ammo Types

[Release] [Zombies] Black Ops 2 Alternative Ammo Types

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Myckel1undefined Offline
    Myckel1undefined Offline
    Myckel1
    wrote on last edited by
    #38
    This post is deleted!
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    • Disappointundefined Offline
      Disappointundefined Offline
      Disappoint
      replied to dontknowletspl on last edited by
      #39

      @dontknowletsplay No clue if you still update this or patch bugs, however I have found that this mod prevents afterlife from triggering upon being downed in MOTD and makes you a lot more likely to just die and lose your run.

      dontknowletsplundefined 1 Reply Last reply
      0
      • dontknowletsplundefined Offline
        dontknowletsplundefined Offline
        dontknowletspl
        wrote on last edited by
        #40

        UPDATE: Fixed AATs saving issue and afterlife not triggering.

        1 Reply Last reply
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        • dontknowletsplundefined Offline
          dontknowletsplundefined Offline
          dontknowletspl
          replied to Disappoint on last edited by
          #41

          Disappoint Sorry for late answer but this should be now fixed.

          1 Reply Last reply
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          • noob123004undefined Offline
            noob123004undefined Offline
            noob123004
            wrote on last edited by
            #42

            is it supposedScreenshot (5).png to look like this?

            dontknowletsplundefined 1 Reply Last reply
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            • dontknowletsplundefined Offline
              dontknowletsplundefined Offline
              dontknowletspl
              replied to noob123004 on last edited by
              #43

              noob123004 Yes

              1 Reply Last reply
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              • Obtaizenundefined Offline
                Obtaizenundefined Offline
                Obtaizen
                wrote on last edited by
                #44

                Seem to crash every time I load into Transit and its deffo this mod that is doing it. As I wasn't crashing before I removed the script and Transit loads fine now.

                OiseauDeNuitundefined 1 Reply Last reply
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                • jaxvoltouundefined Offline
                  jaxvoltouundefined Offline
                  jaxvoltou
                  replied to dontknowletspl on last edited by
                  #45

                  @Unknown-Love when i was playing my game didn't say what aat i was using and then something killed me

                  1 Reply Last reply
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                  • OiseauDeNuitundefined Offline
                    OiseauDeNuitundefined Offline
                    OiseauDeNuit
                    replied to Obtaizen on last edited by
                    #46

                    Obtaizen I have the same problem, do you figured the patch ? 😞

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                    • Obtaizenundefined Offline
                      Obtaizenundefined Offline
                      Obtaizen
                      wrote on last edited by
                      #47

                      No I just removed the mod

                      OiseauDeNuitundefined 2 Replies Last reply
                      0
                      • OiseauDeNuitundefined Offline
                        OiseauDeNuitundefined Offline
                        OiseauDeNuit
                        replied to Obtaizen on last edited by
                        #48

                        Obtaizen Ok, I'm rewriting it, i'll give you the patched versiojn

                        1 Reply Last reply
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                        • OiseauDeNuitundefined Offline
                          OiseauDeNuitundefined Offline
                          OiseauDeNuit
                          replied to Obtaizen on last edited by
                          #49

                          Obtaizen and for people like us that can't load Tranzit, you just have to comment/delete this line in the souce code :

                          if( getdvar( "mapname" ) == "zm_transit" ) 
                               level._effect[ "jetgun_smoke_cloud" ] = loadfx( "weapon\thunder_gun\fx_thundergun_smoke_cloud" );
                          

                          I think the Thundergun is from Black OPS 1 so is this piece of code.

                          Now Transit work peacefully! 🙂

                          1 Reply Last reply
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                          • Conkleyundefined Offline
                            Conkleyundefined Offline
                            Conkley Contributor
                            replied to dontknowletspl on last edited by
                            #50

                            @Unknown-Love This script is awesome, thank you for making it, however I've found 2 bugs on Town survival (maybe other maps too?):

                            • Sometimes the first pack only costs 2,500 instead of 5,000
                            • Galil & FAL ADS sights are broken when double paping

                            Thank you!

                            1 Reply Last reply
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                            • dontknowletsplundefined Offline
                              dontknowletsplundefined Offline
                              dontknowletspl
                              wrote on last edited by
                              #51

                              Latest issues in comments should now be fix.

                              1 Reply Last reply
                              1
                              • Conkleyundefined Offline
                                Conkleyundefined Offline
                                Conkley Contributor
                                wrote on last edited by
                                #52

                                dontknowletspl Thanks for the awesome update.

                                It seems that the ADS for Galil, FAL, etc, has been fixed!

                                However, sometimes you can still double pap for 2500, I'll give you an example. I loaded into a custom game round 30 to test this. I bought MP5 and double packed it with no errors. Then I packed my M1911 and it only cost 2500.

                                1 Reply Last reply
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                                • Polar8e2undefined Offline
                                  Polar8e2undefined Offline
                                  Polar8e2
                                  wrote on last edited by
                                  #53

                                  Loving this mod, makes it much more enjoyable but a little OP at times XD

                                  Only issue I've come across is on Buried. Going into the portal in the middle of the maze, whether walking or jumping in, you take hella fall damage and its killed me twice. I've also tested with only this modpack installed so im assuming it is this.

                                  I don't know if theres meant to be, but hitmarks would be nice to indicate when your AAT has gone off, as I still don't know what Headcutter those.

                                  Amazing mod though, very well done

                                  1 Reply Last reply
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                                  • Rexburgundefined Offline
                                    Rexburgundefined Offline
                                    Rexburg
                                    wrote on last edited by
                                    #54

                                    well, what happened to this mod?

                                    can anyone re-upload this mod?

                                    PinapXpress420undefined LKuramaundefined 2 Replies Last reply
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                                    • PinapXpress420undefined Offline
                                      PinapXpress420undefined Offline
                                      PinapXpress420
                                      replied to Rexburg on last edited by PinapXpress420
                                      #55

                                      Rexburg wondering the same, chaos mode and a lot of other mods are deleted too

                                      1 Reply Last reply
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                                      • LKuramaundefined Offline
                                        LKuramaundefined Offline
                                        LKurama
                                        replied to Rexburg on last edited by
                                        #56

                                        Rexburg I think i've got a version of AAT in my scripts folder... I'll upload it this week

                                        1 Reply Last reply
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                                        • LKuramaundefined Offline
                                          LKuramaundefined Offline
                                          LKurama
                                          wrote on last edited by
                                          #57

                                          AAT download link here it comes

                                          1 Reply Last reply
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