Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [Zombies] Wunderfizz Script (All Maps)

[Release] [Zombies] Wunderfizz Script (All Maps)

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
15 Posts 11 Posters 9.9k Views 2 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • GerardS0406 GerardS0406

    BO2 Wunderfizz All Maps
    Developer: GerardS0406

    Hello all, I'm releasing my Wunderfizz script for all maps (including Origins). Since the Wunderfizz model is not on all maps, the Wunderfizz uses perk machine models as the "randomized" bottles. I have posted a video below showing off what it looks like in-game, as well as default locations for each map.

    README
    Whether the Wunderfizz checks for power and the cost of the Wunderfizz can be changed using the dedicated_zm.cfg file. Only need to go into the source Wunderfizz file is for adding or changing locations.

    Note: You can place multiple locations (no limit), and it will move between locations as the Wunderfizz should. The Wunderfizz default model is Juggernog on all maps except Origins. Every map has at least 3 locations by default (besides Origins).

    Update 1.1 Released:

    • Wunderfizz uses Mystery Box Light for Location Changes
    • Wunderfizz changes locations after 3-6 uses
    • Wunderfizz acts like real Wunderfizz on all maps, just doesn't include the model.
    • Wunderfizz model changes to a teddy bear when moving on all maps besides Origins.

    Link: https://github.com/GerardS0406/Black-Ops-II-Wunderfizz

    Config options:

    set wunderfizzChecksPower 1 //Changes whether Wunderfizz checks for power; defaulted to 1
    set wunderfizzCost 1500 //Changes cost of the Wunderfizz; defaulted to 1500
    set wunderfizzUseRandomStart 0 //Changes whether a random start location is used; defaulted to 0
    

    Video Install/Showcase for Version 1.1
    https://www.youtube.com/watch?v=QEAKw9cP-pA

    Update 1.1 (Released):
    https://www.youtube.com/watch?v=a9PksHhpCxs

    Pictures
    Origins:
    Desktop Screenshot 2020.05.19 - 16.24.25.23.png
    Buried:
    Desktop Screenshot 2020.05.19 - 19.52.55.15.png
    Mob of the Dead:
    Desktop Screenshot 2020.05.19 - 18.56.21.60.png
    Die Rise:
    Desktop Screenshot 2020.05.19 - 20.06.09.24.png
    Nuketown:
    Desktop Screenshot 2020.05.19 - 19.18.14.56.png
    TranZit:
    Desktop Screenshot 2020.05.19 - 19.58.35.52.png

    JezuzLizard Offline
    JezuzLizard Offline
    JezuzLizard
    Plutonium Staff
    wrote on last edited by
    #4

    GerardS0406 Gimme dat sweet sweet rng. Wunderfizz always was cool nice to see it on all maps.

    1 Reply Last reply
    2
    • youssef youssef

      Someone can help to install this pack ?

      GerardS0406 Offline
      GerardS0406 Offline
      GerardS0406
      VIP
      wrote on last edited by
      #5

      youssef
      I'll be making a video after version 1.1 releases with an install

      youssef 1 Reply Last reply
      0
      • luigistyle Offline
        luigistyle Offline
        luigistyle
        Plutonium Staff
        wrote on last edited by
        #6

        Nice release OP 🙂

        1 Reply Last reply
        1
        • GerardS0406 GerardS0406

          youssef
          I'll be making a video after version 1.1 releases with an install

          youssef Offline
          youssef Offline
          youssef
          wrote on last edited by
          #7

          GerardS0406
          Thank you

          1 Reply Last reply
          0
          • GerardS0406 Offline
            GerardS0406 Offline
            GerardS0406
            VIP
            wrote on last edited by GerardS0406
            #8

            Version 1.1 has been released including at least 3 locations on each map (besides Origins) and a video showcase/install. Enjoy!

            1 Reply Last reply
            0
            • Sorex Offline
              Sorex Offline
              Sorex
              Contributor
              wrote on last edited by
              #9

              GerardS0406 Awesome work but i think this thing is to op and make the game easier. I think is better add a limit for round or make more easier get anything.
              This is mine opinion idk if u agree or not.
              But is a really nice job ❤

              1 Reply Last reply
              0
              • FragsAreUs Offline
                FragsAreUs Offline
                FragsAreUs
                Plutonium Staff
                wrote on last edited by
                #10

                Dear god man activate your windows

                luigistyle 1 Reply Last reply
                0
                • FragsAreUs FragsAreUs

                  Dear god man activate your windows

                  luigistyle Offline
                  luigistyle Offline
                  luigistyle
                  Plutonium Staff
                  wrote on last edited by
                  #11

                  FragsAreUs lol

                  1 Reply Last reply
                  0
                  • GerardS0406 GerardS0406

                    BO2 Wunderfizz All Maps
                    Developer: GerardS0406

                    Hello all, I'm releasing my Wunderfizz script for all maps (including Origins). Since the Wunderfizz model is not on all maps, the Wunderfizz uses perk machine models as the "randomized" bottles. I have posted a video below showing off what it looks like in-game, as well as default locations for each map.

                    README
                    Whether the Wunderfizz checks for power and the cost of the Wunderfizz can be changed using the dedicated_zm.cfg file. Only need to go into the source Wunderfizz file is for adding or changing locations.

                    Note: You can place multiple locations (no limit), and it will move between locations as the Wunderfizz should. The Wunderfizz default model is Juggernog on all maps except Origins. Every map has at least 3 locations by default (besides Origins).

                    Update 1.1 Released:

                    • Wunderfizz uses Mystery Box Light for Location Changes
                    • Wunderfizz changes locations after 3-6 uses
                    • Wunderfizz acts like real Wunderfizz on all maps, just doesn't include the model.
                    • Wunderfizz model changes to a teddy bear when moving on all maps besides Origins.

                    Link: https://github.com/GerardS0406/Black-Ops-II-Wunderfizz

                    Config options:

                    set wunderfizzChecksPower 1 //Changes whether Wunderfizz checks for power; defaulted to 1
                    set wunderfizzCost 1500 //Changes cost of the Wunderfizz; defaulted to 1500
                    set wunderfizzUseRandomStart 0 //Changes whether a random start location is used; defaulted to 0
                    

                    Video Install/Showcase for Version 1.1
                    https://www.youtube.com/watch?v=QEAKw9cP-pA

                    Update 1.1 (Released):
                    https://www.youtube.com/watch?v=a9PksHhpCxs

                    Pictures
                    Origins:
                    Desktop Screenshot 2020.05.19 - 16.24.25.23.png
                    Buried:
                    Desktop Screenshot 2020.05.19 - 19.52.55.15.png
                    Mob of the Dead:
                    Desktop Screenshot 2020.05.19 - 18.56.21.60.png
                    Die Rise:
                    Desktop Screenshot 2020.05.19 - 20.06.09.24.png
                    Nuketown:
                    Desktop Screenshot 2020.05.19 - 19.18.14.56.png
                    TranZit:
                    Desktop Screenshot 2020.05.19 - 19.58.35.52.png

                    Vin Soren Offline
                    Vin Soren Offline
                    Vin Soren
                    wrote on last edited by
                    #12

                    GerardS0406 sirve para sirvival?

                    1 Reply Last reply
                    0
                    • luizdoufera Offline
                      luizdoufera Offline
                      luizdoufera
                      wrote on last edited by
                      #13

                      GerardS0406
                      does anyone know how to keep Wunderfizz only in one place?, want to play town, farm and bus station with Wunderfizz but he doesn't always appear in those places

                      1 Reply Last reply
                      1
                      • GerardS0406 GerardS0406

                        BO2 Wunderfizz All Maps
                        Developer: GerardS0406

                        Hello all, I'm releasing my Wunderfizz script for all maps (including Origins). Since the Wunderfizz model is not on all maps, the Wunderfizz uses perk machine models as the "randomized" bottles. I have posted a video below showing off what it looks like in-game, as well as default locations for each map.

                        README
                        Whether the Wunderfizz checks for power and the cost of the Wunderfizz can be changed using the dedicated_zm.cfg file. Only need to go into the source Wunderfizz file is for adding or changing locations.

                        Note: You can place multiple locations (no limit), and it will move between locations as the Wunderfizz should. The Wunderfizz default model is Juggernog on all maps except Origins. Every map has at least 3 locations by default (besides Origins).

                        Update 1.1 Released:

                        • Wunderfizz uses Mystery Box Light for Location Changes
                        • Wunderfizz changes locations after 3-6 uses
                        • Wunderfizz acts like real Wunderfizz on all maps, just doesn't include the model.
                        • Wunderfizz model changes to a teddy bear when moving on all maps besides Origins.

                        Link: https://github.com/GerardS0406/Black-Ops-II-Wunderfizz

                        Config options:

                        set wunderfizzChecksPower 1 //Changes whether Wunderfizz checks for power; defaulted to 1
                        set wunderfizzCost 1500 //Changes cost of the Wunderfizz; defaulted to 1500
                        set wunderfizzUseRandomStart 0 //Changes whether a random start location is used; defaulted to 0
                        

                        Video Install/Showcase for Version 1.1
                        https://www.youtube.com/watch?v=QEAKw9cP-pA

                        Update 1.1 (Released):
                        https://www.youtube.com/watch?v=a9PksHhpCxs

                        Pictures
                        Origins:
                        Desktop Screenshot 2020.05.19 - 16.24.25.23.png
                        Buried:
                        Desktop Screenshot 2020.05.19 - 19.52.55.15.png
                        Mob of the Dead:
                        Desktop Screenshot 2020.05.19 - 18.56.21.60.png
                        Die Rise:
                        Desktop Screenshot 2020.05.19 - 20.06.09.24.png
                        Nuketown:
                        Desktop Screenshot 2020.05.19 - 19.18.14.56.png
                        TranZit:
                        Desktop Screenshot 2020.05.19 - 19.58.35.52.png

                        Vitrolic Wither Offline
                        Vitrolic Wither Offline
                        Vitrolic Wither
                        wrote on last edited by
                        #14

                        GerardS0406 Is there anyway to remove the perk limit?

                        1 Reply Last reply
                        1
                        • OnePlusOneIsToo Offline
                          OnePlusOneIsToo Offline
                          OnePlusOneIsToo
                          wrote last edited by
                          #15

                          Hey I made several edits to this mod and I want to know if i have your permission to post it. My edits make it function like a regular addon that can be downloaded like any script in addition to changing some of the wunderfizz spawn locations and adding proper separations for the tranzit maps (tranzit bus depot survival, town and farm).

                          1 Reply Last reply
                          0

                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                          With your input, this post could be even better 💗

                          Register Login
                          Reply
                          • Reply as topic
                          Log in to reply
                          • Oldest to Newest
                          • Newest to Oldest
                          • Most Votes


                          • Login

                          • Don't have an account? Register

                          • Login or register to search.
                          • First post
                            Last post
                          0
                          • Unread 0
                          • Recent
                          • Tags
                          • Popular
                          • Users
                          • Groups
                          • Donate