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  3. [Release] [Zombies] Wunderfizz Script (All Maps)

[Release] [Zombies] Wunderfizz Script (All Maps)

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  • GerardS0406 GerardS0406

    youssef
    I'll be making a video after version 1.1 releases with an install

    youssef Offline
    youssef Offline
    youssef
    wrote on last edited by
    #7

    GerardS0406
    Thank you

    1 Reply Last reply
    0
    • GerardS0406 Offline
      GerardS0406 Offline
      GerardS0406
      VIP
      wrote on last edited by GerardS0406
      #8

      Version 1.1 has been released including at least 3 locations on each map (besides Origins) and a video showcase/install. Enjoy!

      1 Reply Last reply
      0
      • Sorex Offline
        Sorex Offline
        Sorex
        Contributor
        wrote on last edited by
        #9

        GerardS0406 Awesome work but i think this thing is to op and make the game easier. I think is better add a limit for round or make more easier get anything.
        This is mine opinion idk if u agree or not.
        But is a really nice job ❤

        1 Reply Last reply
        0
        • FragsAreUs Offline
          FragsAreUs Offline
          FragsAreUs
          Plutonium Staff
          wrote on last edited by
          #10

          Dear god man activate your windows

          luigistyle 1 Reply Last reply
          0
          • FragsAreUs FragsAreUs

            Dear god man activate your windows

            luigistyle Offline
            luigistyle Offline
            luigistyle
            Plutonium Staff
            wrote on last edited by
            #11

            FragsAreUs lol

            1 Reply Last reply
            0
            • GerardS0406 GerardS0406

              BO2 Wunderfizz All Maps
              Developer: GerardS0406

              Hello all, I'm releasing my Wunderfizz script for all maps (including Origins). Since the Wunderfizz model is not on all maps, the Wunderfizz uses perk machine models as the "randomized" bottles. I have posted a video below showing off what it looks like in-game, as well as default locations for each map.

              README
              Whether the Wunderfizz checks for power and the cost of the Wunderfizz can be changed using the dedicated_zm.cfg file. Only need to go into the source Wunderfizz file is for adding or changing locations.

              Note: You can place multiple locations (no limit), and it will move between locations as the Wunderfizz should. The Wunderfizz default model is Juggernog on all maps except Origins. Every map has at least 3 locations by default (besides Origins).

              Update 1.1 Released:

              • Wunderfizz uses Mystery Box Light for Location Changes
              • Wunderfizz changes locations after 3-6 uses
              • Wunderfizz acts like real Wunderfizz on all maps, just doesn't include the model.
              • Wunderfizz model changes to a teddy bear when moving on all maps besides Origins.

              Link: https://github.com/GerardS0406/Black-Ops-II-Wunderfizz

              Config options:

              set wunderfizzChecksPower 1 //Changes whether Wunderfizz checks for power; defaulted to 1
              set wunderfizzCost 1500 //Changes cost of the Wunderfizz; defaulted to 1500
              set wunderfizzUseRandomStart 0 //Changes whether a random start location is used; defaulted to 0
              

              Video Install/Showcase for Version 1.1
              https://www.youtube.com/watch?v=QEAKw9cP-pA

              Update 1.1 (Released):
              https://www.youtube.com/watch?v=a9PksHhpCxs

              Pictures
              Origins:
              Desktop Screenshot 2020.05.19 - 16.24.25.23.png
              Buried:
              Desktop Screenshot 2020.05.19 - 19.52.55.15.png
              Mob of the Dead:
              Desktop Screenshot 2020.05.19 - 18.56.21.60.png
              Die Rise:
              Desktop Screenshot 2020.05.19 - 20.06.09.24.png
              Nuketown:
              Desktop Screenshot 2020.05.19 - 19.18.14.56.png
              TranZit:
              Desktop Screenshot 2020.05.19 - 19.58.35.52.png

              Vin Soren Offline
              Vin Soren Offline
              Vin Soren
              wrote on last edited by
              #12

              GerardS0406 sirve para sirvival?

              1 Reply Last reply
              0
              • luizdoufera Offline
                luizdoufera Offline
                luizdoufera
                wrote on last edited by
                #13

                GerardS0406
                does anyone know how to keep Wunderfizz only in one place?, want to play town, farm and bus station with Wunderfizz but he doesn't always appear in those places

                lightplayer 1 Reply Last reply
                1
                • GerardS0406 GerardS0406

                  BO2 Wunderfizz All Maps
                  Developer: GerardS0406

                  Hello all, I'm releasing my Wunderfizz script for all maps (including Origins). Since the Wunderfizz model is not on all maps, the Wunderfizz uses perk machine models as the "randomized" bottles. I have posted a video below showing off what it looks like in-game, as well as default locations for each map.

                  README
                  Whether the Wunderfizz checks for power and the cost of the Wunderfizz can be changed using the dedicated_zm.cfg file. Only need to go into the source Wunderfizz file is for adding or changing locations.

                  Note: You can place multiple locations (no limit), and it will move between locations as the Wunderfizz should. The Wunderfizz default model is Juggernog on all maps except Origins. Every map has at least 3 locations by default (besides Origins).

                  Update 1.1 Released:

                  • Wunderfizz uses Mystery Box Light for Location Changes
                  • Wunderfizz changes locations after 3-6 uses
                  • Wunderfizz acts like real Wunderfizz on all maps, just doesn't include the model.
                  • Wunderfizz model changes to a teddy bear when moving on all maps besides Origins.

                  Link: https://github.com/GerardS0406/Black-Ops-II-Wunderfizz

                  Config options:

                  set wunderfizzChecksPower 1 //Changes whether Wunderfizz checks for power; defaulted to 1
                  set wunderfizzCost 1500 //Changes cost of the Wunderfizz; defaulted to 1500
                  set wunderfizzUseRandomStart 0 //Changes whether a random start location is used; defaulted to 0
                  

                  Video Install/Showcase for Version 1.1
                  https://www.youtube.com/watch?v=QEAKw9cP-pA

                  Update 1.1 (Released):
                  https://www.youtube.com/watch?v=a9PksHhpCxs

                  Pictures
                  Origins:
                  Desktop Screenshot 2020.05.19 - 16.24.25.23.png
                  Buried:
                  Desktop Screenshot 2020.05.19 - 19.52.55.15.png
                  Mob of the Dead:
                  Desktop Screenshot 2020.05.19 - 18.56.21.60.png
                  Die Rise:
                  Desktop Screenshot 2020.05.19 - 20.06.09.24.png
                  Nuketown:
                  Desktop Screenshot 2020.05.19 - 19.18.14.56.png
                  TranZit:
                  Desktop Screenshot 2020.05.19 - 19.58.35.52.png

                  Vitrolic Wither Offline
                  Vitrolic Wither Offline
                  Vitrolic Wither
                  wrote on last edited by
                  #14

                  GerardS0406 Is there anyway to remove the perk limit?

                  1 Reply Last reply
                  1
                  • OnePlusOneIsToo Offline
                    OnePlusOneIsToo Offline
                    OnePlusOneIsToo
                    wrote on last edited by
                    #15

                    Hey I made several edits to this mod and I want to know if i have your permission to post it. My edits make it function like a regular addon that can be downloaded like any script in addition to changing some of the wunderfizz spawn locations and adding proper separations for the tranzit maps (tranzit bus depot survival, town and farm).

                    1 Reply Last reply
                    1
                    • luizdoufera luizdoufera

                      GerardS0406
                      does anyone know how to keep Wunderfizz only in one place?, want to play town, farm and bus station with Wunderfizz but he doesn't always appear in those places

                      lightplayer Offline
                      lightplayer Offline
                      lightplayer
                      wrote last edited by
                      #16

                      luizdoufera i was also trying to figure this out

                      1 Reply Last reply
                      0

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