Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
97 Posts 75 Posters 49.6k Views 12 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • unknowghostundefined Offline
    unknowghostundefined Offline
    unknowghost
    Contributor
    wrote on last edited by
    #9

    im having a bug with buried idk how to fix it but when i spawn in the game on buried it spawn me in a room and i can't buy or pick up anything and when i jump it jumps high idk why please help

    SirHerboXIundefined 1 Reply Last reply
    0
    • unknowghostundefined unknowghost

      im having a bug with buried idk how to fix it but when i spawn in the game on buried it spawn me in a room and i can't buy or pick up anything and when i jump it jumps high idk why please help

      SirHerboXIundefined Offline
      SirHerboXIundefined Offline
      SirHerboXI
      wrote on last edited by
      #10

      unknowghost press console key then type map_restart. worked for me

      1 Reply Last reply
      0
      • 5and5undefined 5and5

        Call of Duty: Black Ops II Zombies - Remix

        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

        Created by: 5and5

        YouTube - Twitch - Twitter

        badge-alt-text

        Download

        Download

        Leaderboards

        Leaderboards

        How to Install

        YouTube Video

        • Video Tutorial

        Automatic Installer

        • Download and install BO2 Plutonium Plutonium Download
        • Download the latest version of Remix Installer
        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
        • Launch the game and enjoy!

        Manual Installation

        • Download and install BO2 Plutonium Plutonium Download
        • Download the latest version of Remix
        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
        • Launch the game and enjoy!

        Custom Survival Maps Installation

        • Go here for more information
        • Download Remix Custom Survival Maps
        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

        Change Notes

        General

        • Zombies start running at round 1
        • Walkers removed
        • Coop pause
        • Three weapon slots by default
        • Zombies health scales more linearly
        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
        • 12 hour reset

        Visual

        • Tweaked graphics
        • Tweaked vision set
        • Rotating skybox
        • Fog disabled
        • Night mode option with night_mode 1
        • Change zombies eye color with eye_color 1

        Patches

        • Bank automatically full
        • Perma Perks given
        • Fridge has AN94 or War Machine depending on the map
        • Set box starting locations
        • First box
        • Round 255 round cap removed
        • In game fast ray rapid_fire 1
        • Characters can be selected with character

        HUD

        • Timer
        • Round timer
        • Health bar
        • SPH - appears after round 50
        • Zombies remaining counter
        • Current zone
        • Trap timer
        • All hud can be turned on with hud_all 1
        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

        Player

        • Starting points set to 555
        • Max points set to 500005
        • Reduced fall damage

        Power Ups

        • Drop rate increased from 3% to 4%
        • Fire sales removed
        • Max ammos refill clip as well
        • Carpenters repair shields
        • Insta kill timer stacks
        • Double points timer stacks
        • Nukes kill zombies faster
        • Perk bottles give extra perk slot
        • Effect added to the first drop of a new powerup cycle

        Perks

        • Players can sprint while drinking perks
        • Perk bottles also increase players perk limit by 1
        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
        • Deadshot increases head shot damage by x2
        • Who's who wont activate when player has quick revive
        • Electric cherry wont activate when a player goes down
        • Proning in front of perks gives you 100 points

        Mystery Box

        • Weapons can be shared by knifing the box
        • Box moves instantly now
        • Box perma perk guarantees a good weapon first hit
        • First box setup guaranteed
        • Mark 2 probability increased from 33% to 50%

        Buildables

        • All parts are given at the start of the game
        • Increased buildable buy distance
        • Buildables can be built without looking at them

        Weapons

        • Explosive damage scaling increased
        • Increased wall weapon buy distance
        • Buying wall weapon ammo fills clip

        Equipment

        • Claymores do 1/2 of zombies max health
        • Max claymores changed from 12 per player to 10 total on the map at a time

        Maps

        Survival

        • Dogs are enabled by default except on Nuketown
        • Dogs rounds always happen every 4 rounds

        Bus Depot

        • Pack-A-Punch added
        • Claymores added

        Farm

        • Pack-A-Punch added
        • Claymores added

        Town

        • Speed cola moved to tombstone location
        • Tombstone removed
        • Olympia wall buy replaced with an mp5
        • Claymores added

        Nuke Town

        • Pack-a-punch and jug will always land in the backyard that the box starts at
        • Set box starting location with nuked_box yellow or nuked_box green
        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
        • Disabled zombies spawning in the middle while players are in either backyards
        • Limited M27

        Tranzit

        General

        • Denizens disabled
        • All light post portals are always active
        • Pap door is always open
        • Removed iron boards

        Zones

        • Farm barn zone acts the same as it does on Farm
        • Outside of Farm zone acts the same even if you open the door

        Buildables

        • Bus parts are prebuilt except cattle catcher
        • Dinner hatch is prebuilt
        • Turret does not need a turbine
        • Electric trap does not need a turbine

        Weapons

        • Jetgun recharges faster
        • Jetgun recharges while away
        • Jetgun returns to bench when over heated

        No Power

        • Enable no power game with no_power 1
        • This disables turbine workbench and jetgun

        Die Rise

        General

        • Leaper rounds always happen every 4 rounds
        • Perma phd flopper added

        Zones

        • Limited where players can camp while in the shaft
        • Zombies no longer jump across to trample steam zone
        • Disabled ground spawner in square room

        Elevators

        • Elevator wait time changed from 5-20 to 7-12 seconds
        • Standing on elevators make them move quicker
        • Key is given on spawn
        • Key is given 20 seconds after used
        • Key can lock elevators in a pre set position

        Weapons

        • Semtex wallbuy added by b23r
        • Sliquifier kills till round 255
        • Sliquifier continues to chain while put away
        • Sliquifier no longer drops extra goo
          <!-- - Sliquifier goo removed -->

        Mob of the Dead

        General

        • Blundergat spawns in wardens office without collecting 5 skulls
        • Set key to always spawn next to the cafeteria

        Buildables

        • All plane parts are given on spawn in solo only
        • Plane automatically refills
        • Zombie shield bench added inside wardens office
        • Zombie shield inside wardens has a 5 minute cooldown

        Traps

        • Fan trap no longer kills players instantly
        • Sniper trap does infinite damage
        • Acid trap player damage cool down increased from 1 to 1.5 seconds

        Zones

        • Opening double tap door does not cause zombies to spawn upstairs

        Weapons

        • Blundergat damage no longer falls off
        • Blundergat is no longer limited in the box
        • Blundergat ammo reduced by 1/3
        • Acidgat ammo reduced by 1/3
        • Tomahawk is upgraded when picked up
        • Tomahawk reduced cooldown from 5 to 4 seconds

        Buried

        General

        • Initial spawns changed to be closer to the slide
        • Vultureaid will always be the last perk given by the witches
        • Removed barricade in front of jug
        • Nerfed jug spawn zone

        Buildables

        • Spawned turbine workbench by candy shop
        • Subwoofer gives powerups
        • Subwoofer has increased range
        • Turbine starts dying at 17% instead of 50% power

        Weapons

        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

        Leroy

        • Leroy runs 25% longer when meleed with a Bowie Knife
        • Leroy runs 50% longer when meleed with Galvaknuckles

        Origins

        General

        • Tank has instant cool down
        • Pack-a-punch is always on
        • First robot always comes over tank station
        • Reduced soul boxes zombie requirement from 30 to 15
        • Replace the 115 packed weapon reward with a Raygun Mark 2

        Buildables

        • All records and buildable parts are given on spawn
        • Gramophone is no longer needed

        Teleporters

        • Teleporters activate as soon as doors leading to them are opened
        • Teleporters in the crazy place can be used without first being used from the other side

        Special Rounds

        • Panzers will come every 4 rounds on solo and coop
        • Generator zombies can come every 4 rounds
        • Generator zombies will come the same round as you turn on 4 or more generators

        Weapons

        • Staffs can be upgraded without doing the easter egg steps
        • Upgraded lighting does infinite damage
        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

        Crazy Place

        • Moving walls at disabled
        • All gems are spawned

        Shovel and Helmet

        • Shovels are given on spawn
        • Golden shovels are awarded after 5 digs
        • Golden helmet chance increased from 5% to 20%

        Dig spots

        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
        • Dug powerups spawn in a cycle (4 main powerups)
        • Hidden perk bottle dig spots are visible without zombie blood
        • Hidden perk bottle dig spots respawn every round
        • Hidden perk bottles give all 9 perk slots

        Source Code

        • BO2-Remix - https://github.com/5and5/BO2-Remix
        • BO1-Remix - https://github.com/5and5/BO1-Remix

        Credits

        • JezuzLizard
        • JBleezy
        • ZECxR3ap3r
        • Bandit
        • TTS
        • Naomi
        • Chase
        • DoktorSAS
        • HuthTV
        1kangelundefined Offline
        1kangelundefined Offline
        1kangel
        wrote on last edited by
        #11

        5and5 yo any way to turn off the running zombies on round 1? 😭I’m too trash for that lol

        iHarrowundefined 1 Reply Last reply
        0
        • 1kangelundefined 1kangel

          5and5 yo any way to turn off the running zombies on round 1? 😭I’m too trash for that lol

          iHarrowundefined Offline
          iHarrowundefined Offline
          iHarrow
          wrote on last edited by iHarrow
          #12

          it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
          bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

          EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

          Swagmaster42undefined Mr.Somethingundefined AthiestGamerundefined 3 Replies Last reply
          0
          • iHarrowundefined iHarrow

            it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
            bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

            EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

            Swagmaster42undefined Offline
            Swagmaster42undefined Offline
            Swagmaster42
            wrote on last edited by
            #13

            iHarrow I tried this and the game just crashes on loading screen please be specific

            yoryuyaundefined 1 Reply Last reply
            1
            • 5and5undefined 5and5

              Call of Duty: Black Ops II Zombies - Remix

              This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

              Created by: 5and5

              YouTube - Twitch - Twitter

              badge-alt-text

              Download

              Download

              Leaderboards

              Leaderboards

              How to Install

              YouTube Video

              • Video Tutorial

              Automatic Installer

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix Installer
              • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Manual Installation

              • Download and install BO2 Plutonium Plutonium Download
              • Download the latest version of Remix
              • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Launch the game and enjoy!

              Custom Survival Maps Installation

              • Go here for more information
              • Download Remix Custom Survival Maps
              • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
              • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

              Change Notes

              General

              • Zombies start running at round 1
              • Walkers removed
              • Coop pause
              • Three weapon slots by default
              • Zombies health scales more linearly
              • Insta kill rounds start on round 115 on normal maps then happen every odd round after
              • Insta kill rounds start on round 75 on survival maps then happen every odd round after
              • 12 hour reset

              Visual

              • Tweaked graphics
              • Tweaked vision set
              • Rotating skybox
              • Fog disabled
              • Night mode option with night_mode 1
              • Change zombies eye color with eye_color 1

              Patches

              • Bank automatically full
              • Perma Perks given
              • Fridge has AN94 or War Machine depending on the map
              • Set box starting locations
              • First box
              • Round 255 round cap removed
              • In game fast ray rapid_fire 1
              • Characters can be selected with character

              HUD

              • Timer
              • Round timer
              • Health bar
              • SPH - appears after round 50
              • Zombies remaining counter
              • Current zone
              • Trap timer
              • All hud can be turned on with hud_all 1
              • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
              • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

              Player

              • Starting points set to 555
              • Max points set to 500005
              • Reduced fall damage

              Power Ups

              • Drop rate increased from 3% to 4%
              • Fire sales removed
              • Max ammos refill clip as well
              • Carpenters repair shields
              • Insta kill timer stacks
              • Double points timer stacks
              • Nukes kill zombies faster
              • Perk bottles give extra perk slot
              • Effect added to the first drop of a new powerup cycle

              Perks

              • Players can sprint while drinking perks
              • Perk bottles also increase players perk limit by 1
              • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
              • Deadshot increases head shot damage by x2
              • Who's who wont activate when player has quick revive
              • Electric cherry wont activate when a player goes down
              • Proning in front of perks gives you 100 points

              Mystery Box

              • Weapons can be shared by knifing the box
              • Box moves instantly now
              • Box perma perk guarantees a good weapon first hit
              • First box setup guaranteed
              • Mark 2 probability increased from 33% to 50%

              Buildables

              • All parts are given at the start of the game
              • Increased buildable buy distance
              • Buildables can be built without looking at them

              Weapons

              • Explosive damage scaling increased
              • Increased wall weapon buy distance
              • Buying wall weapon ammo fills clip

              Equipment

              • Claymores do 1/2 of zombies max health
              • Max claymores changed from 12 per player to 10 total on the map at a time

              Maps

              Survival

              • Dogs are enabled by default except on Nuketown
              • Dogs rounds always happen every 4 rounds

              Bus Depot

              • Pack-A-Punch added
              • Claymores added

              Farm

              • Pack-A-Punch added
              • Claymores added

              Town

              • Speed cola moved to tombstone location
              • Tombstone removed
              • Olympia wall buy replaced with an mp5
              • Claymores added

              Nuke Town

              • Pack-a-punch and jug will always land in the backyard that the box starts at
              • Set box starting location with nuked_box yellow or nuked_box green
              • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
              • Disabled zombies spawning in the middle while players are in either backyards
              • Limited M27

              Tranzit

              General

              • Denizens disabled
              • All light post portals are always active
              • Pap door is always open
              • Removed iron boards

              Zones

              • Farm barn zone acts the same as it does on Farm
              • Outside of Farm zone acts the same even if you open the door

              Buildables

              • Bus parts are prebuilt except cattle catcher
              • Dinner hatch is prebuilt
              • Turret does not need a turbine
              • Electric trap does not need a turbine

              Weapons

              • Jetgun recharges faster
              • Jetgun recharges while away
              • Jetgun returns to bench when over heated

              No Power

              • Enable no power game with no_power 1
              • This disables turbine workbench and jetgun

              Die Rise

              General

              • Leaper rounds always happen every 4 rounds
              • Perma phd flopper added

              Zones

              • Limited where players can camp while in the shaft
              • Zombies no longer jump across to trample steam zone
              • Disabled ground spawner in square room

              Elevators

              • Elevator wait time changed from 5-20 to 7-12 seconds
              • Standing on elevators make them move quicker
              • Key is given on spawn
              • Key is given 20 seconds after used
              • Key can lock elevators in a pre set position

              Weapons

              • Semtex wallbuy added by b23r
              • Sliquifier kills till round 255
              • Sliquifier continues to chain while put away
              • Sliquifier no longer drops extra goo
                <!-- - Sliquifier goo removed -->

              Mob of the Dead

              General

              • Blundergat spawns in wardens office without collecting 5 skulls
              • Set key to always spawn next to the cafeteria

              Buildables

              • All plane parts are given on spawn in solo only
              • Plane automatically refills
              • Zombie shield bench added inside wardens office
              • Zombie shield inside wardens has a 5 minute cooldown

              Traps

              • Fan trap no longer kills players instantly
              • Sniper trap does infinite damage
              • Acid trap player damage cool down increased from 1 to 1.5 seconds

              Zones

              • Opening double tap door does not cause zombies to spawn upstairs

              Weapons

              • Blundergat damage no longer falls off
              • Blundergat is no longer limited in the box
              • Blundergat ammo reduced by 1/3
              • Acidgat ammo reduced by 1/3
              • Tomahawk is upgraded when picked up
              • Tomahawk reduced cooldown from 5 to 4 seconds

              Buried

              General

              • Initial spawns changed to be closer to the slide
              • Vultureaid will always be the last perk given by the witches
              • Removed barricade in front of jug
              • Nerfed jug spawn zone

              Buildables

              • Spawned turbine workbench by candy shop
              • Subwoofer gives powerups
              • Subwoofer has increased range
              • Turbine starts dying at 17% instead of 50% power

              Weapons

              • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

              Leroy

              • Leroy runs 25% longer when meleed with a Bowie Knife
              • Leroy runs 50% longer when meleed with Galvaknuckles

              Origins

              General

              • Tank has instant cool down
              • Pack-a-punch is always on
              • First robot always comes over tank station
              • Reduced soul boxes zombie requirement from 30 to 15
              • Replace the 115 packed weapon reward with a Raygun Mark 2

              Buildables

              • All records and buildable parts are given on spawn
              • Gramophone is no longer needed

              Teleporters

              • Teleporters activate as soon as doors leading to them are opened
              • Teleporters in the crazy place can be used without first being used from the other side

              Special Rounds

              • Panzers will come every 4 rounds on solo and coop
              • Generator zombies can come every 4 rounds
              • Generator zombies will come the same round as you turn on 4 or more generators

              Weapons

              • Staffs can be upgraded without doing the easter egg steps
              • Upgraded lighting does infinite damage
              • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

              Crazy Place

              • Moving walls at disabled
              • All gems are spawned

              Shovel and Helmet

              • Shovels are given on spawn
              • Golden shovels are awarded after 5 digs
              • Golden helmet chance increased from 5% to 20%

              Dig spots

              • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
              • Dug powerups spawn in a cycle (4 main powerups)
              • Hidden perk bottle dig spots are visible without zombie blood
              • Hidden perk bottle dig spots respawn every round
              • Hidden perk bottles give all 9 perk slots

              Source Code

              • BO2-Remix - https://github.com/5and5/BO2-Remix
              • BO1-Remix - https://github.com/5and5/BO1-Remix

              Credits

              • JezuzLizard
              • JBleezy
              • ZECxR3ap3r
              • Bandit
              • TTS
              • Naomi
              • Chase
              • DoktorSAS
              • HuthTV
              Mr.Somethingundefined Offline
              Mr.Somethingundefined Offline
              Mr.Something
              Contributor
              wrote on last edited by Mr.Something
              #14
              This post is deleted!
              1 Reply Last reply
              0
              • David23undefined Offline
                David23undefined Offline
                David23
                wrote on last edited by
                #15

                pls how do i use all and disable only graphic changes? im running without a gpu for now so it lags with visual changes. help

                1 Reply Last reply
                0
                • crjuez22undefined Offline
                  crjuez22undefined Offline
                  crjuez22
                  wrote on last edited by
                  #16
                  This post is deleted!
                  1 Reply Last reply
                  0
                  • 5and5undefined 5and5

                    Call of Duty: Black Ops II Zombies - Remix

                    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                    Created by: 5and5

                    YouTube - Twitch - Twitter

                    badge-alt-text

                    Download

                    Download

                    Leaderboards

                    Leaderboards

                    How to Install

                    YouTube Video

                    • Video Tutorial

                    Automatic Installer

                    • Download and install BO2 Plutonium Plutonium Download
                    • Download the latest version of Remix Installer
                    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                    • Launch the game and enjoy!

                    Manual Installation

                    • Download and install BO2 Plutonium Plutonium Download
                    • Download the latest version of Remix
                    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                    • Launch the game and enjoy!

                    Custom Survival Maps Installation

                    • Go here for more information
                    • Download Remix Custom Survival Maps
                    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                    Change Notes

                    General

                    • Zombies start running at round 1
                    • Walkers removed
                    • Coop pause
                    • Three weapon slots by default
                    • Zombies health scales more linearly
                    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                    • 12 hour reset

                    Visual

                    • Tweaked graphics
                    • Tweaked vision set
                    • Rotating skybox
                    • Fog disabled
                    • Night mode option with night_mode 1
                    • Change zombies eye color with eye_color 1

                    Patches

                    • Bank automatically full
                    • Perma Perks given
                    • Fridge has AN94 or War Machine depending on the map
                    • Set box starting locations
                    • First box
                    • Round 255 round cap removed
                    • In game fast ray rapid_fire 1
                    • Characters can be selected with character

                    HUD

                    • Timer
                    • Round timer
                    • Health bar
                    • SPH - appears after round 50
                    • Zombies remaining counter
                    • Current zone
                    • Trap timer
                    • All hud can be turned on with hud_all 1
                    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                    Player

                    • Starting points set to 555
                    • Max points set to 500005
                    • Reduced fall damage

                    Power Ups

                    • Drop rate increased from 3% to 4%
                    • Fire sales removed
                    • Max ammos refill clip as well
                    • Carpenters repair shields
                    • Insta kill timer stacks
                    • Double points timer stacks
                    • Nukes kill zombies faster
                    • Perk bottles give extra perk slot
                    • Effect added to the first drop of a new powerup cycle

                    Perks

                    • Players can sprint while drinking perks
                    • Perk bottles also increase players perk limit by 1
                    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                    • Deadshot increases head shot damage by x2
                    • Who's who wont activate when player has quick revive
                    • Electric cherry wont activate when a player goes down
                    • Proning in front of perks gives you 100 points

                    Mystery Box

                    • Weapons can be shared by knifing the box
                    • Box moves instantly now
                    • Box perma perk guarantees a good weapon first hit
                    • First box setup guaranteed
                    • Mark 2 probability increased from 33% to 50%

                    Buildables

                    • All parts are given at the start of the game
                    • Increased buildable buy distance
                    • Buildables can be built without looking at them

                    Weapons

                    • Explosive damage scaling increased
                    • Increased wall weapon buy distance
                    • Buying wall weapon ammo fills clip

                    Equipment

                    • Claymores do 1/2 of zombies max health
                    • Max claymores changed from 12 per player to 10 total on the map at a time

                    Maps

                    Survival

                    • Dogs are enabled by default except on Nuketown
                    • Dogs rounds always happen every 4 rounds

                    Bus Depot

                    • Pack-A-Punch added
                    • Claymores added

                    Farm

                    • Pack-A-Punch added
                    • Claymores added

                    Town

                    • Speed cola moved to tombstone location
                    • Tombstone removed
                    • Olympia wall buy replaced with an mp5
                    • Claymores added

                    Nuke Town

                    • Pack-a-punch and jug will always land in the backyard that the box starts at
                    • Set box starting location with nuked_box yellow or nuked_box green
                    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                    • Disabled zombies spawning in the middle while players are in either backyards
                    • Limited M27

                    Tranzit

                    General

                    • Denizens disabled
                    • All light post portals are always active
                    • Pap door is always open
                    • Removed iron boards

                    Zones

                    • Farm barn zone acts the same as it does on Farm
                    • Outside of Farm zone acts the same even if you open the door

                    Buildables

                    • Bus parts are prebuilt except cattle catcher
                    • Dinner hatch is prebuilt
                    • Turret does not need a turbine
                    • Electric trap does not need a turbine

                    Weapons

                    • Jetgun recharges faster
                    • Jetgun recharges while away
                    • Jetgun returns to bench when over heated

                    No Power

                    • Enable no power game with no_power 1
                    • This disables turbine workbench and jetgun

                    Die Rise

                    General

                    • Leaper rounds always happen every 4 rounds
                    • Perma phd flopper added

                    Zones

                    • Limited where players can camp while in the shaft
                    • Zombies no longer jump across to trample steam zone
                    • Disabled ground spawner in square room

                    Elevators

                    • Elevator wait time changed from 5-20 to 7-12 seconds
                    • Standing on elevators make them move quicker
                    • Key is given on spawn
                    • Key is given 20 seconds after used
                    • Key can lock elevators in a pre set position

                    Weapons

                    • Semtex wallbuy added by b23r
                    • Sliquifier kills till round 255
                    • Sliquifier continues to chain while put away
                    • Sliquifier no longer drops extra goo
                      <!-- - Sliquifier goo removed -->

                    Mob of the Dead

                    General

                    • Blundergat spawns in wardens office without collecting 5 skulls
                    • Set key to always spawn next to the cafeteria

                    Buildables

                    • All plane parts are given on spawn in solo only
                    • Plane automatically refills
                    • Zombie shield bench added inside wardens office
                    • Zombie shield inside wardens has a 5 minute cooldown

                    Traps

                    • Fan trap no longer kills players instantly
                    • Sniper trap does infinite damage
                    • Acid trap player damage cool down increased from 1 to 1.5 seconds

                    Zones

                    • Opening double tap door does not cause zombies to spawn upstairs

                    Weapons

                    • Blundergat damage no longer falls off
                    • Blundergat is no longer limited in the box
                    • Blundergat ammo reduced by 1/3
                    • Acidgat ammo reduced by 1/3
                    • Tomahawk is upgraded when picked up
                    • Tomahawk reduced cooldown from 5 to 4 seconds

                    Buried

                    General

                    • Initial spawns changed to be closer to the slide
                    • Vultureaid will always be the last perk given by the witches
                    • Removed barricade in front of jug
                    • Nerfed jug spawn zone

                    Buildables

                    • Spawned turbine workbench by candy shop
                    • Subwoofer gives powerups
                    • Subwoofer has increased range
                    • Turbine starts dying at 17% instead of 50% power

                    Weapons

                    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                    Leroy

                    • Leroy runs 25% longer when meleed with a Bowie Knife
                    • Leroy runs 50% longer when meleed with Galvaknuckles

                    Origins

                    General

                    • Tank has instant cool down
                    • Pack-a-punch is always on
                    • First robot always comes over tank station
                    • Reduced soul boxes zombie requirement from 30 to 15
                    • Replace the 115 packed weapon reward with a Raygun Mark 2

                    Buildables

                    • All records and buildable parts are given on spawn
                    • Gramophone is no longer needed

                    Teleporters

                    • Teleporters activate as soon as doors leading to them are opened
                    • Teleporters in the crazy place can be used without first being used from the other side

                    Special Rounds

                    • Panzers will come every 4 rounds on solo and coop
                    • Generator zombies can come every 4 rounds
                    • Generator zombies will come the same round as you turn on 4 or more generators

                    Weapons

                    • Staffs can be upgraded without doing the easter egg steps
                    • Upgraded lighting does infinite damage
                    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                    Crazy Place

                    • Moving walls at disabled
                    • All gems are spawned

                    Shovel and Helmet

                    • Shovels are given on spawn
                    • Golden shovels are awarded after 5 digs
                    • Golden helmet chance increased from 5% to 20%

                    Dig spots

                    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                    • Dug powerups spawn in a cycle (4 main powerups)
                    • Hidden perk bottle dig spots are visible without zombie blood
                    • Hidden perk bottle dig spots respawn every round
                    • Hidden perk bottles give all 9 perk slots

                    Source Code

                    • BO2-Remix - https://github.com/5and5/BO2-Remix
                    • BO1-Remix - https://github.com/5and5/BO1-Remix

                    Credits

                    • JezuzLizard
                    • JBleezy
                    • ZECxR3ap3r
                    • Bandit
                    • TTS
                    • Naomi
                    • Chase
                    • DoktorSAS
                    • HuthTV
                    crjuez22undefined Offline
                    crjuez22undefined Offline
                    crjuez22
                    wrote on last edited by
                    #17

                    5and5 can say me how to can i use only the current zone display?

                    1 Reply Last reply
                    0
                    • bgarber97undefined Offline
                      bgarber97undefined Offline
                      bgarber97
                      wrote on last edited by
                      #18

                      I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                      Does anyone know how to fix this? Thanks in advance!

                      MrRiftundefined 1 Reply Last reply
                      0
                      • iHarrowundefined iHarrow

                        it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                        bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                        EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                        Mr.Somethingundefined Offline
                        Mr.Somethingundefined Offline
                        Mr.Something
                        Contributor
                        wrote on last edited by
                        #19
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • Mr.Somethingundefined Offline
                          Mr.Somethingundefined Offline
                          Mr.Something
                          Contributor
                          wrote on last edited by
                          #20

                          iHarrow How do I compile the code after I edit something? Is it one of the tools in the githud download? NM I found out. Anyone who's wondering how, go to https://plutonium.pw/docs/modding/loading-mods/ and use the compiler.

                          1 Reply Last reply
                          0
                          • Swagmaster42undefined Offline
                            Swagmaster42undefined Offline
                            Swagmaster42
                            wrote on last edited by
                            #21

                            Bug report: When playing Mob it won't allow me to refill the plane it just tells me I need more parts. If anyone has an answer to this help would be appreciated.

                            1 Reply Last reply
                            0
                            • qndaundefined Offline
                              qndaundefined Offline
                              qnda
                              wrote on last edited by
                              #22

                              Hi, i'm here to tell you that I have encountered a potential bug with this mod. When I start a game with more than two players, only the host and one other player will receive the mod features, while the other players will not. Is this a bug or is it a limitation of the mod that only works for a maximum of two players?

                              1 Reply Last reply
                              0
                              • NvvyGamingTTVundefined Offline
                                NvvyGamingTTVundefined Offline
                                NvvyGamingTTV
                                wrote on last edited by NvvyGamingTTV
                                #23

                                I cant refill the plane on mob. Would love to know if there is a fix?

                                1 Reply Last reply
                                0
                                • bgarber97undefined bgarber97

                                  I'm getting "Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1"

                                  Does anyone know how to fix this? Thanks in advance!

                                  MrRiftundefined Offline
                                  MrRiftundefined Offline
                                  MrRift
                                  wrote on last edited by
                                  #24

                                  bgarber97
                                  Did you get any answer to this question?

                                  1 Reply Last reply
                                  0
                                  • 5and5undefined 5and5

                                    Call of Duty: Black Ops II Zombies - Remix

                                    This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                    Created by: 5and5

                                    YouTube - Twitch - Twitter

                                    badge-alt-text

                                    Download

                                    Download

                                    Leaderboards

                                    Leaderboards

                                    How to Install

                                    YouTube Video

                                    • Video Tutorial

                                    Automatic Installer

                                    • Download and install BO2 Plutonium Plutonium Download
                                    • Download the latest version of Remix Installer
                                    • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                    • Launch the game and enjoy!

                                    Manual Installation

                                    • Download and install BO2 Plutonium Plutonium Download
                                    • Download the latest version of Remix
                                    • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                    • Launch the game and enjoy!

                                    Custom Survival Maps Installation

                                    • Go here for more information
                                    • Download Remix Custom Survival Maps
                                    • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                    • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                    Change Notes

                                    General

                                    • Zombies start running at round 1
                                    • Walkers removed
                                    • Coop pause
                                    • Three weapon slots by default
                                    • Zombies health scales more linearly
                                    • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                    • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                    • 12 hour reset

                                    Visual

                                    • Tweaked graphics
                                    • Tweaked vision set
                                    • Rotating skybox
                                    • Fog disabled
                                    • Night mode option with night_mode 1
                                    • Change zombies eye color with eye_color 1

                                    Patches

                                    • Bank automatically full
                                    • Perma Perks given
                                    • Fridge has AN94 or War Machine depending on the map
                                    • Set box starting locations
                                    • First box
                                    • Round 255 round cap removed
                                    • In game fast ray rapid_fire 1
                                    • Characters can be selected with character

                                    HUD

                                    • Timer
                                    • Round timer
                                    • Health bar
                                    • SPH - appears after round 50
                                    • Zombies remaining counter
                                    • Current zone
                                    • Trap timer
                                    • All hud can be turned on with hud_all 1
                                    • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                    • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                    Player

                                    • Starting points set to 555
                                    • Max points set to 500005
                                    • Reduced fall damage

                                    Power Ups

                                    • Drop rate increased from 3% to 4%
                                    • Fire sales removed
                                    • Max ammos refill clip as well
                                    • Carpenters repair shields
                                    • Insta kill timer stacks
                                    • Double points timer stacks
                                    • Nukes kill zombies faster
                                    • Perk bottles give extra perk slot
                                    • Effect added to the first drop of a new powerup cycle

                                    Perks

                                    • Players can sprint while drinking perks
                                    • Perk bottles also increase players perk limit by 1
                                    • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                    • Deadshot increases head shot damage by x2
                                    • Who's who wont activate when player has quick revive
                                    • Electric cherry wont activate when a player goes down
                                    • Proning in front of perks gives you 100 points

                                    Mystery Box

                                    • Weapons can be shared by knifing the box
                                    • Box moves instantly now
                                    • Box perma perk guarantees a good weapon first hit
                                    • First box setup guaranteed
                                    • Mark 2 probability increased from 33% to 50%

                                    Buildables

                                    • All parts are given at the start of the game
                                    • Increased buildable buy distance
                                    • Buildables can be built without looking at them

                                    Weapons

                                    • Explosive damage scaling increased
                                    • Increased wall weapon buy distance
                                    • Buying wall weapon ammo fills clip

                                    Equipment

                                    • Claymores do 1/2 of zombies max health
                                    • Max claymores changed from 12 per player to 10 total on the map at a time

                                    Maps

                                    Survival

                                    • Dogs are enabled by default except on Nuketown
                                    • Dogs rounds always happen every 4 rounds

                                    Bus Depot

                                    • Pack-A-Punch added
                                    • Claymores added

                                    Farm

                                    • Pack-A-Punch added
                                    • Claymores added

                                    Town

                                    • Speed cola moved to tombstone location
                                    • Tombstone removed
                                    • Olympia wall buy replaced with an mp5
                                    • Claymores added

                                    Nuke Town

                                    • Pack-a-punch and jug will always land in the backyard that the box starts at
                                    • Set box starting location with nuked_box yellow or nuked_box green
                                    • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                    • Disabled zombies spawning in the middle while players are in either backyards
                                    • Limited M27

                                    Tranzit

                                    General

                                    • Denizens disabled
                                    • All light post portals are always active
                                    • Pap door is always open
                                    • Removed iron boards

                                    Zones

                                    • Farm barn zone acts the same as it does on Farm
                                    • Outside of Farm zone acts the same even if you open the door

                                    Buildables

                                    • Bus parts are prebuilt except cattle catcher
                                    • Dinner hatch is prebuilt
                                    • Turret does not need a turbine
                                    • Electric trap does not need a turbine

                                    Weapons

                                    • Jetgun recharges faster
                                    • Jetgun recharges while away
                                    • Jetgun returns to bench when over heated

                                    No Power

                                    • Enable no power game with no_power 1
                                    • This disables turbine workbench and jetgun

                                    Die Rise

                                    General

                                    • Leaper rounds always happen every 4 rounds
                                    • Perma phd flopper added

                                    Zones

                                    • Limited where players can camp while in the shaft
                                    • Zombies no longer jump across to trample steam zone
                                    • Disabled ground spawner in square room

                                    Elevators

                                    • Elevator wait time changed from 5-20 to 7-12 seconds
                                    • Standing on elevators make them move quicker
                                    • Key is given on spawn
                                    • Key is given 20 seconds after used
                                    • Key can lock elevators in a pre set position

                                    Weapons

                                    • Semtex wallbuy added by b23r
                                    • Sliquifier kills till round 255
                                    • Sliquifier continues to chain while put away
                                    • Sliquifier no longer drops extra goo
                                      <!-- - Sliquifier goo removed -->

                                    Mob of the Dead

                                    General

                                    • Blundergat spawns in wardens office without collecting 5 skulls
                                    • Set key to always spawn next to the cafeteria

                                    Buildables

                                    • All plane parts are given on spawn in solo only
                                    • Plane automatically refills
                                    • Zombie shield bench added inside wardens office
                                    • Zombie shield inside wardens has a 5 minute cooldown

                                    Traps

                                    • Fan trap no longer kills players instantly
                                    • Sniper trap does infinite damage
                                    • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                    Zones

                                    • Opening double tap door does not cause zombies to spawn upstairs

                                    Weapons

                                    • Blundergat damage no longer falls off
                                    • Blundergat is no longer limited in the box
                                    • Blundergat ammo reduced by 1/3
                                    • Acidgat ammo reduced by 1/3
                                    • Tomahawk is upgraded when picked up
                                    • Tomahawk reduced cooldown from 5 to 4 seconds

                                    Buried

                                    General

                                    • Initial spawns changed to be closer to the slide
                                    • Vultureaid will always be the last perk given by the witches
                                    • Removed barricade in front of jug
                                    • Nerfed jug spawn zone

                                    Buildables

                                    • Spawned turbine workbench by candy shop
                                    • Subwoofer gives powerups
                                    • Subwoofer has increased range
                                    • Turbine starts dying at 17% instead of 50% power

                                    Weapons

                                    • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                    Leroy

                                    • Leroy runs 25% longer when meleed with a Bowie Knife
                                    • Leroy runs 50% longer when meleed with Galvaknuckles

                                    Origins

                                    General

                                    • Tank has instant cool down
                                    • Pack-a-punch is always on
                                    • First robot always comes over tank station
                                    • Reduced soul boxes zombie requirement from 30 to 15
                                    • Replace the 115 packed weapon reward with a Raygun Mark 2

                                    Buildables

                                    • All records and buildable parts are given on spawn
                                    • Gramophone is no longer needed

                                    Teleporters

                                    • Teleporters activate as soon as doors leading to them are opened
                                    • Teleporters in the crazy place can be used without first being used from the other side

                                    Special Rounds

                                    • Panzers will come every 4 rounds on solo and coop
                                    • Generator zombies can come every 4 rounds
                                    • Generator zombies will come the same round as you turn on 4 or more generators

                                    Weapons

                                    • Staffs can be upgraded without doing the easter egg steps
                                    • Upgraded lighting does infinite damage
                                    • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                    Crazy Place

                                    • Moving walls at disabled
                                    • All gems are spawned

                                    Shovel and Helmet

                                    • Shovels are given on spawn
                                    • Golden shovels are awarded after 5 digs
                                    • Golden helmet chance increased from 5% to 20%

                                    Dig spots

                                    • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                    • Dug powerups spawn in a cycle (4 main powerups)
                                    • Hidden perk bottle dig spots are visible without zombie blood
                                    • Hidden perk bottle dig spots respawn every round
                                    • Hidden perk bottles give all 9 perk slots

                                    Source Code

                                    • BO2-Remix - https://github.com/5and5/BO2-Remix
                                    • BO1-Remix - https://github.com/5and5/BO1-Remix

                                    Credits

                                    • JezuzLizard
                                    • JBleezy
                                    • ZECxR3ap3r
                                    • Bandit
                                    • TTS
                                    • Naomi
                                    • Chase
                                    • DoktorSAS
                                    • HuthTV
                                    MrRiftundefined Offline
                                    MrRiftundefined Offline
                                    MrRift
                                    wrote on last edited by
                                    #25

                                    5and5 Hello! Any ideas how to fix this?
                                    **** 1 script error(s):
                                    **** Unresolved external : "create_dvar" with 2 parameters in "_hud" at lines 1,1,1,1,1,1,1,1,1,1,1,1,1 ****
                                    I installed only the HUD one and the zone gsc, and I also didn't found the zone.gsc for origins. Is there any?*

                                    1 Reply Last reply
                                    0
                                    • Sonofiundefined Offline
                                      Sonofiundefined Offline
                                      Sonofi
                                      wrote on last edited by
                                      #26

                                      is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.

                                      can someone help? thx in advance

                                      1 Reply Last reply
                                      0
                                      • 5and5undefined 5and5

                                        Call of Duty: Black Ops II Zombies - Remix

                                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                        Created by: 5and5

                                        YouTube - Twitch - Twitter

                                        badge-alt-text

                                        Download

                                        Download

                                        Leaderboards

                                        Leaderboards

                                        How to Install

                                        YouTube Video

                                        • Video Tutorial

                                        Automatic Installer

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix Installer
                                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Manual Installation

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix
                                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Custom Survival Maps Installation

                                        • Go here for more information
                                        • Download Remix Custom Survival Maps
                                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                        Change Notes

                                        General

                                        • Zombies start running at round 1
                                        • Walkers removed
                                        • Coop pause
                                        • Three weapon slots by default
                                        • Zombies health scales more linearly
                                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                        • 12 hour reset

                                        Visual

                                        • Tweaked graphics
                                        • Tweaked vision set
                                        • Rotating skybox
                                        • Fog disabled
                                        • Night mode option with night_mode 1
                                        • Change zombies eye color with eye_color 1

                                        Patches

                                        • Bank automatically full
                                        • Perma Perks given
                                        • Fridge has AN94 or War Machine depending on the map
                                        • Set box starting locations
                                        • First box
                                        • Round 255 round cap removed
                                        • In game fast ray rapid_fire 1
                                        • Characters can be selected with character

                                        HUD

                                        • Timer
                                        • Round timer
                                        • Health bar
                                        • SPH - appears after round 50
                                        • Zombies remaining counter
                                        • Current zone
                                        • Trap timer
                                        • All hud can be turned on with hud_all 1
                                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                        Player

                                        • Starting points set to 555
                                        • Max points set to 500005
                                        • Reduced fall damage

                                        Power Ups

                                        • Drop rate increased from 3% to 4%
                                        • Fire sales removed
                                        • Max ammos refill clip as well
                                        • Carpenters repair shields
                                        • Insta kill timer stacks
                                        • Double points timer stacks
                                        • Nukes kill zombies faster
                                        • Perk bottles give extra perk slot
                                        • Effect added to the first drop of a new powerup cycle

                                        Perks

                                        • Players can sprint while drinking perks
                                        • Perk bottles also increase players perk limit by 1
                                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                        • Deadshot increases head shot damage by x2
                                        • Who's who wont activate when player has quick revive
                                        • Electric cherry wont activate when a player goes down
                                        • Proning in front of perks gives you 100 points

                                        Mystery Box

                                        • Weapons can be shared by knifing the box
                                        • Box moves instantly now
                                        • Box perma perk guarantees a good weapon first hit
                                        • First box setup guaranteed
                                        • Mark 2 probability increased from 33% to 50%

                                        Buildables

                                        • All parts are given at the start of the game
                                        • Increased buildable buy distance
                                        • Buildables can be built without looking at them

                                        Weapons

                                        • Explosive damage scaling increased
                                        • Increased wall weapon buy distance
                                        • Buying wall weapon ammo fills clip

                                        Equipment

                                        • Claymores do 1/2 of zombies max health
                                        • Max claymores changed from 12 per player to 10 total on the map at a time

                                        Maps

                                        Survival

                                        • Dogs are enabled by default except on Nuketown
                                        • Dogs rounds always happen every 4 rounds

                                        Bus Depot

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Farm

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Town

                                        • Speed cola moved to tombstone location
                                        • Tombstone removed
                                        • Olympia wall buy replaced with an mp5
                                        • Claymores added

                                        Nuke Town

                                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                                        • Set box starting location with nuked_box yellow or nuked_box green
                                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                        • Disabled zombies spawning in the middle while players are in either backyards
                                        • Limited M27

                                        Tranzit

                                        General

                                        • Denizens disabled
                                        • All light post portals are always active
                                        • Pap door is always open
                                        • Removed iron boards

                                        Zones

                                        • Farm barn zone acts the same as it does on Farm
                                        • Outside of Farm zone acts the same even if you open the door

                                        Buildables

                                        • Bus parts are prebuilt except cattle catcher
                                        • Dinner hatch is prebuilt
                                        • Turret does not need a turbine
                                        • Electric trap does not need a turbine

                                        Weapons

                                        • Jetgun recharges faster
                                        • Jetgun recharges while away
                                        • Jetgun returns to bench when over heated

                                        No Power

                                        • Enable no power game with no_power 1
                                        • This disables turbine workbench and jetgun

                                        Die Rise

                                        General

                                        • Leaper rounds always happen every 4 rounds
                                        • Perma phd flopper added

                                        Zones

                                        • Limited where players can camp while in the shaft
                                        • Zombies no longer jump across to trample steam zone
                                        • Disabled ground spawner in square room

                                        Elevators

                                        • Elevator wait time changed from 5-20 to 7-12 seconds
                                        • Standing on elevators make them move quicker
                                        • Key is given on spawn
                                        • Key is given 20 seconds after used
                                        • Key can lock elevators in a pre set position

                                        Weapons

                                        • Semtex wallbuy added by b23r
                                        • Sliquifier kills till round 255
                                        • Sliquifier continues to chain while put away
                                        • Sliquifier no longer drops extra goo
                                          <!-- - Sliquifier goo removed -->

                                        Mob of the Dead

                                        General

                                        • Blundergat spawns in wardens office without collecting 5 skulls
                                        • Set key to always spawn next to the cafeteria

                                        Buildables

                                        • All plane parts are given on spawn in solo only
                                        • Plane automatically refills
                                        • Zombie shield bench added inside wardens office
                                        • Zombie shield inside wardens has a 5 minute cooldown

                                        Traps

                                        • Fan trap no longer kills players instantly
                                        • Sniper trap does infinite damage
                                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                        Zones

                                        • Opening double tap door does not cause zombies to spawn upstairs

                                        Weapons

                                        • Blundergat damage no longer falls off
                                        • Blundergat is no longer limited in the box
                                        • Blundergat ammo reduced by 1/3
                                        • Acidgat ammo reduced by 1/3
                                        • Tomahawk is upgraded when picked up
                                        • Tomahawk reduced cooldown from 5 to 4 seconds

                                        Buried

                                        General

                                        • Initial spawns changed to be closer to the slide
                                        • Vultureaid will always be the last perk given by the witches
                                        • Removed barricade in front of jug
                                        • Nerfed jug spawn zone

                                        Buildables

                                        • Spawned turbine workbench by candy shop
                                        • Subwoofer gives powerups
                                        • Subwoofer has increased range
                                        • Turbine starts dying at 17% instead of 50% power

                                        Weapons

                                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                        Leroy

                                        • Leroy runs 25% longer when meleed with a Bowie Knife
                                        • Leroy runs 50% longer when meleed with Galvaknuckles

                                        Origins

                                        General

                                        • Tank has instant cool down
                                        • Pack-a-punch is always on
                                        • First robot always comes over tank station
                                        • Reduced soul boxes zombie requirement from 30 to 15
                                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                                        Buildables

                                        • All records and buildable parts are given on spawn
                                        • Gramophone is no longer needed

                                        Teleporters

                                        • Teleporters activate as soon as doors leading to them are opened
                                        • Teleporters in the crazy place can be used without first being used from the other side

                                        Special Rounds

                                        • Panzers will come every 4 rounds on solo and coop
                                        • Generator zombies can come every 4 rounds
                                        • Generator zombies will come the same round as you turn on 4 or more generators

                                        Weapons

                                        • Staffs can be upgraded without doing the easter egg steps
                                        • Upgraded lighting does infinite damage
                                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                        Crazy Place

                                        • Moving walls at disabled
                                        • All gems are spawned

                                        Shovel and Helmet

                                        • Shovels are given on spawn
                                        • Golden shovels are awarded after 5 digs
                                        • Golden helmet chance increased from 5% to 20%

                                        Dig spots

                                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                        • Dug powerups spawn in a cycle (4 main powerups)
                                        • Hidden perk bottle dig spots are visible without zombie blood
                                        • Hidden perk bottle dig spots respawn every round
                                        • Hidden perk bottles give all 9 perk slots

                                        Source Code

                                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                                        Credits

                                        • JezuzLizard
                                        • JBleezy
                                        • ZECxR3ap3r
                                        • Bandit
                                        • TTS
                                        • Naomi
                                        • Chase
                                        • DoktorSAS
                                        • HuthTV
                                        Sabino.ahkundefined Offline
                                        Sabino.ahkundefined Offline
                                        Sabino.ahk
                                        wrote on last edited by Sabino.ahk
                                        #27

                                        5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?

                                        1 Reply Last reply
                                        0
                                        • PtoZorroundefined Offline
                                          PtoZorroundefined Offline
                                          PtoZorro
                                          wrote on last edited by
                                          #28
                                          This post is deleted!
                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate