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  3. [Release] [ZM] BO2 Remix Mod

[Release] [ZM] BO2 Remix Mod

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  • Sonofiundefined Offline
    Sonofiundefined Offline
    Sonofi
    wrote on last edited by
    #26

    is there a way to remove certain features? i'm new and i dont really know how these thing works. I tried to delete one of the feature, the buildable feature, and it crashed the whole thing.

    can someone help? thx in advance

    1 Reply Last reply
    0
    • 5and5undefined 5and5

      Call of Duty: Black Ops II Zombies - Remix

      This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

      Created by: 5and5

      YouTube - Twitch - Twitter

      badge-alt-text

      Download

      Download

      Leaderboards

      Leaderboards

      How to Install

      YouTube Video

      • Video Tutorial

      Automatic Installer

      • Download and install BO2 Plutonium Plutonium Download
      • Download the latest version of Remix Installer
      • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
      • Launch the game and enjoy!

      Manual Installation

      • Download and install BO2 Plutonium Plutonium Download
      • Download the latest version of Remix
      • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
      • Launch the game and enjoy!

      Custom Survival Maps Installation

      • Go here for more information
      • Download Remix Custom Survival Maps
      • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
      • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

      Change Notes

      General

      • Zombies start running at round 1
      • Walkers removed
      • Coop pause
      • Three weapon slots by default
      • Zombies health scales more linearly
      • Insta kill rounds start on round 115 on normal maps then happen every odd round after
      • Insta kill rounds start on round 75 on survival maps then happen every odd round after
      • 12 hour reset

      Visual

      • Tweaked graphics
      • Tweaked vision set
      • Rotating skybox
      • Fog disabled
      • Night mode option with night_mode 1
      • Change zombies eye color with eye_color 1

      Patches

      • Bank automatically full
      • Perma Perks given
      • Fridge has AN94 or War Machine depending on the map
      • Set box starting locations
      • First box
      • Round 255 round cap removed
      • In game fast ray rapid_fire 1
      • Characters can be selected with character

      HUD

      • Timer
      • Round timer
      • Health bar
      • SPH - appears after round 50
      • Zombies remaining counter
      • Current zone
      • Trap timer
      • All hud can be turned on with hud_all 1
      • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
      • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

      Player

      • Starting points set to 555
      • Max points set to 500005
      • Reduced fall damage

      Power Ups

      • Drop rate increased from 3% to 4%
      • Fire sales removed
      • Max ammos refill clip as well
      • Carpenters repair shields
      • Insta kill timer stacks
      • Double points timer stacks
      • Nukes kill zombies faster
      • Perk bottles give extra perk slot
      • Effect added to the first drop of a new powerup cycle

      Perks

      • Players can sprint while drinking perks
      • Perk bottles also increase players perk limit by 1
      • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
      • Deadshot increases head shot damage by x2
      • Who's who wont activate when player has quick revive
      • Electric cherry wont activate when a player goes down
      • Proning in front of perks gives you 100 points

      Mystery Box

      • Weapons can be shared by knifing the box
      • Box moves instantly now
      • Box perma perk guarantees a good weapon first hit
      • First box setup guaranteed
      • Mark 2 probability increased from 33% to 50%

      Buildables

      • All parts are given at the start of the game
      • Increased buildable buy distance
      • Buildables can be built without looking at them

      Weapons

      • Explosive damage scaling increased
      • Increased wall weapon buy distance
      • Buying wall weapon ammo fills clip

      Equipment

      • Claymores do 1/2 of zombies max health
      • Max claymores changed from 12 per player to 10 total on the map at a time

      Maps

      Survival

      • Dogs are enabled by default except on Nuketown
      • Dogs rounds always happen every 4 rounds

      Bus Depot

      • Pack-A-Punch added
      • Claymores added

      Farm

      • Pack-A-Punch added
      • Claymores added

      Town

      • Speed cola moved to tombstone location
      • Tombstone removed
      • Olympia wall buy replaced with an mp5
      • Claymores added

      Nuke Town

      • Pack-a-punch and jug will always land in the backyard that the box starts at
      • Set box starting location with nuked_box yellow or nuked_box green
      • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
      • Disabled zombies spawning in the middle while players are in either backyards
      • Limited M27

      Tranzit

      General

      • Denizens disabled
      • All light post portals are always active
      • Pap door is always open
      • Removed iron boards

      Zones

      • Farm barn zone acts the same as it does on Farm
      • Outside of Farm zone acts the same even if you open the door

      Buildables

      • Bus parts are prebuilt except cattle catcher
      • Dinner hatch is prebuilt
      • Turret does not need a turbine
      • Electric trap does not need a turbine

      Weapons

      • Jetgun recharges faster
      • Jetgun recharges while away
      • Jetgun returns to bench when over heated

      No Power

      • Enable no power game with no_power 1
      • This disables turbine workbench and jetgun

      Die Rise

      General

      • Leaper rounds always happen every 4 rounds
      • Perma phd flopper added

      Zones

      • Limited where players can camp while in the shaft
      • Zombies no longer jump across to trample steam zone
      • Disabled ground spawner in square room

      Elevators

      • Elevator wait time changed from 5-20 to 7-12 seconds
      • Standing on elevators make them move quicker
      • Key is given on spawn
      • Key is given 20 seconds after used
      • Key can lock elevators in a pre set position

      Weapons

      • Semtex wallbuy added by b23r
      • Sliquifier kills till round 255
      • Sliquifier continues to chain while put away
      • Sliquifier no longer drops extra goo
        <!-- - Sliquifier goo removed -->

      Mob of the Dead

      General

      • Blundergat spawns in wardens office without collecting 5 skulls
      • Set key to always spawn next to the cafeteria

      Buildables

      • All plane parts are given on spawn in solo only
      • Plane automatically refills
      • Zombie shield bench added inside wardens office
      • Zombie shield inside wardens has a 5 minute cooldown

      Traps

      • Fan trap no longer kills players instantly
      • Sniper trap does infinite damage
      • Acid trap player damage cool down increased from 1 to 1.5 seconds

      Zones

      • Opening double tap door does not cause zombies to spawn upstairs

      Weapons

      • Blundergat damage no longer falls off
      • Blundergat is no longer limited in the box
      • Blundergat ammo reduced by 1/3
      • Acidgat ammo reduced by 1/3
      • Tomahawk is upgraded when picked up
      • Tomahawk reduced cooldown from 5 to 4 seconds

      Buried

      General

      • Initial spawns changed to be closer to the slide
      • Vultureaid will always be the last perk given by the witches
      • Removed barricade in front of jug
      • Nerfed jug spawn zone

      Buildables

      • Spawned turbine workbench by candy shop
      • Subwoofer gives powerups
      • Subwoofer has increased range
      • Turbine starts dying at 17% instead of 50% power

      Weapons

      • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

      Leroy

      • Leroy runs 25% longer when meleed with a Bowie Knife
      • Leroy runs 50% longer when meleed with Galvaknuckles

      Origins

      General

      • Tank has instant cool down
      • Pack-a-punch is always on
      • First robot always comes over tank station
      • Reduced soul boxes zombie requirement from 30 to 15
      • Replace the 115 packed weapon reward with a Raygun Mark 2

      Buildables

      • All records and buildable parts are given on spawn
      • Gramophone is no longer needed

      Teleporters

      • Teleporters activate as soon as doors leading to them are opened
      • Teleporters in the crazy place can be used without first being used from the other side

      Special Rounds

      • Panzers will come every 4 rounds on solo and coop
      • Generator zombies can come every 4 rounds
      • Generator zombies will come the same round as you turn on 4 or more generators

      Weapons

      • Staffs can be upgraded without doing the easter egg steps
      • Upgraded lighting does infinite damage
      • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

      Crazy Place

      • Moving walls at disabled
      • All gems are spawned

      Shovel and Helmet

      • Shovels are given on spawn
      • Golden shovels are awarded after 5 digs
      • Golden helmet chance increased from 5% to 20%

      Dig spots

      • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
      • Dug powerups spawn in a cycle (4 main powerups)
      • Hidden perk bottle dig spots are visible without zombie blood
      • Hidden perk bottle dig spots respawn every round
      • Hidden perk bottles give all 9 perk slots

      Source Code

      • BO2-Remix - https://github.com/5and5/BO2-Remix
      • BO1-Remix - https://github.com/5and5/BO1-Remix

      Credits

      • JezuzLizard
      • JBleezy
      • ZECxR3ap3r
      • Bandit
      • TTS
      • Naomi
      • Chase
      • DoktorSAS
      • HuthTV
      Sabino.ahkundefined Do not disturb
      Sabino.ahkundefined Do not disturb
      Sabino.ahk
      wrote on last edited by Sabino.ahk
      #27

      5and5 Hello bro, I wanted to ask you a question. It will be possible to make the easter eggs with this script or it is not possible.?

      1 Reply Last reply
      0
      • PtoZorroundefined Offline
        PtoZorroundefined Offline
        PtoZorro
        wrote on last edited by
        #28
        This post is deleted!
        1 Reply Last reply
        0
        • qndaundefined Offline
          qndaundefined Offline
          qnda
          wrote on last edited by
          #29

          Bug Report: In Die Rise, elevator in Green Highrise Level 1b (room next to the trample steam bench) doesn't lock.

          1 Reply Last reply
          0
          • PtoZorroundefined Offline
            PtoZorroundefined Offline
            PtoZorro
            wrote on last edited by
            #30

            How can I change the probability of the weapons in the mistery box? I want to know where I can find the mark 2 modification in these scripts

            1 Reply Last reply
            0
            • Gabbyxo97undefined Offline
              Gabbyxo97undefined Offline
              Gabbyxo97
              Contributor
              wrote on last edited by
              #31

              I would love to be able to disable the auto-mule kick so I can choose when I want 3 guns

              1 Reply Last reply
              0
              • 5and5undefined 5and5

                Call of Duty: Black Ops II Zombies - Remix

                This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                Created by: 5and5

                YouTube - Twitch - Twitter

                badge-alt-text

                Download

                Download

                Leaderboards

                Leaderboards

                How to Install

                YouTube Video

                • Video Tutorial

                Automatic Installer

                • Download and install BO2 Plutonium Plutonium Download
                • Download the latest version of Remix Installer
                • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                • Launch the game and enjoy!

                Manual Installation

                • Download and install BO2 Plutonium Plutonium Download
                • Download the latest version of Remix
                • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                • Launch the game and enjoy!

                Custom Survival Maps Installation

                • Go here for more information
                • Download Remix Custom Survival Maps
                • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                Change Notes

                General

                • Zombies start running at round 1
                • Walkers removed
                • Coop pause
                • Three weapon slots by default
                • Zombies health scales more linearly
                • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                • 12 hour reset

                Visual

                • Tweaked graphics
                • Tweaked vision set
                • Rotating skybox
                • Fog disabled
                • Night mode option with night_mode 1
                • Change zombies eye color with eye_color 1

                Patches

                • Bank automatically full
                • Perma Perks given
                • Fridge has AN94 or War Machine depending on the map
                • Set box starting locations
                • First box
                • Round 255 round cap removed
                • In game fast ray rapid_fire 1
                • Characters can be selected with character

                HUD

                • Timer
                • Round timer
                • Health bar
                • SPH - appears after round 50
                • Zombies remaining counter
                • Current zone
                • Trap timer
                • All hud can be turned on with hud_all 1
                • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                Player

                • Starting points set to 555
                • Max points set to 500005
                • Reduced fall damage

                Power Ups

                • Drop rate increased from 3% to 4%
                • Fire sales removed
                • Max ammos refill clip as well
                • Carpenters repair shields
                • Insta kill timer stacks
                • Double points timer stacks
                • Nukes kill zombies faster
                • Perk bottles give extra perk slot
                • Effect added to the first drop of a new powerup cycle

                Perks

                • Players can sprint while drinking perks
                • Perk bottles also increase players perk limit by 1
                • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                • Deadshot increases head shot damage by x2
                • Who's who wont activate when player has quick revive
                • Electric cherry wont activate when a player goes down
                • Proning in front of perks gives you 100 points

                Mystery Box

                • Weapons can be shared by knifing the box
                • Box moves instantly now
                • Box perma perk guarantees a good weapon first hit
                • First box setup guaranteed
                • Mark 2 probability increased from 33% to 50%

                Buildables

                • All parts are given at the start of the game
                • Increased buildable buy distance
                • Buildables can be built without looking at them

                Weapons

                • Explosive damage scaling increased
                • Increased wall weapon buy distance
                • Buying wall weapon ammo fills clip

                Equipment

                • Claymores do 1/2 of zombies max health
                • Max claymores changed from 12 per player to 10 total on the map at a time

                Maps

                Survival

                • Dogs are enabled by default except on Nuketown
                • Dogs rounds always happen every 4 rounds

                Bus Depot

                • Pack-A-Punch added
                • Claymores added

                Farm

                • Pack-A-Punch added
                • Claymores added

                Town

                • Speed cola moved to tombstone location
                • Tombstone removed
                • Olympia wall buy replaced with an mp5
                • Claymores added

                Nuke Town

                • Pack-a-punch and jug will always land in the backyard that the box starts at
                • Set box starting location with nuked_box yellow or nuked_box green
                • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                • Disabled zombies spawning in the middle while players are in either backyards
                • Limited M27

                Tranzit

                General

                • Denizens disabled
                • All light post portals are always active
                • Pap door is always open
                • Removed iron boards

                Zones

                • Farm barn zone acts the same as it does on Farm
                • Outside of Farm zone acts the same even if you open the door

                Buildables

                • Bus parts are prebuilt except cattle catcher
                • Dinner hatch is prebuilt
                • Turret does not need a turbine
                • Electric trap does not need a turbine

                Weapons

                • Jetgun recharges faster
                • Jetgun recharges while away
                • Jetgun returns to bench when over heated

                No Power

                • Enable no power game with no_power 1
                • This disables turbine workbench and jetgun

                Die Rise

                General

                • Leaper rounds always happen every 4 rounds
                • Perma phd flopper added

                Zones

                • Limited where players can camp while in the shaft
                • Zombies no longer jump across to trample steam zone
                • Disabled ground spawner in square room

                Elevators

                • Elevator wait time changed from 5-20 to 7-12 seconds
                • Standing on elevators make them move quicker
                • Key is given on spawn
                • Key is given 20 seconds after used
                • Key can lock elevators in a pre set position

                Weapons

                • Semtex wallbuy added by b23r
                • Sliquifier kills till round 255
                • Sliquifier continues to chain while put away
                • Sliquifier no longer drops extra goo
                  <!-- - Sliquifier goo removed -->

                Mob of the Dead

                General

                • Blundergat spawns in wardens office without collecting 5 skulls
                • Set key to always spawn next to the cafeteria

                Buildables

                • All plane parts are given on spawn in solo only
                • Plane automatically refills
                • Zombie shield bench added inside wardens office
                • Zombie shield inside wardens has a 5 minute cooldown

                Traps

                • Fan trap no longer kills players instantly
                • Sniper trap does infinite damage
                • Acid trap player damage cool down increased from 1 to 1.5 seconds

                Zones

                • Opening double tap door does not cause zombies to spawn upstairs

                Weapons

                • Blundergat damage no longer falls off
                • Blundergat is no longer limited in the box
                • Blundergat ammo reduced by 1/3
                • Acidgat ammo reduced by 1/3
                • Tomahawk is upgraded when picked up
                • Tomahawk reduced cooldown from 5 to 4 seconds

                Buried

                General

                • Initial spawns changed to be closer to the slide
                • Vultureaid will always be the last perk given by the witches
                • Removed barricade in front of jug
                • Nerfed jug spawn zone

                Buildables

                • Spawned turbine workbench by candy shop
                • Subwoofer gives powerups
                • Subwoofer has increased range
                • Turbine starts dying at 17% instead of 50% power

                Weapons

                • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                Leroy

                • Leroy runs 25% longer when meleed with a Bowie Knife
                • Leroy runs 50% longer when meleed with Galvaknuckles

                Origins

                General

                • Tank has instant cool down
                • Pack-a-punch is always on
                • First robot always comes over tank station
                • Reduced soul boxes zombie requirement from 30 to 15
                • Replace the 115 packed weapon reward with a Raygun Mark 2

                Buildables

                • All records and buildable parts are given on spawn
                • Gramophone is no longer needed

                Teleporters

                • Teleporters activate as soon as doors leading to them are opened
                • Teleporters in the crazy place can be used without first being used from the other side

                Special Rounds

                • Panzers will come every 4 rounds on solo and coop
                • Generator zombies can come every 4 rounds
                • Generator zombies will come the same round as you turn on 4 or more generators

                Weapons

                • Staffs can be upgraded without doing the easter egg steps
                • Upgraded lighting does infinite damage
                • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                Crazy Place

                • Moving walls at disabled
                • All gems are spawned

                Shovel and Helmet

                • Shovels are given on spawn
                • Golden shovels are awarded after 5 digs
                • Golden helmet chance increased from 5% to 20%

                Dig spots

                • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                • Dug powerups spawn in a cycle (4 main powerups)
                • Hidden perk bottle dig spots are visible without zombie blood
                • Hidden perk bottle dig spots respawn every round
                • Hidden perk bottles give all 9 perk slots

                Source Code

                • BO2-Remix - https://github.com/5and5/BO2-Remix
                • BO1-Remix - https://github.com/5and5/BO1-Remix

                Credits

                • JezuzLizard
                • JBleezy
                • ZECxR3ap3r
                • Bandit
                • TTS
                • Naomi
                • Chase
                • DoktorSAS
                • HuthTV
                thalesmo123undefined Offline
                thalesmo123undefined Offline
                thalesmo123
                wrote on last edited by
                #32

                5and5 is good realease but you can do a verison without "tweakeds textures" and "Buildables Changes"

                1 Reply Last reply
                0
                • Swagmaster42undefined Swagmaster42

                  iHarrow I tried this and the game just crashes on loading screen please be specific

                  yoryuyaundefined Offline
                  yoryuyaundefined Offline
                  yoryuya
                  wrote on last edited by
                  #33

                  Swagmaster42 Did you end up figuring it out? I'm having the same problem

                  J1ggy_undefined 1 Reply Last reply
                  0
                  • Welstielundefined Offline
                    Welstielundefined Offline
                    Welstiel
                    wrote on last edited by
                    #34

                    Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
                    round_think_override( restart )
                    {
                    if( !(IsDefined( restart )) )
                    {
                    restart = 0;
                    }
                    level endon( "end_round_think" );
                    if( !(is_true( restart )) )
                    {
                    if( IsDefined( level.initial_round_wait_func ) )
                    {
                    [ ]; <---
                    }

                    Is this array supposed to be blank?

                    JezuzLizardundefined 1 Reply Last reply
                    0
                    • yoryuyaundefined yoryuya

                      Swagmaster42 Did you end up figuring it out? I'm having the same problem

                      J1ggy_undefined Offline
                      J1ggy_undefined Offline
                      J1ggy_
                      wrote on last edited by
                      #35

                      yoryuya I can't load up a game of origins with this mod, lmk if you find a fix

                      1 Reply Last reply
                      0
                      • 5and5undefined 5and5

                        Call of Duty: Black Ops II Zombies - Remix

                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                        Created by: 5and5

                        YouTube - Twitch - Twitter

                        badge-alt-text

                        Download

                        Download

                        Leaderboards

                        Leaderboards

                        How to Install

                        YouTube Video

                        • Video Tutorial

                        Automatic Installer

                        • Download and install BO2 Plutonium Plutonium Download
                        • Download the latest version of Remix Installer
                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                        • Launch the game and enjoy!

                        Manual Installation

                        • Download and install BO2 Plutonium Plutonium Download
                        • Download the latest version of Remix
                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                        • Launch the game and enjoy!

                        Custom Survival Maps Installation

                        • Go here for more information
                        • Download Remix Custom Survival Maps
                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                        Change Notes

                        General

                        • Zombies start running at round 1
                        • Walkers removed
                        • Coop pause
                        • Three weapon slots by default
                        • Zombies health scales more linearly
                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                        • 12 hour reset

                        Visual

                        • Tweaked graphics
                        • Tweaked vision set
                        • Rotating skybox
                        • Fog disabled
                        • Night mode option with night_mode 1
                        • Change zombies eye color with eye_color 1

                        Patches

                        • Bank automatically full
                        • Perma Perks given
                        • Fridge has AN94 or War Machine depending on the map
                        • Set box starting locations
                        • First box
                        • Round 255 round cap removed
                        • In game fast ray rapid_fire 1
                        • Characters can be selected with character

                        HUD

                        • Timer
                        • Round timer
                        • Health bar
                        • SPH - appears after round 50
                        • Zombies remaining counter
                        • Current zone
                        • Trap timer
                        • All hud can be turned on with hud_all 1
                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                        Player

                        • Starting points set to 555
                        • Max points set to 500005
                        • Reduced fall damage

                        Power Ups

                        • Drop rate increased from 3% to 4%
                        • Fire sales removed
                        • Max ammos refill clip as well
                        • Carpenters repair shields
                        • Insta kill timer stacks
                        • Double points timer stacks
                        • Nukes kill zombies faster
                        • Perk bottles give extra perk slot
                        • Effect added to the first drop of a new powerup cycle

                        Perks

                        • Players can sprint while drinking perks
                        • Perk bottles also increase players perk limit by 1
                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                        • Deadshot increases head shot damage by x2
                        • Who's who wont activate when player has quick revive
                        • Electric cherry wont activate when a player goes down
                        • Proning in front of perks gives you 100 points

                        Mystery Box

                        • Weapons can be shared by knifing the box
                        • Box moves instantly now
                        • Box perma perk guarantees a good weapon first hit
                        • First box setup guaranteed
                        • Mark 2 probability increased from 33% to 50%

                        Buildables

                        • All parts are given at the start of the game
                        • Increased buildable buy distance
                        • Buildables can be built without looking at them

                        Weapons

                        • Explosive damage scaling increased
                        • Increased wall weapon buy distance
                        • Buying wall weapon ammo fills clip

                        Equipment

                        • Claymores do 1/2 of zombies max health
                        • Max claymores changed from 12 per player to 10 total on the map at a time

                        Maps

                        Survival

                        • Dogs are enabled by default except on Nuketown
                        • Dogs rounds always happen every 4 rounds

                        Bus Depot

                        • Pack-A-Punch added
                        • Claymores added

                        Farm

                        • Pack-A-Punch added
                        • Claymores added

                        Town

                        • Speed cola moved to tombstone location
                        • Tombstone removed
                        • Olympia wall buy replaced with an mp5
                        • Claymores added

                        Nuke Town

                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                        • Set box starting location with nuked_box yellow or nuked_box green
                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                        • Disabled zombies spawning in the middle while players are in either backyards
                        • Limited M27

                        Tranzit

                        General

                        • Denizens disabled
                        • All light post portals are always active
                        • Pap door is always open
                        • Removed iron boards

                        Zones

                        • Farm barn zone acts the same as it does on Farm
                        • Outside of Farm zone acts the same even if you open the door

                        Buildables

                        • Bus parts are prebuilt except cattle catcher
                        • Dinner hatch is prebuilt
                        • Turret does not need a turbine
                        • Electric trap does not need a turbine

                        Weapons

                        • Jetgun recharges faster
                        • Jetgun recharges while away
                        • Jetgun returns to bench when over heated

                        No Power

                        • Enable no power game with no_power 1
                        • This disables turbine workbench and jetgun

                        Die Rise

                        General

                        • Leaper rounds always happen every 4 rounds
                        • Perma phd flopper added

                        Zones

                        • Limited where players can camp while in the shaft
                        • Zombies no longer jump across to trample steam zone
                        • Disabled ground spawner in square room

                        Elevators

                        • Elevator wait time changed from 5-20 to 7-12 seconds
                        • Standing on elevators make them move quicker
                        • Key is given on spawn
                        • Key is given 20 seconds after used
                        • Key can lock elevators in a pre set position

                        Weapons

                        • Semtex wallbuy added by b23r
                        • Sliquifier kills till round 255
                        • Sliquifier continues to chain while put away
                        • Sliquifier no longer drops extra goo
                          <!-- - Sliquifier goo removed -->

                        Mob of the Dead

                        General

                        • Blundergat spawns in wardens office without collecting 5 skulls
                        • Set key to always spawn next to the cafeteria

                        Buildables

                        • All plane parts are given on spawn in solo only
                        • Plane automatically refills
                        • Zombie shield bench added inside wardens office
                        • Zombie shield inside wardens has a 5 minute cooldown

                        Traps

                        • Fan trap no longer kills players instantly
                        • Sniper trap does infinite damage
                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                        Zones

                        • Opening double tap door does not cause zombies to spawn upstairs

                        Weapons

                        • Blundergat damage no longer falls off
                        • Blundergat is no longer limited in the box
                        • Blundergat ammo reduced by 1/3
                        • Acidgat ammo reduced by 1/3
                        • Tomahawk is upgraded when picked up
                        • Tomahawk reduced cooldown from 5 to 4 seconds

                        Buried

                        General

                        • Initial spawns changed to be closer to the slide
                        • Vultureaid will always be the last perk given by the witches
                        • Removed barricade in front of jug
                        • Nerfed jug spawn zone

                        Buildables

                        • Spawned turbine workbench by candy shop
                        • Subwoofer gives powerups
                        • Subwoofer has increased range
                        • Turbine starts dying at 17% instead of 50% power

                        Weapons

                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                        Leroy

                        • Leroy runs 25% longer when meleed with a Bowie Knife
                        • Leroy runs 50% longer when meleed with Galvaknuckles

                        Origins

                        General

                        • Tank has instant cool down
                        • Pack-a-punch is always on
                        • First robot always comes over tank station
                        • Reduced soul boxes zombie requirement from 30 to 15
                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                        Buildables

                        • All records and buildable parts are given on spawn
                        • Gramophone is no longer needed

                        Teleporters

                        • Teleporters activate as soon as doors leading to them are opened
                        • Teleporters in the crazy place can be used without first being used from the other side

                        Special Rounds

                        • Panzers will come every 4 rounds on solo and coop
                        • Generator zombies can come every 4 rounds
                        • Generator zombies will come the same round as you turn on 4 or more generators

                        Weapons

                        • Staffs can be upgraded without doing the easter egg steps
                        • Upgraded lighting does infinite damage
                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                        Crazy Place

                        • Moving walls at disabled
                        • All gems are spawned

                        Shovel and Helmet

                        • Shovels are given on spawn
                        • Golden shovels are awarded after 5 digs
                        • Golden helmet chance increased from 5% to 20%

                        Dig spots

                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                        • Dug powerups spawn in a cycle (4 main powerups)
                        • Hidden perk bottle dig spots are visible without zombie blood
                        • Hidden perk bottle dig spots respawn every round
                        • Hidden perk bottles give all 9 perk slots

                        Source Code

                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                        Credits

                        • JezuzLizard
                        • JBleezy
                        • ZECxR3ap3r
                        • Bandit
                        • TTS
                        • Naomi
                        • Chase
                        • DoktorSAS
                        • HuthTV
                        NickBickundefined Offline
                        NickBickundefined Offline
                        NickBick
                        wrote on last edited by
                        #36

                        L ratioed

                        1 Reply Last reply
                        0
                        • Welstielundefined Welstiel

                          Hello. I attempted to remove the override for sprint from round 1. However, after I decompile the file to change things recompiling throws "Bad syntax in line 93." I checked that line and it ends at this point:
                          round_think_override( restart )
                          {
                          if( !(IsDefined( restart )) )
                          {
                          restart = 0;
                          }
                          level endon( "end_round_think" );
                          if( !(is_true( restart )) )
                          {
                          if( IsDefined( level.initial_round_wait_func ) )
                          {
                          [ ]; <---
                          }

                          Is this array supposed to be blank?

                          JezuzLizardundefined Offline
                          JezuzLizardundefined Offline
                          JezuzLizard
                          Plutonium Staff
                          wrote on last edited by
                          #37

                          Welstiel Dude why are you decompiling an open source project?!

                          Welstielundefined 1 Reply Last reply
                          0
                          • JezuzLizardundefined JezuzLizard

                            Welstiel Dude why are you decompiling an open source project?!

                            Welstielundefined Offline
                            Welstielundefined Offline
                            Welstiel
                            wrote on last edited by
                            #38

                            JezuzLizard I tried compiling the code from GitHub and am still getting errors trying to compile that code too.
                            Not quite sure what is happening that is throwing off the compiler but it's not compiling.

                            1 Reply Last reply
                            0
                            • iHarrowundefined iHarrow

                              it is easy Go to Source code Just Remove this code from _zombies.gsc this file can find it in remix folder
                              bb7e37d0-5dfc-415d-9849-2bfa5bbfb459-image.png

                              EDIT: To remove zombie runner check this post https://forum.plutonium.pw/post/155091

                              AthiestGamerundefined Offline
                              AthiestGamerundefined Offline
                              AthiestGamer
                              wrote on last edited by
                              #39
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • TopPlayerEUWundefined Offline
                                TopPlayerEUWundefined Offline
                                TopPlayerEUW
                                wrote on last edited by
                                #40

                                How can you play with ur friends with Remix? Same thing as without it?

                                SirHerboXIundefined 1 Reply Last reply
                                0
                                • TopPlayerEUWundefined TopPlayerEUW

                                  How can you play with ur friends with Remix? Same thing as without it?

                                  SirHerboXIundefined Offline
                                  SirHerboXIundefined Offline
                                  SirHerboXI
                                  wrote on last edited by
                                  #41

                                  TopPlayerEUW i think it would work the same. your friend would just have to get the same thing downloaded

                                  Mr.Somethingundefined 1 Reply Last reply
                                  0
                                  • SirHerboXIundefined SirHerboXI

                                    TopPlayerEUW i think it would work the same. your friend would just have to get the same thing downloaded

                                    Mr.Somethingundefined Offline
                                    Mr.Somethingundefined Offline
                                    Mr.Something
                                    Contributor
                                    wrote on last edited by
                                    #42

                                    SirHerboXI They don't even have to download the scripts. So it's basically the same.

                                    1 Reply Last reply
                                    0
                                    • TopPlayerEUWundefined Offline
                                      TopPlayerEUWundefined Offline
                                      TopPlayerEUW
                                      wrote on last edited by
                                      #43

                                      Why if i play as coop 2 or more in REMIX, zombies spawn so slowly and sometimes the map feels just dead (even if there are 300 zombies as counter)?

                                      1 Reply Last reply
                                      0
                                      • 5and5undefined 5and5

                                        Call of Duty: Black Ops II Zombies - Remix

                                        This mod changes many aspects of the game in hopes of improving pacing and enjoyability.

                                        Created by: 5and5

                                        YouTube - Twitch - Twitter

                                        badge-alt-text

                                        Download

                                        Download

                                        Leaderboards

                                        Leaderboards

                                        How to Install

                                        YouTube Video

                                        • Video Tutorial

                                        Automatic Installer

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix Installer
                                        • Double click on "BO2-Remix-Installer.bat" this will download the latest version of Remix and copy all the files into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Manual Installation

                                        • Download and install BO2 Plutonium Plutonium Download
                                        • Download the latest version of Remix
                                        • Open "BO2-Remix.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Launch the game and enjoy!

                                        Custom Survival Maps Installation

                                        • Go here for more information
                                        • Download Remix Custom Survival Maps
                                        • Open "BO2-Remix-Custom-Survival-Maps.zip" and copy everything into %localappdata%\Plutonium\storage\t6
                                        • Double click on "Plutonum.bat" to launch the game. If you launch the game using the normal launcher it will replace the menu file.

                                        Change Notes

                                        General

                                        • Zombies start running at round 1
                                        • Walkers removed
                                        • Coop pause
                                        • Three weapon slots by default
                                        • Zombies health scales more linearly
                                        • Insta kill rounds start on round 115 on normal maps then happen every odd round after
                                        • Insta kill rounds start on round 75 on survival maps then happen every odd round after
                                        • 12 hour reset

                                        Visual

                                        • Tweaked graphics
                                        • Tweaked vision set
                                        • Rotating skybox
                                        • Fog disabled
                                        • Night mode option with night_mode 1
                                        • Change zombies eye color with eye_color 1

                                        Patches

                                        • Bank automatically full
                                        • Perma Perks given
                                        • Fridge has AN94 or War Machine depending on the map
                                        • Set box starting locations
                                        • First box
                                        • Round 255 round cap removed
                                        • In game fast ray rapid_fire 1
                                        • Characters can be selected with character

                                        HUD

                                        • Timer
                                        • Round timer
                                        • Health bar
                                        • SPH - appears after round 50
                                        • Zombies remaining counter
                                        • Current zone
                                        • Trap timer
                                        • All hud can be turned on with hud_all 1
                                        • Hud text color can be changed with hud_color 1 1 1 "1" can be any value from 0 to 1
                                        • Health bar hud color can be changed with hud_color_health 1 1 1 "1" can be any value from 0 to 1

                                        Player

                                        • Starting points set to 555
                                        • Max points set to 500005
                                        • Reduced fall damage

                                        Power Ups

                                        • Drop rate increased from 3% to 4%
                                        • Fire sales removed
                                        • Max ammos refill clip as well
                                        • Carpenters repair shields
                                        • Insta kill timer stacks
                                        • Double points timer stacks
                                        • Nukes kill zombies faster
                                        • Perk bottles give extra perk slot
                                        • Effect added to the first drop of a new powerup cycle

                                        Perks

                                        • Players can sprint while drinking perks
                                        • Perk bottles also increase players perk limit by 1
                                        • Mulekick increases ads, weapon switching, grenade tossing and perk drinking
                                        • Deadshot increases head shot damage by x2
                                        • Who's who wont activate when player has quick revive
                                        • Electric cherry wont activate when a player goes down
                                        • Proning in front of perks gives you 100 points

                                        Mystery Box

                                        • Weapons can be shared by knifing the box
                                        • Box moves instantly now
                                        • Box perma perk guarantees a good weapon first hit
                                        • First box setup guaranteed
                                        • Mark 2 probability increased from 33% to 50%

                                        Buildables

                                        • All parts are given at the start of the game
                                        • Increased buildable buy distance
                                        • Buildables can be built without looking at them

                                        Weapons

                                        • Explosive damage scaling increased
                                        • Increased wall weapon buy distance
                                        • Buying wall weapon ammo fills clip

                                        Equipment

                                        • Claymores do 1/2 of zombies max health
                                        • Max claymores changed from 12 per player to 10 total on the map at a time

                                        Maps

                                        Survival

                                        • Dogs are enabled by default except on Nuketown
                                        • Dogs rounds always happen every 4 rounds

                                        Bus Depot

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Farm

                                        • Pack-A-Punch added
                                        • Claymores added

                                        Town

                                        • Speed cola moved to tombstone location
                                        • Tombstone removed
                                        • Olympia wall buy replaced with an mp5
                                        • Claymores added

                                        Nuke Town

                                        • Pack-a-punch and jug will always land in the backyard that the box starts at
                                        • Set box starting location with nuked_box yellow or nuked_box green
                                        • Perks drop in the same order every game ( revive, jug, pap, speed cola, double tap )
                                        • Disabled zombies spawning in the middle while players are in either backyards
                                        • Limited M27

                                        Tranzit

                                        General

                                        • Denizens disabled
                                        • All light post portals are always active
                                        • Pap door is always open
                                        • Removed iron boards

                                        Zones

                                        • Farm barn zone acts the same as it does on Farm
                                        • Outside of Farm zone acts the same even if you open the door

                                        Buildables

                                        • Bus parts are prebuilt except cattle catcher
                                        • Dinner hatch is prebuilt
                                        • Turret does not need a turbine
                                        • Electric trap does not need a turbine

                                        Weapons

                                        • Jetgun recharges faster
                                        • Jetgun recharges while away
                                        • Jetgun returns to bench when over heated

                                        No Power

                                        • Enable no power game with no_power 1
                                        • This disables turbine workbench and jetgun

                                        Die Rise

                                        General

                                        • Leaper rounds always happen every 4 rounds
                                        • Perma phd flopper added

                                        Zones

                                        • Limited where players can camp while in the shaft
                                        • Zombies no longer jump across to trample steam zone
                                        • Disabled ground spawner in square room

                                        Elevators

                                        • Elevator wait time changed from 5-20 to 7-12 seconds
                                        • Standing on elevators make them move quicker
                                        • Key is given on spawn
                                        • Key is given 20 seconds after used
                                        • Key can lock elevators in a pre set position

                                        Weapons

                                        • Semtex wallbuy added by b23r
                                        • Sliquifier kills till round 255
                                        • Sliquifier continues to chain while put away
                                        • Sliquifier no longer drops extra goo
                                          <!-- - Sliquifier goo removed -->

                                        Mob of the Dead

                                        General

                                        • Blundergat spawns in wardens office without collecting 5 skulls
                                        • Set key to always spawn next to the cafeteria

                                        Buildables

                                        • All plane parts are given on spawn in solo only
                                        • Plane automatically refills
                                        • Zombie shield bench added inside wardens office
                                        • Zombie shield inside wardens has a 5 minute cooldown

                                        Traps

                                        • Fan trap no longer kills players instantly
                                        • Sniper trap does infinite damage
                                        • Acid trap player damage cool down increased from 1 to 1.5 seconds

                                        Zones

                                        • Opening double tap door does not cause zombies to spawn upstairs

                                        Weapons

                                        • Blundergat damage no longer falls off
                                        • Blundergat is no longer limited in the box
                                        • Blundergat ammo reduced by 1/3
                                        • Acidgat ammo reduced by 1/3
                                        • Tomahawk is upgraded when picked up
                                        • Tomahawk reduced cooldown from 5 to 4 seconds

                                        Buried

                                        General

                                        • Initial spawns changed to be closer to the slide
                                        • Vultureaid will always be the last perk given by the witches
                                        • Removed barricade in front of jug
                                        • Nerfed jug spawn zone

                                        Buildables

                                        • Spawned turbine workbench by candy shop
                                        • Subwoofer gives powerups
                                        • Subwoofer has increased range
                                        • Turbine starts dying at 17% instead of 50% power

                                        Weapons

                                        • Pack-a-punch camo replaced with Mob of the Dead animated camo anim_pap_camo_buried 0 to disable

                                        Leroy

                                        • Leroy runs 25% longer when meleed with a Bowie Knife
                                        • Leroy runs 50% longer when meleed with Galvaknuckles

                                        Origins

                                        General

                                        • Tank has instant cool down
                                        • Pack-a-punch is always on
                                        • First robot always comes over tank station
                                        • Reduced soul boxes zombie requirement from 30 to 15
                                        • Replace the 115 packed weapon reward with a Raygun Mark 2

                                        Buildables

                                        • All records and buildable parts are given on spawn
                                        • Gramophone is no longer needed

                                        Teleporters

                                        • Teleporters activate as soon as doors leading to them are opened
                                        • Teleporters in the crazy place can be used without first being used from the other side

                                        Special Rounds

                                        • Panzers will come every 4 rounds on solo and coop
                                        • Generator zombies can come every 4 rounds
                                        • Generator zombies will come the same round as you turn on 4 or more generators

                                        Weapons

                                        • Staffs can be upgraded without doing the easter egg steps
                                        • Upgraded lighting does infinite damage
                                        • Pack-a-punch camo can be replaced with Mob of the Dead animated camo anim_pap_camo_origins 1

                                        Crazy Place

                                        • Moving walls at disabled
                                        • All gems are spawned

                                        Shovel and Helmet

                                        • Shovels are given on spawn
                                        • Golden shovels are awarded after 5 digs
                                        • Golden helmet chance increased from 5% to 20%

                                        Dig spots

                                        • Removed firesale, zombie blood and bonus points as possible powerups that can be dug
                                        • Dug powerups spawn in a cycle (4 main powerups)
                                        • Hidden perk bottle dig spots are visible without zombie blood
                                        • Hidden perk bottle dig spots respawn every round
                                        • Hidden perk bottles give all 9 perk slots

                                        Source Code

                                        • BO2-Remix - https://github.com/5and5/BO2-Remix
                                        • BO1-Remix - https://github.com/5and5/BO1-Remix

                                        Credits

                                        • JezuzLizard
                                        • JBleezy
                                        • ZECxR3ap3r
                                        • Bandit
                                        • TTS
                                        • Naomi
                                        • Chase
                                        • DoktorSAS
                                        • HuthTV
                                        I_M_K_4undefined Offline
                                        I_M_K_4undefined Offline
                                        I_M_K_4
                                        wrote on last edited by
                                        #44

                                        5and5 i may be using it wrong but the "Select character" command isn't working?

                                        1 Reply Last reply
                                        0
                                        • ShredShotundefined Offline
                                          ShredShotundefined Offline
                                          ShredShot
                                          wrote on last edited by
                                          #45
                                          This post is deleted!
                                          1 Reply Last reply
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