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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • DragonOfTheWestundefined Offline
    DragonOfTheWestundefined Offline
    DragonOfTheWest
    wrote on last edited by
    #316

    Number1S0n Did you ever find a standalone HUD that looked as good as this?

    1 Reply Last reply
    0
    • ItsJustAKundefined Offline
      ItsJustAKundefined Offline
      ItsJustAK
      wrote on last edited by
      #317

      Bit of a bug report here, not sure if this mod will be updated but on controller, I find myself unable to jump sometimes, it's inconsistent too. Trying to play Town and the lava is pretty unforgiving when you can't jump over it. Jumping is fine outside of the mod too

      1 Reply Last reply
      0
      • GerardS0406undefined GerardS0406

        Black Ops II Cold War Mod

        Not recommended for servers
        https://www.youtube.com/watch?v=SWrggKpV_LQ

        Description
        This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

        bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

        Features

        • Cold War Armor System

          • 3 Levels of Armor
          • Can be purchased at Arsenal with Salvage
          • Damage from enemies reduced.
        • Cold War Health System

          • Players
            • Players now always have a regen delay (4.5 seconds)
            • Players have a slow regen speed (~75 Health/second)
            • Zombies hit for less damage on lower rounds
          • Zombies
            • Health values can be found in spreadsheet at bottom of post
            • Health cap at round 55 of 60k.
        • Cold War Perks

          • Quick Revive
            • Revive Teammates Faster
            • Faster Health Regen Delay (2.5 seconds)
            • Faster Health Regen (~240 Health/Second)
            • After teammate revived, both players gain a temporary speed boost
          • Double Tap (Replaces Death Perception)
            • Increased Fire Rate
            • Chance for a bullet to do Double Damage
            • Gain 20% more looted Salvage and High-Grade Salvage
          • Speed Cola
            • Increased Reload Speed
            • Swap Weapons Faster
            • Field Upgrades Charge Faster
            • Box Settles faster
          • Juggernog
            • Increases Player Health
            • Reduces effects from special zombies/Lava
            • Player's Armor Durability is Increased
            • Player not downed on lethal hit. Armor is taken, health set to 1.
          • Stamin-Up
            • Sprint Faster
            • No Fall Damage
          • Mule Kick
            • Player able to hold 3 weapons
            • Stowed weapons will reload slowly
            • Small chance zombies will drop ammo on death.
            • Mule Kick weapon will return on repurchase
          • Deadshot
            • ADS will lock to enemy's head
            • Initial Headshot Damage is Doubled
            • Increased Headshot Damage
          • PHD Flopper
            • Immune to explosive damage
            • Flopping will create an explosion
            • Falling a great height will create an explosion
          • Tombstone
            • Will enter a shadowed form when downed where player can revive self
            • Will drop a "Tombstone" on death to pickup items on respawn.
            • Player will only lose Tombstone on down.
          • Elemental Pop
            • Chance to use an Ammo Mod
              • Thunder Wall
              • Train Go Boom
              • Brain Rot
              • And more...
            • Reload will send an electric shock around player stunning zombies.
            • Equipment and melee can activate Elemental Pop
          • General Perk Features
            • Price of Perks increase based on amount of perks owned
            • Wunderfizz will give a Random Perk, costs same as regular perk price.
        • Cold War Field Upgrades

          • Ring of Fire
            • Player Damage Increased 5x
            • Ammo taken from Stock instead of Magazine
            • Burn effect has a small chance to insta-kill
            • Ring Duration increases longer player is inside
          • Aether Shroud
            • Player is invisible to enemies for 8 seconds
            • Player gains a movement speed boost while shrouded
            • Weapon instantly reloaded
          • Healing Aura
            • Player and allies instantly healed to full health on activation
            • Player and allies gain a regenerative healing effect lasting 10 seconds
            • Revives all downed allies
          • Frenzied Guard
            • Activation repairs Armor to full
            • Enemies killed repair 10% of armor
            • Normal enemies explode after hitting player
            • Duration of 15 seconds
          • Energy Mine
            • Creates a mine of energy that detonates on proximity of enemies
            • Large size of blast
            • Mine detonates 3 times in rapid succession
        • Cold War Salvage System

          • Zombies have a chance to drop salvage
          • Salvage can be used at Arsenal to upgrade weapons or equip armor
          • Salvage Drop Rates can be found in spreadsheet at bottom of post
        • Cold War Weapon Tier System

          • 5 Tiers for Non-Wonder Weapons
            • Common (Spawn Weapon Only)
            • Uncommon
            • Rare
            • Epic
            • Legendary
          • Weapons can be upgraded with salvage at Arsenal
          • Weapons can be Pack a Punched 3 times
          • Weapon damage by tier can be found in the spreadsheet at bottom of post.
        • Cold War Mystery Box

          • Weapon chances can be found in the spreadsheet at bottom of post.
          • Wonder Weapons have higher chance as game progresses.
        • Cold War Dynamic Wallbuys

          • Every 5 rounds, wallbuys have a chance to increase in tier.
        • Cold War Drop System

          • Zombies will drop salvage periodically
          • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
        • Cold War Ammo Boxes

          • Ammo Boxes are spread around maps
          • Cost depends on Pack a Punch level of weapon
            • 250 Non-Paped
            • 1000 First Pap
            • 2500 Second Pap
            • 5000 Third Pap
            • 10000 Wonder Weapon
        • Cold War Exfil

          • Cold War Exfil
          • Available every 5 rounds after round 10
          • Found near/in spawn on every map
        • Cold War HUD

          • Fully remade BO2 HUD to replicate Cold War's HUD
        • Cold War Rampage Inducer

          • set cw_rampage_inducer 1 (1 for true, 0 for false)
        • Miscellaneous Features

          • Carpenter Repairs Armor Fully
          • Max Ammo restores ammo in Stock and Magazine
          • Hitmarkers
          • 2 self-revives in Solo
          • Unlimited Sprint
          • Shield Removed
        • Extra Feature

          • Create Custom Field Upgrades! Follow outline in github.

        Not included features from Cold War:

        • Sliding: Wouldn't be very fun on a server with lag.
        • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

        Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

        PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

        Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
        Source code will be released after bug fixes.

        Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
        Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

        Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

        Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

        A Black Ops 1 version is in development that will be more like Cold War! ❤


        Custom Easter Eggs - Solved by
        ??? - N/A

        Solo Origins Speedruns
        Base EE% - GerardS0406 - 4h35m (can't beat that)
        Rampage Inducer Base EE% - N/A
        ??? EE% - N/A
        Rampage Inducer ??? EE% - N/A

        Sentient Odin% - Angelobeta - Infinite


        Credits:
        GerardS0406

        i ReapZzundefined Offline
        i ReapZzundefined Offline
        i ReapZz
        wrote on last edited by
        #318

        GerardS0406 sheeeeeeeeeeeeeeeeeeeeeeeeeeeeeeshhhhhhhhhhhhhhhhhhhhhhhh

        1 Reply Last reply
        0
        • GerardS0406undefined GerardS0406

          Black Ops II Cold War Mod

          Not recommended for servers
          https://www.youtube.com/watch?v=SWrggKpV_LQ

          Description
          This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

          bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

          Features

          • Cold War Armor System

            • 3 Levels of Armor
            • Can be purchased at Arsenal with Salvage
            • Damage from enemies reduced.
          • Cold War Health System

            • Players
              • Players now always have a regen delay (4.5 seconds)
              • Players have a slow regen speed (~75 Health/second)
              • Zombies hit for less damage on lower rounds
            • Zombies
              • Health values can be found in spreadsheet at bottom of post
              • Health cap at round 55 of 60k.
          • Cold War Perks

            • Quick Revive
              • Revive Teammates Faster
              • Faster Health Regen Delay (2.5 seconds)
              • Faster Health Regen (~240 Health/Second)
              • After teammate revived, both players gain a temporary speed boost
            • Double Tap (Replaces Death Perception)
              • Increased Fire Rate
              • Chance for a bullet to do Double Damage
              • Gain 20% more looted Salvage and High-Grade Salvage
            • Speed Cola
              • Increased Reload Speed
              • Swap Weapons Faster
              • Field Upgrades Charge Faster
              • Box Settles faster
            • Juggernog
              • Increases Player Health
              • Reduces effects from special zombies/Lava
              • Player's Armor Durability is Increased
              • Player not downed on lethal hit. Armor is taken, health set to 1.
            • Stamin-Up
              • Sprint Faster
              • No Fall Damage
            • Mule Kick
              • Player able to hold 3 weapons
              • Stowed weapons will reload slowly
              • Small chance zombies will drop ammo on death.
              • Mule Kick weapon will return on repurchase
            • Deadshot
              • ADS will lock to enemy's head
              • Initial Headshot Damage is Doubled
              • Increased Headshot Damage
            • PHD Flopper
              • Immune to explosive damage
              • Flopping will create an explosion
              • Falling a great height will create an explosion
            • Tombstone
              • Will enter a shadowed form when downed where player can revive self
              • Will drop a "Tombstone" on death to pickup items on respawn.
              • Player will only lose Tombstone on down.
            • Elemental Pop
              • Chance to use an Ammo Mod
                • Thunder Wall
                • Train Go Boom
                • Brain Rot
                • And more...
              • Reload will send an electric shock around player stunning zombies.
              • Equipment and melee can activate Elemental Pop
            • General Perk Features
              • Price of Perks increase based on amount of perks owned
              • Wunderfizz will give a Random Perk, costs same as regular perk price.
          • Cold War Field Upgrades

            • Ring of Fire
              • Player Damage Increased 5x
              • Ammo taken from Stock instead of Magazine
              • Burn effect has a small chance to insta-kill
              • Ring Duration increases longer player is inside
            • Aether Shroud
              • Player is invisible to enemies for 8 seconds
              • Player gains a movement speed boost while shrouded
              • Weapon instantly reloaded
            • Healing Aura
              • Player and allies instantly healed to full health on activation
              • Player and allies gain a regenerative healing effect lasting 10 seconds
              • Revives all downed allies
            • Frenzied Guard
              • Activation repairs Armor to full
              • Enemies killed repair 10% of armor
              • Normal enemies explode after hitting player
              • Duration of 15 seconds
            • Energy Mine
              • Creates a mine of energy that detonates on proximity of enemies
              • Large size of blast
              • Mine detonates 3 times in rapid succession
          • Cold War Salvage System

            • Zombies have a chance to drop salvage
            • Salvage can be used at Arsenal to upgrade weapons or equip armor
            • Salvage Drop Rates can be found in spreadsheet at bottom of post
          • Cold War Weapon Tier System

            • 5 Tiers for Non-Wonder Weapons
              • Common (Spawn Weapon Only)
              • Uncommon
              • Rare
              • Epic
              • Legendary
            • Weapons can be upgraded with salvage at Arsenal
            • Weapons can be Pack a Punched 3 times
            • Weapon damage by tier can be found in the spreadsheet at bottom of post.
          • Cold War Mystery Box

            • Weapon chances can be found in the spreadsheet at bottom of post.
            • Wonder Weapons have higher chance as game progresses.
          • Cold War Dynamic Wallbuys

            • Every 5 rounds, wallbuys have a chance to increase in tier.
          • Cold War Drop System

            • Zombies will drop salvage periodically
            • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
          • Cold War Ammo Boxes

            • Ammo Boxes are spread around maps
            • Cost depends on Pack a Punch level of weapon
              • 250 Non-Paped
              • 1000 First Pap
              • 2500 Second Pap
              • 5000 Third Pap
              • 10000 Wonder Weapon
          • Cold War Exfil

            • Cold War Exfil
            • Available every 5 rounds after round 10
            • Found near/in spawn on every map
          • Cold War HUD

            • Fully remade BO2 HUD to replicate Cold War's HUD
          • Cold War Rampage Inducer

            • set cw_rampage_inducer 1 (1 for true, 0 for false)
          • Miscellaneous Features

            • Carpenter Repairs Armor Fully
            • Max Ammo restores ammo in Stock and Magazine
            • Hitmarkers
            • 2 self-revives in Solo
            • Unlimited Sprint
            • Shield Removed
          • Extra Feature

            • Create Custom Field Upgrades! Follow outline in github.

          Not included features from Cold War:

          • Sliding: Wouldn't be very fun on a server with lag.
          • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

          Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

          PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

          Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
          Source code will be released after bug fixes.

          Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
          Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

          Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

          Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

          A Black Ops 1 version is in development that will be more like Cold War! ❤


          Custom Easter Eggs - Solved by
          ??? - N/A

          Solo Origins Speedruns
          Base EE% - GerardS0406 - 4h35m (can't beat that)
          Rampage Inducer Base EE% - N/A
          ??? EE% - N/A
          Rampage Inducer ??? EE% - N/A

          Sentient Odin% - Angelobeta - Infinite


          Credits:
          GerardS0406

          Koinkerundefined Offline
          Koinkerundefined Offline
          Koinker
          wrote on last edited by
          #319

          GerardS0406 Can you use this on your own dedicated server?

          1 Reply Last reply
          0
          • winner931crazyundefined Offline
            winner931crazyundefined Offline
            winner931crazy
            wrote on last edited by
            #320

            Is there anyway to disable the perk prices going up?

            1 Reply Last reply
            0
            • GerardS0406undefined GerardS0406

              Black Ops II Cold War Mod

              Not recommended for servers
              https://www.youtube.com/watch?v=SWrggKpV_LQ

              Description
              This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

              bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

              Features

              • Cold War Armor System

                • 3 Levels of Armor
                • Can be purchased at Arsenal with Salvage
                • Damage from enemies reduced.
              • Cold War Health System

                • Players
                  • Players now always have a regen delay (4.5 seconds)
                  • Players have a slow regen speed (~75 Health/second)
                  • Zombies hit for less damage on lower rounds
                • Zombies
                  • Health values can be found in spreadsheet at bottom of post
                  • Health cap at round 55 of 60k.
              • Cold War Perks

                • Quick Revive
                  • Revive Teammates Faster
                  • Faster Health Regen Delay (2.5 seconds)
                  • Faster Health Regen (~240 Health/Second)
                  • After teammate revived, both players gain a temporary speed boost
                • Double Tap (Replaces Death Perception)
                  • Increased Fire Rate
                  • Chance for a bullet to do Double Damage
                  • Gain 20% more looted Salvage and High-Grade Salvage
                • Speed Cola
                  • Increased Reload Speed
                  • Swap Weapons Faster
                  • Field Upgrades Charge Faster
                  • Box Settles faster
                • Juggernog
                  • Increases Player Health
                  • Reduces effects from special zombies/Lava
                  • Player's Armor Durability is Increased
                  • Player not downed on lethal hit. Armor is taken, health set to 1.
                • Stamin-Up
                  • Sprint Faster
                  • No Fall Damage
                • Mule Kick
                  • Player able to hold 3 weapons
                  • Stowed weapons will reload slowly
                  • Small chance zombies will drop ammo on death.
                  • Mule Kick weapon will return on repurchase
                • Deadshot
                  • ADS will lock to enemy's head
                  • Initial Headshot Damage is Doubled
                  • Increased Headshot Damage
                • PHD Flopper
                  • Immune to explosive damage
                  • Flopping will create an explosion
                  • Falling a great height will create an explosion
                • Tombstone
                  • Will enter a shadowed form when downed where player can revive self
                  • Will drop a "Tombstone" on death to pickup items on respawn.
                  • Player will only lose Tombstone on down.
                • Elemental Pop
                  • Chance to use an Ammo Mod
                    • Thunder Wall
                    • Train Go Boom
                    • Brain Rot
                    • And more...
                  • Reload will send an electric shock around player stunning zombies.
                  • Equipment and melee can activate Elemental Pop
                • General Perk Features
                  • Price of Perks increase based on amount of perks owned
                  • Wunderfizz will give a Random Perk, costs same as regular perk price.
              • Cold War Field Upgrades

                • Ring of Fire
                  • Player Damage Increased 5x
                  • Ammo taken from Stock instead of Magazine
                  • Burn effect has a small chance to insta-kill
                  • Ring Duration increases longer player is inside
                • Aether Shroud
                  • Player is invisible to enemies for 8 seconds
                  • Player gains a movement speed boost while shrouded
                  • Weapon instantly reloaded
                • Healing Aura
                  • Player and allies instantly healed to full health on activation
                  • Player and allies gain a regenerative healing effect lasting 10 seconds
                  • Revives all downed allies
                • Frenzied Guard
                  • Activation repairs Armor to full
                  • Enemies killed repair 10% of armor
                  • Normal enemies explode after hitting player
                  • Duration of 15 seconds
                • Energy Mine
                  • Creates a mine of energy that detonates on proximity of enemies
                  • Large size of blast
                  • Mine detonates 3 times in rapid succession
              • Cold War Salvage System

                • Zombies have a chance to drop salvage
                • Salvage can be used at Arsenal to upgrade weapons or equip armor
                • Salvage Drop Rates can be found in spreadsheet at bottom of post
              • Cold War Weapon Tier System

                • 5 Tiers for Non-Wonder Weapons
                  • Common (Spawn Weapon Only)
                  • Uncommon
                  • Rare
                  • Epic
                  • Legendary
                • Weapons can be upgraded with salvage at Arsenal
                • Weapons can be Pack a Punched 3 times
                • Weapon damage by tier can be found in the spreadsheet at bottom of post.
              • Cold War Mystery Box

                • Weapon chances can be found in the spreadsheet at bottom of post.
                • Wonder Weapons have higher chance as game progresses.
              • Cold War Dynamic Wallbuys

                • Every 5 rounds, wallbuys have a chance to increase in tier.
              • Cold War Drop System

                • Zombies will drop salvage periodically
                • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
              • Cold War Ammo Boxes

                • Ammo Boxes are spread around maps
                • Cost depends on Pack a Punch level of weapon
                  • 250 Non-Paped
                  • 1000 First Pap
                  • 2500 Second Pap
                  • 5000 Third Pap
                  • 10000 Wonder Weapon
              • Cold War Exfil

                • Cold War Exfil
                • Available every 5 rounds after round 10
                • Found near/in spawn on every map
              • Cold War HUD

                • Fully remade BO2 HUD to replicate Cold War's HUD
              • Cold War Rampage Inducer

                • set cw_rampage_inducer 1 (1 for true, 0 for false)
              • Miscellaneous Features

                • Carpenter Repairs Armor Fully
                • Max Ammo restores ammo in Stock and Magazine
                • Hitmarkers
                • 2 self-revives in Solo
                • Unlimited Sprint
                • Shield Removed
              • Extra Feature

                • Create Custom Field Upgrades! Follow outline in github.

              Not included features from Cold War:

              • Sliding: Wouldn't be very fun on a server with lag.
              • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

              Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

              PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

              Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
              Source code will be released after bug fixes.

              Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
              Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

              Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

              Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

              A Black Ops 1 version is in development that will be more like Cold War! ❤


              Custom Easter Eggs - Solved by
              ??? - N/A

              Solo Origins Speedruns
              Base EE% - GerardS0406 - 4h35m (can't beat that)
              Rampage Inducer Base EE% - N/A
              ??? EE% - N/A
              Rampage Inducer ??? EE% - N/A

              Sentient Odin% - Angelobeta - Infinite


              Credits:
              GerardS0406

              GameyTrack115undefined Offline
              GameyTrack115undefined Offline
              GameyTrack115
              wrote on last edited by
              #321

              This mod is amazing heres my gameplay - https://www.youtube.com/watch?v=pxEFYv9bDO0&t=608s

              1 Reply Last reply
              0
              • GerardS0406undefined GerardS0406

                Black Ops II Cold War Mod

                Not recommended for servers
                https://www.youtube.com/watch?v=SWrggKpV_LQ

                Description
                This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                Features

                • Cold War Armor System

                  • 3 Levels of Armor
                  • Can be purchased at Arsenal with Salvage
                  • Damage from enemies reduced.
                • Cold War Health System

                  • Players
                    • Players now always have a regen delay (4.5 seconds)
                    • Players have a slow regen speed (~75 Health/second)
                    • Zombies hit for less damage on lower rounds
                  • Zombies
                    • Health values can be found in spreadsheet at bottom of post
                    • Health cap at round 55 of 60k.
                • Cold War Perks

                  • Quick Revive
                    • Revive Teammates Faster
                    • Faster Health Regen Delay (2.5 seconds)
                    • Faster Health Regen (~240 Health/Second)
                    • After teammate revived, both players gain a temporary speed boost
                  • Double Tap (Replaces Death Perception)
                    • Increased Fire Rate
                    • Chance for a bullet to do Double Damage
                    • Gain 20% more looted Salvage and High-Grade Salvage
                  • Speed Cola
                    • Increased Reload Speed
                    • Swap Weapons Faster
                    • Field Upgrades Charge Faster
                    • Box Settles faster
                  • Juggernog
                    • Increases Player Health
                    • Reduces effects from special zombies/Lava
                    • Player's Armor Durability is Increased
                    • Player not downed on lethal hit. Armor is taken, health set to 1.
                  • Stamin-Up
                    • Sprint Faster
                    • No Fall Damage
                  • Mule Kick
                    • Player able to hold 3 weapons
                    • Stowed weapons will reload slowly
                    • Small chance zombies will drop ammo on death.
                    • Mule Kick weapon will return on repurchase
                  • Deadshot
                    • ADS will lock to enemy's head
                    • Initial Headshot Damage is Doubled
                    • Increased Headshot Damage
                  • PHD Flopper
                    • Immune to explosive damage
                    • Flopping will create an explosion
                    • Falling a great height will create an explosion
                  • Tombstone
                    • Will enter a shadowed form when downed where player can revive self
                    • Will drop a "Tombstone" on death to pickup items on respawn.
                    • Player will only lose Tombstone on down.
                  • Elemental Pop
                    • Chance to use an Ammo Mod
                      • Thunder Wall
                      • Train Go Boom
                      • Brain Rot
                      • And more...
                    • Reload will send an electric shock around player stunning zombies.
                    • Equipment and melee can activate Elemental Pop
                  • General Perk Features
                    • Price of Perks increase based on amount of perks owned
                    • Wunderfizz will give a Random Perk, costs same as regular perk price.
                • Cold War Field Upgrades

                  • Ring of Fire
                    • Player Damage Increased 5x
                    • Ammo taken from Stock instead of Magazine
                    • Burn effect has a small chance to insta-kill
                    • Ring Duration increases longer player is inside
                  • Aether Shroud
                    • Player is invisible to enemies for 8 seconds
                    • Player gains a movement speed boost while shrouded
                    • Weapon instantly reloaded
                  • Healing Aura
                    • Player and allies instantly healed to full health on activation
                    • Player and allies gain a regenerative healing effect lasting 10 seconds
                    • Revives all downed allies
                  • Frenzied Guard
                    • Activation repairs Armor to full
                    • Enemies killed repair 10% of armor
                    • Normal enemies explode after hitting player
                    • Duration of 15 seconds
                  • Energy Mine
                    • Creates a mine of energy that detonates on proximity of enemies
                    • Large size of blast
                    • Mine detonates 3 times in rapid succession
                • Cold War Salvage System

                  • Zombies have a chance to drop salvage
                  • Salvage can be used at Arsenal to upgrade weapons or equip armor
                  • Salvage Drop Rates can be found in spreadsheet at bottom of post
                • Cold War Weapon Tier System

                  • 5 Tiers for Non-Wonder Weapons
                    • Common (Spawn Weapon Only)
                    • Uncommon
                    • Rare
                    • Epic
                    • Legendary
                  • Weapons can be upgraded with salvage at Arsenal
                  • Weapons can be Pack a Punched 3 times
                  • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                • Cold War Mystery Box

                  • Weapon chances can be found in the spreadsheet at bottom of post.
                  • Wonder Weapons have higher chance as game progresses.
                • Cold War Dynamic Wallbuys

                  • Every 5 rounds, wallbuys have a chance to increase in tier.
                • Cold War Drop System

                  • Zombies will drop salvage periodically
                  • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                • Cold War Ammo Boxes

                  • Ammo Boxes are spread around maps
                  • Cost depends on Pack a Punch level of weapon
                    • 250 Non-Paped
                    • 1000 First Pap
                    • 2500 Second Pap
                    • 5000 Third Pap
                    • 10000 Wonder Weapon
                • Cold War Exfil

                  • Cold War Exfil
                  • Available every 5 rounds after round 10
                  • Found near/in spawn on every map
                • Cold War HUD

                  • Fully remade BO2 HUD to replicate Cold War's HUD
                • Cold War Rampage Inducer

                  • set cw_rampage_inducer 1 (1 for true, 0 for false)
                • Miscellaneous Features

                  • Carpenter Repairs Armor Fully
                  • Max Ammo restores ammo in Stock and Magazine
                  • Hitmarkers
                  • 2 self-revives in Solo
                  • Unlimited Sprint
                  • Shield Removed
                • Extra Feature

                  • Create Custom Field Upgrades! Follow outline in github.

                Not included features from Cold War:

                • Sliding: Wouldn't be very fun on a server with lag.
                • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                Source code will be released after bug fixes.

                Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                A Black Ops 1 version is in development that will be more like Cold War! ❤


                Custom Easter Eggs - Solved by
                ??? - N/A

                Solo Origins Speedruns
                Base EE% - GerardS0406 - 4h35m (can't beat that)
                Rampage Inducer Base EE% - N/A
                ??? EE% - N/A
                Rampage Inducer ??? EE% - N/A

                Sentient Odin% - Angelobeta - Infinite


                Credits:
                GerardS0406

                BeJamundefined Offline
                BeJamundefined Offline
                BeJam
                wrote on last edited by
                #322

                GerardS0406 cold war PHD is PHD slider

                1 Reply Last reply
                0
                • Rip_Luciferundefined Offline
                  Rip_Luciferundefined Offline
                  Rip_Lucifer
                  wrote on last edited by
                  #323

                  reviving this. if anyone is good at scripting, is it possible to take the perk gsc (i think that is the one that allows the perk buyable that allows to get all of bo2 perks on any map) and make it as its own stand alone script? it would be nice to use perks such as phd, mule kick, electric charry (doubt vultures aid will work), and stamin up on other maps! such as mule kick, phd, and stamin up on mob, mule kick on tranzit, nuke town. stuff like that.

                  1 Reply Last reply
                  0
                  • Chunkychungaundefined Offline
                    Chunkychungaundefined Offline
                    Chunkychunga
                    wrote on last edited by Chunkychunga
                    #324

                    I've been playing with this mod and it's amazing and I installed custom perk shaders and it seems to work only for the perks that are actually supposed to be on the map and the extra ones default to the cold war per icons. For example for Nuketown I believe its just q revive, speed, jug and double and those do use my custom icon while phd and others since their weren't originally there it goes with the CW design. I was just wondering if there's a simple way to change that if possible?

                    Z3NlTH-Dr4G0Nundefined 1 Reply Last reply
                    0
                    • Cawldwinkundefined Offline
                      Cawldwinkundefined Offline
                      Cawldwink
                      wrote on last edited by
                      #325

                      I remember there being a comment or mention on bo1 cold war mod like this one. can som1 link me to it?

                      1 Reply Last reply
                      0
                      • GerardS0406undefined GerardS0406

                        Black Ops II Cold War Mod

                        Not recommended for servers
                        https://www.youtube.com/watch?v=SWrggKpV_LQ

                        Description
                        This mod is a recreation of Cold War Zombies into Black Ops II. While not being the largest fan of Cold War Zombies, I thought this would be a good scripting challenge for myself and took the challenge. Features left out will be described below. Thanks for checking the mod out!

                        bbb59733-bccc-4b3a-898e-e3b41f0acdff-image.png

                        Features

                        • Cold War Armor System

                          • 3 Levels of Armor
                          • Can be purchased at Arsenal with Salvage
                          • Damage from enemies reduced.
                        • Cold War Health System

                          • Players
                            • Players now always have a regen delay (4.5 seconds)
                            • Players have a slow regen speed (~75 Health/second)
                            • Zombies hit for less damage on lower rounds
                          • Zombies
                            • Health values can be found in spreadsheet at bottom of post
                            • Health cap at round 55 of 60k.
                        • Cold War Perks

                          • Quick Revive
                            • Revive Teammates Faster
                            • Faster Health Regen Delay (2.5 seconds)
                            • Faster Health Regen (~240 Health/Second)
                            • After teammate revived, both players gain a temporary speed boost
                          • Double Tap (Replaces Death Perception)
                            • Increased Fire Rate
                            • Chance for a bullet to do Double Damage
                            • Gain 20% more looted Salvage and High-Grade Salvage
                          • Speed Cola
                            • Increased Reload Speed
                            • Swap Weapons Faster
                            • Field Upgrades Charge Faster
                            • Box Settles faster
                          • Juggernog
                            • Increases Player Health
                            • Reduces effects from special zombies/Lava
                            • Player's Armor Durability is Increased
                            • Player not downed on lethal hit. Armor is taken, health set to 1.
                          • Stamin-Up
                            • Sprint Faster
                            • No Fall Damage
                          • Mule Kick
                            • Player able to hold 3 weapons
                            • Stowed weapons will reload slowly
                            • Small chance zombies will drop ammo on death.
                            • Mule Kick weapon will return on repurchase
                          • Deadshot
                            • ADS will lock to enemy's head
                            • Initial Headshot Damage is Doubled
                            • Increased Headshot Damage
                          • PHD Flopper
                            • Immune to explosive damage
                            • Flopping will create an explosion
                            • Falling a great height will create an explosion
                          • Tombstone
                            • Will enter a shadowed form when downed where player can revive self
                            • Will drop a "Tombstone" on death to pickup items on respawn.
                            • Player will only lose Tombstone on down.
                          • Elemental Pop
                            • Chance to use an Ammo Mod
                              • Thunder Wall
                              • Train Go Boom
                              • Brain Rot
                              • And more...
                            • Reload will send an electric shock around player stunning zombies.
                            • Equipment and melee can activate Elemental Pop
                          • General Perk Features
                            • Price of Perks increase based on amount of perks owned
                            • Wunderfizz will give a Random Perk, costs same as regular perk price.
                        • Cold War Field Upgrades

                          • Ring of Fire
                            • Player Damage Increased 5x
                            • Ammo taken from Stock instead of Magazine
                            • Burn effect has a small chance to insta-kill
                            • Ring Duration increases longer player is inside
                          • Aether Shroud
                            • Player is invisible to enemies for 8 seconds
                            • Player gains a movement speed boost while shrouded
                            • Weapon instantly reloaded
                          • Healing Aura
                            • Player and allies instantly healed to full health on activation
                            • Player and allies gain a regenerative healing effect lasting 10 seconds
                            • Revives all downed allies
                          • Frenzied Guard
                            • Activation repairs Armor to full
                            • Enemies killed repair 10% of armor
                            • Normal enemies explode after hitting player
                            • Duration of 15 seconds
                          • Energy Mine
                            • Creates a mine of energy that detonates on proximity of enemies
                            • Large size of blast
                            • Mine detonates 3 times in rapid succession
                        • Cold War Salvage System

                          • Zombies have a chance to drop salvage
                          • Salvage can be used at Arsenal to upgrade weapons or equip armor
                          • Salvage Drop Rates can be found in spreadsheet at bottom of post
                        • Cold War Weapon Tier System

                          • 5 Tiers for Non-Wonder Weapons
                            • Common (Spawn Weapon Only)
                            • Uncommon
                            • Rare
                            • Epic
                            • Legendary
                          • Weapons can be upgraded with salvage at Arsenal
                          • Weapons can be Pack a Punched 3 times
                          • Weapon damage by tier can be found in the spreadsheet at bottom of post.
                        • Cold War Mystery Box

                          • Weapon chances can be found in the spreadsheet at bottom of post.
                          • Wonder Weapons have higher chance as game progresses.
                        • Cold War Dynamic Wallbuys

                          • Every 5 rounds, wallbuys have a chance to increase in tier.
                        • Cold War Drop System

                          • Zombies will drop salvage periodically
                          • When player buys or picks up a new weapon, their replaced weapon will be dropped for teammates to pick up.
                        • Cold War Ammo Boxes

                          • Ammo Boxes are spread around maps
                          • Cost depends on Pack a Punch level of weapon
                            • 250 Non-Paped
                            • 1000 First Pap
                            • 2500 Second Pap
                            • 5000 Third Pap
                            • 10000 Wonder Weapon
                        • Cold War Exfil

                          • Cold War Exfil
                          • Available every 5 rounds after round 10
                          • Found near/in spawn on every map
                        • Cold War HUD

                          • Fully remade BO2 HUD to replicate Cold War's HUD
                        • Cold War Rampage Inducer

                          • set cw_rampage_inducer 1 (1 for true, 0 for false)
                        • Miscellaneous Features

                          • Carpenter Repairs Armor Fully
                          • Max Ammo restores ammo in Stock and Magazine
                          • Hitmarkers
                          • 2 self-revives in Solo
                          • Unlimited Sprint
                          • Shield Removed
                        • Extra Feature

                          • Create Custom Field Upgrades! Follow outline in github.

                        Not included features from Cold War:

                        • Sliding: Wouldn't be very fun on a server with lag.
                        • Crafting Bench: Limited on Resources, Unfortunately. Also not much to be crafted for BO2.

                        Spreadsheet of Data: https://docs.google.com/spreadsheets/d/1yngZ3nQUbo9RnPEi8CWj0isFx8IvceGTr6LH8Y89mMY/edit?usp=sharing

                        PS if I forgot any features from Cold War that I didn't mention please lmk, they might be in the mod and I just forgot to list them 😛 Thanks

                        Download: https://github.com/GerardS0406/BO2-Cold-War-Mod/releases
                        Source code will be released after bug fixes.

                        Install: Extract downloaded zip file into %localappdata%/Plutonium/storage/t6/
                        Install Vid: https://www.youtube.com/watch?v=737tfodXwB8

                        Disclaimer 1: You must have all images installed to use mod. If you are not using the images, the mod will not be playable. Feel free to edit any unused textures to your liking. No camos have been edited.

                        Disclaimer 2: This mod is at the very limit that bo2 will allow for gsc HUD elements. This limits much about what I can do further. Also, there are not many other shaders to replace for the mod's sake. This mod is pronounced finished besides bug fixes.

                        A Black Ops 1 version is in development that will be more like Cold War! ❤


                        Custom Easter Eggs - Solved by
                        ??? - N/A

                        Solo Origins Speedruns
                        Base EE% - GerardS0406 - 4h35m (can't beat that)
                        Rampage Inducer Base EE% - N/A
                        ??? EE% - N/A
                        Rampage Inducer ??? EE% - N/A

                        Sentient Odin% - Angelobeta - Infinite


                        Credits:
                        GerardS0406

                        Staaarrkkundefined Offline
                        Staaarrkkundefined Offline
                        Staaarrkk
                        wrote on last edited by
                        #326

                        GerardS0406 when I install this mod, I cannot join my friends. It just does the common "Unable to join game session" error and it only happens when I use this mod

                        1 Reply Last reply
                        0
                        • Superluminalundefined Offline
                          Superluminalundefined Offline
                          Superluminal
                          wrote on last edited by
                          #327

                          wish this mod was still being updated juggernog stops working after going down in motd

                          1 Reply Last reply
                          0
                          • Chunkychungaundefined Chunkychunga

                            I've been playing with this mod and it's amazing and I installed custom perk shaders and it seems to work only for the perks that are actually supposed to be on the map and the extra ones default to the cold war per icons. For example for Nuketown I believe its just q revive, speed, jug and double and those do use my custom icon while phd and others since their weren't originally there it goes with the CW design. I was just wondering if there's a simple way to change that if possible?

                            Z3NlTH-Dr4G0Nundefined Offline
                            Z3NlTH-Dr4G0Nundefined Offline
                            Z3NlTH-Dr4G0N
                            wrote on last edited by Z3NlTH-Dr4G0N
                            #328

                            Chunkychunga Yes, I found out how to change these perk icons. The files are in the images folder and are named as follows:
                            1)hud_obit_ballistic_knife and hud_obit_grenade_round for StaminUp (don't know why there are two but whatever)
                            2)hud_us_grenade for PHDFlopper
                            3)hud_obit_hatchet for QuickRevive
                            4)hud_obit_knife for Tombstone
                            5)hud_obit_death_crush for Deadshot
                            6)hud_obit_death_falling for MuleKick
                            7)hud_obit_death_suicide for ElectricCherry (aka elemental pop)

                            Simply rename the perk file you want to the corresponding name above (don't change the .iwi extension) and replace the stock files in the images folder)

                            Edit: Also make sure to put the original perk files in the images folder before you rename them so that you can get the custom perk icon for maps that do have said perks available by default

                            1 Reply Last reply
                            0
                            • danimc830undefined Offline
                              danimc830undefined Offline
                              danimc830
                              wrote on last edited by
                              #329

                              i need help ,I have been banned just for creating my account, I don't even have an antivirus, the program is newly installed, I need an administrator

                              1 Reply Last reply
                              0
                              • Jeezuzundefined Offline
                                Jeezuzundefined Offline
                                Jeezuz
                                wrote on last edited by
                                #330
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • GerardS0406undefined GerardS0406

                                  yassoboufy Hasn't anyone taught you to not use fast_restart with mods? 😉
                                  Use map_restart 😄

                                  Sudezzzundefined Offline
                                  Sudezzzundefined Offline
                                  Sudezzz
                                  wrote on last edited by
                                  #331

                                  GerardS0406 What is the difference???

                                  1 Reply Last reply
                                  0
                                  • www.google.comundefined Offline
                                    www.google.comundefined Offline
                                    www.google.com
                                    wrote on last edited by
                                    #332

                                    cool😀

                                    1 Reply Last reply
                                    0
                                    • dieguete32undefined Offline
                                      dieguete32undefined Offline
                                      dieguete32
                                      wrote on last edited by
                                      #333

                                      but like graphics, textures and all that stuff have been modifyed and updated to what it would look like in cold war???

                                      1 Reply Last reply
                                      0
                                      • MissGuilaundefined Offline
                                        MissGuilaundefined Offline
                                        MissGuila
                                        wrote on last edited by
                                        #334
                                        This post is deleted!
                                        GerardS0406undefined 1 Reply Last reply
                                        2
                                        • MissGuilaundefined MissGuila

                                          This post is deleted!

                                          GerardS0406undefined Offline
                                          GerardS0406undefined Offline
                                          GerardS0406
                                          VIP
                                          wrote on last edited by
                                          #335

                                          MissGuila why do you need an update?

                                          1 Reply Last reply
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