[Source][T6][ZM] Mod Menu Base
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updated
the menu is organised into client and server submenus:
- Main Menu
- Client Menu
- Server Menu
** Zombie Menu
** Perk Menu
** Powerup Menu
added the following features:
- Player Game Time
- Show Player Health
- Show Zombie Counter
- Fast Zombie Spawn
- Unlimited Perks
- Perk Powerup
- (Time Restrained) PackAPunch Powerup
video: https://youtu.be/xhLcDcOZ_jU
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sean_nz Im trying to learn GSC too but Im very noob, I wanted to take your code and try to understand all that is there by modifying and testing it, but when I inject the code I can't even open the mod menu, how it is supposed to open??
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@Nakero77 did you compile the scripts?
BO2 cannot read source gsc file, they need to be compiled -
Resxt man u are everywhere hahhaha, yes I could inyect the script, now im trying to understand the code, first i want to change the pop up menu command
Any idea of a basics tutorial for gsc? -
@Nakero77 you don't need to use an injector of any sort you can just follow our doc to place the files in the right folder
Injecting while NOT in LAN mode can get you banned
https://plutonium.pw/docs/anticheat/ -
Resxt but if I compile the exact same script into a .gsc and add it into the folder is totally ok?
Thank god i was testing on my black ops 2 from steam at first xD -
@Nakero77 you compile all .gsc scripts and put them in the scripts folder like mentioned in the doc
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sean_nz I liked your mod menu which one would be yours, discord for you can help me with something I already know meche but or less in gsc. but I'm still learning.
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true resizable options? imma steal that my menu needs that. Nope not true maybe one day I'll see how it's done.