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  3. [Source][T6][ZM] Mod Menu Base

[Source][T6][ZM] Mod Menu Base

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  • sean_nzundefined Offline
    sean_nzundefined Offline
    sean_nz
    wrote on last edited by sean_nz
    #5

    updated

    the menu is organised into client and server submenus:

    • Main Menu
    • Client Menu
    • Server Menu
      ** Zombie Menu
      ** Perk Menu
      ** Powerup Menu

    added the following features:

    • Player Game Time
    • Show Player Health
    • Show Zombie Counter
    • Fast Zombie Spawn
    • Unlimited Perks
    • Perk Powerup
    • (Time Restrained) PackAPunch Powerup

    video: https://youtu.be/xhLcDcOZ_jU

    1 Reply Last reply
    0
    • sean_nzundefined sean_nz

      hey,

      i decided to get into gsc scripting for bo2 and decided to make a "clean" menu base because i was not fond of the other sources released thus far. the source is far from perfect but i would appreciate some feedback.

      p.s. i tried to make the menu as expandable as possible.

      source: https://github.com/binkynz/bo2_menu

      screenshots:
      4e0a6d3a-f1c1-4004-84fe-0d388874af1b-image.png
      997e4bac-8726-4d20-a7d6-5f479e8d65aa-image.png

      Nakeroundefined Offline
      Nakeroundefined Offline
      Nakero
      wrote on last edited by
      #6

      sean_nz Im trying to learn GSC too but Im very noob, I wanted to take your code and try to understand all that is there by modifying and testing it, but when I inject the code I can't even open the mod menu, how it is supposed to open??

      Resxtundefined 1 Reply Last reply
      0
      • Nakeroundefined Nakero

        sean_nz Im trying to learn GSC too but Im very noob, I wanted to take your code and try to understand all that is there by modifying and testing it, but when I inject the code I can't even open the mod menu, how it is supposed to open??

        Resxtundefined Offline
        Resxtundefined Offline
        Resxt
        Plutonium Staff
        wrote on last edited by
        #7

        @Nakero77 did you compile the scripts?
        BO2 cannot read source gsc file, they need to be compiled

        https://plutonium.pw/docs/modding/loading-mods/#t6

        Nakeroundefined 1 Reply Last reply
        0
        • Resxtundefined Resxt

          @Nakero77 did you compile the scripts?
          BO2 cannot read source gsc file, they need to be compiled

          https://plutonium.pw/docs/modding/loading-mods/#t6

          Nakeroundefined Offline
          Nakeroundefined Offline
          Nakero
          wrote on last edited by Nakero
          #8

          Resxt man u are everywhere hahhaha, yes I could inyect the script, now im trying to understand the code, first i want to change the pop up menu command
          Any idea of a basics tutorial for gsc?

          Resxtundefined 1 Reply Last reply
          0
          • Nakeroundefined Nakero

            Resxt man u are everywhere hahhaha, yes I could inyect the script, now im trying to understand the code, first i want to change the pop up menu command
            Any idea of a basics tutorial for gsc?

            Resxtundefined Offline
            Resxtundefined Offline
            Resxt
            Plutonium Staff
            wrote on last edited by
            #9

            @Nakero77 you don't need to use an injector of any sort you can just follow our doc to place the files in the right folder
            Injecting while NOT in LAN mode can get you banned
            https://plutonium.pw/docs/anticheat/

            Nakeroundefined 1 Reply Last reply
            0
            • Resxtundefined Resxt

              @Nakero77 you don't need to use an injector of any sort you can just follow our doc to place the files in the right folder
              Injecting while NOT in LAN mode can get you banned
              https://plutonium.pw/docs/anticheat/

              Nakeroundefined Offline
              Nakeroundefined Offline
              Nakero
              wrote on last edited by Nakero
              #10

              Resxt but if I compile the exact same script into a .gsc and add it into the folder is totally ok?
              Thank god i was testing on my black ops 2 from steam at first xD

              Resxtundefined 1 Reply Last reply
              0
              • Nakeroundefined Nakero

                Resxt but if I compile the exact same script into a .gsc and add it into the folder is totally ok?
                Thank god i was testing on my black ops 2 from steam at first xD

                Resxtundefined Offline
                Resxtundefined Offline
                Resxt
                Plutonium Staff
                wrote on last edited by
                #11

                @Nakero77 you compile all .gsc scripts and put them in the scripts folder like mentioned in the doc

                1 Reply Last reply
                0
                • sean_nzundefined sean_nz

                  hey,

                  i decided to get into gsc scripting for bo2 and decided to make a "clean" menu base because i was not fond of the other sources released thus far. the source is far from perfect but i would appreciate some feedback.

                  p.s. i tried to make the menu as expandable as possible.

                  source: https://github.com/binkynz/bo2_menu

                  screenshots:
                  4e0a6d3a-f1c1-4004-84fe-0d388874af1b-image.png
                  997e4bac-8726-4d20-a7d6-5f479e8d65aa-image.png

                  Desempregradoundefined Offline
                  Desempregradoundefined Offline
                  Desempregrado
                  wrote on last edited by
                  #12

                  sean_nz I liked your mod menu which one would be yours, discord for you can help me with something I already know meche but or less in gsc. but I'm still learning.

                  1 Reply Last reply
                  0
                  • JuiceTrailer62undefined Offline
                    JuiceTrailer62undefined Offline
                    JuiceTrailer62
                    wrote on last edited by JuiceTrailer62
                    #13

                    true resizable options? imma steal that my menu needs that. Nope not true maybe one day I'll see how it's done.

                    1 Reply Last reply
                    0
                    • Nitoxeeundefined Offline
                      Nitoxeeundefined Offline
                      Nitoxee
                      wrote last edited by
                      #14

                      hey guys i got some probleme finding the menu changer

                      1 Reply Last reply
                      0

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