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[MP & ZM] Return to Alpha

Scheduled Pinned Locked Moved BO2 Modding Support & Discussion
bo2hindercanrunmoddingreturn-to-alphartaalpha
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  • Admiringundefined Offline
    Admiringundefined Offline
    Admiring
    wrote on last edited by
    #203

    Hope you finish this one day!

    1 Reply Last reply
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    • cookie no scopeundefined Offline
      cookie no scopeundefined Offline
      cookie no scope
      wrote on last edited by
      #204

      fdb02b940613f36c06fb82df69a1a4fb.jpg

      G0LD3N 4RMundefined 1 Reply Last reply
      0
      • G0LD3N 4RMundefined Offline
        G0LD3N 4RMundefined Offline
        G0LD3N 4RM
        replied to cookie no scope on last edited by
        #205

        cookie no scope Interesting art

        1 Reply Last reply
        0
        • BrokenDreams_undefined Offline
          BrokenDreams_undefined Offline
          BrokenDreams_
          replied to hindercanrun on last edited by
          #206

          hindercanrun take ur time, the more time you have to work on it the more feedback you can get to make it better.

          1 Reply Last reply
          0
          • sonickid999undefined Offline
            sonickid999undefined Offline
            sonickid999
            wrote on last edited by sonickid999
            #207

            Doing gods work man. I am a MAJOR advocate for further research and development into BO2 alpha stages. We have playtests of WAW, BO1, etc... older cods from back then. We even have playtests of BO2 multiplater alpha, beta, and rigtht before launch. But nobody cared to preserve campaign... which is where all the zombies stuff is stored and runs from 😞 . Look at my post history. The BO2 alpha content is by far the most interesting as we know the least about it and there is more content than other cut stuff from previous games like WAW/BO1. Also with modded maps just coming out for BO2 in 2024 when they existed for BO1 for nearly a decade now if not longer. Do your thing hindercanrun don't listen to an idiot like me, but I think idiots like me would want more of the alpha content then UI stuff. Like the original posts ambitions with ZC and cut guns etc... UI in game but outside game/lobby i'd care least about/could be done last. Though it is cool to see as its basically just the BO1 UI. Keep doing your thang man. Again big advocate for BO2 alpha anything.

            Edit: Also the more people working on it the better and more likely to come to fruition. I know its your baby but like with BO3 modded maps (lex's dierise, transit remake, etc...) they take 2-3 years to even come out. I know the COTD one did and dierise already going onto its second year. Transit would be a miracle if they ever remade that. It's been 2 years since this is posted and IK ur doing it for the culture/free but more hands, eyes, and ears the faster we can play test stuff like this and even more people to offer help.

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            • FighterHydrantundefined Offline
              FighterHydrantundefined Offline
              FighterHydrant
              replied to hindercanrun on last edited by
              #208

              hindercanrun Brooo, what tools are you using? I thought Cawldwink said the tools at the moment are very limited?

              1 Reply Last reply
              1
              • SmellBourpundefined Offline
                SmellBourpundefined Offline
                SmellBourp
                wrote on last edited by
                #209

                Hope this goes somewhere far because of the new findings of the cut DLC 5

                1 Reply Last reply
                1
                • ZAPlordundefined Offline
                  ZAPlordundefined Offline
                  ZAPlord
                  wrote on last edited by
                  #210

                  any download links?

                  1 Reply Last reply
                  0
                  • Xerxesundefined Xerxes moved this topic from BO2 Modding Releases & Resources on
                  • hindercanrunundefined Offline
                    hindercanrunundefined Offline
                    hindercanrun
                    wrote on last edited by
                    #211

                    Thanks Xer.

                    1 Reply Last reply
                    1
                    • hindercanrunundefined Offline
                      hindercanrunundefined Offline
                      hindercanrun
                      wrote on last edited by
                      #212

                      A few changes.

                      3385d99c-1c63-4c8b-9e4b-cec09cf18f97-image.png
                      f54514bb-ab93-45e8-bb88-01ed2316d89f-image.png
                      efc6f71d-cede-444d-8c3b-344822ff729e-image.png
                      11b820ff-7a36-4a8c-89e8-ce7ebc2f2ec1-image.png
                      663f77a7-089d-41b4-99fa-0f87e959ce13-image.png
                      db8f6dab-a239-48f6-8409-687bf02e50f6-image.png

                      1 Reply Last reply
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                      • k1ry3undefined Offline
                        k1ry3undefined Offline
                        k1ry3
                        wrote on last edited by
                        #213

                        its looking pretty damn good

                        1 Reply Last reply
                        0
                        • cookie no scopeundefined Offline
                          cookie no scopeundefined Offline
                          cookie no scope
                          wrote on last edited by
                          #214

                          0ffe5771ad81a473f61f5966936109ae.png

                          1 Reply Last reply
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