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  3. [Release] Black ops II Mapvote for Zombies and Multiplayer

[Release] Black ops II Mapvote for Zombies and Multiplayer

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
gscgsc scriptmapvote
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  • Sorexundefined Offline
    Sorexundefined Offline
    Sorex Contributor
    wrote on last edited by
    #48

    chacha18
    Can be wine, wine use a lot of CPU. You can ask on the forum if someone have any hint to host on linux in a better way.
    I used windows and everything work fine

    chacha18undefined 1 Reply Last reply
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    • chacha18undefined Offline
      chacha18undefined Offline
      chacha18
      replied to Sorex on last edited by
      #49

      Sorex

      Yes.. A lot is even not enough to describe how much it consumes 🙂
      Thats annoying .. But virtualized windows consume more RAM, so I had to make a choice... !

      1 Reply Last reply
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      • JezuzLizardundefined Offline
        JezuzLizardundefined Offline
        JezuzLizard Plutonium Staff
        wrote on last edited by
        #50

        Nice to see this is complete. Is it possible for you to make a zombies version in a similar way?

        1 Reply Last reply
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        • Sorexundefined Offline
          Sorexundefined Offline
          Sorex Contributor
          wrote on last edited by
          #51

          JezuzLizard Yes it is possibile, make it when game start is easier but make when the game end is a little bit harder. But i will make it 🙂

          1 Reply Last reply
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          • TTV_WIZEQCundefined Offline
            TTV_WIZEQCundefined Offline
            TTV_WIZEQC Contributor
            wrote on last edited by
            #52

            hi i put your mod on my server for now all working good but i have aonly one problem when exemple we vote hijacked the server will put an other map why ? here is my sv_maprotation "exec tdm.cfg map mp_nuketown_2020 map mp_la map mp_dockside map mp_carrier map mp_drone map mp_express map mp_hijacked map mp_meltdown map mp_overflow map mp_nightclub map mp_raid map mp_slums map mp_village map mp_turbine map mp_socotra"

            i need to put only one map in ?

            1 Reply Last reply
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            • Sorexundefined Offline
              Sorexundefined Offline
              Sorex Contributor
              wrote on last edited by
              #53

              TTV_WIZEQC Yes, you have to put only one map. My bad. I did not make this step on the video and i did not added this on the guide. Now i add this information.

              1 Reply Last reply
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              • Sorexundefined Offline
                Sorexundefined Offline
                Sorex Contributor
                wrote on last edited by
                #54

                New Update

                I made a big update, I recommend anyone who was using my mapvote to upgrade to the new version. I fixied some issues and optimizied the code. I added the Mapselection. In case of testing you can use map selection to change the map. I find mapselection very useful when testing things on specific maps.
                I am doing this replay to highlight the new update and that if any bugs occur it would be very helpful to report the issue under this post. Unfortunately, I don't have the opportunity to test it sufficiently.
                Thanks for reading

                1 Reply Last reply
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                • Thanatosundefined Offline
                  Thanatosundefined Offline
                  Thanatos
                  wrote on last edited by
                  #55

                  Sorex Really nice mod ! I have 2 questions :

                  • Is it possible to use the mapvote offline, I mean with bots but not on server ?
                  • I downloaded the Server config folder but I don't have the maps/mp/... folder in data. How to have it ?
                  1 Reply Last reply
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                  • Sorexundefined Offline
                    Sorexundefined Offline
                    Sorex Contributor
                    wrote on last edited by
                    #56

                    Thanatos

                    • Probably can be used also offline, i did not test it on private match. Is server sided dedicated
                    • Create the folder, if you don't have it just create the missing folders
                    1 Reply Last reply
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                    • Scriptoundefined Offline
                      Scriptoundefined Offline
                      Scripto
                      wrote on last edited by
                      #57

                      the map vote does not work, well it does but every time i add it it gives me a blue screen on the maps. doesn't show the maps AT all..

                      rupxundefined 1 Reply Last reply
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                      • rupxundefined Offline
                        rupxundefined Offline
                        rupx
                        replied to Scripto on last edited by
                        #58

                        Scripto I'm having the same issue here.

                        1 Reply Last reply
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                        • Skiddlzundefined Offline
                          Skiddlzundefined Offline
                          Skiddlz
                          wrote on last edited by
                          #59

                          I am having problems with the latest version, every time I choose a map it always rotates to the map cargo, and the map images don't show up so I don't actually know what I am choosing, there are just 3 empty boxes...

                          1 Reply Last reply
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                          • Skiddlzundefined Offline
                            Skiddlzundefined Offline
                            Skiddlz
                            wrote on last edited by
                            #60

                            Also, I don't have a main/ folder, is this a bad thing?
                            I downloaded the Server Config Sorex sent to chacha18 and I already have the dedicated files found in main/ on my t6r/ folder.

                            1 Reply Last reply
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                            • ox0badErr0rundefined Offline
                              ox0badErr0rundefined Offline
                              ox0badErr0r
                              replied to Sorex on last edited by
                              #61

                              Sorex can i use it in custom games?

                              1 Reply Last reply
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                              • Sorexundefined Offline
                                Sorexundefined Offline
                                Sorex Contributor
                                wrote on last edited by
                                #62

                                ox0badErr0r No, its made to be server side. To make it work you have to edit the gsc code. But at the moment the script is getting re-worked

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                                • LeonFullundefined Offline
                                  LeonFullundefined Offline
                                  LeonFull
                                  wrote on last edited by
                                  #63

                                  That's what happens when i set the mv_enable dvar to 0.

                                  error.png

                                  1 Reply Last reply
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                                  • Sorexundefined Offline
                                    Sorexundefined Offline
                                    Sorex Contributor
                                    wrote on last edited by Sorex
                                    #64

                                    LeonFull Sorry my bad, i find an issue with a function and insteed of using

                                    maps\mp\gametypes\_globallogic_utils::registerpostroundevent(::mv_Begin);
                                    

                                    i used

                                    replaceFunc( maps\mp\gametypes\_killcam::finalkillcamwaiter, ::mv_finalkillcamwaiter);
                                    

                                    and i did not changed the code to make the mapvote get ignored.
                                    In a few minutes will be updated and fixed

                                    Updated, is on the same link of the 4.0.0 so press on this

                                    1 Reply Last reply
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                                    • A Former User? Offline
                                      A Former User? Offline
                                      A Former User
                                      wrote on last edited by
                                      #65

                                      Hey Sorex, nice mod 🙂

                                      The maps vote work well overall but I'm having trouble to make it work throught multiple gametype.
                                      I have try to make it work with:

                                      • set sv_maprotation "map mp_nuketown_2020" and set mv_gametype "gun shrp dm sas" --> the game load as tdm and the mv_gametype does not work properly

                                      • set sv_maprotation "exec gun.cfg map mp_nuketown_2020" and set mv_gametype "gun shrp dm sas" --> while the gametype load correctly, the mv_gametype still does not work properly

                                      I tryed on my own to make some tweaks to the base .gsc (implementing random gametype with the dvar gametypes, adding it to votes manager and trying to add the gametype name to server ui, adding the winner vote gametype to setrotation) but i'm not really a good c++ programmer.

                                      Here is what i attempted to do :
                                      2021_10_12_16_47_00_Window.png

                                      Thanks in advance for any help you are able to provide.

                                      1 Reply Last reply
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                                      • Sorexundefined Offline
                                        Sorexundefined Offline
                                        Sorex Contributor
                                        wrote on last edited by
                                        #66

                                        @eryzon
                                        You are right, that "mv_gametype" is not a real gametype support. In fact it was made to be edited directly from the gsc code.
                                        The dvar "mv_gametype" represents the file to run before the map changes. Actually to do what you need you just have to edit the mapvote code and set the dvar to the name of the file plus its extension.
                                        In gsc it's setDvar("mv_gametype", "gun.cfg"), unfortunately I've never dedicated myself to a system integrated to mapvote but I left the possibility to make others do it either internally in my code or from an external script.

                                        To show the gametype on the mapvote you have to modify the mapvote script itself.

                                        1 Reply Last reply
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                                        • Chatmalhautundefined Offline
                                          Chatmalhautundefined Offline
                                          Chatmalhaut
                                          wrote on last edited by Chatmalhaut
                                          #67

                                          your script is crashing me, is there a solution?

                                          it crashes with the controller. and I don't have the RAID image

                                          1 Reply Last reply
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