[MP/ZM] Black Ops II Mapvote
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Ghy54- what you did is correct. The issue does not come from you.
I tested it and it produces the result you've shown, I messed up something.
I'll try to update that whenever I have some time, it worked last time I tried it so idk what happened -
Resxt ha if imagine something like that .. well .. thank you very much! very nice your mapvote ..
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Ghy54- okay so I found and fixed the issue, I implemented what we talked about for modes only and forgot to do it for when you only have one map
I just pushed
mapvote 2.1.3
which fixes this issue. Feel free to download it and let me know how it goes.
I did a good amount of tests and everything works fine on my side with only one map or only one modeThank you for your feedback which helped me fix an issue
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Resxt
brilliant ! I'm glad to see I could help someone like you .. .. we guys really enjoy being able to choose the maps we want to play .. eternally grateful .. I think I speak on behalf of all those who join my server and the they use their mapvote..! -
Just pushed
mapvote 2.1.4
that fixes a bug introduced in2.1.2
where the very first game wouldn't have the mapvote running. This bug might not have been noticed by server owners since it only happened on the first game so I recommend updating to the latest version that fixes this -
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Anyway to add more modes and maps?
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Bkilla03 more than what? Dvars are documented
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Awesome script, so thank you for that. Just wondered if there is any way to randomize the first map/mode? Upon loading the server, the first map under sv_maprotation in the .cfg is loaded, which for me is exec tdm.cfg map mp_hijacked.
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Smudge62 thanks. Yeah that's how the game/servers handle it. I never bothered trying to override this.
I don't have time to look into it but it's either possible by writing a Powershell script that would replace this line and then run the .bat for you or have something in the game that detects first boot and starts the mapvote for exampleI wrote this Powershell script for myself back when I was hosting servers for that purpose
It doesn't run the bat after changing the dvar but this could easily be edited to do that too$modes = @('dem', 'dom', 'koth') $maps = @('mp_la', 'mp_dockside', 'mp_carrier', 'mp_drone', 'mp_express', 'mp_hijacked', 'mp_meltdown', 'mp_overflow', 'mp_nightclub', 'mp_raid', 'mp_slums', 'mp_village', 'mp_turbine', 'mp_socotra', 'mp_nuketown_2020', 'mp_downhill', 'mp_mirage', 'mp_hydro', 'mp_skate', 'mp_concert', 'mp_magma', 'mp_vertigo', 'mp_studio', 'mp_uplink', 'mp_bridge', 'mp_castaway', 'mp_paintball', 'mp_dig', 'mp_frostbite', 'mp_pod', 'mp_takeoff') $config_file_path = 'C:\Users\Resxt\AppData\Local\Plutonium\storage\t6\dedicated.cfg' $random_mode = Get-Random -InputObject $modes $random_map = Get-Random -InputObject $maps $maprotation = 'sv_maprotation "exec '+$random_mode+'.cfg map '+$random_map+'"' (Get-Content $config_file_path) -replace '^(sv_maprotation.*)$', $maprotation | Out-File $config_file_path
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Resxt thanks for that. I'll have a play around with it and see if I can come up with something.
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