Urgently help!
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FragsAreUs Thank you, could you tell me how to do this?
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Can't help you much without the script or at least a link provided. Only thing we can tell you with this screenshot is what it already says: missing includes
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Resxt_ Here are these scripts, please, please, could you find an error in them
https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2/Source Code -
Resxt_ Please help, the Motherland will not forget you
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@HENTAi1 you're not pinging the right person my username is Resxt not Resxt_
I don't know I don't touch BO2, maybe try to change all the/
in the includes to\
and also function calls such as this which you can find by searching for::
https://github.com/Paintball/BO2-GSC-Releases/blob/master/Zombies Mods/Zombies%2B%2B/v1.2/Source Code/_clientids.gsc#L20 -
Resxt But how to do it, it's just that my experience in this matter is zero
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You open the file with notepad and replace the text just like a normal text file
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Resxt I can't figure out what to replace them with, how to turn them on, because there is no enable or Disable or enable or Disable
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dude, what are you even doing??
Just replace all the
/
in the includes to\
.If you don't know what your doing then you shouldn't be attempting this, if I were you I'd start learning
GSC
._clientids
#include maps\mp\_utility; #include common_scripts\utility; #include maps\mp\gametypes_zm\_hud_util; #include maps\mp\zombies\_zm; #include maps\mp\zombies\_zm_utility; #include maps\mp\zombies\_zm_weapons; #include maps\mp\zombies\_zm_stats; #include maps\mp\gametypes_zm\_hud_message; #include maps\mp\zombies\_zm_powerups; #include maps\mp\zombies\_zm_perks; #include maps\mp\zombies\_zm_audio; #include maps\mp\zombies\_zm_score;
_zm_chugabud
#include maps\mp\_visionset_mgr; #include maps\mp\zombies\_zm; #include maps\mp\zombies\_zm_equipment; #include maps\mp\zombies\_zm_weap_cymbal_monkey; #include maps\mp\zombies\_zm_weapons; #include maps\mp\zombies\_zm_clone; #include maps\mp\zombies\_zm_chugabud; #include maps\mp\zombies\_zm_laststand; #include maps\mp\zombies\_zm_utility; #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\zombies\_zm_perks; #include maps\mp\gametypes_zm\_clientids;
_zm_powerups
#include maps\mp\zombies\_zm_melee_weapon; #include maps\mp\zombies\_zm_weapons; #include maps\mp\zombies\_zm_perks; #include maps\mp\gametypes_zm\_hud_util; #include maps\mp\zombies\_zm_pers_upgrades_functions; #include maps\mp\zombies\_zm_spawner; #include maps\mp\animscripts\zm_death; #include maps\mp\zombies\_zm_score; #include maps\mp\zombies\_zm_powerups; #include maps\mp\zombies\_zm_blockers; #include maps\mp\zombies\_zm_audio_announcer; #include maps\mp\zombies\_zm_stats; #include maps\mp\zombies\_zm_pers_upgrades; #include maps\mp\zombies\_zm_laststand; #include maps\mp\_demo; #include maps\mp\zombies\_zm_magicbox; #include maps\mp\zombies\_zm_audio; #include maps\mp\zombies\_zm_net; #include maps\mp\zombies\_zm_utility; #include maps\mp\_utility; #include common_scripts\utility; #include maps\mp\zombies\_zm; #include maps\mp\gametypes_zm\_hud_message; #include maps\mp\zombies\_zm_audio; #include maps\mp\zombies\_zm_score;
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hindercanrun Thank you for your help, I will listen to your advice
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hindercanrun Brother, I did everything as you said, but still the same