Black Ops 2 Zombies Reimagined
-
D_Guy454 Fog option added.
-
-
I want to play the mod, but I also want to do Origins EE, and not being able to do the steps for each staff is kinda weird, and wont be the same, is there a way to disable that? Or just a way to have every other change but that one. That would be neat Jbleezy
-
It seems as though some features such as additional wallbuys and perk machines (such as Who's Who in Power station or AN-94 in Town) don't appear. Removed weapons such as the Galil and Python also show up in Nuketown Zombies. However, the rest of the mod does function correctly: things like the hud, bank/locker system, buildables. Is this an issue for anyone else?
-
NotAshxd Nope, it's all or nothing
-
rubyquest You have to be on a 2.0 version for the new additions.
-
Where can I find version 2.0?
-
omar123ad It's still in development, but here are the alpha releases.
https://github.com/Jbleezy/BO2-Reimagined/releases -
how do you actually use the new locations? zero documentation on it, whatsoever.
-
nexbo For 1.x versions, see here: https://github.com/Jbleezy/BO2-Reimagined/tree/v1.3.4?tab=readme-ov-file#launching-new-maps
2.x versions have map select UI in game. -
Hey meatbags
Can someone tell me how to turn off long distance lod
I hate how sometimes it goes from 60fps to45 whenever i am looking in certain directions,other than that this mod is red white and blue to the core!
Thanks maggot munchers
Dempsey OUT -
Jbleezy
About the bank functions. Is there a command to avoid the points in the bank reseting after every match? Thanks -
Jbleezy
Love this mod! A nice and needeed change to BO2
However, is there a way to change the PaP Camo? Like if I change the og file of the Dragon Camo, will it change this one too? -
Hello guys, is there a guide that how to install it on my dedicated server?
-
and how to rebuild the mod after i edit the script? i got error
-
same steps to install on your machine you just put the files in your servers t6/storage/scripts folder instead of your local one.
no need to recompile, plutonium will compile on launch for you.
you will likely need to make a bunch of small fixes if you are using the uncompiled version and making changes. -
DirkRockface i mean i download Mod not script that can put it on Script folder already do that but not working it gave me a lot errors
That Download link : https://github.com/Jbleezy/BO2-Reimagined/releases/download/v2.0.0-alpha.6/zm_reimagined.zip
-
no that's not a mod in the sense of what pluto calls mods, it's a collection of scripts... you can download the source code (the one below that file) and manually put them in the same folders and then make your changes and it will compile them.
-
DirkRockface Idk why you're spreading misinformation, v2.x is most certainly a mod not "a collection of scripts".