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Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • sehteria sehteria

    You can add it back by building the mod yourself, you have to comment this line out before building:
    https://github.com/Jbleezy/BO2-Reimagined/blob/8fcfafb6018bb6b43f34784fd85b8abd4693db43/scripts/zm/_zm_reimagined.gsc#L618

    squirtle_gaming Offline
    squirtle_gaming Offline
    squirtle_gaming
    wrote on last edited by
    #117

    sehteria thanks

    1 Reply Last reply
    1
    • Jbleezy Jbleezy

      FaZe Flick

      Nuketown:

      • Initial perk is no longer always Quick Revive in solo

      • Initial perk no longer always spawns in the starting area in solo

      • Initial perk spawns at round 1 in coop

      • Perks spawn every 5 rounds

      Those are the only changes for Nuketown, I didn't have enough time in the trailer to show every change. Look through the changelog for all the details.

      shrender Offline
      shrender Offline
      shrender
      wrote on last edited by
      #118

      Jbleezy said in Black Ops 2 Zombies Reimagined:

      always Quick

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      0
      • Edzo04 Offline
        Edzo04 Offline
        Edzo04
        wrote on last edited by
        #119

        First off, absolutely incredible work. Completely revitalized my love for the game. Second, I've only been able to install it via putting one of the alpha builds in the mod folder and then loading it from the mod menu. How does installation of the "stable" builds work? I tried adding the folders from the zip manually as well as use the exe to install and neither of them worked. If it's installed that way, should the game load as Reimagined without the need for going to the mod menu?

        1 Reply Last reply
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        • Surge_420 Offline
          Surge_420 Offline
          Surge_420
          wrote on last edited by
          #120

          Always dig some BO2 content. Good stuff

          1 Reply Last reply
          0
          • D_Guy454 D_Guy454

            Jbleezy, love the mod but was wondering if you could add back in fog and depth of field. At least some fog since while Tranzit looks clearer it looks a bit weird now with the lighting and skybox. If you don't want to do that at least add DOF back in, it was a very nice effect. It can be pretty much disabled by default anyhow by setting it to the lowest setting.

            Jbleezy Offline
            Jbleezy Offline
            Jbleezy
            wrote on last edited by
            #121

            D_Guy454 Fog option added.
            20241029030029_1.jpg

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            1
            • TheJoshua_Graham TheJoshua_Graham

              This post is deleted!

              Jbleezy Offline
              Jbleezy Offline
              Jbleezy
              wrote on last edited by
              #122

              TheJoshua_Graham
              https://github.com/Jbleezy/BO2-Reimagined?tab=readme-ov-file#maps

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              • NotAshxd Offline
                NotAshxd Offline
                NotAshxd
                wrote on last edited by NotAshxd
                #123

                I want to play the mod, but I also want to do Origins EE, and not being able to do the steps for each staff is kinda weird, and wont be the same, is there a way to disable that? Or just a way to have every other change but that one. That would be neat Jbleezy

                Jbleezy 1 Reply Last reply
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                • rubyquest Offline
                  rubyquest Offline
                  rubyquest
                  wrote on last edited by
                  #124

                  It seems as though some features such as additional wallbuys and perk machines (such as Who's Who in Power station or AN-94 in Town) don't appear. Removed weapons such as the Galil and Python also show up in Nuketown Zombies. However, the rest of the mod does function correctly: things like the hud, bank/locker system, buildables. Is this an issue for anyone else?

                  Jbleezy 1 Reply Last reply
                  0
                  • NotAshxd NotAshxd

                    I want to play the mod, but I also want to do Origins EE, and not being able to do the steps for each staff is kinda weird, and wont be the same, is there a way to disable that? Or just a way to have every other change but that one. That would be neat Jbleezy

                    Jbleezy Offline
                    Jbleezy Offline
                    Jbleezy
                    wrote on last edited by
                    #125

                    NotAshxd Nope, it's all or nothing

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                    0
                    • rubyquest rubyquest

                      It seems as though some features such as additional wallbuys and perk machines (such as Who's Who in Power station or AN-94 in Town) don't appear. Removed weapons such as the Galil and Python also show up in Nuketown Zombies. However, the rest of the mod does function correctly: things like the hud, bank/locker system, buildables. Is this an issue for anyone else?

                      Jbleezy Offline
                      Jbleezy Offline
                      Jbleezy
                      wrote on last edited by
                      #126

                      rubyquest You have to be on a 2.0 version for the new additions.

                      1 Reply Last reply
                      0
                      • omar123ad Offline
                        omar123ad Offline
                        omar123ad
                        wrote on last edited by
                        #127

                        Where can I find version 2.0?

                        Jbleezy 1 Reply Last reply
                        0
                        • omar123ad omar123ad

                          Where can I find version 2.0?

                          Jbleezy Offline
                          Jbleezy Offline
                          Jbleezy
                          wrote on last edited by
                          #128

                          omar123ad It's still in development, but here are the alpha releases.
                          https://github.com/Jbleezy/BO2-Reimagined/releases

                          1 Reply Last reply
                          1
                          • nexbo Offline
                            nexbo Offline
                            nexbo
                            wrote on last edited by
                            #129

                            how do you actually use the new locations? zero documentation on it, whatsoever.

                            Jbleezy 1 Reply Last reply
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                            • nexbo nexbo

                              how do you actually use the new locations? zero documentation on it, whatsoever.

                              Jbleezy Offline
                              Jbleezy Offline
                              Jbleezy
                              wrote on last edited by Jbleezy
                              #130

                              nexbo For 1.x versions, see here: https://github.com/Jbleezy/BO2-Reimagined/tree/v1.3.4?tab=readme-ov-file#launching-new-maps
                              2.x versions have map select UI in game.

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                              • Dank Dempsey Offline
                                Dank Dempsey Offline
                                Dank Dempsey
                                wrote on last edited by
                                #131

                                Hey meatbags
                                Can someone tell me how to turn off long distance lod
                                I hate how sometimes it goes from 60fps to45 whenever i am looking in certain directions,other than that this mod is red white and blue to the core!
                                Thanks maggot munchers
                                Dempsey OUT

                                FoxxoTV 1 Reply Last reply
                                0
                                • squirtle_gaming Offline
                                  squirtle_gaming Offline
                                  squirtle_gaming
                                  wrote on last edited by
                                  #132

                                  Jbleezy
                                  About the bank functions. Is there a command to avoid the points in the bank reseting after every match? Thanks

                                  1 Reply Last reply
                                  0
                                  • Jbleezy Jbleezy

                                    Release trailer

                                    Changelog

                                    Download

                                    bo2 reimagined background.png

                                    LudwigRainbow Offline
                                    LudwigRainbow Offline
                                    LudwigRainbow
                                    wrote on last edited by
                                    #133

                                    Jbleezy
                                    Love this mod! A nice and needeed change to BO2
                                    However, is there a way to change the PaP Camo? Like if I change the og file of the Dragon Camo, will it change this one too?

                                    1 Reply Last reply
                                    0
                                    • iHarrow Offline
                                      iHarrow Offline
                                      iHarrow
                                      wrote on last edited by
                                      #134

                                      Hello guys, is there a guide that how to install it on my dedicated server?

                                      1 Reply Last reply
                                      0
                                      • iHarrow Offline
                                        iHarrow Offline
                                        iHarrow
                                        wrote on last edited by
                                        #135

                                        and how to rebuild the mod after i edit the script? i got error
                                        image.png

                                        1 Reply Last reply
                                        0
                                        • DirkRockface Offline
                                          DirkRockface Offline
                                          DirkRockface
                                          Contributor
                                          wrote on last edited by DirkRockface
                                          #136

                                          same steps to install on your machine you just put the files in your servers t6/storage/scripts mods folder instead of your local one.
                                          no need to recompile, plutonium will compile on launch for you.
                                          you will likely need to make a bunch of small fixes if you are using the uncompiled version and making changes.

                                          Edit, i thought you were installing what was in the topic... didn't notice the actual file you linked... my bad!

                                          iHarrow 1 Reply Last reply
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