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Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Jbleezyundefined Jbleezy

    FaZe Flick

    Nuketown:

    • Initial perk is no longer always Quick Revive in solo

    • Initial perk no longer always spawns in the starting area in solo

    • Initial perk spawns at round 1 in coop

    • Perks spawn every 5 rounds

    Those are the only changes for Nuketown, I didn't have enough time in the trailer to show every change. Look through the changelog for all the details.

    shrenderundefined Offline
    shrenderundefined Offline
    shrender
    wrote on last edited by
    #118

    Jbleezy said in Black Ops 2 Zombies Reimagined:

    always Quick

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    • Edzo04undefined Offline
      Edzo04undefined Offline
      Edzo04
      wrote on last edited by
      #119

      First off, absolutely incredible work. Completely revitalized my love for the game. Second, I've only been able to install it via putting one of the alpha builds in the mod folder and then loading it from the mod menu. How does installation of the "stable" builds work? I tried adding the folders from the zip manually as well as use the exe to install and neither of them worked. If it's installed that way, should the game load as Reimagined without the need for going to the mod menu?

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      • Surge_420undefined Offline
        Surge_420undefined Offline
        Surge_420
        wrote on last edited by
        #120

        Always dig some BO2 content. Good stuff

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        • D_Guy454undefined D_Guy454

          Jbleezy, love the mod but was wondering if you could add back in fog and depth of field. At least some fog since while Tranzit looks clearer it looks a bit weird now with the lighting and skybox. If you don't want to do that at least add DOF back in, it was a very nice effect. It can be pretty much disabled by default anyhow by setting it to the lowest setting.

          Jbleezyundefined Offline
          Jbleezyundefined Offline
          Jbleezy
          wrote on last edited by
          #121

          D_Guy454 Fog option added.
          20241029030029_1.jpg

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          • TheJoshua_Grahamundefined TheJoshua_Graham

            GhostRider0125 how the hell do I activate the High risers song in die rise. The change logs are so useless when it comes to that. It just says "added Benn high risers" it doesn't even try to explain how to activate it

            Jbleezyundefined Offline
            Jbleezyundefined Offline
            Jbleezy
            wrote on last edited by
            #122

            TheJoshua_Graham
            https://github.com/Jbleezy/BO2-Reimagined?tab=readme-ov-file#maps

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            • NotAshxdundefined Offline
              NotAshxdundefined Offline
              NotAshxd
              wrote on last edited by NotAshxd
              #123

              I want to play the mod, but I also want to do Origins EE, and not being able to do the steps for each staff is kinda weird, and wont be the same, is there a way to disable that? Or just a way to have every other change but that one. That would be neat Jbleezy

              Jbleezyundefined 1 Reply Last reply
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              • rubyquestundefined Offline
                rubyquestundefined Offline
                rubyquest
                wrote on last edited by
                #124

                It seems as though some features such as additional wallbuys and perk machines (such as Who's Who in Power station or AN-94 in Town) don't appear. Removed weapons such as the Galil and Python also show up in Nuketown Zombies. However, the rest of the mod does function correctly: things like the hud, bank/locker system, buildables. Is this an issue for anyone else?

                Jbleezyundefined 1 Reply Last reply
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                • NotAshxdundefined NotAshxd

                  I want to play the mod, but I also want to do Origins EE, and not being able to do the steps for each staff is kinda weird, and wont be the same, is there a way to disable that? Or just a way to have every other change but that one. That would be neat Jbleezy

                  Jbleezyundefined Offline
                  Jbleezyundefined Offline
                  Jbleezy
                  wrote on last edited by
                  #125

                  NotAshxd Nope, it's all or nothing

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                  • rubyquestundefined rubyquest

                    It seems as though some features such as additional wallbuys and perk machines (such as Who's Who in Power station or AN-94 in Town) don't appear. Removed weapons such as the Galil and Python also show up in Nuketown Zombies. However, the rest of the mod does function correctly: things like the hud, bank/locker system, buildables. Is this an issue for anyone else?

                    Jbleezyundefined Offline
                    Jbleezyundefined Offline
                    Jbleezy
                    wrote on last edited by
                    #126

                    rubyquest You have to be on a 2.0 version for the new additions.

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                    • omar123adundefined Offline
                      omar123adundefined Offline
                      omar123ad
                      wrote on last edited by
                      #127

                      Where can I find version 2.0?

                      Jbleezyundefined 1 Reply Last reply
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                      • omar123adundefined omar123ad

                        Where can I find version 2.0?

                        Jbleezyundefined Offline
                        Jbleezyundefined Offline
                        Jbleezy
                        wrote on last edited by
                        #128

                        omar123ad It's still in development, but here are the alpha releases.
                        https://github.com/Jbleezy/BO2-Reimagined/releases

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                        • nexboundefined Offline
                          nexboundefined Offline
                          nexbo
                          wrote on last edited by
                          #129

                          how do you actually use the new locations? zero documentation on it, whatsoever.

                          Jbleezyundefined 1 Reply Last reply
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                          • nexboundefined nexbo

                            how do you actually use the new locations? zero documentation on it, whatsoever.

                            Jbleezyundefined Offline
                            Jbleezyundefined Offline
                            Jbleezy
                            wrote on last edited by Jbleezy
                            #130

                            nexbo For 1.x versions, see here: https://github.com/Jbleezy/BO2-Reimagined/tree/v1.3.4?tab=readme-ov-file#launching-new-maps
                            2.x versions have map select UI in game.

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                            • Dank Dempseyundefined Offline
                              Dank Dempseyundefined Offline
                              Dank Dempsey
                              wrote on last edited by
                              #131

                              Hey meatbags
                              Can someone tell me how to turn off long distance lod
                              I hate how sometimes it goes from 60fps to45 whenever i am looking in certain directions,other than that this mod is red white and blue to the core!
                              Thanks maggot munchers
                              Dempsey OUT

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                              • squirtle_gamingundefined Offline
                                squirtle_gamingundefined Offline
                                squirtle_gaming
                                wrote on last edited by
                                #132

                                Jbleezy
                                About the bank functions. Is there a command to avoid the points in the bank reseting after every match? Thanks

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                                • Jbleezyundefined Jbleezy

                                  Release trailer

                                  Changelog

                                  Download

                                  bo2 reimagined background.png

                                  LudwigRainbowundefined Offline
                                  LudwigRainbowundefined Offline
                                  LudwigRainbow
                                  wrote on last edited by
                                  #133

                                  Jbleezy
                                  Love this mod! A nice and needeed change to BO2
                                  However, is there a way to change the PaP Camo? Like if I change the og file of the Dragon Camo, will it change this one too?

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                                  • iHarrowundefined Offline
                                    iHarrowundefined Offline
                                    iHarrow
                                    wrote on last edited by
                                    #134

                                    Hello guys, is there a guide that how to install it on my dedicated server?

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                                    • iHarrowundefined Offline
                                      iHarrowundefined Offline
                                      iHarrow
                                      wrote on last edited by
                                      #135

                                      and how to rebuild the mod after i edit the script? i got error
                                      image.png

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                                      • DirkRockfaceundefined Offline
                                        DirkRockfaceundefined Offline
                                        DirkRockface
                                        Contributor
                                        wrote on last edited by DirkRockface
                                        #136

                                        same steps to install on your machine you just put the files in your servers t6/storage/scripts mods folder instead of your local one.
                                        no need to recompile, plutonium will compile on launch for you.
                                        you will likely need to make a bunch of small fixes if you are using the uncompiled version and making changes.

                                        Edit, i thought you were installing what was in the topic... didn't notice the actual file you linked... my bad!

                                        iHarrowundefined 1 Reply Last reply
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                                        • DirkRockfaceundefined DirkRockface

                                          same steps to install on your machine you just put the files in your servers t6/storage/scripts mods folder instead of your local one.
                                          no need to recompile, plutonium will compile on launch for you.
                                          you will likely need to make a bunch of small fixes if you are using the uncompiled version and making changes.

                                          Edit, i thought you were installing what was in the topic... didn't notice the actual file you linked... my bad!

                                          iHarrowundefined Offline
                                          iHarrowundefined Offline
                                          iHarrow
                                          wrote on last edited by iHarrow
                                          #137

                                          DirkRockface i mean i download Mod not script that can put it on Script folder already do that but not working it gave me a lot errors

                                          That Download link : https://github.com/Jbleezy/BO2-Reimagined/releases/download/v2.0.0-alpha.6/zm_reimagined.zip

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