[MAP] [Release] Der Riese from COD:OL
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A futuristic version of riese, but ported to mw3 for mp? Sign me the f up... As a zombies fan i love this idea. Outstanding work....
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Tranzit next
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Damn impressive work, well done. Gonna have to try this out
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Interesting choice to make it an mp map instead of polishing into a zombies map but sick work mate. I don't know if the bsp/map file is public or if you'd be willing to give it out since I more than aware of exporting maps and how unfun that process is. But if it is free to give out I'm more than willing to get this ported as a bo1 map or even a bo3 (don't mess with bo3 much personally). Just seems like it needs some nodes, spawns, prefabs, zones, and some script rebuilding for a few things and it'd be pretty functional. I'd credit if yes but of course this is your work mate, again sick work, nice one
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@oChub There is no map file for this, it was ported from CoD:OL using ZoneTool
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Lil Stick ah I see, I guess if you only need it for an iw game then no need to get a proper .map file. Would've been neat to see a bsp rebuild though. Not many people do that.
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this is a dream come true i always thought that due to der riese being a 3 lane zombies map it would be great for multiplayer too
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Shark_Theory it was an mp map in waw
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Someone share the waypoints for this map.
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damn man i have abot 109 map in custommap folder now it will be 110 , most of them not used in the game or empty servers we need someone create custom maps server for eu region
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️ Note
100 hours oh -
neroZzero-2035 said in [MAP] [Release] Der Riese from COD:OL:
we need someone create custom maps server for eu region
Last time I checked, my custom maps server with map votes hosted in Germany is pretty much dead.
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ZECxR3ap3r Give this man a medal!
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God dam good job Zec
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Map Update:
- Updated perk models to original COD Online perk machines.
- Updated clipmap, removed many map collisions to make it possible to jump over specific areas.
- Removed 2 spawn points that caused the player to get stuck.
- Updated techsets.
- Added missing materials to the map
- Added original COD:Online Perk FX.
- Added more missing xmodels. (powerswitch, mystery box etc)
- Added 2 Dvars to disable teleporters and Pack-a-Punch. Define them in your GSC or config and set them to 1 to disable the specific feature:
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- Dvar: "disable_teleporters"
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- Dvar: "disable_pap"
and some more small changes.
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Unsure why, but the map seems to crash once it fully loads. No clue why.
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Not sure if anyone else has gotten this, but I've been getting this error whenever I try to play on this map.
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