Skip to content
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
241 Posts 64 Posters 66.7k Views 10 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • LKuramaundefined LKurama

    Impressive. What are your future projects on T6 ?

    sehteriaundefined Offline
    sehteriaundefined Offline
    sehteria
    wrote on last edited by
    #99

    LKurama There isn't a specific one that I can say here, I am experimenting and doing multiple things. My next project probably won't take too long before I release it πŸ™‚

    AdrX003undefined LKuramaundefined 2 Replies Last reply
    2
    • sehteriaundefined sehteria

      LKurama There isn't a specific one that I can say here, I am experimenting and doing multiple things. My next project probably won't take too long before I release it πŸ™‚

      AdrX003undefined Offline
      AdrX003undefined Offline
      AdrX003
      wrote on last edited by
      #100

      sehteria Hyped Beyond Belief.

      1 Reply Last reply
      1
      • sehteriaundefined sehteria

        @Kusanagi_Z Give me more details if you can so I can help you further, what menu do you mean? Download the latest version, install it correctly, make sure no custom scripts interrupt the mod, same goes for custom sounds. Custom textures are no problem. Are there any errors in your console?

        NeroSwallowundefined Offline
        NeroSwallowundefined Offline
        NeroSwallow
        wrote on last edited by
        #101

        sehteria said in [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

        Give me more details if you can so I can help you further, what menu do you mean? Download the latest version, install it correctly, make sure no custom scripts interrupt the mod, same goes for custom sounds. Custom textures are no problem. Are there any errors in your console?

        I installed the latest version of the mod, the only link I found and it didn't give me any problems with the download or the installation, but when I go to the mods section and activate it, the game does the respective restart and leaves me in the server browser menu in In the upper right corner it appears that the mod is loaded but the game freezes and doesn't let me do anything, just in case the only scripts are:
        Remove perks limit
        Start with a million points in just
        health counter
        Hud Different in solo
        Remove fog in origins

        sehteriaundefined 1 Reply Last reply
        1
        • LittlestSharkyundefined Offline
          LittlestSharkyundefined Offline
          LittlestSharky
          wrote on last edited by
          #102

          Hi im using the mod but whenever i get the five seven or the dual five seven the game crashes, any help with these?

          sehteriaundefined 1 Reply Last reply
          1
          • NeroSwallowundefined NeroSwallow

            sehteria said in [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps:

            Give me more details if you can so I can help you further, what menu do you mean? Download the latest version, install it correctly, make sure no custom scripts interrupt the mod, same goes for custom sounds. Custom textures are no problem. Are there any errors in your console?

            I installed the latest version of the mod, the only link I found and it didn't give me any problems with the download or the installation, but when I go to the mods section and activate it, the game does the respective restart and leaves me in the server browser menu in In the upper right corner it appears that the mod is loaded but the game freezes and doesn't let me do anything, just in case the only scripts are:
            Remove perks limit
            Start with a million points in just
            health counter
            Hud Different in solo
            Remove fog in origins

            sehteriaundefined Offline
            sehteriaundefined Offline
            sehteria
            wrote on last edited by
            #103

            @Kusanagi_Z Try removing the scripts one by one and see if maybe one (or multiple) of them overrite the mod which causes the problem.

            NeroSwallowundefined 1 Reply Last reply
            0
            • LittlestSharkyundefined LittlestSharky

              Hi im using the mod but whenever i get the five seven or the dual five seven the game crashes, any help with these?

              sehteriaundefined Offline
              sehteriaundefined Offline
              sehteria
              wrote on last edited by
              #104

              LittlestSharky Which map? And I assume getting them from the box? I’ll check it asap when you have answers for me, thanks πŸ™‚

              1 Reply Last reply
              0
              • sehteriaundefined sehteria

                LKurama There isn't a specific one that I can say here, I am experimenting and doing multiple things. My next project probably won't take too long before I release it πŸ™‚

                LKuramaundefined Offline
                LKuramaundefined Offline
                LKurama
                wrote on last edited by LKurama
                #105

                sehteria Just subscribed, can't wait to see what's coming next

                1 Reply Last reply
                1
                • sehteriaundefined sehteria

                  @Kusanagi_Z Try removing the scripts one by one and see if maybe one (or multiple) of them overrite the mod which causes the problem.

                  NeroSwallowundefined Offline
                  NeroSwallowundefined Offline
                  NeroSwallow
                  wrote on last edited by
                  #106

                  sehteria It doesn't even work without scripts, it still freezes completely after the mod load restart

                  sehteriaundefined 1 Reply Last reply
                  0
                  • NeroSwallowundefined NeroSwallow

                    sehteria It doesn't even work without scripts, it still freezes completely after the mod load restart

                    sehteriaundefined Offline
                    sehteriaundefined Offline
                    sehteria
                    wrote on last edited by
                    #107

                    @Kusanagi_Z With or without?

                    NeroSwallowundefined 1 Reply Last reply
                    0
                    • sehteriaundefined sehteria

                      @Kusanagi_Z With or without?

                      NeroSwallowundefined Offline
                      NeroSwallowundefined Offline
                      NeroSwallow
                      wrote on last edited by
                      #108

                      sehteria I removed them all and it still freezes

                      sehteriaundefined 1 Reply Last reply
                      0
                      • NeroSwallowundefined NeroSwallow

                        sehteria I removed them all and it still freezes

                        sehteriaundefined Offline
                        sehteriaundefined Offline
                        sehteria
                        wrote on last edited by
                        #109

                        @Kusanagi_Z Custom textures shouldn't be an issue, custom sounds may be the issue if you have those. Scripts should work if they don't try to mess with the original modding scripts within the mod. Any console errors? Any further details you can provide me with so I can help you out?

                        NeroSwallowundefined 1 Reply Last reply
                        0
                        • sehteriaundefined Offline
                          sehteriaundefined Offline
                          sehteria
                          wrote on last edited by sehteria
                          #110

                          Small update

                          Removed replaceFunc functions for all map .gsc's -> Less code
                          Added Victus' pack-a-punch camo coverage for ACOG attachment
                          Added limit to Death Machine on Nuketown Zombies

                          1 Reply Last reply
                          2
                          • sehteriaundefined sehteria

                            @Kusanagi_Z Custom textures shouldn't be an issue, custom sounds may be the issue if you have those. Scripts should work if they don't try to mess with the original modding scripts within the mod. Any console errors? Any further details you can provide me with so I can help you out?

                            NeroSwallowundefined Offline
                            NeroSwallowundefined Offline
                            NeroSwallow
                            wrote on last edited by
                            #111

                            sehteria I have bo4 sounds on my weapons, may that be why?

                            sehteriaundefined AdrX003undefined 2 Replies Last reply
                            2
                            • NeroSwallowundefined NeroSwallow

                              sehteria I have bo4 sounds on my weapons, may that be why?

                              sehteriaundefined Offline
                              sehteriaundefined Offline
                              sehteria
                              wrote on last edited by
                              #112

                              @Kusanagi_Z Most likely yes, try removing that and it'll work. I'm pretty sure

                              1 Reply Last reply
                              0
                              • NeroSwallowundefined NeroSwallow

                                sehteria I have bo4 sounds on my weapons, may that be why?

                                AdrX003undefined Offline
                                AdrX003undefined Offline
                                AdrX003
                                wrote on last edited by
                                #113

                                @Kusanagi_Z I had the same exact modified .sabs you will need to remove it.
                                I could say the mod can still be used with the "BO4 sounds pack" but we would need to find out exactly wich ones are making the game freeze, i just gave up cause ive used the BO4 sounds for quite a wile now and actlly wanted to go back to the BO2 sounds but yea, it would be an interesting thing to solve.

                                NeroSwallowundefined sehteriaundefined 2 Replies Last reply
                                1
                                • AdrX003undefined AdrX003

                                  @Kusanagi_Z I had the same exact modified .sabs you will need to remove it.
                                  I could say the mod can still be used with the "BO4 sounds pack" but we would need to find out exactly wich ones are making the game freeze, i just gave up cause ive used the BO4 sounds for quite a wile now and actlly wanted to go back to the BO2 sounds but yea, it would be an interesting thing to solve.

                                  NeroSwallowundefined Offline
                                  NeroSwallowundefined Offline
                                  NeroSwallow
                                  wrote on last edited by
                                  #114

                                  AdrX003 I don't know, according to me these scripts only work in solo, and I don't like playing alone, so I better leave the BO4 Sounds because those do work well

                                  JezuzLizardundefined 1 Reply Last reply
                                  1
                                  • NeroSwallowundefined NeroSwallow

                                    AdrX003 I don't know, according to me these scripts only work in solo, and I don't like playing alone, so I better leave the BO4 Sounds because those do work well

                                    JezuzLizardundefined Offline
                                    JezuzLizardundefined Offline
                                    JezuzLizard
                                    Plutonium Staff
                                    wrote on last edited by
                                    #115

                                    @Kusanagi_Z If all players have the mod installed, and loaded you can still play together.

                                    1 Reply Last reply
                                    1
                                    • sehteriaundefined sehteria

                                      _shiro_foxy_ No, this uses assets from different maps which isn't possible with scripting only

                                      _shiro_foxy_undefined Offline
                                      _shiro_foxy_undefined Offline
                                      _shiro_foxy_
                                      wrote on last edited by
                                      #116

                                      sehteria If this add assets from other maps does that mean that weapons from Origins or other maps could be added to Tranzit for example?

                                      AdrX003undefined sehteriaundefined 2 Replies Last reply
                                      1
                                      • _shiro_foxy_undefined _shiro_foxy_

                                        sehteria If this add assets from other maps does that mean that weapons from Origins or other maps could be added to Tranzit for example?

                                        AdrX003undefined Offline
                                        AdrX003undefined Offline
                                        AdrX003
                                        wrote on last edited by
                                        #117

                                        _shiro_foxy_ Im pretty sure that the Staffs are a whole other can of worms with their specific GSC/CSCs and EFX files attached to all they do that would need need to be figured out, at least i think theyre very different to the other weapons by the way they work, the same thing applied to the Sliquifier since i think ive seen it been refeered as a "bolt launcher" of some sort in the files and code...

                                        sehteriaundefined 1 Reply Last reply
                                        1
                                        • _shiro_foxy_undefined _shiro_foxy_

                                          sehteria If this add assets from other maps does that mean that weapons from Origins or other maps could be added to Tranzit for example?

                                          sehteriaundefined Offline
                                          sehteriaundefined Offline
                                          sehteria
                                          wrote on last edited by
                                          #118

                                          _shiro_foxy_ This mod is about weapons being β€˜global’ on every map. For instance Origins weapons being on all the other maps

                                          1 Reply Last reply
                                          1
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 6
                                          • 7
                                          • 8
                                          • 12
                                          • 13
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate