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  3. [Release] [T6ZM] [Parts] T6-Declassified - Some T5 Ports for T6

[Release] [T6ZM] [Parts] T6-Declassified - Some T5 Ports for T6

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • xXPatrickStarXxundefined xXPatrickStarXx

    GabsPuN did you do it?

    GabsPuNundefined Offline
    GabsPuNundefined Offline
    GabsPuN
    wrote last edited by
    #34

    For Thundergun yeah, Winter Howl crash fix on Origins too, i just need to add the change of the Thundergun to all the other custom wonder weapons and test it correctly in every map.

    xXPatrickStarXxundefined 1 Reply Last reply
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    • hzp13undefined hzp13

      This is incredible! I've always dreamed about using BO1 wonder weapons in BO2. Just one question: is it possible to obtain these in the mystery box? I tried a couple of times but they didn't even appear in the roulette. Only using the "name codes" you gave.

      GabsPuNundefined Offline
      GabsPuNundefined Offline
      GabsPuN
      wrote last edited by
      #35

      hzp13 Since the Mistery Box Code need to be in Server side and Client side, probably the reason why it didnt work for you is because you was playing Online instead of Offline (Lan mode)

      FX and some Sounds are in Client side (Winter Howl probably only work in Offline mode). Plutonium Online dont support Client side scripts for security.

      hzp13undefined 1 Reply Last reply
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      • GabsPuNundefined GabsPuN

        hzp13 Since the Mistery Box Code need to be in Server side and Client side, probably the reason why it didnt work for you is because you was playing Online instead of Offline (Lan mode)

        FX and some Sounds are in Client side (Winter Howl probably only work in Offline mode). Plutonium Online dont support Client side scripts for security.

        hzp13undefined Online
        hzp13undefined Online
        hzp13
        wrote last edited by
        #36

        GabsPuN I tested it offline yesterday and it worked. Thanks for telling me this. Also, the DG2 has some loud noises when you hold it and for some reason it works a little different from the WaW/BO1 versions. Just to clarify, on WaW and BO1 if you shoot the DG2 near the zombies, like on the ground, the splash damage can reach them, but on BO2 it doesn't work. You have to shoot at the zombies to make it work properly and they can still hit you for a moment even when they are being electrocuted. Besides that, this mod is so good that makes me wonder if it is posible to port other wonder weapons like the Scavenger, VR-11 and others.

        GabsPuNundefined 1 Reply Last reply
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        • hzp13undefined hzp13

          GabsPuN I tested it offline yesterday and it worked. Thanks for telling me this. Also, the DG2 has some loud noises when you hold it and for some reason it works a little different from the WaW/BO1 versions. Just to clarify, on WaW and BO1 if you shoot the DG2 near the zombies, like on the ground, the splash damage can reach them, but on BO2 it doesn't work. You have to shoot at the zombies to make it work properly and they can still hit you for a moment even when they are being electrocuted. Besides that, this mod is so good that makes me wonder if it is posible to port other wonder weapons like the Scavenger, VR-11 and others.

          GabsPuNundefined Offline
          GabsPuNundefined Offline
          GabsPuN
          wrote last edited by GabsPuN
          #37

          hzp13 DG2 is from DLC 5 (April Build instead of the February Build leaked in December) but with BO1 anims since i dont have a xanim extractor for X360, thats why is different, about the splash, i remember it in x360, i would need to test it in PC more then. About the loud sound, the sounds are ported but not adjusted to the BO2 engine changes, i only work with scripts not with sounds or weapon files, but i will try to take a look on it. Also Wink added the Dog Chain again like in WaW, DLC 5 dont have it like in BO3.

          xXPatrickStarXxundefined hzp13undefined 2 Replies Last reply
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          • GabsPuNundefined GabsPuN

            hzp13 DG2 is from DLC 5 (April Build instead of the February Build leaked in December) but with BO1 anims since i dont have a xanim extractor for X360, thats why is different, about the splash, i remember it in x360, i would need to test it in PC more then. About the loud sound, the sounds are ported but not adjusted to the BO2 engine changes, i only work with scripts not with sounds or weapon files, but i will try to take a look on it. Also Wink added the Dog Chain again like in WaW, DLC 5 dont have it like in BO3.

            xXPatrickStarXxundefined Offline
            xXPatrickStarXxundefined Offline
            xXPatrickStarXx
            wrote last edited by
            #38

            GabsPuN the DG2 has a burping sound effect in its sound files and plays as the last sound in the DG2's reload, it also lacks a pap shot sound

            1 Reply Last reply
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            • GabsPuNundefined GabsPuN

              hzp13 DG2 is from DLC 5 (April Build instead of the February Build leaked in December) but with BO1 anims since i dont have a xanim extractor for X360, thats why is different, about the splash, i remember it in x360, i would need to test it in PC more then. About the loud sound, the sounds are ported but not adjusted to the BO2 engine changes, i only work with scripts not with sounds or weapon files, but i will try to take a look on it. Also Wink added the Dog Chain again like in WaW, DLC 5 dont have it like in BO3.

              hzp13undefined Online
              hzp13undefined Online
              hzp13
              wrote last edited by
              #39

              GabsPuN Oh that makes sense now. Actually, I was suspecting that these wonder weapons were taken from the cut DLC 5. That means the Wave Gun could actually be implemented as well since Moon was going to appear, right?

              Just one thing I'd like to ask: The Pap camo used for Winter's Howl and Thundergun was intentionally added for the mod or it was taken from the DLC 5 too? Cause if you have the iwd files for it, could you post it here so I can test it for normal weapons? I really wanted to see how the BO1 camo applies to BO2 weapons.

              GabsPuNundefined 2 Replies Last reply
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              • hzp13undefined hzp13

                GabsPuN Oh that makes sense now. Actually, I was suspecting that these wonder weapons were taken from the cut DLC 5. That means the Wave Gun could actually be implemented as well since Moon was going to appear, right?

                Just one thing I'd like to ask: The Pap camo used for Winter's Howl and Thundergun was intentionally added for the mod or it was taken from the DLC 5 too? Cause if you have the iwd files for it, could you post it here so I can test it for normal weapons? I really wanted to see how the BO1 camo applies to BO2 weapons.

                GabsPuNundefined Offline
                GabsPuNundefined Offline
                GabsPuN
                wrote last edited by GabsPuN
                #40

                hzp13 Only the DG2 is from Early DLC 5 build, before the devs start working on new models for that DLC. The reason why DG2 is the only from the DLC 5, is because all the other wonder weapons dont have differences compared to BO1 in that build. About the camo, i need to ask that to Cawldwink, since i only work on scripts, maybe is from MP, idk, Wave Gun and all the other wonder weapons are planned. And i think all the BO1 weapons too.

                1 Reply Last reply
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                • GabsPuNundefined GabsPuN

                  For Thundergun yeah, Winter Howl crash fix on Origins too, i just need to add the change of the Thundergun to all the other custom wonder weapons and test it correctly in every map.

                  xXPatrickStarXxundefined Offline
                  xXPatrickStarXxundefined Offline
                  xXPatrickStarXx
                  wrote last edited by
                  #41

                  GabsPuN where is the updated version

                  GabsPuNundefined 1 Reply Last reply
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                  • xXPatrickStarXxundefined xXPatrickStarXx

                    GabsPuN where is the updated version

                    GabsPuNundefined Offline
                    GabsPuNundefined Offline
                    GabsPuN
                    wrote last edited by
                    #42

                    xXPatrickStarXx Wait patiently, I was 5 hours without power and it just arrived.

                    xXPatrickStarXxundefined 3 Replies Last reply
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                    • GabsPuNundefined GabsPuN

                      xXPatrickStarXx Wait patiently, I was 5 hours without power and it just arrived.

                      xXPatrickStarXxundefined Offline
                      xXPatrickStarXxundefined Offline
                      xXPatrickStarXx
                      wrote last edited by
                      #43

                      GabsPuN sorry

                      1 Reply Last reply
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                      • GabsPuNundefined GabsPuN

                        xXPatrickStarXx Wait patiently, I was 5 hours without power and it just arrived.

                        xXPatrickStarXxundefined Offline
                        xXPatrickStarXxundefined Offline
                        xXPatrickStarXx
                        wrote last edited by
                        #44

                        GabsPuN is it out yet

                        GabsPuNundefined 1 Reply Last reply
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                        • xXPatrickStarXxundefined xXPatrickStarXx

                          GabsPuN is it out yet

                          GabsPuNundefined Offline
                          GabsPuNundefined Offline
                          GabsPuN
                          wrote last edited by
                          #45

                          xXPatrickStarXx No, i done with the Boss Support, i just need to test it for try to release it if i have permission.

                          xXPatrickStarXxundefined 1 Reply Last reply
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                          • GabsPuNundefined GabsPuN

                            xXPatrickStarXx No, i done with the Boss Support, i just need to test it for try to release it if i have permission.

                            xXPatrickStarXxundefined Offline
                            xXPatrickStarXxundefined Offline
                            xXPatrickStarXx
                            wrote last edited by
                            #46

                            GabsPuN cawldwink's permission?

                            1 Reply Last reply
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                            • hzp13undefined hzp13

                              GabsPuN Oh that makes sense now. Actually, I was suspecting that these wonder weapons were taken from the cut DLC 5. That means the Wave Gun could actually be implemented as well since Moon was going to appear, right?

                              Just one thing I'd like to ask: The Pap camo used for Winter's Howl and Thundergun was intentionally added for the mod or it was taken from the DLC 5 too? Cause if you have the iwd files for it, could you post it here so I can test it for normal weapons? I really wanted to see how the BO1 camo applies to BO2 weapons.

                              GabsPuNundefined Offline
                              GabsPuNundefined Offline
                              GabsPuN
                              wrote last edited by
                              #47

                              hzp13 okay so the BO1 camo already exist in common_zm.ff, but cawld dont know how to use it, so he did a customized camo i think.

                              1 Reply Last reply
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                              • GabsPuNundefined GabsPuN

                                xXPatrickStarXx Wait patiently, I was 5 hours without power and it just arrived.

                                xXPatrickStarXxundefined Offline
                                xXPatrickStarXxundefined Offline
                                xXPatrickStarXx
                                wrote last edited by
                                #48

                                GabsPuN its been like 2 days

                                GabsPuNundefined 1 Reply Last reply
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                                • xXPatrickStarXxundefined xXPatrickStarXx

                                  GabsPuN its been like 2 days

                                  GabsPuNundefined Offline
                                  GabsPuNundefined Offline
                                  GabsPuN
                                  wrote last edited by
                                  #49

                                  xXPatrickStarXx My update it's delayed, Cawldwink have changes and additions for the next update, and plans to release a tutorial video before the update.

                                  xXPatrickStarXxundefined 1 Reply Last reply
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                                  • vCualundefined Offline
                                    vCualundefined Offline
                                    vCual
                                    wrote last edited by
                                    #50

                                    is the next update gonna combine the three?

                                    1 Reply Last reply
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                                    • GabsPuNundefined GabsPuN

                                      xXPatrickStarXx My update it's delayed, Cawldwink have changes and additions for the next update, and plans to release a tutorial video before the update.

                                      xXPatrickStarXxundefined Offline
                                      xXPatrickStarXxundefined Offline
                                      xXPatrickStarXx
                                      wrote last edited by
                                      #51

                                      GabsPuN nice

                                      1 Reply Last reply
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