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  3. does anyone have a black ops 2 mod that lets me do the victis maps solo?

does anyone have a black ops 2 mod that lets me do the victis maps solo?

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  • stabbygirl275undefined Offline
    stabbygirl275undefined Offline
    stabbygirl275
    wrote last edited by
    #1

    i have now went through four separate solo mods and STILL cant find one that works to this day which really upsets me as i really want to be able to beat them solo.

    i need the mod to be confirmed working as of the 26th of august 2025 so that i know for a fact it works (best way to do this is to test if yourself and beat the easter egg) if that is possible i would be very thankful for it.

    Hadi77KSAundefined 1 Reply Last reply
    0
    • Xerxesundefined Xerxes moved this topic from BO2 Client Support
    • stabbygirl275undefined stabbygirl275

      i have now went through four separate solo mods and STILL cant find one that works to this day which really upsets me as i really want to be able to beat them solo.

      i need the mod to be confirmed working as of the 26th of august 2025 so that i know for a fact it works (best way to do this is to test if yourself and beat the easter egg) if that is possible i would be very thankful for it.

      Hadi77KSAundefined Online
      Hadi77KSAundefined Online
      Hadi77KSA
      Contributor
      wrote last edited by
      #2

      You could try mine: https://forum.plutonium.pw/topic/32568/release-zm-any-player-easter-egg-mods

      stabbygirl275undefined 2 Replies Last reply
      1
      • Hadi77KSAundefined Hadi77KSA

        You could try mine: https://forum.plutonium.pw/topic/32568/release-zm-any-player-easter-egg-mods

        stabbygirl275undefined Offline
        stabbygirl275undefined Offline
        stabbygirl275
        wrote last edited by
        #3

        Hadi77KSA i will try that one now thank you

        1 Reply Last reply
        0
        • Hadi77KSAundefined Hadi77KSA

          You could try mine: https://forum.plutonium.pw/topic/32568/release-zm-any-player-easter-egg-mods

          stabbygirl275undefined Offline
          stabbygirl275undefined Offline
          stabbygirl275
          wrote last edited by
          #4

          Hadi77KSA i just tried the tranzit easter egg rictoffen side and he said that i have to emp with all four players at once even though your mod said i only needed to emp two of them

          Hadi77KSAundefined 1 Reply Last reply
          0
          • stabbygirl275undefined stabbygirl275

            Hadi77KSA i just tried the tranzit easter egg rictoffen side and he said that i have to emp with all four players at once even though your mod said i only needed to emp two of them

            Hadi77KSAundefined Online
            Hadi77KSAundefined Online
            Hadi77KSA
            Contributor
            wrote last edited by
            #5

            stabbygirl275 don’t worry about the quote. If you’ve installed the TranZit Extra script and have seen its load-in message, you should be fine.

            stabbygirl275undefined 1 Reply Last reply
            1
            • Hadi77KSAundefined Hadi77KSA

              stabbygirl275 don’t worry about the quote. If you’ve installed the TranZit Extra script and have seen its load-in message, you should be fine.

              stabbygirl275undefined Offline
              stabbygirl275undefined Offline
              stabbygirl275
              wrote last edited by
              #6

              Hadi77KSA i have done that yet it is still for some odd reason not working for me and wont do the effect it does apon compleating the easter egg.

              Hadi77KSAundefined 1 Reply Last reply
              0
              • stabbygirl275undefined stabbygirl275

                Hadi77KSA i have done that yet it is still for some odd reason not working for me and wont do the effect it does apon compleating the easter egg.

                Hadi77KSAundefined Online
                Hadi77KSAundefined Online
                Hadi77KSA
                Contributor
                wrote last edited by
                #7

                stabbygirl275 make sure tranzit_extra_richtofen_solo.gsc shows in the list of scripts when you execute the console command scriptHashes; flashScriptHashes. If it doesn’t show up, you didn’t install it correctly or at all. If it shows up and you’re alone, you’re either not on the EMP step or you’re doing it incorrectly such as by being too slow.

                stabbygirl275undefined 1 Reply Last reply
                0
                • Hadi77KSAundefined Hadi77KSA

                  stabbygirl275 make sure tranzit_extra_richtofen_solo.gsc shows in the list of scripts when you execute the console command scriptHashes; flashScriptHashes. If it doesn’t show up, you didn’t install it correctly or at all. If it shows up and you’re alone, you’re either not on the EMP step or you’re doing it incorrectly such as by being too slow.

                  stabbygirl275undefined Offline
                  stabbygirl275undefined Offline
                  stabbygirl275
                  wrote last edited by stabbygirl275
                  #8

                  Hadi77KSA i dont know what you mean by executing those commands but i looked in all folders and i have found there is no richtofen thing and there is only a maxis one.
                  and i installed it just as how you said to and i have just went on the link you provided and it doesnt even have a rictofen as far as i can find and i have also emp'd three lamps in one trip but his voice said i failed right before the forth one went out

                  Hadi77KSAundefined 1 Reply Last reply
                  0
                  • stabbygirl275undefined stabbygirl275

                    Hadi77KSA i dont know what you mean by executing those commands but i looked in all folders and i have found there is no richtofen thing and there is only a maxis one.
                    and i installed it just as how you said to and i have just went on the link you provided and it doesnt even have a rictofen as far as i can find and i have also emp'd three lamps in one trip but his voice said i failed right before the forth one went out

                    Hadi77KSAundefined Online
                    Hadi77KSAundefined Online
                    Hadi77KSA
                    Contributor
                    wrote last edited by
                    #9

                    stabbygirl275 it’s provided separately. You can find the download for it in Alternative Mods With Extra Features + Other Maps.

                    stabbygirl275undefined 1 Reply Last reply
                    0
                    • Hadi77KSAundefined Hadi77KSA

                      stabbygirl275 it’s provided separately. You can find the download for it in Alternative Mods With Extra Features + Other Maps.

                      stabbygirl275undefined Offline
                      stabbygirl275undefined Offline
                      stabbygirl275
                      wrote last edited by stabbygirl275
                      #10

                      Hadi77KSA done that and it still wont work, even after emping 3 in rapid succession

                      Hadi77KSAundefined 1 Reply Last reply
                      0
                      • stabbygirl275undefined stabbygirl275

                        Hadi77KSA done that and it still wont work, even after emping 3 in rapid succession

                        Hadi77KSAundefined Online
                        Hadi77KSAundefined Online
                        Hadi77KSA
                        Contributor
                        wrote last edited by
                        #11

                        stabbygirl275 open the console, execute the command I mentioned earlier, and provide a screenshot of the list that shows up.

                        1 Reply Last reply
                        0
                        • stabbygirl275undefined Offline
                          stabbygirl275undefined Offline
                          stabbygirl275
                          wrote last edited by
                          #12
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • stabbygirl275undefined Offline
                            stabbygirl275undefined Offline
                            stabbygirl275
                            wrote last edited by
                            #13

                            the list is too long for one screenshot so i just copy and pasted it below

                            ]scriptHashes; flashScriptHashes
                            codescripts/delete.gsc (common_zm): 0x0B4E32EE
                            codescripts/struct.gsc (common_zm): 0x5A0C849E
                            common_scripts/utility.gsc (patch_zm): 0x1447FBB5
                            maps/mp/_script_gen.gsc (patch_zm): 0xE3828D0B
                            maps/mp/_fx.gsc (patch_zm): 0xCF0DC190
                            maps/mp/_createfxmenu.gsc (patch_zm): 0x875AF4D1
                            maps/mp/_createfxundo.gsc (patch_zm): 0xED3BDE6C
                            maps/mp/_createfx.gsc (patch_zm): 0x2B78DD0D
                            common_scripts/default (): 0xA3CC035D
                            maps/mp/_utility.gsc (patch_zm): 0xD2E0DC40
                            maps/mp/_visionset_mgr.gsc (patch_zm): 0x676C5540
                            maps/mp/gametypes_zm/_hud.gsc (patch_zm): 0x28AE1ACB
                            maps/mp/_music.gsc (patch_zm): 0xA3DAE7A9
                            maps/mp/zombies/_zm_clone.gsc (patch_zm): 0xFBCF59DE
                            maps/mp/zombies/_zm_weap_cymbal_monkey.gsc (patch_zm): 0x95859954
                            maps/mp/_demo.gsc (patch_zm): 0xD9D0103E
                            maps/mp/zombies/_zm_zonemgr.gsc (patch_zm): 0x04516729
                            maps/mp/zombies/_zm_unitrigger.gsc (patch_zm): 0x5F8CE624
                            maps/mp/zombies/_zm_magicbox_lock.gsc (patch_zm): 0x1FF12AF9
                            maps/mp/zombies/_zm_magicbox.gsc (patch_zm): 0x0427D94E
                            maps/mp/zombies/_zm_melee_weapon.gsc (zm_transit_patch): 0x8EB1A02E
                            maps/mp/gametypes_zm/_hud_util.gsc (patch_zm): 0x7E3C551B
                            maps/mp/animscripts/utility.gsc (patch_zm): 0x7556206F
                            maps/mp/animscripts/shared.gsc (patch_zm): 0xDFCF35AA
                            maps/mp/animscripts/zm_utility.gsc (patch_zm): 0x162B17FA
                            maps/mp/animscripts/zm_shared.gsc (patch_zm): 0x7E09B3D2
                            maps/mp/animscripts/zm_death.gsc (patch_zm): 0x75C9A29F
                            maps/mp/zombies/_zm_net.gsc (patch_zm): 0x9B60217C
                            maps/mp/zombies/_zm_blockers.gsc (patch_zm): 0xE5B98C54
                            maps/mp/zombies/_zm_pers_upgrades_system.gsc (patch_zm): 0x359D5A86
                            maps/mp/zombies/_zm_pers_upgrades.gsc (patch_zm): 0x3C4E3EDA
                            maps/mp/zombies/_zm_powerups.gsc (patch_zm): 0xC4689549
                            maps/mp/gametypes_zm/_globallogic_audio.gsc (patch_zm): 0x6D66D8BA
                            maps/mp/gametypes_zm/_hud_message.gsc (patch_zm): 0x387492EE
                            maps/mp/gametypes_zm/_globallogic_utils.gsc (patch_zm): 0xC114211C
                            maps/mp/_challenges.gsc (patch_zm): 0x29FE7852
                            maps/mp/_bb.gsc (patch_zm): 0x32A9EFDD
                            maps/mp/gametypes_zm/_globallogic_score.gsc (patch_zm): 0x28F6B956
                            maps/mp/zombies/_zm_pers_upgrades_functions.gsc (patch_zm): 0x3F8546EE
                            maps/mp/zombies/_zm_score.gsc (patch_zm): 0xB7F0FF55
                            maps/mp/zombies/_zm_weap_ballistic_knife.gsc (zm_transit_patch): 0x3FC6FC78
                            maps/mp/gametypes_zm/_damagefeedback.gsc (patch_zm): 0x06EDD55D
                            maps/mp/gametypes_zm/_tweakables.gsc (patch_zm): 0x94B9FA64
                            maps/mp/gametypes_zm/_shellshock.gsc (patch_zm): 0x897067A1
                            maps/mp/_sticky_grenade.gsc (patch_zm): 0x8F6B52CA
                            maps/mp/gametypes_zm/_weapon_utils.gsc (patch_zm): 0x80C753E4
                            maps/mp/gametypes_zm/_weapons.gsc (patch_zm): 0xB252E3BC
                            maps/mp/gametypes_zm/_gameobjects.gsc (patch_zm): 0x2D670E94
                            maps/mp/gametypes_zm/_globallogic_actor.gsc (patch_zm): 0x2697751C
                            maps/mp/_audio.gsc (patch_zm): 0x250F2D68
                            maps/mp/gametypes_zm/_callbacksetup.gsc (patch_zm): 0xB1A1AFF2
                            maps/mp/gametypes_zm/_spawnlogic.gsc (patch_zm): 0xF97275E9
                            maps/mp/gametypes_zm/_spawning.gsc (patch_zm): 0x23D4F8F2
                            maps/mp/gametypes_zm/_spectating.gsc (patch_zm): 0xDD0B05AD
                            maps/mp/gametypes_zm/_globallogic_defaults.gsc (patch_zm): 0x7DBCB4BE
                            maps/mp/gametypes_zm/_globallogic_ui.gsc (patch_zm): 0xF49CDDEF
                            maps/mp/gametypes_zm/_globallogic_spawn.gsc (patch_zm): 0xE6AF1E5F
                            maps/mp/gametypes_zm/_globallogic_player.gsc (patch_zm): 0x2D892659
                            maps/mp/_ballistic_knife.gsc (patch_zm): 0x89A2A500
                            maps/mp/gametypes_zm/_weaponobjects.gsc (patch_zm): 0xA894146B
                            maps/mp/zombies/_zm_weap_claymore.gsc (zm_transit_patch): 0x6D8D5C97
                            maps/mp/zombies/_zm_weapons.gsc (patch_zm): 0x679E9863
                            maps/mp/zombies/_zm_audio_announcer.gsc (patch_zm): 0x960208B6
                            maps/mp/zombies/_zm_audio.gsc (patch_zm): 0x5468B987
                            maps/mp/animscripts/zm_run.gsc (patch_zm): 0x6B710D74
                            maps/mp/zombies/_zm_ai_basic.gsc (patch_zm): 0x5C836E20
                            maps/mp/zombies/_zm_power.gsc (patch_zm): 0x40CB6619
                            maps/mp/zombies/_zm_buildables.gsc (patch_zm): 0xF79BBE2B
                            maps/mp/zombies/_zm_server_throttle.gsc (patch_zm): 0xFC6FCB49
                            maps/mp/zombies/_zm_utility.gsc (patch_zm): 0x30CBE92C
                            maps/mp/gametypes_zm/_hostmigration.gsc (patch_zm): 0xE8829BE3
                            maps/mp/gametypes_zm/_dev.gsc (patch_zm): 0x8C66471A
                            maps/mp/gametypes_zm/_scoreboard.gsc (patch_zm): 0x56B8A566
                            maps/mp/gametypes_zm/_clientids.gsc (patch_zm): 0xE61B2861
                            maps/mp/gametypes_zm/_serversettings.gsc (patch_zm): 0x028EDC7B
                            maps/mp/_busing.gsc (patch_zm): 0x6C026E66
                            maps/mp/gametypes_zm/_globallogic.gsc (ffotd_tu17_zm_147): 0xDAD67DBB
                            maps/mp/zombies/_zm_stats.gsc (patch_zm): 0x41F04E2A
                            maps/mp/zombies/_zm_equipment.gsc (patch_zm): 0x27362014
                            maps/mp/zombies/_zm_chugabud.gsc (patch_zm): 0xFE537B92
                            maps/mp/zombies/_zm_perks.gsc (patch_zm): 0xAC0DA798
                            maps/mp/zombies/_zm_laststand.gsc (patch_zm): 0x376F31A2
                            maps/mp/zombies/_zm_ai_faller.gsc (patch_zm): 0x0C74E4AE
                            maps/mp/zombies/_zm_spawner.gsc (patch_zm): 0x42742571
                            maps/mp/gametypes_zm/_zm_gametype.gsc (patch_zm): 0x76D10DF1
                            maps/mp/zombies/_zm_game_module.gsc (patch_zm): 0x232AFF7C
                            maps/mp/zombies/_zm_ai_dogs.gsc (patch_zm): 0x32454412
                            maps/mp/zombies/_zm_tombstone.gsc (patch_zm): 0xA194EAAE
                            maps/mp/zombies/_zm_traps.gsc (patch_zm): 0xF3710739
                            maps/mp/zombies/_zm_timer.gsc (patch_zm): 0x9E6EA542
                            maps/mp/zombies/_zm_gump.gsc (patch_zm): 0x0D6B03C6
                            maps/mp/zombies/_zm_playerhealth.gsc (patch_zm): 0x9E8AC3AF
                            maps/mp/zombies/_zm_bot.gsc (patch_zm): 0x1F4B5BAA
                            maps/mp/zombies/_zm_turned.gsc (patch_zm): 0x6039DF32
                            maps/mp/zombies/_zm_devgui.gsc (patch_zm): 0xF1E7632C
                            maps/mp/zombies/_zm_ffotd.gsc (patch_zm): 0x757FD63E
                            maps/mp/zombies/_zm.gsc (patch_zm): 0x5515DA37
                            maps/mp/animscripts/zm_melee.gsc (patch_zm): 0xA6FC03BF
                            maps/mp/animscripts/zm_combat.gsc (patch_zm): 0xEE76BD65
                            maps/mp/animscripts/zm_init.gsc (patch_zm): 0x620EE666
                            maps/mp/animscripts/zm_pain.gsc (patch_zm): 0xA7865F71
                            maps/mp/animscripts/zm_move.gsc (patch_zm): 0x05300108
                            maps/mp/animscripts/zm_scripted.gsc (patch_zm): 0x165D5328
                            maps/mp/animscripts/zm_stop.gsc (patch_zm): 0x31EED563
                            maps/mp/animscripts/zm_flashed.gsc (patch_zm): 0xFC54E6DB
                            maps/mp/animscripts/zm_jump.gsc (patch_zm): 0x79E0314E
                            maps/mp/animscripts/zm_turn.gsc (patch_zm): 0x903125D1
                            maps/mp/animscripts/dog_stop.gsc (patch_zm): 0x21CB6FCB
                            maps/mp/animscripts/zm_dog_combat.gsc (patch_zm): 0x98B2B4B0
                            maps/mp/animscripts/zm_dog_death.gsc (patch_zm): 0x28175CFB
                            maps/mp/animscripts/dog_move.gsc (patch_zm): 0xD81FEDF6
                            maps/mp/animscripts/zm_dog_init.gsc (patch_zm): 0x4B8C8518
                            maps/mp/animscripts/zm_dog_pain.gsc (patch_zm): 0xD30254EB
                            maps/mp/animscripts/zm_dog_move.gsc (patch_zm): 0x8BD35B59
                            maps/mp/animscripts/zm_dog_stop.gsc (patch_zm): 0x691A1E03
                            maps/mp/animscripts/zm_dog_flashed.gsc (patch_zm): 0xD0A61924
                            maps/mp/animscripts/zm_dog_jump.gsc (patch_zm): 0x70D25363
                            maps/mp/animscripts/zm_dog_turn.gsc (patch_zm): 0x0E9EF1A5
                            character/c_zom_screecher.gsc (so_zclassic_zm_transit): 0xD98E7F48
                            aitype/zm_transit_screecher.gsc (so_zclassic_zm_transit): 0x9AEAB14D
                            character/c_zom_avogadro.gsc (so_zclassic_zm_transit): 0x60BA0D91
                            aitype/zm_transit_avogadro.gsc (so_zclassic_zm_transit): 0x0A1A3AD4
                            xmodelalias/c_zom_zombie_head_als.gsc (so_zclassic_zm_transit): 0x6D000837
                            codescripts/character.gsc (common_zm): 0x958922C6
                            character/c_zom_zombie1_02.gsc (so_zclassic_zm_transit): 0x96EE112C
                            character/c_zom_zombie1_01.gsc (so_zclassic_zm_transit): 0xBCA99F79
                            aitype/zm_transit_basic_01.gsc (so_zclassic_zm_transit): 0xB0F17E07
                            character/c_zom_zombie2_03.gsc (so_zclassic_zm_transit): 0x07657F11
                            character/c_zom_zombie2_02.gsc (so_zclassic_zm_transit): 0x8F3E3058
                            character/c_zom_zombie2_01.gsc (so_zclassic_zm_transit): 0xCCA2E7C2
                            aitype/zm_transit_basic_02.gsc (so_zclassic_zm_transit): 0x342FA31D
                            character/c_zom_zombie3_05.gsc (so_zclassic_zm_transit): 0x5CB49E56
                            character/c_zom_zombie3_04.gsc (so_zclassic_zm_transit): 0x2FDD6F4E
                            character/c_zom_zombie3_03.gsc (so_zclassic_zm_transit): 0xACB1BE47
                            character/c_zom_zombie3_02.gsc (so_zclassic_zm_transit): 0xDFD84F5F
                            character/c_zom_zombie3_01.gsc (so_zclassic_zm_transit): 0x4A625C77
                            aitype/zm_transit_basic_03.gsc (so_zclassic_zm_transit): 0xB7F3F87D
                            maps/mp/gametypes_zm/zclassic.gsc (patch_zm): 0x2029AA99
                            maps/mp/_imcsx_gsc_studio.gsc (raw (source)): 0xBBE516EA (0xD6A7E400)
                            scripts/zm/ranked.gsc (raw (source)): 0x3259FE7E (0xA923C127)
                            maps/mp/zombies/_zm_sidequests.gsc (patch_zm): 0xE12391AD
                            maps/mp/zm_transit_distance_tracking.gsc (zm_transit_patch): 0xE004340A
                            maps/mp/_compass.gsc (patch_zm): 0x708747E9
                            maps/mp/zm_transit_utility.gsc (zm_transit_patch): 0x1AB93A38
                            maps/mp/zm_transit_sq.gsc (zm_transit_patch): 0xA24CFE61
                            maps/mp/zm_transit_cling.gsc (zm_transit_patch): 0x6A0081E0
                            character/c_transit_player_reporter.gsc (so_zclassic_zm_transit): 0xFED25825
                            character/c_transit_player_engineer.gsc (so_zclassic_zm_transit): 0x39700FA2
                            character/c_transit_player_oldman.gsc (so_zclassic_zm_transit): 0x33082806
                            character/c_transit_player_farmgirl.gsc (so_zclassic_zm_transit): 0xA980D9C0
                            maps/mp/zm_transit_lava.gsc (zm_transit_patch): 0x9D5120A9
                            maps/mp/zombies/_zm_weap_emp_bomb.gsc (zm_transit_patch): 0x23F4640C
                            maps/mp/zm_transit_ambush.gsc (zm_transit_patch): 0x4B154407
                            maps/mp/zm_transit_automaton.gsc (zm_transit_patch): 0xC9B7396A
                            maps/mp/zm_transit_bus.gsc (zm_transit_patch): 0x5E449073
                            maps/mp/zm_transit_openings.gsc (zm_transit_patch): 0x5A0A2037
                            maps/mp/zm_transit_achievement.gsc (zm_transit_patch): 0x8B22A8C1
                            maps/mp/zombies/_zm_weap_bowie.gsc (zm_transit_patch): 0x03E0382D
                            maps/mp/zombies/_zm_weap_tazer_knuckles.gsc (zm_transit_patch): 0xD1934A1D
                            maps/mp/zombies/_zm_weap_jetgun.gsc (zm_transit_patch): 0xFD8A3AE3
                            maps/mp/zombies/_zm_riotshield.gsc (zm_transit_patch): 0xE2835CD7
                            maps/mp/zombies/_zm_weap_riotshield.gsc (zm_transit_patch): 0x5CD2E569
                            maps/mp/zm_transit_power.gsc (zm_transit_patch): 0x3AD16CAD
                            maps/mp/zombies/_zm_ai_screecher.gsc (zm_transit_patch): 0x6E8747E2
                            maps/mp/zm_transit_ai_screecher.gsc (zm_transit_patch): 0x109C3732
                            maps/mp/animscripts/traverse/shared.gsc (patch_zm): 0x7913AF97
                            maps/mp/_global_fx.gsc (patch_zm): 0x7CF025D9
                            maps/mp/_art.gsc (patch_zm): 0x2297F2F9
                            maps/mp/_serverfaceanim_mp.gsc (patch_zm): 0xEFBD9845
                            maps/mp/_fxanim.gsc (patch_zm): 0x5BF76E75
                            maps/mp/_interactive_objects.gsc (patch_zm): 0xA58AE7CE
                            maps/mp/zombies/_load.gsc (patch_zm): 0x4A63C73D
                            maps/mp/teams/_teamset_cdc.gsc (zm_transit): 0x297874E1
                            maps/mp/createart/zm_transit_art.gsc (zm_transit_patch): 0xAC443DEC
                            maps/mp/createfx/zm_transit_fx.gsc (zm_transit_patch): 0x2A12E62D
                            maps/mp/zm_transit_fx.gsc (zm_transit_patch): 0xB30D1793
                            maps/mp/zombies/_zm_equip_turbine.gsc (patch_zm): 0x09F3B933
                            maps/mp/zm_transit_ffotd.gsc (zm_transit_patch): 0x2313C57D
                            maps/mp/zombies/_zm_banking.gsc (zm_transit_patch): 0x38A0A6AF
                            maps/mp/zombies/_zm_game_module_meat.gsc (zm_transit_patch): 0x28B15DCF
                            maps/mp/zombies/_zm_game_module_utility.gsc (zm_transit_patch): 0x249004EB
                            maps/mp/zombies/_zm_game_module_meat_utility.gsc (zm_transit_patch): 0xAD8CC859
                            maps/mp/gametypes_zm/zmeat.gsc (zm_transit_patch): 0x9E6CED51
                            maps/mp/zm_transit_grief_town.gsc (zm_transit_patch): 0x003E9246
                            maps/mp/zm_transit_grief_farm.gsc (zm_transit_patch): 0xFCF9B031
                            maps/mp/zm_transit_grief_station.gsc (zm_transit_patch): 0xBE160B47
                            maps/mp/zm_transit_standard_town.gsc (zm_transit_patch): 0xA31189ED
                            maps/mp/zm_transit_standard_farm.gsc (zm_transit_patch): 0x45AB720D
                            maps/mp/zm_transit_standard_station.gsc (zm_transit_patch): 0xCDF4E3EB
                            maps/mp/zombies/_zm_weapon_locker.gsc (zm_transit_patch): 0x9DD6664E
                            maps/mp/zombies/_zm_equip_electrictrap.gsc (zm_transit_patch): 0x2AFFDC54
                            maps/mp/zombies/_zm_mgturret.gsc (patch_zm): 0xEA67B6B9
                            maps/mp/zombies/_zm_equip_turret.gsc (zm_transit_patch): 0x1C120323
                            maps/mp/zm_transit_buildables.gsc (zm_transit_patch): 0x29469925
                            maps/mp/zombies/_zm_ai_avogadro.gsc (zm_transit_patch): 0xB79B1949
                            maps/mp/zm_transit_classic.gsc (zm_transit_patch): 0x7288B112
                            maps/mp/zm_transit_gamemodes.gsc (zm_transit_patch): 0xA4D588D3
                            maps/mp/zm_transit.gsc (zm_transit_patch): 0x53AB0BF6
                            maps/mp/animscripts/traverse/zm_shared.gsc (patch_zm): 0x25E8CB69
                            maps/mp/animscripts/traverse/zm_jump_down_127.gsc (zm_transit_patch): 0x40BB32ED
                            maps/mp/animscripts/traverse/zm_mantle_over_40.gsc (patch_zm): 0x4A233FA3
                            maps/mp/animscripts/traverse/zm_jump_down_48.gsc (zm_transit_patch): 0xF8AD0F97
                            maps/mp/animscripts/traverse/zm_jump_down_190.gsc (zm_transit_patch): 0x9B6B38F8
                            maps/mp/animscripts/traverse/zm_jump_up_127.gsc (zm_transit_patch): 0x502CE9B1
                            maps/mp/animscripts/traverse/zm_climb_up_pothole.gsc (zm_transit_patch): 0xFFA33F1E
                            maps/mp/animscripts/traverse/zm_climb_down_pothole.gsc (zm_transit_patch): 0xF1CC828A
                            maps/mp/animscripts/traverse/zm_jump_down_222.gsc (zm_transit_patch): 0x5AC385A9
                            maps/mp/animscripts/traverse/zm_traverse_car.gsc (zm_transit_patch): 0x84BEA2AF
                            maps/mp/animscripts/traverse/zm_traverse_car_reverse.gsc (zm_transit_patch): 0x70472B90
                            maps/mp/animscripts/traverse/zm_jump_down_96.gsc (zm_transit_patch): 0x0E7FA270
                            maps/mp/animscripts/traverse/zm_traverse_diner_roof_hatch_up.gsc (zm_transit_patch): 0x84770B3D
                            maps/mp/animscripts/traverse/zm_jump_up_222.gsc (zm_transit_patch): 0x4A545EF5
                            maps/mp/animscripts/traverse/zm_traverse_diner_roof.gsc (zm_transit_patch): 0x7D6C8116
                            maps/mp/animscripts/traverse/zm_traverse_diner_roof_up.gsc (zm_transit_patch): 0x3D97B80D
                            maps/mp/animscripts/traverse/zm_traverse_diner_counter.gsc (zm_transit_patch): 0x6874D76D
                            maps/mp/animscripts/traverse/zm_traverse_diner_counter_reverse.gsc (zm_transit_patch): 0x402F7AB0
                            maps/mp/animscripts/traverse/zm_jump_across_120.gsc (zm_transit_patch): 0xB0FF1EA2
                            maps/mp/animscripts/traverse/zm_traverse_garage_door.gsc (zm_transit_patch): 0xF1481003
                            code_pre_gfx_zm: 0x5530E87F
                            patch_zm: 0x399FE096
                            en_patch_zm: 0x9CB25882
                            code_post_gfx_zm: 0x083D166C
                            en_code_post_gfx_zm: 0x98198423
                            zm_transit_patch: 0xA5E81AF4
                            zm_transit: 0x2FE9B787
                            en_zm_transit: 0xD5F10CA5
                            ffotd_tu17_zm_147: 0x36697A76
                            common_zm: 0x032AE269
                            en_common_zm: 0x749E3F05
                            dlczm0_load_zm: 0x30225CE8
                            dlc1_load_zm: 0x530E435C
                            dlc2_load_zm: 0x016DE34F
                            dlc3_load_zm: 0x863AF1C1
                            dlc4_load_zm: 0xC371CDF3
                            en_dlc1_load_zm: 0x32B8087E
                            en_dlc2_load_zm: 0x00E9E5E0
                            en_dlc3_load_zm: 0xBE4A4F08
                            en_dlc4_load_zm: 0xFCDA666C
                            so_zclassic_zm_transit: 0xBCC07F24
                            en_so_zclassic_zm_transit: 0xCE4FAEE4
                            zm_transit_gump_forest: 0xE837D7CF
                            ]scriptHashes; flashScriptHashes
                            codescripts/delete.gsc (common_zm): 0x0B4E32EE
                            codescripts/struct.gsc (common_zm): 0x5A0C849E
                            common_scripts/utility.gsc (patch_zm): 0x1447FBB5
                            maps/mp/_script_gen.gsc (patch_zm): 0xE3828D0B
                            maps/mp/_fx.gsc (patch_zm): 0xCF0DC190
                            maps/mp/_createfxmenu.gsc (patch_zm): 0x875AF4D1
                            maps/mp/_createfxundo.gsc (patch_zm): 0xED3BDE6C
                            maps/mp/_createfx.gsc (patch_zm): 0x2B78DD0D
                            common_scripts/default (): 0xA3CC035D
                            maps/mp/_utility.gsc (patch_zm): 0xD2E0DC40
                            maps/mp/_visionset_mgr.gsc (patch_zm): 0x676C5540
                            maps/mp/gametypes_zm/_hud.gsc (patch_zm): 0x28AE1ACB
                            maps/mp/_music.gsc (patch_zm): 0xA3DAE7A9
                            maps/mp/zombies/_zm_clone.gsc (patch_zm): 0xFBCF59DE
                            maps/mp/zombies/_zm_weap_cymbal_monkey.gsc (patch_zm): 0x95859954
                            maps/mp/_demo.gsc (patch_zm): 0xD9D0103E
                            maps/mp/zombies/_zm_zonemgr.gsc (patch_zm): 0x04516729
                            maps/mp/zombies/_zm_unitrigger.gsc (patch_zm): 0x5F8CE624
                            maps/mp/zombies/_zm_magicbox_lock.gsc (patch_zm): 0x1FF12AF9
                            maps/mp/zombies/_zm_magicbox.gsc (patch_zm): 0x0427D94E
                            maps/mp/zombies/_zm_melee_weapon.gsc (zm_transit_patch): 0x8EB1A02E
                            maps/mp/gametypes_zm/_hud_util.gsc (patch_zm): 0x7E3C551B
                            maps/mp/animscripts/utility.gsc (patch_zm): 0x7556206F
                            maps/mp/animscripts/shared.gsc (patch_zm): 0xDFCF35AA
                            maps/mp/animscripts/zm_utility.gsc (patch_zm): 0x162B17FA
                            maps/mp/animscripts/zm_shared.gsc (patch_zm): 0x7E09B3D2
                            maps/mp/animscripts/zm_death.gsc (patch_zm): 0x75C9A29F
                            maps/mp/zombies/_zm_net.gsc (patch_zm): 0x9B60217C
                            maps/mp/zombies/_zm_blockers.gsc (patch_zm): 0xE5B98C54
                            maps/mp/zombies/_zm_pers_upgrades_system.gsc (patch_zm): 0x359D5A86
                            maps/mp/zombies/_zm_pers_upgrades.gsc (patch_zm): 0x3C4E3EDA
                            maps/mp/zombies/_zm_powerups.gsc (patch_zm): 0xC4689549
                            maps/mp/gametypes_zm/_globallogic_audio.gsc (patch_zm): 0x6D66D8BA
                            maps/mp/gametypes_zm/_hud_message.gsc (patch_zm): 0x387492EE
                            maps/mp/gametypes_zm/_globallogic_utils.gsc (patch_zm): 0xC114211C
                            maps/mp/_challenges.gsc (patch_zm): 0x29FE7852
                            maps/mp/_bb.gsc (patch_zm): 0x32A9EFDD
                            maps/mp/gametypes_zm/_globallogic_score.gsc (patch_zm): 0x28F6B956
                            maps/mp/zombies/_zm_pers_upgrades_functions.gsc (patch_zm): 0x3F8546EE
                            maps/mp/zombies/_zm_score.gsc (patch_zm): 0xB7F0FF55
                            maps/mp/zombies/_zm_weap_ballistic_knife.gsc (zm_transit_patch): 0x3FC6FC78
                            maps/mp/gametypes_zm/_damagefeedback.gsc (patch_zm): 0x06EDD55D
                            maps/mp/gametypes_zm/_tweakables.gsc (patch_zm): 0x94B9FA64
                            maps/mp/gametypes_zm/_shellshock.gsc (patch_zm): 0x897067A1
                            maps/mp/_sticky_grenade.gsc (patch_zm): 0x8F6B52CA
                            maps/mp/gametypes_zm/_weapon_utils.gsc (patch_zm): 0x80C753E4
                            maps/mp/gametypes_zm/_weapons.gsc (patch_zm): 0xB252E3BC
                            maps/mp/gametypes_zm/_gameobjects.gsc (patch_zm): 0x2D670E94
                            maps/mp/gametypes_zm/_globallogic_actor.gsc (patch_zm): 0x2697751C
                            maps/mp/_audio.gsc (patch_zm): 0x250F2D68
                            maps/mp/gametypes_zm/_callbacksetup.gsc (patch_zm): 0xB1A1AFF2
                            maps/mp/gametypes_zm/_spawnlogic.gsc (patch_zm): 0xF97275E9
                            maps/mp/gametypes_zm/_spawning.gsc (patch_zm): 0x23D4F8F2
                            maps/mp/gametypes_zm/_spectating.gsc (patch_zm): 0xDD0B05AD
                            maps/mp/gametypes_zm/_globallogic_defaults.gsc (patch_zm): 0x7DBCB4BE
                            maps/mp/gametypes_zm/_globallogic_ui.gsc (patch_zm): 0xF49CDDEF
                            maps/mp/gametypes_zm/_globallogic_spawn.gsc (patch_zm): 0xE6AF1E5F
                            maps/mp/gametypes_zm/_globallogic_player.gsc (patch_zm): 0x2D892659
                            maps/mp/_ballistic_knife.gsc (patch_zm): 0x89A2A500
                            maps/mp/gametypes_zm/_weaponobjects.gsc (patch_zm): 0xA894146B
                            maps/mp/zombies/_zm_weap_claymore.gsc (zm_transit_patch): 0x6D8D5C97
                            maps/mp/zombies/_zm_weapons.gsc (patch_zm): 0x679E9863
                            maps/mp/zombies/_zm_audio_announcer.gsc (patch_zm): 0x960208B6
                            maps/mp/zombies/_zm_audio.gsc (patch_zm): 0x5468B987
                            maps/mp/animscripts/zm_run.gsc (patch_zm): 0x6B710D74
                            maps/mp/zombies/_zm_ai_basic.gsc (patch_zm): 0x5C836E20
                            maps/mp/zombies/_zm_power.gsc (patch_zm): 0x40CB6619
                            maps/mp/zombies/_zm_buildables.gsc (patch_zm): 0xF79BBE2B
                            maps/mp/zombies/_zm_server_throttle.gsc (patch_zm): 0xFC6FCB49
                            maps/mp/zombies/_zm_utility.gsc (patch_zm): 0x30CBE92C
                            maps/mp/gametypes_zm/_hostmigration.gsc (patch_zm): 0xE8829BE3
                            maps/mp/gametypes_zm/_dev.gsc (patch_zm): 0x8C66471A
                            maps/mp/gametypes_zm/_scoreboard.gsc (patch_zm): 0x56B8A566
                            maps/mp/gametypes_zm/_clientids.gsc (patch_zm): 0xE61B2861
                            maps/mp/gametypes_zm/_serversettings.gsc (patch_zm): 0x028EDC7B
                            maps/mp/_busing.gsc (patch_zm): 0x6C026E66
                            maps/mp/gametypes_zm/_globallogic.gsc (ffotd_tu17_zm_147): 0xDAD67DBB
                            maps/mp/zombies/_zm_stats.gsc (patch_zm): 0x41F04E2A
                            maps/mp/zombies/_zm_equipment.gsc (patch_zm): 0x27362014
                            maps/mp/zombies/_zm_chugabud.gsc (patch_zm): 0xFE537B92
                            maps/mp/zombies/_zm_perks.gsc (patch_zm): 0xAC0DA798
                            maps/mp/zombies/_zm_laststand.gsc (patch_zm): 0x376F31A2
                            maps/mp/zombies/_zm_ai_faller.gsc (patch_zm): 0x0C74E4AE
                            maps/mp/zombies/_zm_spawner.gsc (patch_zm): 0x42742571
                            maps/mp/gametypes_zm/_zm_gametype.gsc (patch_zm): 0x76D10DF1
                            maps/mp/zombies/_zm_game_module.gsc (patch_zm): 0x232AFF7C
                            maps/mp/zombies/_zm_ai_dogs.gsc (patch_zm): 0x32454412
                            maps/mp/zombies/_zm_tombstone.gsc (patch_zm): 0xA194EAAE
                            maps/mp/zombies/_zm_traps.gsc (patch_zm): 0xF3710739
                            maps/mp/zombies/_zm_timer.gsc (patch_zm): 0x9E6EA542
                            maps/mp/zombies/_zm_gump.gsc (patch_zm): 0x0D6B03C6
                            maps/mp/zombies/_zm_playerhealth.gsc (patch_zm): 0x9E8AC3AF
                            maps/mp/zombies/_zm_bot.gsc (patch_zm): 0x1F4B5BAA
                            maps/mp/zombies/_zm_turned.gsc (patch_zm): 0x6039DF32
                            maps/mp/zombies/_zm_devgui.gsc (patch_zm): 0xF1E7632C
                            maps/mp/zombies/_zm_ffotd.gsc (patch_zm): 0x757FD63E
                            maps/mp/zombies/_zm.gsc (patch_zm): 0x5515DA37
                            maps/mp/animscripts/zm_melee.gsc (patch_zm): 0xA6FC03BF
                            maps/mp/animscripts/zm_combat.gsc (patch_zm): 0xEE76BD65
                            maps/mp/animscripts/zm_init.gsc (patch_zm): 0x620EE666
                            maps/mp/animscripts/zm_pain.gsc (patch_zm): 0xA7865F71
                            maps/mp/animscripts/zm_move.gsc (patch_zm): 0x05300108
                            maps/mp/animscripts/zm_scripted.gsc (patch_zm): 0x165D5328
                            maps/mp/animscripts/zm_stop.gsc (patch_zm): 0x31EED563
                            maps/mp/animscripts/zm_flashed.gsc (patch_zm): 0xFC54E6DB
                            maps/mp/animscripts/zm_jump.gsc (patch_zm): 0x79E0314E
                            maps/mp/animscripts/zm_turn.gsc (patch_zm): 0x903125D1
                            maps/mp/animscripts/dog_stop.gsc (patch_zm): 0x21CB6FCB
                            maps/mp/animscripts/zm_dog_combat.gsc (patch_zm): 0x98B2B4B0
                            maps/mp/animscripts/zm_dog_death.gsc (patch_zm): 0x28175CFB
                            maps/mp/animscripts/dog_move.gsc (patch_zm): 0xD81FEDF6
                            maps/mp/animscripts/zm_dog_init.gsc (patch_zm): 0x4B8C8518
                            maps/mp/animscripts/zm_dog_pain.gsc (patch_zm): 0xD30254EB
                            maps/mp/animscripts/zm_dog_move.gsc (patch_zm): 0x8BD35B59
                            maps/mp/animscripts/zm_dog_stop.gsc (patch_zm): 0x691A1E03
                            maps/mp/animscripts/zm_dog_flashed.gsc (patch_zm): 0xD0A61924
                            maps/mp/animscripts/zm_dog_jump.gsc (patch_zm): 0x70D25363
                            maps/mp/animscripts/zm_dog_turn.gsc (patch_zm): 0x0E9EF1A5
                            character/c_zom_screecher.gsc (so_zclassic_zm_transit): 0xD98E7F48
                            aitype/zm_transit_screecher.gsc (so_zclassic_zm_transit): 0x9AEAB14D
                            character/c_zom_avogadro.gsc (so_zclassic_zm_transit): 0x60BA0D91
                            aitype/zm_transit_avogadro.gsc (so_zclassic_zm_transit): 0x0A1A3AD4
                            xmodelalias/c_zom_zombie_head_als.gsc (so_zclassic_zm_transit): 0x6D000837
                            codescripts/character.gsc (common_zm): 0x958922C6
                            character/c_zom_zombie1_02.gsc (so_zclassic_zm_transit): 0x96EE112C
                            character/c_zom_zombie1_01.gsc (so_zclassic_zm_transit): 0xBCA99F79
                            aitype/zm_transit_basic_01.gsc (so_zclassic_zm_transit): 0xB0F17E07
                            character/c_zom_zombie2_03.gsc (so_zclassic_zm_transit): 0x07657F11
                            character/c_zom_zombie2_02.gsc (so_zclassic_zm_transit): 0x8F3E3058
                            character/c_zom_zombie2_01.gsc (so_zclassic_zm_transit): 0xCCA2E7C2
                            aitype/zm_transit_basic_02.gsc (so_zclassic_zm_transit): 0x342FA31D
                            character/c_zom_zombie3_05.gsc (so_zclassic_zm_transit): 0x5CB49E56
                            character/c_zom_zombie3_04.gsc (so_zclassic_zm_transit): 0x2FDD6F4E
                            character/c_zom_zombie3_03.gsc (so_zclassic_zm_transit): 0xACB1BE47
                            character/c_zom_zombie3_02.gsc (so_zclassic_zm_transit): 0xDFD84F5F
                            character/c_zom_zombie3_01.gsc (so_zclassic_zm_transit): 0x4A625C77
                            aitype/zm_transit_basic_03.gsc (so_zclassic_zm_transit): 0xB7F3F87D
                            maps/mp/gametypes_zm/zclassic.gsc (patch_zm): 0x2029AA99
                            maps/mp/_imcsx_gsc_studio.gsc (raw (source)): 0xBBE516EA (0xD6A7E400)
                            scripts/zm/ranked.gsc (raw (source)): 0x3259FE7E (0xA923C127)
                            maps/mp/zombies/_zm_sidequests.gsc (patch_zm): 0xE12391AD
                            maps/mp/zm_transit_distance_tracking.gsc (zm_transit_patch): 0xE004340A
                            maps/mp/_compass.gsc (patch_zm): 0x708747E9
                            maps/mp/zm_transit_utility.gsc (zm_transit_patch): 0x1AB93A38
                            maps/mp/zm_transit_sq.gsc (zm_transit_patch): 0xA24CFE61
                            maps/mp/zm_transit_cling.gsc (zm_transit_patch): 0x6A0081E0
                            character/c_transit_player_reporter.gsc (so_zclassic_zm_transit): 0xFED25825
                            character/c_transit_player_engineer.gsc (so_zclassic_zm_transit): 0x39700FA2
                            character/c_transit_player_oldman.gsc (so_zclassic_zm_transit): 0x33082806
                            character/c_transit_player_farmgirl.gsc (so_zclassic_zm_transit): 0xA980D9C0
                            maps/mp/zm_transit_lava.gsc (zm_transit_patch): 0x9D5120A9
                            maps/mp/zombies/_zm_weap_emp_bomb.gsc (zm_transit_patch): 0x23F4640C
                            maps/mp/zm_transit_ambush.gsc (zm_transit_patch): 0x4B154407
                            maps/mp/zm_transit_automaton.gsc (zm_transit_patch): 0xC9B7396A
                            maps/mp/zm_transit_bus.gsc (zm_transit_patch): 0x5E449073
                            maps/mp/zm_transit_openings.gsc (zm_transit_patch): 0x5A0A2037
                            maps/mp/zm_transit_achievement.gsc (zm_transit_patch): 0x8B22A8C1
                            maps/mp/zombies/_zm_weap_bowie.gsc (zm_transit_patch): 0x03E0382D
                            maps/mp/zombies/_zm_weap_tazer_knuckles.gsc (zm_transit_patch): 0xD1934A1D
                            maps/mp/zombies/_zm_weap_jetgun.gsc (zm_transit_patch): 0xFD8A3AE3
                            maps/mp/zombies/_zm_riotshield.gsc (zm_transit_patch): 0xE2835CD7
                            maps/mp/zombies/_zm_weap_riotshield.gsc (zm_transit_patch): 0x5CD2E569
                            maps/mp/zm_transit_power.gsc (zm_transit_patch): 0x3AD16CAD
                            maps/mp/zombies/_zm_ai_screecher.gsc (zm_transit_patch): 0x6E8747E2
                            maps/mp/zm_transit_ai_screecher.gsc (zm_transit_patch): 0x109C3732
                            maps/mp/animscripts/traverse/shared.gsc (patch_zm): 0x7913AF97
                            maps/mp/_global_fx.gsc (patch_zm): 0x7CF025D9
                            maps/mp/_art.gsc (patch_zm): 0x2297F2F9
                            maps/mp/_serverfaceanim_mp.gsc (patch_zm): 0xEFBD9845
                            maps/mp/_fxanim.gsc (patch_zm): 0x5BF76E75
                            maps/mp/_interactive_objects.gsc (patch_zm): 0xA58AE7CE
                            maps/mp/zombies/_load.gsc (patch_zm): 0x4A63C73D
                            maps/mp/teams/_teamset_cdc.gsc (zm_transit): 0x297874E1
                            maps/mp/createart/zm_transit_art.gsc (zm_transit_patch): 0xAC443DEC
                            maps/mp/createfx/zm_transit_fx.gsc (zm_transit_patch): 0x2A12E62D
                            maps/mp/zm_transit_fx.gsc (zm_transit_patch): 0xB30D1793
                            maps/mp/zombies/_zm_equip_turbine.gsc (patch_zm): 0x09F3B933
                            maps/mp/zm_transit_ffotd.gsc (zm_transit_patch): 0x2313C57D
                            maps/mp/zombies/_zm_banking.gsc (zm_transit_patch): 0x38A0A6AF
                            maps/mp/zombies/_zm_game_module_meat.gsc (zm_transit_patch): 0x28B15DCF
                            maps/mp/zombies/_zm_game_module_utility.gsc (zm_transit_patch): 0x249004EB
                            maps/mp/zombies/_zm_game_module_meat_utility.gsc (zm_transit_patch): 0xAD8CC859
                            maps/mp/gametypes_zm/zmeat.gsc (zm_transit_patch): 0x9E6CED51
                            maps/mp/zm_transit_grief_town.gsc (zm_transit_patch): 0x003E9246
                            maps/mp/zm_transit_grief_farm.gsc (zm_transit_patch): 0xFCF9B031
                            maps/mp/zm_transit_grief_station.gsc (zm_transit_patch): 0xBE160B47
                            maps/mp/zm_transit_standard_town.gsc (zm_transit_patch): 0xA31189ED
                            maps/mp/zm_transit_standard_farm.gsc (zm_transit_patch): 0x45AB720D
                            maps/mp/zm_transit_standard_station.gsc (zm_transit_patch): 0xCDF4E3EB
                            maps/mp/zombies/_zm_weapon_locker.gsc (zm_transit_patch): 0x9DD6664E
                            maps/mp/zombies/_zm_equip_electrictrap.gsc (zm_transit_patch): 0x2AFFDC54
                            maps/mp/zombies/_zm_mgturret.gsc (patch_zm): 0xEA67B6B9
                            maps/mp/zombies/_zm_equip_turret.gsc (zm_transit_patch): 0x1C120323
                            maps/mp/zm_transit_buildables.gsc (zm_transit_patch): 0x29469925
                            maps/mp/zombies/_zm_ai_avogadro.gsc (zm_transit_patch): 0xB79B1949
                            maps/mp/zm_transit_classic.gsc (zm_transit_patch): 0x7288B112
                            maps/mp/zm_transit_gamemodes.gsc (zm_transit_patch): 0xA4D588D3
                            maps/mp/zm_transit.gsc (zm_transit_patch): 0x53AB0BF6
                            maps/mp/animscripts/traverse/zm_shared.gsc (patch_zm): 0x25E8CB69
                            maps/mp/animscripts/traverse/zm_jump_down_127.gsc (zm_transit_patch): 0x40BB32ED
                            maps/mp/animscripts/traverse/zm_mantle_over_40.gsc (patch_zm): 0x4A233FA3
                            maps/mp/animscripts/traverse/zm_jump_down_48.gsc (zm_transit_patch): 0xF8AD0F97
                            maps/mp/animscripts/traverse/zm_jump_down_190.gsc (zm_transit_patch): 0x9B6B38F8
                            maps/mp/animscripts/traverse/zm_jump_up_127.gsc (zm_transit_patch): 0x502CE9B1
                            maps/mp/animscripts/traverse/zm_climb_up_pothole.gsc (zm_transit_patch): 0xFFA33F1E
                            maps/mp/animscripts/traverse/zm_climb_down_pothole.gsc (zm_transit_patch): 0xF1CC828A
                            maps/mp/animscripts/traverse/zm_jump_down_222.gsc (zm_transit_patch): 0x5AC385A9
                            maps/mp/animscripts/traverse/zm_traverse_car.gsc (zm_transit_patch): 0x84BEA2AF
                            maps/mp/animscripts/traverse/zm_traverse_car_reverse.gsc (zm_transit_patch): 0x70472B90
                            maps/mp/animscripts/traverse/zm_jump_down_96.gsc (zm_transit_patch): 0x0E7FA270
                            maps/mp/animscripts/traverse/zm_traverse_diner_roof_hatch_up.gsc (zm_transit_patch): 0x84770B3D
                            maps/mp/animscripts/traverse/zm_jump_up_222.gsc (zm_transit_patch): 0x4A545EF5
                            maps/mp/animscripts/traverse/zm_traverse_diner_roof.gsc (zm_transit_patch): 0x7D6C8116
                            maps/mp/animscripts/traverse/zm_traverse_diner_roof_up.gsc (zm_transit_patch): 0x3D97B80D
                            maps/mp/animscripts/traverse/zm_traverse_diner_counter.gsc (zm_transit_patch): 0x6874D76D
                            maps/mp/animscripts/traverse/zm_traverse_diner_counter_reverse.gsc (zm_transit_patch): 0x402F7AB0
                            maps/mp/animscripts/traverse/zm_jump_across_120.gsc (zm_transit_patch): 0xB0FF1EA2
                            maps/mp/animscripts/traverse/zm_traverse_garage_door.gsc (zm_transit_patch): 0xF1481003
                            code_pre_gfx_zm: 0x5530E87F
                            patch_zm: 0x399FE096
                            en_patch_zm: 0x9CB25882
                            code_post_gfx_zm: 0x083D166C
                            en_code_post_gfx_zm: 0x98198423
                            zm_transit_patch: 0xA5E81AF4
                            zm_transit: 0x2FE9B787
                            en_zm_transit: 0xD5F10CA5
                            ffotd_tu17_zm_147: 0x36697A76
                            common_zm: 0x032AE269
                            en_common_zm: 0x749E3F05
                            dlczm0_load_zm: 0x30225CE8
                            dlc1_load_zm: 0x530E435C
                            dlc2_load_zm: 0x016DE34F
                            dlc3_load_zm: 0x863AF1C1
                            dlc4_load_zm: 0xC371CDF3
                            en_dlc1_load_zm: 0x32B8087E
                            en_dlc2_load_zm: 0x00E9E5E0
                            en_dlc3_load_zm: 0xBE4A4F08
                            en_dlc4_load_zm: 0xFCDA666C
                            so_zclassic_zm_transit: 0xBCC07F24
                            en_so_zclassic_zm_transit: 0xCE4FAEE4
                            zm_transit_gump_forest: 0xE837D7CF
                            Hitch warning: 530 msec frame time on main thread

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                            • Hadi77KSAundefined Online
                              Hadi77KSAundefined Online
                              Hadi77KSA
                              Contributor
                              wrote last edited by
                              #14

                              stabbygirl275 there’s no indication of tranzit_extra_richtofen_solo.gsc

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                              0
                              • stabbygirl275undefined Offline
                                stabbygirl275undefined Offline
                                stabbygirl275
                                wrote last edited by stabbygirl275
                                #15

                                i had noticed that but i DEFENTLY have it in the mod folder
                                Capture.PNG

                                i have defently installed it the exact way you have told me to and i even just went over to make sure

                                Hadi77KSAundefined 1 Reply Last reply
                                0
                                • stabbygirl275undefined stabbygirl275

                                  i had noticed that but i DEFENTLY have it in the mod folder
                                  Capture.PNG

                                  i have defently installed it the exact way you have told me to and i even just went over to make sure

                                  Hadi77KSAundefined Online
                                  Hadi77KSAundefined Online
                                  Hadi77KSA
                                  Contributor
                                  wrote last edited by
                                  #16

                                  stabbygirl275 you don’t have the mod installed correctly. Please follow the installation instructions.

                                  stabbygirl275undefined 1 Reply Last reply
                                  0
                                  • Hadi77KSAundefined Online
                                    Hadi77KSAundefined Online
                                    Hadi77KSA
                                    Contributor
                                    wrote last edited by
                                    #17

                                    Delete the mod folder and follow the installation again.

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                                    0
                                    • Hadi77KSAundefined Hadi77KSA

                                      stabbygirl275 you don’t have the mod installed correctly. Please follow the installation instructions.

                                      stabbygirl275undefined Offline
                                      stabbygirl275undefined Offline
                                      stabbygirl275
                                      wrote last edited by stabbygirl275
                                      #18

                                      Hadi77KSA how would i do that becasue i have defently (and i have triple checked) fallowed exactly what your guide said.
                                      is there a diffrent way im ment to do it?

                                      ill try that now but i did try that before previously and it didnt work.
                                      also i have to add back the richtofen thing into the tranzit folder right?

                                      Hadi77KSAundefined 1 Reply Last reply
                                      0
                                      • stabbygirl275undefined stabbygirl275

                                        Hadi77KSA how would i do that becasue i have defently (and i have triple checked) fallowed exactly what your guide said.
                                        is there a diffrent way im ment to do it?

                                        ill try that now but i did try that before previously and it didnt work.
                                        also i have to add back the richtofen thing into the tranzit folder right?

                                        Hadi77KSAundefined Online
                                        Hadi77KSAundefined Online
                                        Hadi77KSA
                                        Contributor
                                        wrote last edited by
                                        #19

                                        stabbygirl275 if you refer to the address bar, you’d notice a difference between the one you provided and the one in my post.
                                        For the Extra script, yes, you’d have to reinstall it.

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                                        0
                                        • stabbygirl275undefined Offline
                                          stabbygirl275undefined Offline
                                          stabbygirl275
                                          wrote last edited by
                                          #20

                                          i dont see waht you mean by the adress bar being diffrent but i have reinstalled the rictofen one and have re added it back in. also should i put these in scripts instead of mods to see if that changes it?

                                          Hadi77KSAundefined 1 Reply Last reply
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