does anyone have a black ops 2 mod that lets me do the victis maps solo?
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i have now went through four separate solo mods and STILL cant find one that works to this day which really upsets me as i really want to be able to beat them solo.
i need the mod to be confirmed working as of the 26th of august 2025 so that i know for a fact it works (best way to do this is to test if yourself and beat the easter egg) if that is possible i would be very thankful for it.
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undefined Xerxes moved this topic from BO2 Client Support
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i have now went through four separate solo mods and STILL cant find one that works to this day which really upsets me as i really want to be able to beat them solo.
i need the mod to be confirmed working as of the 26th of august 2025 so that i know for a fact it works (best way to do this is to test if yourself and beat the easter egg) if that is possible i would be very thankful for it.
You could try mine: https://forum.plutonium.pw/topic/32568/release-zm-any-player-easter-egg-mods
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You could try mine: https://forum.plutonium.pw/topic/32568/release-zm-any-player-easter-egg-mods
Hadi77KSA i will try that one now thank you
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You could try mine: https://forum.plutonium.pw/topic/32568/release-zm-any-player-easter-egg-mods
Hadi77KSA i just tried the tranzit easter egg rictoffen side and he said that i have to emp with all four players at once even though your mod said i only needed to emp two of them
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Hadi77KSA i just tried the tranzit easter egg rictoffen side and he said that i have to emp with all four players at once even though your mod said i only needed to emp two of them
stabbygirl275 don’t worry about the quote. If you’ve installed the TranZit Extra script and have seen its load-in message, you should be fine.
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stabbygirl275 don’t worry about the quote. If you’ve installed the TranZit Extra script and have seen its load-in message, you should be fine.
Hadi77KSA i have done that yet it is still for some odd reason not working for me and wont do the effect it does apon compleating the easter egg.
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Hadi77KSA i have done that yet it is still for some odd reason not working for me and wont do the effect it does apon compleating the easter egg.
stabbygirl275 make sure
tranzit_extra_richtofen_solo.gsc
shows in the list of scripts when you execute the console commandscriptHashes; flashScriptHashes
. If it doesn’t show up, you didn’t install it correctly or at all. If it shows up and you’re alone, you’re either not on the EMP step or you’re doing it incorrectly such as by being too slow. -
stabbygirl275 make sure
tranzit_extra_richtofen_solo.gsc
shows in the list of scripts when you execute the console commandscriptHashes; flashScriptHashes
. If it doesn’t show up, you didn’t install it correctly or at all. If it shows up and you’re alone, you’re either not on the EMP step or you’re doing it incorrectly such as by being too slow.Hadi77KSA i dont know what you mean by executing those commands but i looked in all folders and i have found there is no richtofen thing and there is only a maxis one.
and i installed it just as how you said to and i have just went on the link you provided and it doesnt even have a rictofen as far as i can find and i have also emp'd three lamps in one trip but his voice said i failed right before the forth one went out -
Hadi77KSA i dont know what you mean by executing those commands but i looked in all folders and i have found there is no richtofen thing and there is only a maxis one.
and i installed it just as how you said to and i have just went on the link you provided and it doesnt even have a rictofen as far as i can find and i have also emp'd three lamps in one trip but his voice said i failed right before the forth one went outstabbygirl275 it’s provided separately. You can find the download for it in Alternative Mods With Extra Features + Other Maps.
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stabbygirl275 it’s provided separately. You can find the download for it in Alternative Mods With Extra Features + Other Maps.
Hadi77KSA done that and it still wont work, even after emping 3 in rapid succession
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Hadi77KSA done that and it still wont work, even after emping 3 in rapid succession
stabbygirl275 open the console, execute the command I mentioned earlier, and provide a screenshot of the list that shows up.
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This post is deleted!
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the list is too long for one screenshot so i just copy and pasted it below
]scriptHashes; flashScriptHashes
codescripts/delete.gsc (common_zm): 0x0B4E32EE
codescripts/struct.gsc (common_zm): 0x5A0C849E
common_scripts/utility.gsc (patch_zm): 0x1447FBB5
maps/mp/_script_gen.gsc (patch_zm): 0xE3828D0B
maps/mp/_fx.gsc (patch_zm): 0xCF0DC190
maps/mp/_createfxmenu.gsc (patch_zm): 0x875AF4D1
maps/mp/_createfxundo.gsc (patch_zm): 0xED3BDE6C
maps/mp/_createfx.gsc (patch_zm): 0x2B78DD0D
common_scripts/default (): 0xA3CC035D
maps/mp/_utility.gsc (patch_zm): 0xD2E0DC40
maps/mp/_visionset_mgr.gsc (patch_zm): 0x676C5540
maps/mp/gametypes_zm/_hud.gsc (patch_zm): 0x28AE1ACB
maps/mp/_music.gsc (patch_zm): 0xA3DAE7A9
maps/mp/zombies/_zm_clone.gsc (patch_zm): 0xFBCF59DE
maps/mp/zombies/_zm_weap_cymbal_monkey.gsc (patch_zm): 0x95859954
maps/mp/_demo.gsc (patch_zm): 0xD9D0103E
maps/mp/zombies/_zm_zonemgr.gsc (patch_zm): 0x04516729
maps/mp/zombies/_zm_unitrigger.gsc (patch_zm): 0x5F8CE624
maps/mp/zombies/_zm_magicbox_lock.gsc (patch_zm): 0x1FF12AF9
maps/mp/zombies/_zm_magicbox.gsc (patch_zm): 0x0427D94E
maps/mp/zombies/_zm_melee_weapon.gsc (zm_transit_patch): 0x8EB1A02E
maps/mp/gametypes_zm/_hud_util.gsc (patch_zm): 0x7E3C551B
maps/mp/animscripts/utility.gsc (patch_zm): 0x7556206F
maps/mp/animscripts/shared.gsc (patch_zm): 0xDFCF35AA
maps/mp/animscripts/zm_utility.gsc (patch_zm): 0x162B17FA
maps/mp/animscripts/zm_shared.gsc (patch_zm): 0x7E09B3D2
maps/mp/animscripts/zm_death.gsc (patch_zm): 0x75C9A29F
maps/mp/zombies/_zm_net.gsc (patch_zm): 0x9B60217C
maps/mp/zombies/_zm_blockers.gsc (patch_zm): 0xE5B98C54
maps/mp/zombies/_zm_pers_upgrades_system.gsc (patch_zm): 0x359D5A86
maps/mp/zombies/_zm_pers_upgrades.gsc (patch_zm): 0x3C4E3EDA
maps/mp/zombies/_zm_powerups.gsc (patch_zm): 0xC4689549
maps/mp/gametypes_zm/_globallogic_audio.gsc (patch_zm): 0x6D66D8BA
maps/mp/gametypes_zm/_hud_message.gsc (patch_zm): 0x387492EE
maps/mp/gametypes_zm/_globallogic_utils.gsc (patch_zm): 0xC114211C
maps/mp/_challenges.gsc (patch_zm): 0x29FE7852
maps/mp/_bb.gsc (patch_zm): 0x32A9EFDD
maps/mp/gametypes_zm/_globallogic_score.gsc (patch_zm): 0x28F6B956
maps/mp/zombies/_zm_pers_upgrades_functions.gsc (patch_zm): 0x3F8546EE
maps/mp/zombies/_zm_score.gsc (patch_zm): 0xB7F0FF55
maps/mp/zombies/_zm_weap_ballistic_knife.gsc (zm_transit_patch): 0x3FC6FC78
maps/mp/gametypes_zm/_damagefeedback.gsc (patch_zm): 0x06EDD55D
maps/mp/gametypes_zm/_tweakables.gsc (patch_zm): 0x94B9FA64
maps/mp/gametypes_zm/_shellshock.gsc (patch_zm): 0x897067A1
maps/mp/_sticky_grenade.gsc (patch_zm): 0x8F6B52CA
maps/mp/gametypes_zm/_weapon_utils.gsc (patch_zm): 0x80C753E4
maps/mp/gametypes_zm/_weapons.gsc (patch_zm): 0xB252E3BC
maps/mp/gametypes_zm/_gameobjects.gsc (patch_zm): 0x2D670E94
maps/mp/gametypes_zm/_globallogic_actor.gsc (patch_zm): 0x2697751C
maps/mp/_audio.gsc (patch_zm): 0x250F2D68
maps/mp/gametypes_zm/_callbacksetup.gsc (patch_zm): 0xB1A1AFF2
maps/mp/gametypes_zm/_spawnlogic.gsc (patch_zm): 0xF97275E9
maps/mp/gametypes_zm/_spawning.gsc (patch_zm): 0x23D4F8F2
maps/mp/gametypes_zm/_spectating.gsc (patch_zm): 0xDD0B05AD
maps/mp/gametypes_zm/_globallogic_defaults.gsc (patch_zm): 0x7DBCB4BE
maps/mp/gametypes_zm/_globallogic_ui.gsc (patch_zm): 0xF49CDDEF
maps/mp/gametypes_zm/_globallogic_spawn.gsc (patch_zm): 0xE6AF1E5F
maps/mp/gametypes_zm/_globallogic_player.gsc (patch_zm): 0x2D892659
maps/mp/_ballistic_knife.gsc (patch_zm): 0x89A2A500
maps/mp/gametypes_zm/_weaponobjects.gsc (patch_zm): 0xA894146B
maps/mp/zombies/_zm_weap_claymore.gsc (zm_transit_patch): 0x6D8D5C97
maps/mp/zombies/_zm_weapons.gsc (patch_zm): 0x679E9863
maps/mp/zombies/_zm_audio_announcer.gsc (patch_zm): 0x960208B6
maps/mp/zombies/_zm_audio.gsc (patch_zm): 0x5468B987
maps/mp/animscripts/zm_run.gsc (patch_zm): 0x6B710D74
maps/mp/zombies/_zm_ai_basic.gsc (patch_zm): 0x5C836E20
maps/mp/zombies/_zm_power.gsc (patch_zm): 0x40CB6619
maps/mp/zombies/_zm_buildables.gsc (patch_zm): 0xF79BBE2B
maps/mp/zombies/_zm_server_throttle.gsc (patch_zm): 0xFC6FCB49
maps/mp/zombies/_zm_utility.gsc (patch_zm): 0x30CBE92C
maps/mp/gametypes_zm/_hostmigration.gsc (patch_zm): 0xE8829BE3
maps/mp/gametypes_zm/_dev.gsc (patch_zm): 0x8C66471A
maps/mp/gametypes_zm/_scoreboard.gsc (patch_zm): 0x56B8A566
maps/mp/gametypes_zm/_clientids.gsc (patch_zm): 0xE61B2861
maps/mp/gametypes_zm/_serversettings.gsc (patch_zm): 0x028EDC7B
maps/mp/_busing.gsc (patch_zm): 0x6C026E66
maps/mp/gametypes_zm/_globallogic.gsc (ffotd_tu17_zm_147): 0xDAD67DBB
maps/mp/zombies/_zm_stats.gsc (patch_zm): 0x41F04E2A
maps/mp/zombies/_zm_equipment.gsc (patch_zm): 0x27362014
maps/mp/zombies/_zm_chugabud.gsc (patch_zm): 0xFE537B92
maps/mp/zombies/_zm_perks.gsc (patch_zm): 0xAC0DA798
maps/mp/zombies/_zm_laststand.gsc (patch_zm): 0x376F31A2
maps/mp/zombies/_zm_ai_faller.gsc (patch_zm): 0x0C74E4AE
maps/mp/zombies/_zm_spawner.gsc (patch_zm): 0x42742571
maps/mp/gametypes_zm/_zm_gametype.gsc (patch_zm): 0x76D10DF1
maps/mp/zombies/_zm_game_module.gsc (patch_zm): 0x232AFF7C
maps/mp/zombies/_zm_ai_dogs.gsc (patch_zm): 0x32454412
maps/mp/zombies/_zm_tombstone.gsc (patch_zm): 0xA194EAAE
maps/mp/zombies/_zm_traps.gsc (patch_zm): 0xF3710739
maps/mp/zombies/_zm_timer.gsc (patch_zm): 0x9E6EA542
maps/mp/zombies/_zm_gump.gsc (patch_zm): 0x0D6B03C6
maps/mp/zombies/_zm_playerhealth.gsc (patch_zm): 0x9E8AC3AF
maps/mp/zombies/_zm_bot.gsc (patch_zm): 0x1F4B5BAA
maps/mp/zombies/_zm_turned.gsc (patch_zm): 0x6039DF32
maps/mp/zombies/_zm_devgui.gsc (patch_zm): 0xF1E7632C
maps/mp/zombies/_zm_ffotd.gsc (patch_zm): 0x757FD63E
maps/mp/zombies/_zm.gsc (patch_zm): 0x5515DA37
maps/mp/animscripts/zm_melee.gsc (patch_zm): 0xA6FC03BF
maps/mp/animscripts/zm_combat.gsc (patch_zm): 0xEE76BD65
maps/mp/animscripts/zm_init.gsc (patch_zm): 0x620EE666
maps/mp/animscripts/zm_pain.gsc (patch_zm): 0xA7865F71
maps/mp/animscripts/zm_move.gsc (patch_zm): 0x05300108
maps/mp/animscripts/zm_scripted.gsc (patch_zm): 0x165D5328
maps/mp/animscripts/zm_stop.gsc (patch_zm): 0x31EED563
maps/mp/animscripts/zm_flashed.gsc (patch_zm): 0xFC54E6DB
maps/mp/animscripts/zm_jump.gsc (patch_zm): 0x79E0314E
maps/mp/animscripts/zm_turn.gsc (patch_zm): 0x903125D1
maps/mp/animscripts/dog_stop.gsc (patch_zm): 0x21CB6FCB
maps/mp/animscripts/zm_dog_combat.gsc (patch_zm): 0x98B2B4B0
maps/mp/animscripts/zm_dog_death.gsc (patch_zm): 0x28175CFB
maps/mp/animscripts/dog_move.gsc (patch_zm): 0xD81FEDF6
maps/mp/animscripts/zm_dog_init.gsc (patch_zm): 0x4B8C8518
maps/mp/animscripts/zm_dog_pain.gsc (patch_zm): 0xD30254EB
maps/mp/animscripts/zm_dog_move.gsc (patch_zm): 0x8BD35B59
maps/mp/animscripts/zm_dog_stop.gsc (patch_zm): 0x691A1E03
maps/mp/animscripts/zm_dog_flashed.gsc (patch_zm): 0xD0A61924
maps/mp/animscripts/zm_dog_jump.gsc (patch_zm): 0x70D25363
maps/mp/animscripts/zm_dog_turn.gsc (patch_zm): 0x0E9EF1A5
character/c_zom_screecher.gsc (so_zclassic_zm_transit): 0xD98E7F48
aitype/zm_transit_screecher.gsc (so_zclassic_zm_transit): 0x9AEAB14D
character/c_zom_avogadro.gsc (so_zclassic_zm_transit): 0x60BA0D91
aitype/zm_transit_avogadro.gsc (so_zclassic_zm_transit): 0x0A1A3AD4
xmodelalias/c_zom_zombie_head_als.gsc (so_zclassic_zm_transit): 0x6D000837
codescripts/character.gsc (common_zm): 0x958922C6
character/c_zom_zombie1_02.gsc (so_zclassic_zm_transit): 0x96EE112C
character/c_zom_zombie1_01.gsc (so_zclassic_zm_transit): 0xBCA99F79
aitype/zm_transit_basic_01.gsc (so_zclassic_zm_transit): 0xB0F17E07
character/c_zom_zombie2_03.gsc (so_zclassic_zm_transit): 0x07657F11
character/c_zom_zombie2_02.gsc (so_zclassic_zm_transit): 0x8F3E3058
character/c_zom_zombie2_01.gsc (so_zclassic_zm_transit): 0xCCA2E7C2
aitype/zm_transit_basic_02.gsc (so_zclassic_zm_transit): 0x342FA31D
character/c_zom_zombie3_05.gsc (so_zclassic_zm_transit): 0x5CB49E56
character/c_zom_zombie3_04.gsc (so_zclassic_zm_transit): 0x2FDD6F4E
character/c_zom_zombie3_03.gsc (so_zclassic_zm_transit): 0xACB1BE47
character/c_zom_zombie3_02.gsc (so_zclassic_zm_transit): 0xDFD84F5F
character/c_zom_zombie3_01.gsc (so_zclassic_zm_transit): 0x4A625C77
aitype/zm_transit_basic_03.gsc (so_zclassic_zm_transit): 0xB7F3F87D
maps/mp/gametypes_zm/zclassic.gsc (patch_zm): 0x2029AA99
maps/mp/_imcsx_gsc_studio.gsc (raw (source)): 0xBBE516EA (0xD6A7E400)
scripts/zm/ranked.gsc (raw (source)): 0x3259FE7E (0xA923C127)
maps/mp/zombies/_zm_sidequests.gsc (patch_zm): 0xE12391AD
maps/mp/zm_transit_distance_tracking.gsc (zm_transit_patch): 0xE004340A
maps/mp/_compass.gsc (patch_zm): 0x708747E9
maps/mp/zm_transit_utility.gsc (zm_transit_patch): 0x1AB93A38
maps/mp/zm_transit_sq.gsc (zm_transit_patch): 0xA24CFE61
maps/mp/zm_transit_cling.gsc (zm_transit_patch): 0x6A0081E0
character/c_transit_player_reporter.gsc (so_zclassic_zm_transit): 0xFED25825
character/c_transit_player_engineer.gsc (so_zclassic_zm_transit): 0x39700FA2
character/c_transit_player_oldman.gsc (so_zclassic_zm_transit): 0x33082806
character/c_transit_player_farmgirl.gsc (so_zclassic_zm_transit): 0xA980D9C0
maps/mp/zm_transit_lava.gsc (zm_transit_patch): 0x9D5120A9
maps/mp/zombies/_zm_weap_emp_bomb.gsc (zm_transit_patch): 0x23F4640C
maps/mp/zm_transit_ambush.gsc (zm_transit_patch): 0x4B154407
maps/mp/zm_transit_automaton.gsc (zm_transit_patch): 0xC9B7396A
maps/mp/zm_transit_bus.gsc (zm_transit_patch): 0x5E449073
maps/mp/zm_transit_openings.gsc (zm_transit_patch): 0x5A0A2037
maps/mp/zm_transit_achievement.gsc (zm_transit_patch): 0x8B22A8C1
maps/mp/zombies/_zm_weap_bowie.gsc (zm_transit_patch): 0x03E0382D
maps/mp/zombies/_zm_weap_tazer_knuckles.gsc (zm_transit_patch): 0xD1934A1D
maps/mp/zombies/_zm_weap_jetgun.gsc (zm_transit_patch): 0xFD8A3AE3
maps/mp/zombies/_zm_riotshield.gsc (zm_transit_patch): 0xE2835CD7
maps/mp/zombies/_zm_weap_riotshield.gsc (zm_transit_patch): 0x5CD2E569
maps/mp/zm_transit_power.gsc (zm_transit_patch): 0x3AD16CAD
maps/mp/zombies/_zm_ai_screecher.gsc (zm_transit_patch): 0x6E8747E2
maps/mp/zm_transit_ai_screecher.gsc (zm_transit_patch): 0x109C3732
maps/mp/animscripts/traverse/shared.gsc (patch_zm): 0x7913AF97
maps/mp/_global_fx.gsc (patch_zm): 0x7CF025D9
maps/mp/_art.gsc (patch_zm): 0x2297F2F9
maps/mp/_serverfaceanim_mp.gsc (patch_zm): 0xEFBD9845
maps/mp/_fxanim.gsc (patch_zm): 0x5BF76E75
maps/mp/_interactive_objects.gsc (patch_zm): 0xA58AE7CE
maps/mp/zombies/_load.gsc (patch_zm): 0x4A63C73D
maps/mp/teams/_teamset_cdc.gsc (zm_transit): 0x297874E1
maps/mp/createart/zm_transit_art.gsc (zm_transit_patch): 0xAC443DEC
maps/mp/createfx/zm_transit_fx.gsc (zm_transit_patch): 0x2A12E62D
maps/mp/zm_transit_fx.gsc (zm_transit_patch): 0xB30D1793
maps/mp/zombies/_zm_equip_turbine.gsc (patch_zm): 0x09F3B933
maps/mp/zm_transit_ffotd.gsc (zm_transit_patch): 0x2313C57D
maps/mp/zombies/_zm_banking.gsc (zm_transit_patch): 0x38A0A6AF
maps/mp/zombies/_zm_game_module_meat.gsc (zm_transit_patch): 0x28B15DCF
maps/mp/zombies/_zm_game_module_utility.gsc (zm_transit_patch): 0x249004EB
maps/mp/zombies/_zm_game_module_meat_utility.gsc (zm_transit_patch): 0xAD8CC859
maps/mp/gametypes_zm/zmeat.gsc (zm_transit_patch): 0x9E6CED51
maps/mp/zm_transit_grief_town.gsc (zm_transit_patch): 0x003E9246
maps/mp/zm_transit_grief_farm.gsc (zm_transit_patch): 0xFCF9B031
maps/mp/zm_transit_grief_station.gsc (zm_transit_patch): 0xBE160B47
maps/mp/zm_transit_standard_town.gsc (zm_transit_patch): 0xA31189ED
maps/mp/zm_transit_standard_farm.gsc (zm_transit_patch): 0x45AB720D
maps/mp/zm_transit_standard_station.gsc (zm_transit_patch): 0xCDF4E3EB
maps/mp/zombies/_zm_weapon_locker.gsc (zm_transit_patch): 0x9DD6664E
maps/mp/zombies/_zm_equip_electrictrap.gsc (zm_transit_patch): 0x2AFFDC54
maps/mp/zombies/_zm_mgturret.gsc (patch_zm): 0xEA67B6B9
maps/mp/zombies/_zm_equip_turret.gsc (zm_transit_patch): 0x1C120323
maps/mp/zm_transit_buildables.gsc (zm_transit_patch): 0x29469925
maps/mp/zombies/_zm_ai_avogadro.gsc (zm_transit_patch): 0xB79B1949
maps/mp/zm_transit_classic.gsc (zm_transit_patch): 0x7288B112
maps/mp/zm_transit_gamemodes.gsc (zm_transit_patch): 0xA4D588D3
maps/mp/zm_transit.gsc (zm_transit_patch): 0x53AB0BF6
maps/mp/animscripts/traverse/zm_shared.gsc (patch_zm): 0x25E8CB69
maps/mp/animscripts/traverse/zm_jump_down_127.gsc (zm_transit_patch): 0x40BB32ED
maps/mp/animscripts/traverse/zm_mantle_over_40.gsc (patch_zm): 0x4A233FA3
maps/mp/animscripts/traverse/zm_jump_down_48.gsc (zm_transit_patch): 0xF8AD0F97
maps/mp/animscripts/traverse/zm_jump_down_190.gsc (zm_transit_patch): 0x9B6B38F8
maps/mp/animscripts/traverse/zm_jump_up_127.gsc (zm_transit_patch): 0x502CE9B1
maps/mp/animscripts/traverse/zm_climb_up_pothole.gsc (zm_transit_patch): 0xFFA33F1E
maps/mp/animscripts/traverse/zm_climb_down_pothole.gsc (zm_transit_patch): 0xF1CC828A
maps/mp/animscripts/traverse/zm_jump_down_222.gsc (zm_transit_patch): 0x5AC385A9
maps/mp/animscripts/traverse/zm_traverse_car.gsc (zm_transit_patch): 0x84BEA2AF
maps/mp/animscripts/traverse/zm_traverse_car_reverse.gsc (zm_transit_patch): 0x70472B90
maps/mp/animscripts/traverse/zm_jump_down_96.gsc (zm_transit_patch): 0x0E7FA270
maps/mp/animscripts/traverse/zm_traverse_diner_roof_hatch_up.gsc (zm_transit_patch): 0x84770B3D
maps/mp/animscripts/traverse/zm_jump_up_222.gsc (zm_transit_patch): 0x4A545EF5
maps/mp/animscripts/traverse/zm_traverse_diner_roof.gsc (zm_transit_patch): 0x7D6C8116
maps/mp/animscripts/traverse/zm_traverse_diner_roof_up.gsc (zm_transit_patch): 0x3D97B80D
maps/mp/animscripts/traverse/zm_traverse_diner_counter.gsc (zm_transit_patch): 0x6874D76D
maps/mp/animscripts/traverse/zm_traverse_diner_counter_reverse.gsc (zm_transit_patch): 0x402F7AB0
maps/mp/animscripts/traverse/zm_jump_across_120.gsc (zm_transit_patch): 0xB0FF1EA2
maps/mp/animscripts/traverse/zm_traverse_garage_door.gsc (zm_transit_patch): 0xF1481003
code_pre_gfx_zm: 0x5530E87F
patch_zm: 0x399FE096
en_patch_zm: 0x9CB25882
code_post_gfx_zm: 0x083D166C
en_code_post_gfx_zm: 0x98198423
zm_transit_patch: 0xA5E81AF4
zm_transit: 0x2FE9B787
en_zm_transit: 0xD5F10CA5
ffotd_tu17_zm_147: 0x36697A76
common_zm: 0x032AE269
en_common_zm: 0x749E3F05
dlczm0_load_zm: 0x30225CE8
dlc1_load_zm: 0x530E435C
dlc2_load_zm: 0x016DE34F
dlc3_load_zm: 0x863AF1C1
dlc4_load_zm: 0xC371CDF3
en_dlc1_load_zm: 0x32B8087E
en_dlc2_load_zm: 0x00E9E5E0
en_dlc3_load_zm: 0xBE4A4F08
en_dlc4_load_zm: 0xFCDA666C
so_zclassic_zm_transit: 0xBCC07F24
en_so_zclassic_zm_transit: 0xCE4FAEE4
zm_transit_gump_forest: 0xE837D7CF
]scriptHashes; flashScriptHashes
codescripts/delete.gsc (common_zm): 0x0B4E32EE
codescripts/struct.gsc (common_zm): 0x5A0C849E
common_scripts/utility.gsc (patch_zm): 0x1447FBB5
maps/mp/_script_gen.gsc (patch_zm): 0xE3828D0B
maps/mp/_fx.gsc (patch_zm): 0xCF0DC190
maps/mp/_createfxmenu.gsc (patch_zm): 0x875AF4D1
maps/mp/_createfxundo.gsc (patch_zm): 0xED3BDE6C
maps/mp/_createfx.gsc (patch_zm): 0x2B78DD0D
common_scripts/default (): 0xA3CC035D
maps/mp/_utility.gsc (patch_zm): 0xD2E0DC40
maps/mp/_visionset_mgr.gsc (patch_zm): 0x676C5540
maps/mp/gametypes_zm/_hud.gsc (patch_zm): 0x28AE1ACB
maps/mp/_music.gsc (patch_zm): 0xA3DAE7A9
maps/mp/zombies/_zm_clone.gsc (patch_zm): 0xFBCF59DE
maps/mp/zombies/_zm_weap_cymbal_monkey.gsc (patch_zm): 0x95859954
maps/mp/_demo.gsc (patch_zm): 0xD9D0103E
maps/mp/zombies/_zm_zonemgr.gsc (patch_zm): 0x04516729
maps/mp/zombies/_zm_unitrigger.gsc (patch_zm): 0x5F8CE624
maps/mp/zombies/_zm_magicbox_lock.gsc (patch_zm): 0x1FF12AF9
maps/mp/zombies/_zm_magicbox.gsc (patch_zm): 0x0427D94E
maps/mp/zombies/_zm_melee_weapon.gsc (zm_transit_patch): 0x8EB1A02E
maps/mp/gametypes_zm/_hud_util.gsc (patch_zm): 0x7E3C551B
maps/mp/animscripts/utility.gsc (patch_zm): 0x7556206F
maps/mp/animscripts/shared.gsc (patch_zm): 0xDFCF35AA
maps/mp/animscripts/zm_utility.gsc (patch_zm): 0x162B17FA
maps/mp/animscripts/zm_shared.gsc (patch_zm): 0x7E09B3D2
maps/mp/animscripts/zm_death.gsc (patch_zm): 0x75C9A29F
maps/mp/zombies/_zm_net.gsc (patch_zm): 0x9B60217C
maps/mp/zombies/_zm_blockers.gsc (patch_zm): 0xE5B98C54
maps/mp/zombies/_zm_pers_upgrades_system.gsc (patch_zm): 0x359D5A86
maps/mp/zombies/_zm_pers_upgrades.gsc (patch_zm): 0x3C4E3EDA
maps/mp/zombies/_zm_powerups.gsc (patch_zm): 0xC4689549
maps/mp/gametypes_zm/_globallogic_audio.gsc (patch_zm): 0x6D66D8BA
maps/mp/gametypes_zm/_hud_message.gsc (patch_zm): 0x387492EE
maps/mp/gametypes_zm/_globallogic_utils.gsc (patch_zm): 0xC114211C
maps/mp/_challenges.gsc (patch_zm): 0x29FE7852
maps/mp/_bb.gsc (patch_zm): 0x32A9EFDD
maps/mp/gametypes_zm/_globallogic_score.gsc (patch_zm): 0x28F6B956
maps/mp/zombies/_zm_pers_upgrades_functions.gsc (patch_zm): 0x3F8546EE
maps/mp/zombies/_zm_score.gsc (patch_zm): 0xB7F0FF55
maps/mp/zombies/_zm_weap_ballistic_knife.gsc (zm_transit_patch): 0x3FC6FC78
maps/mp/gametypes_zm/_damagefeedback.gsc (patch_zm): 0x06EDD55D
maps/mp/gametypes_zm/_tweakables.gsc (patch_zm): 0x94B9FA64
maps/mp/gametypes_zm/_shellshock.gsc (patch_zm): 0x897067A1
maps/mp/_sticky_grenade.gsc (patch_zm): 0x8F6B52CA
maps/mp/gametypes_zm/_weapon_utils.gsc (patch_zm): 0x80C753E4
maps/mp/gametypes_zm/_weapons.gsc (patch_zm): 0xB252E3BC
maps/mp/gametypes_zm/_gameobjects.gsc (patch_zm): 0x2D670E94
maps/mp/gametypes_zm/_globallogic_actor.gsc (patch_zm): 0x2697751C
maps/mp/_audio.gsc (patch_zm): 0x250F2D68
maps/mp/gametypes_zm/_callbacksetup.gsc (patch_zm): 0xB1A1AFF2
maps/mp/gametypes_zm/_spawnlogic.gsc (patch_zm): 0xF97275E9
maps/mp/gametypes_zm/_spawning.gsc (patch_zm): 0x23D4F8F2
maps/mp/gametypes_zm/_spectating.gsc (patch_zm): 0xDD0B05AD
maps/mp/gametypes_zm/_globallogic_defaults.gsc (patch_zm): 0x7DBCB4BE
maps/mp/gametypes_zm/_globallogic_ui.gsc (patch_zm): 0xF49CDDEF
maps/mp/gametypes_zm/_globallogic_spawn.gsc (patch_zm): 0xE6AF1E5F
maps/mp/gametypes_zm/_globallogic_player.gsc (patch_zm): 0x2D892659
maps/mp/_ballistic_knife.gsc (patch_zm): 0x89A2A500
maps/mp/gametypes_zm/_weaponobjects.gsc (patch_zm): 0xA894146B
maps/mp/zombies/_zm_weap_claymore.gsc (zm_transit_patch): 0x6D8D5C97
maps/mp/zombies/_zm_weapons.gsc (patch_zm): 0x679E9863
maps/mp/zombies/_zm_audio_announcer.gsc (patch_zm): 0x960208B6
maps/mp/zombies/_zm_audio.gsc (patch_zm): 0x5468B987
maps/mp/animscripts/zm_run.gsc (patch_zm): 0x6B710D74
maps/mp/zombies/_zm_ai_basic.gsc (patch_zm): 0x5C836E20
maps/mp/zombies/_zm_power.gsc (patch_zm): 0x40CB6619
maps/mp/zombies/_zm_buildables.gsc (patch_zm): 0xF79BBE2B
maps/mp/zombies/_zm_server_throttle.gsc (patch_zm): 0xFC6FCB49
maps/mp/zombies/_zm_utility.gsc (patch_zm): 0x30CBE92C
maps/mp/gametypes_zm/_hostmigration.gsc (patch_zm): 0xE8829BE3
maps/mp/gametypes_zm/_dev.gsc (patch_zm): 0x8C66471A
maps/mp/gametypes_zm/_scoreboard.gsc (patch_zm): 0x56B8A566
maps/mp/gametypes_zm/_clientids.gsc (patch_zm): 0xE61B2861
maps/mp/gametypes_zm/_serversettings.gsc (patch_zm): 0x028EDC7B
maps/mp/_busing.gsc (patch_zm): 0x6C026E66
maps/mp/gametypes_zm/_globallogic.gsc (ffotd_tu17_zm_147): 0xDAD67DBB
maps/mp/zombies/_zm_stats.gsc (patch_zm): 0x41F04E2A
maps/mp/zombies/_zm_equipment.gsc (patch_zm): 0x27362014
maps/mp/zombies/_zm_chugabud.gsc (patch_zm): 0xFE537B92
maps/mp/zombies/_zm_perks.gsc (patch_zm): 0xAC0DA798
maps/mp/zombies/_zm_laststand.gsc (patch_zm): 0x376F31A2
maps/mp/zombies/_zm_ai_faller.gsc (patch_zm): 0x0C74E4AE
maps/mp/zombies/_zm_spawner.gsc (patch_zm): 0x42742571
maps/mp/gametypes_zm/_zm_gametype.gsc (patch_zm): 0x76D10DF1
maps/mp/zombies/_zm_game_module.gsc (patch_zm): 0x232AFF7C
maps/mp/zombies/_zm_ai_dogs.gsc (patch_zm): 0x32454412
maps/mp/zombies/_zm_tombstone.gsc (patch_zm): 0xA194EAAE
maps/mp/zombies/_zm_traps.gsc (patch_zm): 0xF3710739
maps/mp/zombies/_zm_timer.gsc (patch_zm): 0x9E6EA542
maps/mp/zombies/_zm_gump.gsc (patch_zm): 0x0D6B03C6
maps/mp/zombies/_zm_playerhealth.gsc (patch_zm): 0x9E8AC3AF
maps/mp/zombies/_zm_bot.gsc (patch_zm): 0x1F4B5BAA
maps/mp/zombies/_zm_turned.gsc (patch_zm): 0x6039DF32
maps/mp/zombies/_zm_devgui.gsc (patch_zm): 0xF1E7632C
maps/mp/zombies/_zm_ffotd.gsc (patch_zm): 0x757FD63E
maps/mp/zombies/_zm.gsc (patch_zm): 0x5515DA37
maps/mp/animscripts/zm_melee.gsc (patch_zm): 0xA6FC03BF
maps/mp/animscripts/zm_combat.gsc (patch_zm): 0xEE76BD65
maps/mp/animscripts/zm_init.gsc (patch_zm): 0x620EE666
maps/mp/animscripts/zm_pain.gsc (patch_zm): 0xA7865F71
maps/mp/animscripts/zm_move.gsc (patch_zm): 0x05300108
maps/mp/animscripts/zm_scripted.gsc (patch_zm): 0x165D5328
maps/mp/animscripts/zm_stop.gsc (patch_zm): 0x31EED563
maps/mp/animscripts/zm_flashed.gsc (patch_zm): 0xFC54E6DB
maps/mp/animscripts/zm_jump.gsc (patch_zm): 0x79E0314E
maps/mp/animscripts/zm_turn.gsc (patch_zm): 0x903125D1
maps/mp/animscripts/dog_stop.gsc (patch_zm): 0x21CB6FCB
maps/mp/animscripts/zm_dog_combat.gsc (patch_zm): 0x98B2B4B0
maps/mp/animscripts/zm_dog_death.gsc (patch_zm): 0x28175CFB
maps/mp/animscripts/dog_move.gsc (patch_zm): 0xD81FEDF6
maps/mp/animscripts/zm_dog_init.gsc (patch_zm): 0x4B8C8518
maps/mp/animscripts/zm_dog_pain.gsc (patch_zm): 0xD30254EB
maps/mp/animscripts/zm_dog_move.gsc (patch_zm): 0x8BD35B59
maps/mp/animscripts/zm_dog_stop.gsc (patch_zm): 0x691A1E03
maps/mp/animscripts/zm_dog_flashed.gsc (patch_zm): 0xD0A61924
maps/mp/animscripts/zm_dog_jump.gsc (patch_zm): 0x70D25363
maps/mp/animscripts/zm_dog_turn.gsc (patch_zm): 0x0E9EF1A5
character/c_zom_screecher.gsc (so_zclassic_zm_transit): 0xD98E7F48
aitype/zm_transit_screecher.gsc (so_zclassic_zm_transit): 0x9AEAB14D
character/c_zom_avogadro.gsc (so_zclassic_zm_transit): 0x60BA0D91
aitype/zm_transit_avogadro.gsc (so_zclassic_zm_transit): 0x0A1A3AD4
xmodelalias/c_zom_zombie_head_als.gsc (so_zclassic_zm_transit): 0x6D000837
codescripts/character.gsc (common_zm): 0x958922C6
character/c_zom_zombie1_02.gsc (so_zclassic_zm_transit): 0x96EE112C
character/c_zom_zombie1_01.gsc (so_zclassic_zm_transit): 0xBCA99F79
aitype/zm_transit_basic_01.gsc (so_zclassic_zm_transit): 0xB0F17E07
character/c_zom_zombie2_03.gsc (so_zclassic_zm_transit): 0x07657F11
character/c_zom_zombie2_02.gsc (so_zclassic_zm_transit): 0x8F3E3058
character/c_zom_zombie2_01.gsc (so_zclassic_zm_transit): 0xCCA2E7C2
aitype/zm_transit_basic_02.gsc (so_zclassic_zm_transit): 0x342FA31D
character/c_zom_zombie3_05.gsc (so_zclassic_zm_transit): 0x5CB49E56
character/c_zom_zombie3_04.gsc (so_zclassic_zm_transit): 0x2FDD6F4E
character/c_zom_zombie3_03.gsc (so_zclassic_zm_transit): 0xACB1BE47
character/c_zom_zombie3_02.gsc (so_zclassic_zm_transit): 0xDFD84F5F
character/c_zom_zombie3_01.gsc (so_zclassic_zm_transit): 0x4A625C77
aitype/zm_transit_basic_03.gsc (so_zclassic_zm_transit): 0xB7F3F87D
maps/mp/gametypes_zm/zclassic.gsc (patch_zm): 0x2029AA99
maps/mp/_imcsx_gsc_studio.gsc (raw (source)): 0xBBE516EA (0xD6A7E400)
scripts/zm/ranked.gsc (raw (source)): 0x3259FE7E (0xA923C127)
maps/mp/zombies/_zm_sidequests.gsc (patch_zm): 0xE12391AD
maps/mp/zm_transit_distance_tracking.gsc (zm_transit_patch): 0xE004340A
maps/mp/_compass.gsc (patch_zm): 0x708747E9
maps/mp/zm_transit_utility.gsc (zm_transit_patch): 0x1AB93A38
maps/mp/zm_transit_sq.gsc (zm_transit_patch): 0xA24CFE61
maps/mp/zm_transit_cling.gsc (zm_transit_patch): 0x6A0081E0
character/c_transit_player_reporter.gsc (so_zclassic_zm_transit): 0xFED25825
character/c_transit_player_engineer.gsc (so_zclassic_zm_transit): 0x39700FA2
character/c_transit_player_oldman.gsc (so_zclassic_zm_transit): 0x33082806
character/c_transit_player_farmgirl.gsc (so_zclassic_zm_transit): 0xA980D9C0
maps/mp/zm_transit_lava.gsc (zm_transit_patch): 0x9D5120A9
maps/mp/zombies/_zm_weap_emp_bomb.gsc (zm_transit_patch): 0x23F4640C
maps/mp/zm_transit_ambush.gsc (zm_transit_patch): 0x4B154407
maps/mp/zm_transit_automaton.gsc (zm_transit_patch): 0xC9B7396A
maps/mp/zm_transit_bus.gsc (zm_transit_patch): 0x5E449073
maps/mp/zm_transit_openings.gsc (zm_transit_patch): 0x5A0A2037
maps/mp/zm_transit_achievement.gsc (zm_transit_patch): 0x8B22A8C1
maps/mp/zombies/_zm_weap_bowie.gsc (zm_transit_patch): 0x03E0382D
maps/mp/zombies/_zm_weap_tazer_knuckles.gsc (zm_transit_patch): 0xD1934A1D
maps/mp/zombies/_zm_weap_jetgun.gsc (zm_transit_patch): 0xFD8A3AE3
maps/mp/zombies/_zm_riotshield.gsc (zm_transit_patch): 0xE2835CD7
maps/mp/zombies/_zm_weap_riotshield.gsc (zm_transit_patch): 0x5CD2E569
maps/mp/zm_transit_power.gsc (zm_transit_patch): 0x3AD16CAD
maps/mp/zombies/_zm_ai_screecher.gsc (zm_transit_patch): 0x6E8747E2
maps/mp/zm_transit_ai_screecher.gsc (zm_transit_patch): 0x109C3732
maps/mp/animscripts/traverse/shared.gsc (patch_zm): 0x7913AF97
maps/mp/_global_fx.gsc (patch_zm): 0x7CF025D9
maps/mp/_art.gsc (patch_zm): 0x2297F2F9
maps/mp/_serverfaceanim_mp.gsc (patch_zm): 0xEFBD9845
maps/mp/_fxanim.gsc (patch_zm): 0x5BF76E75
maps/mp/_interactive_objects.gsc (patch_zm): 0xA58AE7CE
maps/mp/zombies/_load.gsc (patch_zm): 0x4A63C73D
maps/mp/teams/_teamset_cdc.gsc (zm_transit): 0x297874E1
maps/mp/createart/zm_transit_art.gsc (zm_transit_patch): 0xAC443DEC
maps/mp/createfx/zm_transit_fx.gsc (zm_transit_patch): 0x2A12E62D
maps/mp/zm_transit_fx.gsc (zm_transit_patch): 0xB30D1793
maps/mp/zombies/_zm_equip_turbine.gsc (patch_zm): 0x09F3B933
maps/mp/zm_transit_ffotd.gsc (zm_transit_patch): 0x2313C57D
maps/mp/zombies/_zm_banking.gsc (zm_transit_patch): 0x38A0A6AF
maps/mp/zombies/_zm_game_module_meat.gsc (zm_transit_patch): 0x28B15DCF
maps/mp/zombies/_zm_game_module_utility.gsc (zm_transit_patch): 0x249004EB
maps/mp/zombies/_zm_game_module_meat_utility.gsc (zm_transit_patch): 0xAD8CC859
maps/mp/gametypes_zm/zmeat.gsc (zm_transit_patch): 0x9E6CED51
maps/mp/zm_transit_grief_town.gsc (zm_transit_patch): 0x003E9246
maps/mp/zm_transit_grief_farm.gsc (zm_transit_patch): 0xFCF9B031
maps/mp/zm_transit_grief_station.gsc (zm_transit_patch): 0xBE160B47
maps/mp/zm_transit_standard_town.gsc (zm_transit_patch): 0xA31189ED
maps/mp/zm_transit_standard_farm.gsc (zm_transit_patch): 0x45AB720D
maps/mp/zm_transit_standard_station.gsc (zm_transit_patch): 0xCDF4E3EB
maps/mp/zombies/_zm_weapon_locker.gsc (zm_transit_patch): 0x9DD6664E
maps/mp/zombies/_zm_equip_electrictrap.gsc (zm_transit_patch): 0x2AFFDC54
maps/mp/zombies/_zm_mgturret.gsc (patch_zm): 0xEA67B6B9
maps/mp/zombies/_zm_equip_turret.gsc (zm_transit_patch): 0x1C120323
maps/mp/zm_transit_buildables.gsc (zm_transit_patch): 0x29469925
maps/mp/zombies/_zm_ai_avogadro.gsc (zm_transit_patch): 0xB79B1949
maps/mp/zm_transit_classic.gsc (zm_transit_patch): 0x7288B112
maps/mp/zm_transit_gamemodes.gsc (zm_transit_patch): 0xA4D588D3
maps/mp/zm_transit.gsc (zm_transit_patch): 0x53AB0BF6
maps/mp/animscripts/traverse/zm_shared.gsc (patch_zm): 0x25E8CB69
maps/mp/animscripts/traverse/zm_jump_down_127.gsc (zm_transit_patch): 0x40BB32ED
maps/mp/animscripts/traverse/zm_mantle_over_40.gsc (patch_zm): 0x4A233FA3
maps/mp/animscripts/traverse/zm_jump_down_48.gsc (zm_transit_patch): 0xF8AD0F97
maps/mp/animscripts/traverse/zm_jump_down_190.gsc (zm_transit_patch): 0x9B6B38F8
maps/mp/animscripts/traverse/zm_jump_up_127.gsc (zm_transit_patch): 0x502CE9B1
maps/mp/animscripts/traverse/zm_climb_up_pothole.gsc (zm_transit_patch): 0xFFA33F1E
maps/mp/animscripts/traverse/zm_climb_down_pothole.gsc (zm_transit_patch): 0xF1CC828A
maps/mp/animscripts/traverse/zm_jump_down_222.gsc (zm_transit_patch): 0x5AC385A9
maps/mp/animscripts/traverse/zm_traverse_car.gsc (zm_transit_patch): 0x84BEA2AF
maps/mp/animscripts/traverse/zm_traverse_car_reverse.gsc (zm_transit_patch): 0x70472B90
maps/mp/animscripts/traverse/zm_jump_down_96.gsc (zm_transit_patch): 0x0E7FA270
maps/mp/animscripts/traverse/zm_traverse_diner_roof_hatch_up.gsc (zm_transit_patch): 0x84770B3D
maps/mp/animscripts/traverse/zm_jump_up_222.gsc (zm_transit_patch): 0x4A545EF5
maps/mp/animscripts/traverse/zm_traverse_diner_roof.gsc (zm_transit_patch): 0x7D6C8116
maps/mp/animscripts/traverse/zm_traverse_diner_roof_up.gsc (zm_transit_patch): 0x3D97B80D
maps/mp/animscripts/traverse/zm_traverse_diner_counter.gsc (zm_transit_patch): 0x6874D76D
maps/mp/animscripts/traverse/zm_traverse_diner_counter_reverse.gsc (zm_transit_patch): 0x402F7AB0
maps/mp/animscripts/traverse/zm_jump_across_120.gsc (zm_transit_patch): 0xB0FF1EA2
maps/mp/animscripts/traverse/zm_traverse_garage_door.gsc (zm_transit_patch): 0xF1481003
code_pre_gfx_zm: 0x5530E87F
patch_zm: 0x399FE096
en_patch_zm: 0x9CB25882
code_post_gfx_zm: 0x083D166C
en_code_post_gfx_zm: 0x98198423
zm_transit_patch: 0xA5E81AF4
zm_transit: 0x2FE9B787
en_zm_transit: 0xD5F10CA5
ffotd_tu17_zm_147: 0x36697A76
common_zm: 0x032AE269
en_common_zm: 0x749E3F05
dlczm0_load_zm: 0x30225CE8
dlc1_load_zm: 0x530E435C
dlc2_load_zm: 0x016DE34F
dlc3_load_zm: 0x863AF1C1
dlc4_load_zm: 0xC371CDF3
en_dlc1_load_zm: 0x32B8087E
en_dlc2_load_zm: 0x00E9E5E0
en_dlc3_load_zm: 0xBE4A4F08
en_dlc4_load_zm: 0xFCDA666C
so_zclassic_zm_transit: 0xBCC07F24
en_so_zclassic_zm_transit: 0xCE4FAEE4
zm_transit_gump_forest: 0xE837D7CF
Hitch warning: 530 msec frame time on main thread -
stabbygirl275 there’s no indication of
tranzit_extra_richtofen_solo.gsc
-
i had noticed that but i DEFENTLY have it in the mod folder
i have defently installed it the exact way you have told me to and i even just went over to make sure
-
i had noticed that but i DEFENTLY have it in the mod folder
i have defently installed it the exact way you have told me to and i even just went over to make sure
stabbygirl275 you don’t have the mod installed correctly. Please follow the installation instructions.
-
Delete the mod folder and follow the installation again.
-
stabbygirl275 you don’t have the mod installed correctly. Please follow the installation instructions.
Hadi77KSA how would i do that becasue i have defently (and i have triple checked) fallowed exactly what your guide said.
is there a diffrent way im ment to do it?ill try that now but i did try that before previously and it didnt work.
also i have to add back the richtofen thing into the tranzit folder right? -
Hadi77KSA how would i do that becasue i have defently (and i have triple checked) fallowed exactly what your guide said.
is there a diffrent way im ment to do it?ill try that now but i did try that before previously and it didnt work.
also i have to add back the richtofen thing into the tranzit folder right?stabbygirl275 if you refer to the address bar, you’d notice a difference between the one you provided and the one in my post.
For the Extra script, yes, you’d have to reinstall it. -
i dont see waht you mean by the adress bar being diffrent but i have reinstalled the rictofen one and have re added it back in. also should i put these in scripts instead of mods to see if that changes it?