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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.1

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.1

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • VIltwizzyIlVundefined VIltwizzyIlV

    HomerJay42 I did everything u said and the mod doesnt load know, what i mean is that theres no changes in any of the maps, as if i didnt download/put it in the game idk what im doing wrong lmao

    erpkarundefined Offline
    erpkarundefined Offline
    erpkar
    wrote last edited by
    #43

    VIltwizzyIlV after extracting the rar open the folder then copy the folder inside it to ur mods itll work then

    1 Reply Last reply
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    • Guts_berserk62undefined Offline
      Guts_berserk62undefined Offline
      Guts_berserk62
      wrote last edited by
      #44

      Hi, I installed your patch, but the problem is that the perks on each map are present, but the weapons in the box do not want to appear or they appear as nothing, empty when I take them, and I don't have any weapons on my hands so I don't understand.

      HomerJay42undefined 1 Reply Last reply
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      • BOTxMIKEundefined Offline
        BOTxMIKEundefined Offline
        BOTxMIKE
        wrote last edited by BOTxMIKE
        #45
        This post is deleted!
        1 Reply Last reply
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        • Guts_berserk62undefined Guts_berserk62

          Hi, I installed your patch, but the problem is that the perks on each map are present, but the weapons in the box do not want to appear or they appear as nothing, empty when I take them, and I don't have any weapons on my hands so I don't understand.

          HomerJay42undefined Online
          HomerJay42undefined Online
          HomerJay42
          wrote last edited by
          #46

          Guts_berserk62 I don't understand either
          Make sure it's installed properly by adding taking the folder from the zip called "extra_perks+extra_weapons" and putting it in your mod folder as is. if you're playing on plutonium it would help to have the folder installed in your plutonium directory rather than your base bo1 directory
          besides that I honestly don't know what to say, I'm sorry it's not working for you and hopefully you'll get it working

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          • rhthegoat99undefined Offline
            rhthegoat99undefined Offline
            rhthegoat99
            wrote last edited by
            #47

            Would it be possible to have this mod but with less weapons? it makes it much harder to get the wonders weapons, keep mk2 but maybe take out the snipers and pistols and filler weapons

            HomerJay42undefined 1 Reply Last reply
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            • AndressF_Cardundefined Offline
              AndressF_Cardundefined Offline
              AndressF_Card
              wrote last edited by Xerxes
              #48

              🙂
              I'm new. How do I install the mod? Can you help me please?

              HomerJay42undefined 1 Reply Last reply
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              • AndressF_Cardundefined AndressF_Card

                🙂
                I'm new. How do I install the mod? Can you help me please?

                HomerJay42undefined Online
                HomerJay42undefined Online
                HomerJay42
                wrote last edited by
                #49

                AndressF_Card go to your plutonium directory which can be done by pushing windows button + R and typing "%LOCALAPPDATA%" in the search
                then go to plutonium<storage<t5<mods
                in the .zip folder there should be a folder called "extra_perks+extra_weapons" take that folder and put it into the mods folder (if you don't have a mods folder make one)
                then load bo1 and go to mods and select "extra_perks+extra_weapons" and then you're good

                1 Reply Last reply
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                • rhthegoat99undefined rhthegoat99

                  Would it be possible to have this mod but with less weapons? it makes it much harder to get the wonders weapons, keep mk2 but maybe take out the snipers and pistols and filler weapons

                  HomerJay42undefined Online
                  HomerJay42undefined Online
                  HomerJay42
                  wrote last edited by
                  #50

                  rhthegoat99 I get that, and I've removed some of the base weapons but I feel like whether I keep the base weapons or not I'll get complaints about it. Maybe I'll look into making a version at some point in the future that only has the new weapons but I don't have the time to do that at the moment

                  erpkarundefined 1 Reply Last reply
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                  • BOTxMIKEundefined Offline
                    BOTxMIKEundefined Offline
                    BOTxMIKE
                    wrote last edited by
                    #51

                    i suggest making deadshot somewhat useful (increace headshot multiplier), buff regular ray gun & winters howl

                    BOTxMIKEundefined 1 Reply Last reply
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                    • HomerJay42undefined HomerJay42

                      rhthegoat99 I get that, and I've removed some of the base weapons but I feel like whether I keep the base weapons or not I'll get complaints about it. Maybe I'll look into making a version at some point in the future that only has the new weapons but I don't have the time to do that at the moment

                      erpkarundefined Offline
                      erpkarundefined Offline
                      erpkar
                      wrote last edited by
                      #52

                      HomerJay42 im on the other side of the fence. wonder weapons are boring when they are too easy to get ive been loving the mod with only two things on my mind
                      all the base guns + ur added guns would go hard
                      and double tap on nacht i want is so bad. sorry for bad format im a sped. thanks a million for your mod

                      erpkarundefined 1 Reply Last reply
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                      • erpkarundefined erpkar

                        HomerJay42 im on the other side of the fence. wonder weapons are boring when they are too easy to get ive been loving the mod with only two things on my mind
                        all the base guns + ur added guns would go hard
                        and double tap on nacht i want is so bad. sorry for bad format im a sped. thanks a million for your mod

                        erpkarundefined Offline
                        erpkarundefined Offline
                        erpkar
                        wrote last edited by
                        #53

                        pssst the waw guns are fun too, all the weapons mod? 0.0

                        HomerJay42undefined 1 Reply Last reply
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                        • erpkarundefined erpkar

                          pssst the waw guns are fun too, all the weapons mod? 0.0

                          HomerJay42undefined Online
                          HomerJay42undefined Online
                          HomerJay42
                          wrote last edited by
                          #54

                          erpkar maybe at some point in the future. I was already facing issues by having too many weapons in this mod which is why I had to remove some of the base weapons for certain maps. Idk if it's possible but I might look into it at some point

                          1 Reply Last reply
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                          • BOTxMIKEundefined BOTxMIKE

                            i suggest making deadshot somewhat useful (increace headshot multiplier), buff regular ray gun & winters howl

                            BOTxMIKEundefined Offline
                            BOTxMIKEundefined Offline
                            BOTxMIKE
                            wrote last edited by BOTxMIKE
                            #55

                            da3e5f37-4ff5-4ce0-90f4-c9e9f450b0b7-image.png

                            i found script for winter's howl but not for regular ray gun tho
                            https://forum.plutonium.pw/topic/24287/winter-s-howl-buff

                            HomerJay42undefined 1 Reply Last reply
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                            • BOTxMIKEundefined BOTxMIKE

                              da3e5f37-4ff5-4ce0-90f4-c9e9f450b0b7-image.png

                              i found script for winter's howl but not for regular ray gun tho
                              https://forum.plutonium.pw/topic/24287/winter-s-howl-buff

                              HomerJay42undefined Online
                              HomerJay42undefined Online
                              HomerJay42
                              wrote last edited by
                              #56

                              BOTxMIKE the raygun doesn't use a script as it's damage is determined through the weapon file, and I've already buffed the upgraded one and left the unupgraded variant as is.

                              the winters howl script you showed can just be put into your plutonium directory under t5/maps if you wanna use it

                              BOTxMIKEundefined 1 Reply Last reply
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                              • Rafox66undefined Offline
                                Rafox66undefined Offline
                                Rafox66
                                wrote last edited by
                                #57

                                I've encountered some issues, The double tap 2.0 vending machine is invisible. Also, when hosting a server and running this mod the server crashes when you drink a quick revive on your own, 2 players seems to work fine.
                                And the '+' in the "extra_perks+extra_weapons" folder name seems to cause issues, I changed it into 'extra_perks_extra_weapons' and that seemed to fix a problem I was having where a new mod folder was made just called 'extra_perks'.

                                HomerJay42undefined 1 Reply Last reply
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                                • Richiem32undefined Offline
                                  Richiem32undefined Offline
                                  Richiem32
                                  wrote last edited by Richiem32
                                  #58

                                  I do have a Request for multiplayer mod Can you replace the WA 2000? With the scoped kar 98K. Just a simple weapon replacement mod.

                                  1 Reply Last reply
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                                  • hayohomer88undefined Offline
                                    hayohomer88undefined Offline
                                    hayohomer88
                                    wrote last edited by
                                    #59

                                    This mod is dope, good stuff.

                                    1 Reply Last reply
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                                    • HomerJay42undefined HomerJay42

                                      BOTxMIKE the raygun doesn't use a script as it's damage is determined through the weapon file, and I've already buffed the upgraded one and left the unupgraded variant as is.

                                      the winters howl script you showed can just be put into your plutonium directory under t5/maps if you wanna use it

                                      BOTxMIKEundefined Offline
                                      BOTxMIKEundefined Offline
                                      BOTxMIKE
                                      wrote last edited by
                                      #60

                                      HomerJay42 you actually buffed regular ray gun?

                                      1 Reply Last reply
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                                      • Mr.Flawless97undefined Offline
                                        Mr.Flawless97undefined Offline
                                        Mr.Flawless97
                                        wrote last edited by
                                        #61

                                        I played and streamed on every bo1 map with this mod. DON'T change anything. Every feature runs PERFECT. I wonder if have you done something like this on bo2.
                                        I have mod menu both on bo1 and bo2 too. And on bo3 I can have every mega gamblegum unlimited. and on every map of bo1-bo2-bo3 i can do all easter eggs on solo. Thank you very much for this gift.

                                        1 Reply Last reply
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                                        • Rafox66undefined Rafox66

                                          I've encountered some issues, The double tap 2.0 vending machine is invisible. Also, when hosting a server and running this mod the server crashes when you drink a quick revive on your own, 2 players seems to work fine.
                                          And the '+' in the "extra_perks+extra_weapons" folder name seems to cause issues, I changed it into 'extra_perks_extra_weapons' and that seemed to fix a problem I was having where a new mod folder was made just called 'extra_perks'.

                                          HomerJay42undefined Online
                                          HomerJay42undefined Online
                                          HomerJay42
                                          wrote last edited by
                                          #62

                                          Rafox66 I'll could try looking into the issue with doubletap, it shows up just fine for me so I didn't know it was an issue (it might honestly be an issue with the perk machine model set in the perk script which is the only script I didn't compile into the mod.ff, so you can take a look at it if you want)
                                          I'll be honest I'm not that great at modding and I can tell you this mod wasn't as well put together as it probably could have been (it functions but it's not that well optimized)
                                          I'll try looking into it soon

                                          Rafox66undefined 1 Reply Last reply
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