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  3. [Release] [ZM] Main Menu Custom Map

[Release] [ZM] Main Menu Custom Map

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  • EvelynYukiundefined EvelynYuki

    AlexanderAlexis gotta have all the sound files in assets/sound, i personally extracted all of SP/MP/ZM because theres so many

    AlexanderAlexisundefined Offline
    AlexanderAlexisundefined Offline
    AlexanderAlexis
    wrote on last edited by
    #46

    EvelynYuki how do i extract them? with the audio tool thing it doesn't let me extract them all at once. btw, did you use https://forum.plutonium.pw/topic/42769/release-t6-custom-map-tool ?

    EvelynYukiundefined 1 Reply Last reply
    0
    • chaodiccundefined chaodicc

      AllahDurk figured out the same problem, you have to just update plutonium (don't load up plutonium launcher from steam, do it from the actual plutonium.exe launcher)

      AllahDurkundefined Offline
      AllahDurkundefined Offline
      AllahDurk
      wrote on last edited by
      #47

      chaodicc i love you so much

      1 Reply Last reply
      0
      • JimmyCapRxundefined Offline
        JimmyCapRxundefined Offline
        JimmyCapRx
        wrote on last edited by
        #48

        Bex0_0 https://store.steampowered.com/app/202970/Call_of_Duty_Black_Ops_II/

        1 Reply Last reply
        1
        • emppundefined Offline
          emppundefined Offline
          empp
          wrote on last edited by
          #49

          Is there any way to play with friends/multiplayer?

          1 Reply Last reply
          0
          • AlexanderAlexisundefined AlexanderAlexis

            EvelynYuki how do i extract them? with the audio tool thing it doesn't let me extract them all at once. btw, did you use https://forum.plutonium.pw/topic/42769/release-t6-custom-map-tool ?

            EvelynYukiundefined Offline
            EvelynYukiundefined Offline
            EvelynYuki
            wrote on last edited by
            #50

            AlexanderAlexis use this to extract them all at once (click yes on the "keep the path Treyarch used?" box): https://github.com/master131/Black-Ops-II-Sound-Studio

            also no, we just used OpenAssetTools and combined the vanilla game files and the core zm assets from tranzit (and also die rise because of the sliquifier)

            AlexanderAlexisundefined 1 Reply Last reply
            1
            • ThemeBeowulfundefined Offline
              ThemeBeowulfundefined Offline
              ThemeBeowulf
              wrote last edited by
              #51

              the EE song being the main menu is cool af

              1 Reply Last reply
              1
              • Sylthyundefined Offline
                Sylthyundefined Offline
                Sylthy
                Contributor
                wrote last edited by
                #52

                Since this is possible, do we think we might be able to port over the maps that were in the dlc5 leak?

                EvelynYukiundefined 1 Reply Last reply
                1
                • ProfessorFalafelundefined Offline
                  ProfessorFalafelundefined Offline
                  ProfessorFalafel
                  wrote last edited by
                  #53

                  Are you able to play with people? or is that a work in progress to play with people in custom maps?

                  1 Reply Last reply
                  0
                  • Sylthyundefined Sylthy

                    Since this is possible, do we think we might be able to port over the maps that were in the dlc5 leak?

                    EvelynYukiundefined Offline
                    EvelynYukiundefined Offline
                    EvelynYuki
                    wrote last edited by
                    #54

                    Sylthy in theory yes, but thats a whole other story on its own

                    1 Reply Last reply
                    0
                    • spc.1undefined Offline
                      spc.1undefined Offline
                      spc.1
                      wrote last edited by
                      #55

                      someone recreate old wounds with the horses, thats prolly possible.

                      1 Reply Last reply
                      0
                      • EvelynYukiundefined EvelynYuki

                        Main Menu (Zombies Edition)

                        This is the first custom map release for Black Ops II Zombies, this one takes place in the main menu from the campaign.

                        loadscreen_frontend.png

                        Installing

                        1. Download zm_frontend.zip from this github release.
                        2. Navigate to the %LocalAppData%\Plutonium\storage\t6\mods folder, if the mods folder doesn't exist you will have to create it.
                        3. Extract the contents of zm_frontend.zip into your mods folder.
                        4. Load the mod from the main menu.
                        5. To play, there is a new button above the Server Browser button that will take you straight into the map.

                        Disclaimer

                        Since this map uses a lot of campaign assets, it might not work properly if you do not have the Campaign installed on Steam.

                        Also, make sure you are on Plutonium r5140+ as the map will not work on older versions.

                        esal1107undefined Offline
                        esal1107undefined Offline
                        esal1107
                        wrote last edited by
                        #56

                        EvelynYuki Amazing map, please keep this up. You've clearly got a talent for this : )

                        1 Reply Last reply
                        1
                        • EvelynYukiundefined EvelynYuki

                          AlexanderAlexis use this to extract them all at once (click yes on the "keep the path Treyarch used?" box): https://github.com/master131/Black-Ops-II-Sound-Studio

                          also no, we just used OpenAssetTools and combined the vanilla game files and the core zm assets from tranzit (and also die rise because of the sliquifier)

                          AlexanderAlexisundefined Offline
                          AlexanderAlexisundefined Offline
                          AlexanderAlexis
                          wrote last edited by
                          #57

                          EvelynYuki DOESN'T LETM E EXTRACT THEM ALL ONCE

                          EvelynYukiundefined 1 Reply Last reply
                          0
                          • _pro7undefined Offline
                            _pro7undefined Offline
                            _pro7
                            wrote last edited by
                            #58

                            Wow, that's incredible!

                            1 Reply Last reply
                            0
                            • AlexanderAlexisundefined AlexanderAlexis

                              EvelynYuki DOESN'T LETM E EXTRACT THEM ALL ONCE

                              EvelynYukiundefined Offline
                              EvelynYukiundefined Offline
                              EvelynYuki
                              wrote last edited by
                              #59

                              AlexanderAlexis you can for each sabl and sabs, unfortunately you have to go through them all

                              AlexanderAlexisundefined 1 Reply Last reply
                              0
                              • EvelynYukiundefined EvelynYuki

                                AlexanderAlexis you can for each sabl and sabs, unfortunately you have to go through them all

                                AlexanderAlexisundefined Offline
                                AlexanderAlexisundefined Offline
                                AlexanderAlexis
                                wrote last edited by
                                #60

                                EvelynYuki that's hell

                                1 Reply Last reply
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