Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. T6 ZM Bots

T6 ZM Bots

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
40 Posts 8 Posters 4.7k Views 1 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • RlKk01undefined Offline
    RlKk01undefined Offline
    RlKk01
    wrote last edited by RlKk01
    #27

    New update:

    • Now, only one bot will revive a downed player (so that every bot in-game doesn't rush to revive at the same time).

    • Fixed bots ignoring to upgrade the Blundergat if they have the weapon; they will now Pack-a-Punch it.

    • Reworked the teleport function: bots will now teleport to the player by pressing 5 on keyboard, or the left D-pad arrow on controller.

    1 Reply Last reply
    0
    • RlKk01undefined Offline
      RlKk01undefined Offline
      RlKk01
      wrote last edited by RlKk01
      #28

      Hotfix:

      • Now, at least one bot will assist the bot that it's going to revive the downed player.

      • Bots will ignore zombies until they revive the player.

      • Reworked the teleport function: bots will now have a cooldown for teleporting to the player; teleporting themself each by each to avoid getting downed in the process.

      1 Reply Last reply
      0
      • RlKk01undefined Offline
        RlKk01undefined Offline
        RlKk01
        wrote last edited by RlKk01
        #29

        Hotfix:

        • Fixed a bug where bots would not revive the player when the bot was near the box, causing it to try to revive the player and buy from the box at the same time.
        1 Reply Last reply
        0
        • DonAllan39undefined Offline
          DonAllan39undefined Offline
          DonAllan39
          wrote last edited by
          #30

          How do I use it? I tried to play a game but I don't know how to add the bots

          RlKk01undefined 1 Reply Last reply
          0
          • DonAllan39undefined DonAllan39

            How do I use it? I tried to play a game but I don't know how to add the bots

            RlKk01undefined Offline
            RlKk01undefined Offline
            RlKk01
            wrote last edited by
            #31

            DonAllan39 Just press the key under the «Esc» key on the keyboard, then, type «set zm_bots *», the asterisk being the quantity of bots you want; but just to remind you, if you want to play with more than 3 bots, you'll have to increase the party size in your custom party.

            1 Reply Last reply
            0
            • RlKk01undefined Offline
              RlKk01undefined Offline
              RlKk01
              wrote last edited by
              #32

              Minor change:

              • Now to teleport the bots, you'll have to double-tap the key "5" or, if using a controller, by double-tapping the left arrow on the directional pad.
              1 Reply Last reply
              0
              • Trbajuiceundefined Offline
                Trbajuiceundefined Offline
                Trbajuice
                wrote last edited by
                #33

                Which files to I place into the mods folder exactly? Can't seem to get it to work.

                Trbajuiceundefined 1 Reply Last reply
                0
                • Trbajuiceundefined Trbajuice

                  Which files to I place into the mods folder exactly? Can't seem to get it to work.

                  Trbajuiceundefined Offline
                  Trbajuiceundefined Offline
                  Trbajuice
                  wrote last edited by
                  #34

                  Never mind I got it! Works Great!

                  RlKk01undefined 1 Reply Last reply
                  0
                  • Trbajuiceundefined Trbajuice

                    Never mind I got it! Works Great!

                    RlKk01undefined Offline
                    RlKk01undefined Offline
                    RlKk01
                    wrote last edited by
                    #35

                    Trbajuice That's great! Sorry that i didn't have the chance to try to solve your problem sooner.

                    1 Reply Last reply
                    0
                    • RlKk01undefined Offline
                      RlKk01undefined Offline
                      RlKk01
                      wrote last edited by RlKk01
                      #36

                      New update:

                      • Fixed some unwanted behavior from bots.

                      • Bots will no longer collide with players or themselves (thanks to techboy04gaming, whose function I borrowed to disable player collision).

                      • Bots will now have the chance of carrying two weapons and switching between them, adding some variety in-game.

                      vandal59undefined 1 Reply Last reply
                      0
                      • RlKk01undefined RlKk01

                        New update:

                        • Fixed some unwanted behavior from bots.

                        • Bots will no longer collide with players or themselves (thanks to techboy04gaming, whose function I borrowed to disable player collision).

                        • Bots will now have the chance of carrying two weapons and switching between them, adding some variety in-game.

                        vandal59undefined Offline
                        vandal59undefined Offline
                        vandal59
                        wrote last edited by
                        #37

                        RlKk01 Bro, how can I reduce the bots' revive time towards the player?

                        RlKk01undefined 1 Reply Last reply
                        0
                        • vandal59undefined vandal59

                          RlKk01 Bro, how can I reduce the bots' revive time towards the player?

                          RlKk01undefined Offline
                          RlKk01undefined Offline
                          RlKk01
                          wrote last edited by
                          #38

                          vandal59 There's no way for them to reduce their revive time because they use the same interaction system as a player would, but on maps that have Quick Revive, they will buy the Perk after round 8, along with the rest of the Perks available on the map.

                          vandal59undefined 1 Reply Last reply
                          0
                          • RlKk01undefined RlKk01

                            vandal59 There's no way for them to reduce their revive time because they use the same interaction system as a player would, but on maps that have Quick Revive, they will buy the Perk after round 8, along with the rest of the Perks available on the map.

                            vandal59undefined Offline
                            vandal59undefined Offline
                            vandal59
                            wrote last edited by
                            #39

                            RlKk01 ok
                            thanks bro

                            1 Reply Last reply
                            0
                            • RlKk01undefined Offline
                              RlKk01undefined Offline
                              RlKk01
                              wrote last edited by RlKk01
                              #40

                              Hotfix:

                              • Fixed several non-functional script functions.

                              • Fixed a bug where bots would ignore the Mystery Box if this one rotated through the map, and returned to a previously location that it was before, specifically making them avoid to use the box again after they had a "Teddy Bear" from it at that spot.

                              • Prevented bots from swapping out "Wonder Weapons" with regular ones from the box.

                              1 Reply Last reply
                              0

                              Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                              Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                              With your input, this post could be even better 💗

                              Register Login
                              Reply
                              • Reply as topic
                              Log in to reply
                              • Oldest to Newest
                              • Newest to Oldest
                              • Most Votes


                              • 1
                              • 2
                              • Login

                              • Don't have an account? Register

                              • Login or register to search.
                              • First post
                                Last post
                              0
                              • Unread 0
                              • Recent
                              • Tags
                              • Popular
                              • Users
                              • Groups